/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Heavily inspired by hoc // Copyright (C) AT&T 1995 // All Rights Reserved // // Permission to use, copy, modify, and distribute this software and // its documentation for any purpose and without fee is hereby // granted, provided that the above copyright notice appear in all // copies and that both that the copyright notice and this // permission notice and warranty disclaimer appear in supporting // documentation, and that the name of AT&T or any of its entities // not be used in advertising or publicity pertaining to // distribution of the software without specific, written prior // permission. // // AT&T DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. // IN NO EVENT SHALL AT&T OR ANY OF ITS ENTITIES BE LIABLE FOR ANY // SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER // IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, // ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF // THIS SOFTWARE. #include "engines/director/lingo/lingo.h" #include "common/file.h" #include "audio/decoders/wave.h" #include "director/lingo/lingo-gr.h" namespace Director { void Lingo::execute(int pc) { for(_pc = pc; (*_currentScript)[_pc] != STOP && !_returning;) { for (int i = 0; i < _stack.size(); i++) { debugN(5, "%d ", _stack[i].u.i); } debug(5, ""); _pc++; (*((*_currentScript)[_pc - 1]))(); } } Symbol *Lingo::lookupVar(const char *name, bool create, bool putInGlobalList) { Symbol *sym; // Looking for the cast member constants if (_vm->getVersion() < 4) { // TODO: There could be a flag 'Allow Outdated Lingo' in Movie Info in D4 if (strlen(name) == 3) { if (tolower(name[0]) >= 'a' && tolower(name[0]) <= 'h' && name[1] >= '1' && name[1] <= '8' && name[2] >= '1' && name[2] <= '8') { if (!create) error("Cast reference used in wrong context: %s", name); int val = (tolower(name[0]) - 'a') * 64 + (name[1] - '1') * 8 + (name[2] - '1') + 1; sym = new Symbol; sym->type = CASTREF; sym->u.i = val; return sym; } } } if (!_localvars->contains(name)) { // Create variable if it was not defined if (!create) return NULL; sym = new Symbol; sym->name = (char *)calloc(strlen(name) + 1, 1); Common::strlcpy(sym->name, name, strlen(name) + 1); sym->type = VOID; sym->u.i = 0; (*_localvars)[name] = sym; if (putInGlobalList) { sym->global = true; _globalvars[name] = sym; } } else { sym = (*_localvars)[name]; if (sym->global) sym = _globalvars[name]; } return sym; } void Lingo::cleanLocalVars() { // Clean up current scope local variables and clean up memory for (SymbolHash::const_iterator h = _localvars->begin(); h != _localvars->end(); ++h) { if (!h->_value->global) delete h->_value; } delete g_lingo->_localvars; } void Lingo::define(Common::String &name, int start, int nargs, Common::String *prefix) { Symbol *sym; if (prefix) name = *prefix + "-" + name; debug(3, "define(\"%s\", %d, %d, %d)", name.c_str(), start, _currentScript->size() - 1, nargs); if (!_handlers.contains(name)) { // Create variable if it was not defined sym = new Symbol; sym->name = (char *)calloc(name.size() + 1, 1); Common::strlcpy(sym->name, name.c_str(), name.size() + 1); sym->type = HANDLER; _handlers[name] = sym; } else { sym = g_lingo->_handlers[name]; warning("Redefining handler '%s'", name.c_str()); delete sym->u.defn; } sym->u.defn = new ScriptData(&(*_currentScript)[start], _currentScript->size() - start + 1); sym->nargs = nargs; } int Lingo::codeString(const char *str) { int numInsts = calcStringAlignment(str); // Where we copy the string over int pos = _currentScript->size(); // Allocate needed space in script for (int i = 0; i < numInsts; i++) _currentScript->push_back(0); byte *dst = (byte *)&_currentScript->front() + pos * sizeof(inst); memcpy(dst, str, strlen(str) + 1); return _currentScript->size(); } int Lingo::codeFloat(double f) { int numInsts = calcCodeAlignment(sizeof(double)); // Where we copy the string over int pos = _currentScript->size(); // Allocate needed space in script for (int i = 0; i < numInsts; i++) _currentScript->push_back(0); double *dst = (double *)((byte *)&_currentScript->front() + pos * sizeof(inst)); *dst = f; return _currentScript->size(); } void Lingo::codeArg(Common::String *s) { _argstack.push_back(s); } void Lingo::codeArgStore() { while (true) { if (_argstack.empty()) { break; } Common::String *arg = _argstack.back(); _argstack.pop_back(); code1(c_varpush); codeString(arg->c_str()); code1(c_assign); code1(c_xpop); delete arg; } } int Lingo::codeId(Common::String &s) { return codeId_(s); } int Lingo::codeId_(Common::String &name) { int ret; ret = code1(c_varpush); codeString(name.c_str()); code1(c_eval); return ret; } void Lingo::codeLabel(int label) { _labelstack.push_back(label); } void Lingo::processIf(int elselabel, int endlabel) { inst ielse1, iend; int else1 = elselabel; WRITE_UINT32(&iend, endlabel); while (true) { if (_labelstack.empty()) { warning("Label stack underflow"); break; } int label = _labelstack.back(); _labelstack.pop_back(); // This is beginning of our if() if (!label) break; WRITE_UINT32(&ielse1, else1); (*_currentScript)[label + 2] = ielse1; /* elsepart */ (*_currentScript)[label + 3] = iend; /* end, if cond fails */ else1 = label; } } void Lingo::codeFactory(Common::String &name) { _currentFactory = name; } }