/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ // Heavily inspired by hoc // Copyright (C) AT&T 1995 // All Rights Reserved // // Permission to use, copy, modify, and distribute this software and // its documentation for any purpose and without fee is hereby // granted, provided that the above copyright notice appear in all // copies and that both that the copyright notice and this // permission notice and warranty disclaimer appear in supporting // documentation, and that the name of AT&T or any of its entities // not be used in advertising or publicity pertaining to // distribution of the software without specific, written prior // permission. // // AT&T DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. // IN NO EVENT SHALL AT&T OR ANY OF ITS ENTITIES BE LIABLE FOR ANY // SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER // IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, // ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF // THIS SOFTWARE. %debug %{ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "common/hash-str.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-gr.h" extern int yylex(); extern int yyparse(); using namespace Director; void yyerror(const char *s) { g_lingo->_hadError = true; warning("%s at line %d col %d", s, g_lingo->_linenumber, g_lingo->_colnumber); } %} %union { Common::String *s; int i; double f; int e[2]; // Entity + field int code; int narg; /* number of arguments */ Common::Array *arr; } %token UNARY %token CASTREF VOID VAR POINT RECT ARRAY SYMBOL OBJECT %token INT %token THEENTITY THEENTITYWITHID %token FLOAT %token BLTIN BLTINNOARGS BLTINNOARGSORONE BLTINONEARG BLTINARGLIST %token ID STRING HANDLER %token tDOWN tELSE tNLELSIF tEND tEXIT tFRAME tGLOBAL tGO tIF tINTO tLOOP tMACRO %token tMOVIE tNEXT tOF tPREVIOUS tPUT tREPEAT tSET tTHEN tTO tWHEN %token tWITH tWHILE tNLELSE tFACTORY tMETHOD tOPEN tPLAY tDONE tPLAYACCEL tINSTANCE %token tGE tLE tGT tLT tEQ tNEQ tAND tOR tNOT tMOD %token tCONCAT tCONTAINS tSTARTS %token tSPRITE tINTERSECTS tWITHIN %type asgn begin elseif elsestmtoneliner end expr if when repeatwhile repeatwith stmtlist %type argdef arglist %right '=' %left tLT tLE tGT tGE tNEQ tCONTAINS tSTARTS %left '&' %left '+' '-' %left '*' '/' '%' tAND tOR tMOD %right UNARY %% program: program nl programline | programline | error nl { yyerrok; } ; nl: '\n' { g_lingo->_linenumber++; g_lingo->_colnumber = 1; } programline: /* empty */ | defn | func | macro | asgn { g_lingo->code1(g_lingo->c_xpop); } | stmt ; asgn: tPUT expr tINTO ID { g_lingo->code1(g_lingo->c_varpush); g_lingo->codeString($4->c_str()); g_lingo->code1(g_lingo->c_assign); $$ = $2; delete $4; } | tSET ID '=' expr { g_lingo->code1(g_lingo->c_varpush); g_lingo->codeString($2->c_str()); g_lingo->code1(g_lingo->c_assign); $$ = $4; delete $2; } | tSET THEENTITY '=' expr { g_lingo->codeConst(0); // Put dummy id g_lingo->code1(g_lingo->c_theentityassign); inst e = 0, f = 0; WRITE_UINT32(&e, $2[0]); WRITE_UINT32(&f, $2[1]); g_lingo->code2(e, f); $$ = $4; } | tSET THEENTITYWITHID expr '=' expr { g_lingo->code1(g_lingo->c_swap); g_lingo->code1(g_lingo->c_theentityassign); inst e = 0, f = 0; WRITE_UINT32(&e, $2[0]); WRITE_UINT32(&f, $2[1]); g_lingo->code2(e, f); $$ = $5; } | tSET ID tTO expr { g_lingo->code1(g_lingo->c_varpush); g_lingo->codeString($2->c_str()); g_lingo->code1(g_lingo->c_assign); $$ = $4; delete $2; } | tSET THEENTITY tTO expr { g_lingo->codeConst(0); // Put dummy id g_lingo->code1(g_lingo->c_theentityassign); inst e = 0, f = 0; WRITE_UINT32(&e, $2[0]); WRITE_UINT32(&f, $2[1]); g_lingo->code2(e, f); $$ = $4; } | tSET THEENTITYWITHID expr tTO expr { g_lingo->code1(g_lingo->c_swap); g_lingo->code1(g_lingo->c_theentityassign); inst e = 0, f = 0; WRITE_UINT32(&e, $2[0]); WRITE_UINT32(&f, $2[1]); g_lingo->code2(e, f); $$ = $5; } ; stmtoneliner: expr { g_lingo->code1(g_lingo->c_xpop); } | func ; stmt: stmtoneliner | ifstmt // repeat while (expression = TRUE) // statements // end repeat // | repeatwhile '(' cond ')' stmtlist end tEND tREPEAT { inst body = 0, end = 0; WRITE_UINT32(&body, $5); WRITE_UINT32(&end, $6); (*g_lingo->_currentScript)[$1 + 1] = body; /* body of loop */ (*g_lingo->_currentScript)[$1 + 2] = end; } /* end, if cond fails */ ; // repeat with index = start to end // statements // end repeat // | repeatwith '=' expr end tTO expr end stmtlist end tEND tREPEAT { inst init = 0, finish = 0, body = 0, end = 0, inc = 0; WRITE_UINT32(&init, $3); WRITE_UINT32(&finish, $6); WRITE_UINT32(&body, $8); WRITE_UINT32(&end, $9); WRITE_UINT32(&inc, 1); (*g_lingo->_currentScript)[$1 + 1] = init; /* initial count value */ (*g_lingo->_currentScript)[$1 + 2] = finish;/* final count value */ (*g_lingo->_currentScript)[$1 + 3] = body; /* body of loop */ (*g_lingo->_currentScript)[$1 + 4] = inc; /* increment */ (*g_lingo->_currentScript)[$1 + 5] = end; } /* end, if cond fails */ // repeat with index = high down to low // statements // end repeat // | repeatwith '=' expr end tDOWN tTO expr end stmtlist end tEND tREPEAT { inst init = 0, finish = 0, body = 0, end = 0, inc = 0; WRITE_UINT32(&init, $3); WRITE_UINT32(&finish, $7); WRITE_UINT32(&body, $9); WRITE_UINT32(&end, $10); WRITE_UINT32(&inc, -1); (*g_lingo->_currentScript)[$1 + 1] = init; /* initial count value */ (*g_lingo->_currentScript)[$1 + 2] = finish;/* final count value */ (*g_lingo->_currentScript)[$1 + 3] = body; /* body of loop */ (*g_lingo->_currentScript)[$1 + 4] = inc; /* increment */ (*g_lingo->_currentScript)[$1 + 5] = end; } /* end, if cond fails */ | when expr end { inst end = 0; WRITE_UINT32(&end, $3); g_lingo->code1(STOP); (*g_lingo->_currentScript)[$1 + 1] = end; } ; ifstmt: if cond tTHEN nl stmtlist end tEND tIF { inst then = 0, end = 0; WRITE_UINT32(&then, $5); WRITE_UINT32(&end, $6); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, 0); } | if cond tTHEN nl stmtlist end tNLELSE stmtlist end tEND tIF { inst then = 0, else1 = 0, end = 0; WRITE_UINT32(&then, $5); WRITE_UINT32(&else1, $8); WRITE_UINT32(&end, $9); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 2] = else1; /* elsepart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, 0); } | if cond tTHEN nl stmtlist end begin elseifstmt end tEND tIF { inst then = 0, else1 = 0, end = 0; WRITE_UINT32(&then, $5); WRITE_UINT32(&else1, $7); WRITE_UINT32(&end, $9); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 2] = else1; /* elsepart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, $9); } | if cond tTHEN begin stmtoneliner end { inst then = 0, else1 = 0, end = 0; WRITE_UINT32(&then, $4); WRITE_UINT32(&else1, 0); WRITE_UINT32(&end, $6); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 2] = else1; /* elsepart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, 0); } | if cond tTHEN begin stmtoneliner end tNLELSE begin stmtoneliner end { inst then = 0, else1 = 0, end = 0; WRITE_UINT32(&then, $4); WRITE_UINT32(&else1, $8); WRITE_UINT32(&end, $10); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 2] = else1; /* elsepart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, 0); } | if cond tTHEN begin stmtoneliner end elseifstmtoneliner end elsestmtoneliner end { inst then = 0, else1 = 0, end = 0; WRITE_UINT32(&then, $4); WRITE_UINT32(&else1, $6); WRITE_UINT32(&end, $10); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ (*g_lingo->_currentScript)[$1 + 2] = else1; /* elsepart */ (*g_lingo->_currentScript)[$1 + 3] = end; /* end, if cond fails */ g_lingo->processIf(0, $10); } ; elsestmtoneliner: /* nothing */ { $$ = 0; } | tNLELSE begin stmtoneliner { $$ = $2; } ; elseifstmt: elseifstmt elseifstmt1 | elseifstmt1 ; elseifstmtoneliner: elseifstmtoneliner elseifstmtoneliner1 | elseifstmtoneliner1 ; elseifstmtoneliner1: elseif cond tTHEN begin stmt end { inst then = 0; WRITE_UINT32(&then, $4); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ g_lingo->codeLabel($1); } ; elseifstmt1: elseifstmtoneliner | elseif cond tTHEN stmtlist end { inst then = 0; WRITE_UINT32(&then, $4); (*g_lingo->_currentScript)[$1 + 1] = then; /* thenpart */ g_lingo->codeLabel($1); } ; cond: expr { g_lingo->code1(STOP); } | expr '=' expr { g_lingo->code2(g_lingo->c_eq, STOP); } | '(' cond ')' ; repeatwhile: tREPEAT tWHILE { $$ = g_lingo->code3(g_lingo->c_repeatwhilecode, STOP, STOP); } ; repeatwith: tREPEAT tWITH ID { $$ = g_lingo->code3(g_lingo->c_repeatwithcode, STOP, STOP); g_lingo->code3(STOP, STOP, STOP); g_lingo->codeString($3->c_str()); delete $3; } ; if: tIF { $$ = g_lingo->code1(g_lingo->c_ifcode); g_lingo->code3(STOP, STOP, STOP); g_lingo->code1(0); // Do not skip end g_lingo->codeLabel(0); } // Mark beginning of the if() statement ; elseif: tNLELSIF { inst skipEnd; WRITE_UINT32(&skipEnd, 1); // We have to skip end to avoid multiple executions $$ = g_lingo->code1(g_lingo->c_ifcode); g_lingo->code3(STOP, STOP, STOP); g_lingo->code1(skipEnd); } ; begin: /* nothing */ { $$ = g_lingo->_currentScript->size(); } ; end: /* nothing */ { g_lingo->code1(STOP); $$ = g_lingo->_currentScript->size(); } ; stmtlist: /* nothing */ { $$ = g_lingo->_currentScript->size(); } | stmtlist nl | stmtlist stmt ; when: tWHEN ID tTHEN { $$ = g_lingo->code1(g_lingo->c_whencode); g_lingo->code1(STOP); g_lingo->codeString($2->c_str()); delete $2; } expr: INT { $$ = g_lingo->codeConst($1); } | FLOAT { $$ = g_lingo->code1(g_lingo->c_fconstpush); g_lingo->codeFloat($1); } | STRING { $$ = g_lingo->code1(g_lingo->c_stringpush); g_lingo->codeString($1->c_str()); } | BLTINNOARGS { $$ = g_lingo->code1(g_lingo->_handlers[*$1]->u.func); delete $1; } | ID '(' arglist ')' { $$ = g_lingo->codeFunc($1, $3); delete $1; } | ID { $$ = g_lingo->code1(g_lingo->c_eval); g_lingo->codeString($1->c_str()); delete $1; } | THEENTITY { $$ = g_lingo->codeConst(0); // Put dummy id g_lingo->code1(g_lingo->c_theentitypush); inst e = 0, f = 0; WRITE_UINT32(&e, $1[0]); WRITE_UINT32(&f, $1[1]); g_lingo->code2(e, f); } | THEENTITYWITHID expr { $$ = g_lingo->code1(g_lingo->c_theentitypush); inst e = 0, f = 0; WRITE_UINT32(&e, $1[0]); WRITE_UINT32(&f, $1[1]); g_lingo->code2(e, f); } | asgn | expr '+' expr { g_lingo->code1(g_lingo->c_add); } | expr '-' expr { g_lingo->code1(g_lingo->c_sub); } | expr '*' expr { g_lingo->code1(g_lingo->c_mul); } | expr '/' expr { g_lingo->code1(g_lingo->c_div); } | expr tMOD expr { g_lingo->code1(g_lingo->c_mod); } | expr '>' expr { g_lingo->code1(g_lingo->c_gt); } | expr '<' expr { g_lingo->code1(g_lingo->c_lt); } | expr tNEQ expr { g_lingo->code1(g_lingo->c_neq); } | expr tGE expr { g_lingo->code1(g_lingo->c_ge); } | expr tLE expr { g_lingo->code1(g_lingo->c_le); } | expr tAND expr { g_lingo->code1(g_lingo->c_and); } | expr tOR expr { g_lingo->code1(g_lingo->c_or); } | tNOT expr %prec UNARY { g_lingo->code1(g_lingo->c_not); } | expr '&' expr { g_lingo->code1(g_lingo->c_ampersand); } | expr tCONCAT expr { g_lingo->code1(g_lingo->c_concat); } | expr tCONTAINS expr { g_lingo->code1(g_lingo->c_contains); } | expr tSTARTS expr { g_lingo->code1(g_lingo->c_starts); } | '+' expr %prec UNARY { $$ = $2; } | '-' expr %prec UNARY { $$ = $2; g_lingo->code1(g_lingo->c_negate); } | '(' expr ')' { $$ = $2; } | tSPRITE expr tINTERSECTS expr { g_lingo->code1(g_lingo->c_intersects); } | tSPRITE expr tWITHIN expr { g_lingo->code1(g_lingo->c_within); } ; func: tPUT expr { g_lingo->code1(g_lingo->c_printtop); } | gotofunc | playfunc | tEXIT tREPEAT { g_lingo->code1(g_lingo->c_exitRepeat); } | tEXIT { g_lingo->codeConst(0); // Push fake value on stack g_lingo->code1(g_lingo->c_procret); } | tGLOBAL globallist | tINSTANCE instancelist | BLTINONEARG expr { g_lingo->code1(g_lingo->_handlers[*$1]->u.func); delete $1; } | BLTINNOARGSORONE expr { g_lingo->code1(g_lingo->_handlers[*$1]->u.func); delete $1; } | BLTINNOARGSORONE { g_lingo->code2(g_lingo->c_voidpush, g_lingo->_handlers[*$1]->u.func); delete $1; } | BLTINARGLIST arglist { g_lingo->codeFunc($1, $2); } | tOPEN expr tWITH expr { g_lingo->code1(g_lingo->c_open); } | tOPEN expr { g_lingo->code2(g_lingo->c_voidpush, g_lingo->c_open); } ; globallist: ID { g_lingo->code1(g_lingo->c_global); g_lingo->codeString($1->c_str()); delete $1; } | globallist ',' ID { g_lingo->code1(g_lingo->c_global); g_lingo->codeString($3->c_str()); delete $3; } ; instancelist: ID { g_lingo->code1(g_lingo->c_instance); g_lingo->codeString($1->c_str()); delete $1; } | instancelist ',' ID { g_lingo->code1(g_lingo->c_instance); g_lingo->codeString($3->c_str()); delete $3; } ; // go {to} {frame} whichFrame {of movie whichMovie} // go {to} {frame "Open23" of} movie whichMovie // go loop // go next // go previous // go to {frame} whichFrame {of movie whichMovie} // go to {frame whichFrame of} movie whichMovie gotofunc: tGO tLOOP { g_lingo->code1(g_lingo->c_gotoloop); } | tGO tNEXT { g_lingo->code1(g_lingo->c_gotonext); } | tGO tPREVIOUS { g_lingo->code1(g_lingo->c_gotoprevious); } | tGO gotoframe { g_lingo->codeConst(1); g_lingo->code1(g_lingo->c_goto); } | tGO gotoframe gotomovie { g_lingo->codeConst(3); g_lingo->code1(g_lingo->c_goto); } | tGO gotomovie { g_lingo->codeConst(2); g_lingo->code1(g_lingo->c_goto); } ; gotoframe: tFRAME expr | expr ; gotomovie: tOF tMOVIE expr | tMOVIE expr ; playfunc: tPLAY tDONE { g_lingo->code1(g_lingo->c_playdone); } | tPLAY gotoframe { g_lingo->codeConst(1); g_lingo->code1(g_lingo->c_play); } | tPLAY gotoframe gotomovie { g_lingo->codeConst(3); g_lingo->code1(g_lingo->c_play); } | tPLAY gotomovie { g_lingo->codeConst(2); g_lingo->code1(g_lingo->c_play); } ; // macro // // Special Note The macro keyword is retained in Director 3.0 to maintain compatibility // with scripts developed under Version 2.0. When writing new scripts, or editing old // scripts, you should use handlers instead of macros. (Handlers are defined with the on keyword.) // // Syntax: // // -- [comment] // macro macroName [argument1] [, argument2] // [, argument3] // [statement1] // [statement2] // // Keyword. Defines a macro. A macro is a multiple-line script defined // in the Text window. Macros can accept arguments (inputs) and // optionally return a result. Macros can call other macros and can be // called from any other script or factory. // // The first line of a castmember in the Text window that contains a macro must be // a comment (--). You can define more than one macro in a given text castmember. // The macro definition ends where the next macro (or factory) begins. // // See also: // on keyword defn: tMACRO ID { g_lingo->_indef = true; g_lingo->_currentFactory.clear(); } begin argdef nl argstore stmtlist { g_lingo->codeConst(0); // Push fake value on stack g_lingo->code1(g_lingo->c_procret); g_lingo->define(*$2, $4, $5); g_lingo->_indef = false; } | tFACTORY ID { g_lingo->codeFactory(*$2); } | tMETHOD ID { g_lingo->_indef = true; } begin argdef nl argstore stmtlist { g_lingo->code1(g_lingo->c_procret); g_lingo->define(*$2, $4, $5 + 1, &g_lingo->_currentFactory); g_lingo->_indef = false; } ; argdef: /* nothing */ { $$ = 0; } | ID { g_lingo->codeArg($1); $$ = 1; } | argdef ',' ID { g_lingo->codeArg($3); $$ = $1 + 1; } | argdef nl ',' ID { g_lingo->codeArg($4); $$ = $1 + 1; } ; argstore: /* nothing */ { g_lingo->codeArgStore(); } ; macro: ID begin arglist { g_lingo->code1(g_lingo->c_call); g_lingo->codeString($1->c_str()); inst numpar = 0; WRITE_UINT32(&numpar, $3); g_lingo->code1(numpar); } ; arglist: /* nothing */ { $$ = 0; } | expr { $$ = 1; } | arglist ',' expr { $$ = $1 + 1; } ; %%