/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef DIRECTOR_LINGO_LINGO_H #define DIRECTOR_LINGO_LINGO_H #include "common/debug.h" #include "common/hashmap.h" namespace Director { enum LEvent { kEventPrepareMovie, kEventStartMovie, kEventStopMovie, kEventNew, kEventBeginSprite, kEventEndSprite, kEventNone, kEventEnterFrame, kEventPrepareFrame, kEventIdle, kEventStepFrame, kEventExitFrame, kEventActivateWindow, kEventDeactivateWindow, kEventMoveWindow, kEventResizeWindow, kEventOpenWindow, kEventCloseWindow, kEventKeyUp, kEventKeyDown, kEventMouseUp, kEventMouseDown, kEventRightMouseUp, kEventRightMouseDown, kEventMouseEnter, kEventMouseLeave, kEventMouseUpOutSide, kEventMouseWithin, kEventStart }; class Lingo { public: Lingo(); ~Lingo(); void processEvent(LEvent event, int entityId); int parse(char *code); private: Common::HashMap _eventHandlerTypes; }; } // End of namespace Director #endif