-- set x = 1 if x = 5 then exit else put 10.0 set y = 4 repeat with x = 1 to 6 if x = 3 then put 30 else if x = 4 then put 40 else if x = 5 then put 50 else put 10.0 if x = 1 then put 1 else if x = 2 then put 1232.12345678901234 put 2.2 else if x = 3 then put 3 else if x = 4 then put 4 else if x = 5 then put 5 else if x = 6 then put 6 end if if x = 4 then put 40 else put 50 end repeat if the keyCode = 36 then -- return key goes to first menu go to frame 1 else if the keyCode = 123 then -- left arrow goes to previous menu dontPassEvent go to marker(-1) else if the keyCode = 124 then -- right arrow goes to next menu dontPassEvent go to marker(1) else if the keyCode = 125 then -- down arrow goes to last (bottom) menu dontPassEvent go to frame "credits" else if the keyCode = 126 then -- up arrow goes to first (top) menu dontPassEvent go to frame 1 end if if abs(y) = x and abs(x) = y then put TRUE else put FALSE end if if abs(y) = x and abs(x) = y then put 5 if abs(y) = x and abs(x) = y then put 5 else put 6 if the selection = the text of cast A31 then go to frame "sEnd" exit else if whichTry = 1 then go to frame "sTell" else if whichTry = 2 then go to frame "sShow" else if whichTry = 3 then go to frame "sDo" if the selection = the text of cast A31 then go to frame "sEnd" exit else if whichTry = 1 then go to frame "sTell" else if whichTry = 2 then put 5 go to frame "sShow" else if whichTry = 3 then go to frame "sDo" else put 6 if the selection = the text of cast A31 then go to frame "sEnd" else put 7 if the selection = the text of cast A31 then go to frame "sEnd" else if whichTry = 1 then go to frame "sTell" else if whichTry = 2 then put 5 go to frame "sShow" else if whichTry = 3 then go to frame "sDo" else put 6 put 7 end if if the selection = the text of cast A31 then go to frame "sEnd" else if whichTry = 1 then go to frame "sTell" else if whichTry = 2 then put 5 go to frame "sShow" else if whichTry = 3 then go to frame "sDo" else put 7 end if if rollOver(2) then put "The cursor is INSIDE the square." into field "Cursor Status" else put "The cursor is OUTSIDE the square." into field "Cursor Status" end if if the selection = the text of cast A31 then if whichTry = 3 then go to frame "sDo" else if whichTry = 1 then if whichTry = 3 then go to frame "sDo" else put 5 end if else if whichTry = 2 then if whichTry = 3 then go to frame "sDo" else if the selection = the text of cast A21 then if whichTry = 3 then go to frame "Foo" else if abra = 5 then put 6 else put 7 if abra = 7 thhen put 5 end if end if else if whichTry = 3 then go to frame "sDo" else put 6 macro WindowHorzP X set X1 = constrainH( 14, X ) if X1 = X then return( TRUE ) else return( FALSE )