/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "video/qt_decoder.h" #include "director/movie.h" #include "director/score.h" #include "director/util.h" namespace Director { Movie::Movie(Common::String fileName, DirectorEngine *vm) { _vm = vm; _currentVideo = new Video::QuickTimeDecoder(); if (!_currentVideo->loadFile(fileName)) { warning("Can not open file %s", fileName.c_str()); return; } } void Movie::play(Common::Point dest) { _currentVideo->start(); uint16 width = _currentVideo->getWidth(); uint16 height = _currentVideo->getHeight(); while (!_currentVideo->endOfVideo()) { if (_currentVideo->needsUpdate()) { const Graphics::Surface *frame = _currentVideo->decodeNextFrame(); g_system->copyRectToScreen(frame->getPixels(), frame->pitch, dest.x, dest.y, width, height); g_system->updateScreen(); } g_system->delayMillis(10); processQuitEvent(); } } void Movie::stop() { _currentVideo->stop(); } Movie::~Movie() { delete _currentVideo; } } // End of namespace Director