/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/decoders/wave.h" #include "common/file.h" #include "audio/decoders/aiff.h" #include "common/system.h" #include "director/sound.h" namespace Director { DirectorSound::DirectorSound() { _sound1 = new Audio::SoundHandle(); _sound2 = new Audio::SoundHandle(); _scriptSound = new Audio::SoundHandle(); _mixer = g_system->getMixer(); _speaker = new Audio::PCSpeaker(); _pcSpeakerHandle = new Audio::SoundHandle(); _mixer->playStream(Audio::Mixer::kSFXSoundType, _pcSpeakerHandle, _speaker, -1, 50, 0, DisposeAfterUse::NO, true); } DirectorSound::~DirectorSound() { delete _sound1; delete _sound2; delete _scriptSound; } void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) { Common::File *file = new Common::File(); if (!file->open(filename)) { warning("Failed to open %s", filename.c_str()); delete file; return; } Audio::RewindableAudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES); if (soundChannel == 1) _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound); else _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound); } void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) { Common::File *file = new Common::File(); if (!file->open(filename)) { warning("Failed to open %s", filename.c_str()); delete file; return; } Audio::RewindableAudioStream *sound = Audio::makeAIFFStream(file, DisposeAfterUse::YES); if (soundChannel == 1) _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound); else _mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound); } void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) { Audio::SeekableAudioStream *seekStream = dynamic_cast(&stream); Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate())); _mixer->playStream(Audio::Mixer::kSFXSoundType, _scriptSound, subSeekStream); } bool DirectorSound::isChannelActive(uint8 channelID) { if (channelID == 1) { return _mixer->isSoundHandleActive(*_sound1); } else if (channelID == 2) { return _mixer->isSoundHandleActive(*_sound2); } error("Incorrect sound channel"); return false; } void DirectorSound::stopSound() { _mixer->stopHandle(*_sound1); _mixer->stopHandle(*_sound2); _mixer->stopHandle(*_pcSpeakerHandle); } void DirectorSound::systemBeep() { _speaker->play(Audio::PCSpeaker::kWaveFormSquare, 500, 150); } } // End of namespace Director