/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #include "dm/console.h" #include "dm/dm.h" #include "dm/champion.h" #include "dm/dungeonman.h" #include "dm/movesens.h" #include "dm/objectman.h" namespace DM { bool cstrEquals(const char* a, const char *b) { return strcmp(a, b) == 0; } class SingleUseFlag { bool _flag; public: SingleUseFlag() : _flag(true) {} bool check() { bool currFlagState = _flag; _flag = false; return currFlagState; } }; const char *Console::debugGetDirectionName(int16 dir) { static const char *directionNames[] = {"North", "East", "South", "West"}; if (dir < 0 || dir > 3) return "Invalid direction"; return directionNames[dir]; } Console::Console(DM::DMEngine* vm) : _vm(vm) { _debugGodmodeMana = false; _debugGodmodeHP = false; _debugGodmodeStamina = false; _debugNoclip = false; registerCmd("godmode", WRAP_METHOD(Console, Cmd_godmode)); registerCmd("noclip", WRAP_METHOD(Console, Cmd_noclip)); registerCmd("pos", WRAP_METHOD(Console, Cmd_pos)); registerCmd("map", WRAP_METHOD(Console, Cmd_map)); registerCmd("listItems", WRAP_METHOD(Console, Cmd_listItems)); registerCmd("gimme", WRAP_METHOD(Console, Cmd_gimme)); } bool Console::Cmd_godmode(int argc, const char** argv) { if (argc != 3) goto argumentError; bool setFlagTo; if (cstrEquals("on", argv[2])) { setFlagTo = true; } else if (cstrEquals("off", argv[2])) { setFlagTo = false; } else goto argumentError; if (cstrEquals("all", argv[1])) { _debugGodmodeHP = _debugGodmodeMana = _debugGodmodeStamina = setFlagTo; } else if (cstrEquals("mana", argv[1])) { _debugGodmodeMana = setFlagTo; } else if (cstrEquals("hp", argv[1])) { _debugGodmodeHP = setFlagTo; } else if (cstrEquals("stamina", argv[1])) { _debugGodmodeStamina = setFlagTo; } else goto argumentError; debugPrintf("God mode set for %s to %s\n", argv[1], argv[2]); return true; argumentError: debugPrintf("Usage: %s \n", argv[0]); return true; } bool Console::Cmd_noclip(int argc, const char** argv) { if (argc != 2) goto argumentError; if (cstrEquals("on", argv[1])) { _debugNoclip = true; static SingleUseFlag haventWarned; if (haventWarned.check()) debugPrintf("Noclip can cause glitches and crashes.\n"); } else if (cstrEquals("off", argv[1])) { _debugNoclip = false; } else goto argumentError; debugPrintf("Noclip set to %s\n", argv[1]); return true; argumentError: debugPrintf("Usage: %s \n", argv[0]); return true; } bool Console::Cmd_pos(int argc, const char** argv) { DungeonMan &dm = *_vm->_dungeonMan; if (argc == 2 && cstrEquals("get", argv[1])) { debugPrintf("Position: (%d, %d) Direction: %s\n", dm._partyMapX + dm._currMap->_offsetMapX, dm._partyMapY + dm._currMap->_offsetMapY, debugGetDirectionName(_vm->_dungeonMan->_partyDir)); } else if (argc == 4 && cstrEquals("set", argv[1])) { int x = atoi(argv[2]); int y = atoi(argv[3]); if ((x == 0 && !cstrEquals("0", argv[2])) || (y == 0 && !cstrEquals("0", argv[3]))) { debugPrintf("Error, supply two numbers to '%s set' command\n", argv[0]); return true; } Map &currMap = *_vm->_dungeonMan->_currMap; // not >= because dimensions are inslucsive if (x < currMap._offsetMapX || x > currMap._width + currMap._offsetMapX || y < currMap._offsetMapY || y > currMap._height + currMap._offsetMapY) { debugPrintf("Position (%d, %d) is out of bounds, possible values: ([1-%d],[1-%d])\n", x, y, currMap._width + currMap._offsetMapX, currMap._height + currMap._offsetMapY); return true; } static SingleUseFlag haventWarned; if (haventWarned.check()) debugPrintf("Setting position directly can cause glitches and crashes.\n"); debugPrintf("Position set to (%d, %d)\n", x, y); _vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, x - currMap._offsetMapX, y - currMap._offsetMapY); } else goto argumentError; return true; argumentError: debugPrintf("Usage: %s get\n", argv[0]); debugPrintf("Usage: %s set <#> <#>\n", argv[0]); return true; } bool Console::Cmd_map(int argc, const char** argv) { if (argc == 2 && cstrEquals("get", argv[1])) { debugPrintf("Map index: %d\n", _vm->_dungeonMan->_partyMapIndex); } else if (argc == 3 && cstrEquals("set", argv[1])) { int index = atoi(argv[2]); if (index == 0 && !cstrEquals("0", argv[2])) { debugPrintf("Error, supply a number to '%s set' command\n", argv[0]); return true; } // not >= because dimensions are inslucsive if (index < 0 || index >= _vm->_dungeonMan->_dungeonFileHeader._mapCount) { debugPrintf("Map index %d is out of bounds, possible values [0, %d]\n", index, _vm->_dungeonMan->_dungeonFileHeader._mapCount - 1); return true; } static SingleUseFlag haventWarned; if (haventWarned.check()) debugPrintf("Setting map directly can cause glitches and crashes.\n"); debugPrintf("Map set to %d\n", index); _vm->_moveSens->getMoveResult(_vm->_thingParty, _vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY, kDMMapXNotOnASquare, 0); _vm->_newPartyMapIndex = _vm->_dungeonMan->getLocationAfterLevelChange( _vm->_dungeonMan->_partyMapIndex, index - _vm->_dungeonMan->_partyMapIndex, &_vm->_dungeonMan->_partyMapX, &_vm->_dungeonMan->_partyMapY); if (_vm->_newPartyMapIndex == -1) _vm->_newPartyMapIndex = index; _vm->_dungeonMan->setCurrentMap(_vm->_newPartyMapIndex); _vm->_championMan->setPartyDirection(_vm->_dungeonMan->getStairsExitDirection(_vm->_dungeonMan->_partyMapX, _vm->_dungeonMan->_partyMapY)); _vm->_dungeonMan->setCurrentMap(_vm->_dungeonMan->_partyMapIndex); } else goto argumentError; return true; argumentError: debugPrintf("Usage: %s get\n", argv[0]); debugPrintf("Usage: %s set <#>\n", argv[0]); return true; } bool Console::Cmd_listItems(int argc, const char** argv) { Common::String searchedString = ""; for (int16 i = 1; i < argc; ++i) { searchedString += argv[i]; searchedString += " "; } searchedString.deleteLastChar(); bool atleastOneFound = false; int16 namesPrintedInLine = 0; if(strstr(_vm->_objectMan->_objectNames[0], searchedString.c_str()) != nullptr) debugPrintf("| %s", _vm->_objectMan->_objectNames[0]); for (uint16 i = 1; i < kDMObjectNameCount; ++i) { const char *name = _vm->_objectMan->_objectNames[i - 1]; const char *prevName = _vm->_objectMan->_objectNames[i]; if (!cstrEquals(name, prevName) && (strstr(name, searchedString.c_str()) != nullptr)) { debugPrintf(" | %s", name); atleastOneFound = true; if ((++namesPrintedInLine % 6) == 0) { namesPrintedInLine = 0; debugPrintf("\n"); } } } if (atleastOneFound) { debugPrintf("\n"); } else { debugPrintf("No itemnames found containing '%s'\n", searchedString.c_str()); } return true; } bool Console::Cmd_gimme(int argc, const char** argv) { if (argc < 2) { debugPrintf("Usage: gimme // item name can have spaces\n"); return true; } Common::String requestedItemName; for (int16 i = 1; i < argc; ++i) { requestedItemName += argv[i]; requestedItemName += " "; } requestedItemName.deleteLastChar(); for (int16 thingType = 0; thingType < 16; ++thingType) { // 16 number of item types uint16 *thingDataArray = _vm->_dungeonMan->_thingData[thingType]; uint16 thingTypeSize = _vm->_dungeonMan->_thingDataWordCount[thingType]; uint16 thingCount = _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType]; Thing dummyThing(0); dummyThing.setType(thingType); for (int16 thingIndex = 0; thingIndex < thingCount; ++thingIndex) { dummyThing.setIndex(thingIndex); int16 iconIndex = _vm->_objectMan->getIconIndex(dummyThing); if (iconIndex != -1) { const char *displayName = _vm->_objectMan->_objectNames[iconIndex]; if (cstrEquals(displayName, requestedItemName.c_str())) { uint16 *newThingData = new uint16[(thingCount + 1) * thingTypeSize]; memcpy(newThingData, thingDataArray, sizeof(uint16) * thingTypeSize * thingCount); delete[] thingDataArray; for (uint16 i = 0; i < thingTypeSize; ++i) newThingData[thingCount * thingTypeSize + i] = newThingData[thingIndex * thingTypeSize + i]; _vm->_dungeonMan->_dungeonFileHeader._thingCounts[thingType]++; _vm->_dungeonMan->_thingData[thingType] = newThingData; _vm->_championMan->addObjectInSlot((ChampionIndex)0, dummyThing, (ChampionSlot)29); debugPrintf("Item gimmed to the first champion, last slot\n"); return true; } } } } debugPrintf("No item found with name '%s'\n", requestedItemName.c_str()); return true; } }