/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #include "group.h" #include "dungeonman.h" #include "champion.h" namespace DM { GroupMan::GroupMan(DMEngine* vm) : _vm(vm) { _g375_activeGroups = nullptr; } GroupMan::~GroupMan() { delete[] _g375_activeGroups; } void GroupMan::initActiveGroups() { if (_vm->_g298_newGame) _g376_maxActiveGroupCount = 60; if (_g375_activeGroups) delete[] _g375_activeGroups; _g375_activeGroups = new ActiveGroup[_g376_maxActiveGroupCount]; for (uint16 i = 0; i < _g376_maxActiveGroupCount; ++i) _g375_activeGroups[i]._groupThingIndex = -1; } uint16 GroupMan::getGroupCells(Group* group, int16 mapIndex) { byte cells; cells = group->_cells; if (mapIndex == _vm->_dungeonMan->_g309_partyMapIndex) cells = _g375_activeGroups[cells]._cells; return cells; } byte gGroupDirections[4] = {0x00, 0x55, 0xAA, 0xFF}; // @ G0258_auc_Graphic559_GroupDirections uint16 GroupMan::getGroupDirections(Group* group, int16 mapIndex) { if (mapIndex == _vm->_dungeonMan->_g309_partyMapIndex) return _g375_activeGroups[group->getActiveGroupIndex()]._directions; return gGroupDirections[group->getDir()]; } int16 GroupMan::getCreatureOrdinalInCell(Group* group, uint16 cell) { uint16 currMapIndex = _vm->_dungeonMan->_g272_currMapIndex; byte groupCells = getGroupCells(group, currMapIndex); if (groupCells == k255_CreatureTypeSingleCenteredCreature) return _vm->indexToOrdinal(0); byte creatureIndex = group->getCount(); if (getFlag(g243_CreatureInfo[group->_type]._attributes, k0x0003_MaskCreatureInfo_size) == k1_MaskCreatureSizeHalf) { if ((getGroupDirections(group, currMapIndex) & 1) == (cell & 1)) cell = returnPrevVal(cell); do { byte creatureCell = getCreatureValue(groupCells, creatureIndex); if (creatureCell == cell || creatureCell == returnNextVal(cell)) return _vm->indexToOrdinal(creatureIndex); } while (creatureIndex--); } else { do { if (getCreatureValue(groupCells, creatureIndex) == cell) return _vm->indexToOrdinal(creatureIndex); } while (creatureIndex--); } return 0; } uint16 GroupMan::getCreatureValue(uint16 groupVal, uint16 creatureIndex) { return (groupVal >> (creatureIndex << 1)) & 0x3; } }