/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #include "inventory.h" #include "dungeonman.h" #include "eventman.h" #include "menus.h" #include "gfx.h" #include "text.h" #include "objectman.h" namespace DM { Box g41_BoxFloppyZzzCross = Box(174, 218, 2, 12); // @ G0041_s_Graphic562_Box_ViewportFloppyZzzCross Box g32_BoxPanel = Box(80, 223, 52, 124); // @ G0032_s_Graphic562_Box_Panel Box g35_BoxFood = Box(112, 159, 60, 68); // @ G0035_s_Graphic562_Box_Food Box g36_BoxWater = Box(112, 159, 83, 91); // @ G0036_s_Graphic562_Box_Water Box g37_BoxPoisoned = Box(112, 207, 105, 119); // @ G0037_s_Graphic562_Box_Poisoned InventoryMan::InventoryMan(DMEngine *vm) : _vm(vm) { _g424_panelContent = k0_PanelContentFoodWaterPoisoned; for (uint16 i = 0; i < 8; ++i) _g425_chestSlots[i] = Thing::_none; _g426_openChest = Thing::_none; _g426_openChest = Thing::_none; } void InventoryMan::toggleInventory(ChampionIndex championIndex) { ChampionMan &cm = *_vm->_championMan; EventManager &em = *_vm->_eventMan; DisplayMan &dm = *_vm->_displayMan; if ((championIndex != k4_ChampionCloseInventory) && !cm._champions[championIndex]._currHealth) return; if (_vm->_g331_pressingEye || _vm->_g333_pressingMouth) return; _vm->_g321_stopWaitingForPlayerInput = true; int16 invChampOrdinal = _g432_inventoryChampionOrdinal; // copy, as the original will be edited if (_vm->indexToOrdinal(championIndex) == invChampOrdinal) { championIndex = k4_ChampionCloseInventory; } Champion *champion; if (invChampOrdinal) { _g432_inventoryChampionOrdinal = _vm->indexToOrdinal(kM1_ChampionNone); closeChest(); champion = &cm._champions[_vm->ordinalToIndex(invChampOrdinal)]; if (champion->_currHealth && !cm._g299_candidateChampionOrdinal) { champion->setAttributeFlag(k0x1000_ChampionAttributeStatusBox, true); cm.drawChampionState((ChampionIndex)_vm->ordinalToIndex(invChampOrdinal)); } if (cm._g300_partyIsSleeping) { return; } if (championIndex == k4_ChampionCloseInventory) { em._g326_refreshMousePointerInMainLoop = true; _vm->_menuMan->drawMovementArrows(); em._g442_secondaryMouseInput = g448_SecondaryMouseInput_Movement; warning("MISSING CODE: set G0444_ps_SecondaryKeyboardInput"); warning("MISSING CODE: F0357_COMMAND_DiscardAllInput"); return; } } dm._g578_useByteBoxCoordinates = false; _g432_inventoryChampionOrdinal = _vm->indexToOrdinal(championIndex); if (!invChampOrdinal) { warning("MISSING CODE: F0136_VIDEO_ShadeScreenBox"); } champion = &cm._champions[championIndex]; dm.loadIntoBitmap(k17_InventoryGraphicIndice, dm._g296_bitmapViewport); if (cm._g299_candidateChampionOrdinal) { dm.clearScreenBox(k12_ColorDarkestGray, g41_BoxFloppyZzzCross, g296_DungeonViewport); } _vm->_textMan->printToViewport(5, 116, k13_ColorLightestGray, "HEALTH"); _vm->_textMan->printToViewport(5, 124, k13_ColorLightestGray, "STAMINA"); _vm->_textMan->printToViewport(5, 132, k13_ColorLightestGray, "MANA"); for (uint16 slotIndex = k0_ChampionSlotReadyHand; slotIndex < k30_ChampionSlotChest_1; slotIndex++) { _vm->_championMan->drawSlot(championIndex, (ChampionSlot)slotIndex); } champion->setAttributeFlag(k0x4000_ChampionAttributeViewport, true); champion->setAttributeFlag(k0x1000_ChampionAttributeStatusBox, true); champion->setAttributeFlag(k0x0800_ChampionAttributePanel, true); champion->setAttributeFlag(k0x0200_ChampionAttributeLoad, true); champion->setAttributeFlag(k0x0100_ChampionAttributeStatistics, true); champion->setAttributeFlag(k0x0080_ChampionAttributeNameTitle, true); cm.drawChampionState(championIndex); em._g598_mousePointerBitmapUpdated = true; em._g442_secondaryMouseInput = g449_SecondaryMouseInput_ChampionInventory; warning("MISSING CODE: set G0444_ps_SecondaryKeyboardInput"); warning("MISSING CODE: F0357_COMMAND_DiscardAllInput"); } void InventoryMan::drawStatusBoxPortrait(ChampionIndex championIndex) { DisplayMan &dispMan = *_vm->_displayMan; dispMan._g578_useByteBoxCoordinates = false; Box box; box._y1 = 0; box._y2 = 28 + 1; box._x1 = championIndex * k69_ChampionStatusBoxSpacing + 7; box._x2 = box._x1 + 31 + 1; dispMan.blitToScreen(_vm->_championMan->_champions[championIndex]._portrait, 32, 0, 0, box, k255_ColorNoTransparency); } void InventoryMan::drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color) { Box box; box._x1 = x; box._x2 = box._x1 + pixelWidth + 1; box._y1 = y; box._y2 = box._y1 + 6 + 1; _vm->_displayMan->_g578_useByteBoxCoordinates = false; _vm->_displayMan->clearScreenBox(color, box); } void InventoryMan::drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color) { if (amount < -512) { color = k8_ColorRed; } else if (amount < 0) { color = k11_ColorYellow; } int16 pixelWidth = amount + 1024; if (pixelWidth == 3072) { pixelWidth = 3071; } pixelWidth /= 32; drawPanelHorizontalBar(115, y + 2, pixelWidth, k0_ColorBlack); drawPanelHorizontalBar(113, y, pixelWidth, color); } void InventoryMan::drawPanelFoodWaterPoisoned() { Champion &champ = _vm->_championMan->_champions[_g432_inventoryChampionOrdinal]; closeChest(); DisplayMan &dispMan = *_vm->_displayMan; dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, g32_BoxPanel, k8_ColorRed); dispMan.blitToScreen(dispMan.getBitmap(k30_FoodLabelIndice), 48, 0, 0, g35_BoxFood, k12_ColorDarkestGray); dispMan.blitToScreen(dispMan.getBitmap(k31_WaterLabelIndice), 48, 0, 0, g36_BoxWater, k12_ColorDarkestGray); if (champ._poisonEventCount) { dispMan.blitToScreen(dispMan.getBitmap(k32_PoisionedLabelIndice), 96, 0, 0, g37_BoxPoisoned, k12_ColorDarkestGray); } drawPanelFoodOrWaterBar(champ._food, 69, k5_ColorLightBrown); drawPanelFoodOrWaterBar(champ._water, 92, k14_ColorBlue); } void InventoryMan::drawPanelResurrectReincarnate() { _g424_panelContent = k5_PanelContentResurrectReincarnate; _vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(k40_PanelResurectReincaranteIndice), 144, 0, 0, g32_BoxPanel, k6_ColorDarkGreen, g296_DungeonViewport); } void InventoryMan::drawPanel() { warning("possible reintroduction of BUG0_48"); closeChest(); // possibility of BUG0_48 ChampionMan &cm = *_vm->_championMan; if (cm._g299_candidateChampionOrdinal) { drawPanelResurrectReincarnate(); return; } Thing thing = cm._champions[_vm->ordinalToIndex(_g432_inventoryChampionOrdinal)].getSlot(k1_ChampionSlotActionHand); _g424_panelContent = k0_PanelContentFoodWaterPoisoned; switch (thing.getType()) { case k9_ContainerThingType: _g424_panelContent = k4_PanelContentChest; break; case k7_ScrollThingType: _g424_panelContent = k2_PanelContentScroll; break; default: thing = Thing::_none; break; } if (thing == Thing::_none) { drawPanelFoodWaterPoisoned(); } else { drawPanelObject(thing, false); } } void InventoryMan::closeChest() { DungeonMan &dunMan = *_vm->_dungeonMan; bool processFirstChestSlot = true; if (_g426_openChest == Thing::_none) return; Container *container = (Container*)dunMan.getThingData(_g426_openChest); _g426_openChest = Thing::_none; container->getSlot() = Thing::_endOfList; Thing prevThing; for (int16 chestSlotIndex = 0; chestSlotIndex < 8; ++chestSlotIndex) { Thing thing = _g425_chestSlots[chestSlotIndex]; if (thing != Thing::_none) { _g425_chestSlots[chestSlotIndex] = Thing::_none; // CHANGE8_09_FIX if (processFirstChestSlot) { processFirstChestSlot = false; *dunMan.getThingData(thing) = Thing::_endOfList.toUint16(); container->getSlot() = prevThing = thing; } else { dunMan.linkThingToList(thing, prevThing, kM1_MapXNotOnASquare, 0); prevThing = thing; } } } } void InventoryMan::drawPanelScrollTextLine(int16 yPos, char* text) { warning("CHANGE5_03_IMPROVEMENT"); for (char* iter = text; *iter != '\0'; ++iter) { if ((*iter >= 'A') && (*iter <= 'Z')) { *iter -= 64; } else if (*iter >= '{') { // this branch is CHANGE5_03_IMPROVEMENT *iter -= 96; } } _vm->_textMan->printToViewport(162 - (6 * strlen(text) / 2), yPos, k0_ColorBlack, text, k15_ColorWhite); } void InventoryMan::drawPanelScroll(Scroll* scroll) { DisplayMan &dispMan = *_vm->_displayMan; char stringFirstLine[300]; _vm->_dungeonMan->decodeText(stringFirstLine, Thing(scroll->getTextStringThingIndex()), (TextType)(k2_TextTypeScroll | k0x8000_DecodeEvenIfInvisible)); char *charRed = stringFirstLine; while (*charRed && (*charRed != '\n')) { charRed++; } *charRed = '\0'; dispMan.blitToScreen(dispMan.getBitmap(k23_PanelOpenScrollIndice), 144, 0, 0, g32_BoxPanel, k8_ColorRed, g296_DungeonViewport); int16 lineCount = 1; charRed++; char *charGreen = charRed; // first char of the second line while (*charGreen) { warning("BUG0_47"); /* BUG0_47 Graphical glitch when you open a scroll. If there is a single line of text in a scroll (with no carriage return) then charGreen points to undefined data. This may result in a graphical glitch and also corrupt other memory. This is not an issue in the original dungeons where all scrolls contain at least one carriage return character */ if (*charGreen == '\n') { lineCount++; } charGreen++; } if (*(charGreen - 1) != '\n') { lineCount++; } else if (*(charGreen - 2) == '\n') { lineCount--; } int16 yPos = 92 - (7 * lineCount) / 2; // center the text vertically drawPanelScrollTextLine(yPos, stringFirstLine); charGreen = charRed; while (*charGreen) { yPos += 7; while (*charRed && (*charRed != '\n')) { charRed++; } if (!(*charRed)) { charRed[1] = '\0'; } *charRed++ = '\0'; drawPanelScrollTextLine(yPos, charGreen); charGreen = charRed; } } void InventoryMan::openAndDrawChest(Thing thingToOpen, Container* chest, bool isPressingEye) { DisplayMan &dispMan = *_vm->_displayMan; ObjectMan &objMan = *_vm->_objectMan; if (_g426_openChest == thingToOpen) return; warning("CHANGE8_09_FIX"); if (_g426_openChest != Thing::_none) closeChest(); // CHANGE8_09_FIX _g426_openChest = thingToOpen; if (!isPressingEye) { objMan.drawIconInSlotBox(k9_SlotBoxInventoryActionHand, k145_IconIndiceContainerChestOpen); } dispMan.blitToScreen(dispMan.getBitmap(k25_PanelOpenChestIndice), 144, 0, 0, g32_BoxPanel, k8_ColorRed); int16 chestSlotIndex = 0; Thing thing = chest->getSlot(); int16 thingCount = 0; while (thing != Thing::_endOfList) { warning("CHANGE8_08_FIX"); if (++thingCount > 8) break; // CHANGE8_08_FIX, make sure that no more than the first 8 objects in a chest are drawn objMan.drawIconInSlotBox(chestSlotIndex + k38_SlotBoxChestFirstSlot, objMan.getIconIndex(thing)); _g425_chestSlots[chestSlotIndex++] = thing; thing = _vm->_dungeonMan->getNextThing(thing); } while (chestSlotIndex < 8) { objMan.drawIconInSlotBox(chestSlotIndex + k38_SlotBoxChestFirstSlot, kM1_IconIndiceNone); _g425_chestSlots[chestSlotIndex++] = Thing::_none; } } void InventoryMan::drawIconToViewport(IconIndice iconIndex, int16 xPos, int16 yPos) { static byte iconBitmap[16 * 16]; Box box; box._x2 = (box._x1 = xPos) + 15 + 1; box._y2 = (box._y1 = yPos) + 15 + 1; _vm->_objectMan->extractIconFromBitmap(iconIndex, iconBitmap); _vm->_displayMan->blitToScreen(iconBitmap, 16, 0, 0, box, k255_ColorNoTransparency, g296_DungeonViewport); } void InventoryMan::buildObjectAttributeString(int16 potentialAttribMask, int16 actualAttribMask, char** attribStrings, char* destString, char* prefixString, char* suffixString) { uint16 identicalBitCount = 0; int16 attribMask = 1; for (uint16 stringIndex = 0; stringIndex < 16; stringIndex++, attribMask <<= 1) { if (attribMask & potentialAttribMask & actualAttribMask) { identicalBitCount++; } } if (identicalBitCount == 0) { *destString = '\0'; return; } strcpy(destString, prefixString); attribMask = 1; for (uint16 stringIndex = 0; stringIndex < 16; stringIndex++, attribMask <<= 1) { if (attribMask & potentialAttribMask & actualAttribMask) { strcat(destString, attribStrings[stringIndex]); if (identicalBitCount-- > 2) { strcat(destString, ", "); } else if (identicalBitCount == 1) { strcat(destString, " AND "); // TODO: localization } } } strcat(destString, suffixString); } void InventoryMan::drawPanelObjectDescriptionString(char* descString) { if (descString[0] == '\f') { // form feed descString++; _g421_objDescTextXpos = 108; _g422_objDescTextYpos = 59; } if (descString[0]) { char stringTmpBuff[128]; strcpy(stringTmpBuff, descString); char *stringLine = stringTmpBuff; bool severalLines = false; char *string = nullptr; while (*stringLine) { if (strlen(stringLine) > 18) { // if string is too long to fit on one line string = &stringLine[17]; while (*string != ' ') // go back to the last space character string--; *string = '\0'; // and split the string there severalLines = true; } _vm->_textMan->printToViewport(_g421_objDescTextXpos, _g422_objDescTextYpos, k13_ColorLightestGray, stringLine); _g422_objDescTextYpos += 7; if (severalLines) { severalLines = false; stringLine = ++string; } else { *stringLine = '\0'; } } } } Box g33_BoxArrowOrEye = Box(83, 98, 57, 65); // @ G0033_s_Graphic562_Box_ArrowOrEye void InventoryMan::drawPanelArrowOrEye(bool pressingEye) { DisplayMan &dispMan = *_vm->_displayMan; dispMan.blitToScreen(dispMan.getBitmap(pressingEye ? k19_EyeForObjectDescriptionIndice : k18_ArrowForChestContentIndice), 16, 0, 0, g33_BoxArrowOrEye, k8_ColorRed, g296_DungeonViewport); } Box g34_BoxObjectDescCircle = Box(105, 136, 53, 79); // @ G0034_s_Graphic562_Box_ObjectDescriptionCircle #define k0x0001_DescriptionMaskConsumable 0x0001 // @ MASK0x0001_DESCRIPTION_CONSUMABLE #define k0x0002_DescriptionMaskPoisoned 0x0002 // @ MASK0x0002_DESCRIPTION_POISONED #define k0x0004_DescriptionMaskBroken 0x0004 // @ MASK0x0004_DESCRIPTION_BROKEN #define k0x0008_DescriptionMaskCursed 0x0008 // @ MASK0x0008_DESCRIPTION_CURSED void InventoryMan::drawPanelObject(Thing thingToDraw, bool pressingEye) { DungeonMan &dunMan = *_vm->_dungeonMan; ObjectMan &objMan = *_vm->_objectMan; DisplayMan &dispMan = *_vm->_displayMan; ChampionMan &champMan = *_vm->_championMan; TextMan &textMan = *_vm->_textMan; if (_vm->_g331_pressingEye || _vm->_g333_pressingMouth) { warning("BUG0_48 The contents of a chest are reorganized when an object with a statistic modifier is placed or removed on a champion"); closeChest(); } uint16 *rawThingPtr = dunMan.getThingData(thingToDraw); drawPanelObjectDescriptionString("\f"); // form feed ThingType thingType = thingToDraw.getType(); if (thingType == k7_ScrollThingType) { drawPanelScroll((Scroll*)rawThingPtr); } else if (thingType == k9_ContainerThingType) { openAndDrawChest(thingToDraw, (Container*)rawThingPtr, pressingEye); } else { IconIndice iconIndex = objMan.getIconIndex(thingToDraw); dispMan.blitToScreen(dispMan.getBitmap(k20_PanelEmptyIndice), 144, 0, 0, g32_BoxPanel, k8_ColorRed, g296_DungeonViewport); dispMan.blitToScreen(dispMan.getBitmap(k29_ObjectDescCircleIndice), 32, 0, 0, g34_BoxObjectDescCircle, k12_ColorDarkestGray, g296_DungeonViewport); char *descString = nullptr; char str[40]; if (iconIndex == k147_IconIndiceJunkChampionBones) { strcpy(str, champMan._champions[((Junk*)rawThingPtr)->getChargeCount()]._name); // TODO: localization strcat(str, " "); // TODO: localization strcat(str, objMan._g352_objectNames[iconIndex]); // TODO: localization descString = str; } else if ((thingType == k8_PotionThingType) && (iconIndex != k163_IconIndicePotionWaterFlask) && (champMan.getSkillLevel((ChampionIndex)_vm->ordinalToIndex(_g432_inventoryChampionOrdinal), k2_ChampionSkillPriest) > 1)) { str[0] = '_' + ((Potion*)rawThingPtr)->getPower() / 40; str[1] = ' '; str[2] = '\0'; strcat(str, objMan._g352_objectNames[iconIndex]); descString = str; } else { descString = objMan._g352_objectNames[iconIndex]; } textMan.printToViewport(134, 68, k13_ColorLightestGray, descString); drawIconToViewport(iconIndex, 111, 59); char *attribString[4] = {"CONSUMABLE", "POISONED", "BROKEN", "CURSED"}; // TODO: localization _g422_objDescTextYpos = 87; uint16 potentialAttribMask; uint16 actualAttribMask; switch (thingType) { case k5_WeaponThingType: { potentialAttribMask = k0x0008_DescriptionMaskCursed | k0x0002_DescriptionMaskPoisoned | k0x0004_DescriptionMaskBroken; Weapon *weapon = (Weapon*)rawThingPtr; actualAttribMask = (weapon->getCursed() << 3) | (weapon->getPoisoned() << 1) | (weapon->getBroken() << 2); if ((iconIndex >= k4_IconIndiceWeaponTorchUnlit) && (iconIndex <= k7_IconIndiceWeaponTorchLit) && (weapon->getChargeCount() == 0)) { drawPanelObjectDescriptionString("(BURNT OUT)"); // TODO: localization } break; } case k6_ArmourThingType: { potentialAttribMask = k0x0008_DescriptionMaskCursed | k0x0004_DescriptionMaskBroken; Armour *armour = (Armour*)rawThingPtr; actualAttribMask = (armour->getCursed() << 3) | (armour->getBroken() << 2); break; } case k8_PotionThingType: { actualAttribMask = k0x0001_DescriptionMaskConsumable; Potion *potion = (Potion*)rawThingPtr; actualAttribMask = g237_ObjectInfo[k2_ObjectInfoIndexFirstPotion + potion->getType()].getAllowedSlots(); break; } case k10_JunkThingType: { Junk *junk = (Junk*)rawThingPtr; if ((iconIndex >= k8_IconIndiceJunkWater) && (iconIndex <= k9_IconIndiceJunkWaterSkin)) { potentialAttribMask = 0; switch (junk->getChargeCount()) { case 0: descString = "(EMPTY)"; // TODO: localization break; case 1: descString = "(ALMOST EMPTY)"; // TODO: localization break; case 2: descString = "(ALMOST FULL)"; // TODO: localization break; case 3: descString = "(FULL)"; // TODO: localization break; } drawPanelObjectDescriptionString(descString); } else if ((iconIndex >= k0_IconIndiceJunkCompassNorth) && (iconIndex <= k3_IconIndiceJunkCompassWest)) { potentialAttribMask = 0; strcpy(str, "PARTY FACING "); // TODO: localization static char* directionName[4] = {"NORTH", "EAST", "SOUTH", "WEST"}; // G0430_apc_DirectionNames // TODO: localization strcat(str, directionName[iconIndex]); drawPanelObjectDescriptionString(str); } else { potentialAttribMask = k0x0001_DescriptionMaskConsumable; actualAttribMask = g237_ObjectInfo[k127_ObjectInfoIndexFirstJunk + junk->getType()].getAllowedSlots(); } break; } } // end of switch if (potentialAttribMask) { buildObjectAttributeString(potentialAttribMask, actualAttribMask, attribString, str, "(", ")"); drawPanelObjectDescriptionString(str); } strcpy(str, "WEIGHS "); // TODO: localization uint16 weight = dunMan.getObjectWeight(thingToDraw); strcat(str, champMan.getStringFromInteger(weight / 10, false, 3).c_str()); strcat(str, "."); // TODO: localization weight -= (weight / 10) * 10; strcat(str, champMan.getStringFromInteger(weight, false, 1).c_str()); strcat(str, " KG."); // TODO: localization drawPanelObjectDescriptionString(str); } drawPanelArrowOrEye(pressingEye); } }