#ifndef DM_MENUS_H #define DM_MENUS_H #include "dm.h" #include "champion.h" namespace DM { class MenuMan { DMEngine *_vm; public: bool _shouldRefreshActionArea; // @ G0508_B_RefreshActionArea bool _actionAreaContainsIcons; // @ G0509_B_ActionAreaContainsIcons MenuMan(DMEngine *vm); void clearActingChampion(); // @ F0388_MENUS_ClearActingChampion void drawActionIcon(ChampionIndex championIndex); // @ F0386_MENUS_DrawActionIcon void drawMovementArrows(); // @ F0395_MENUS_DrawMovementArrows void drawDisabledMenu(); // @ F0456_START_DrawDisabledMenus }; } #endif // !DM_MENUS_H