#include "dm.h" #include "champion.h" namespace DM { class ObjectMan { DMEngine *_vm; public: ObjectMan(DMEngine *vm); IconIndice getObjectType(Thing thing); // @ F0032_OBJECT_GetType IconIndice getIconIndex(Thing thing); // @ F0033_OBJECT_GetIconIndex void extractIconFromBitmap(uint16 iconIndex, byte *srcBitmap); // F0036_OBJECT_ExtractIconFromBitmap }; }