/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #ifndef DM_TEXT_H #define DM_TEXT_H #include "dm/dm.h" #include "dm/gfx.h" namespace DM { struct TextScroller { // Placeholder, empty for now }; // @ Text_Scroller #define kDMFontLetterWidth 5 #define kDMFontLetterHeight 6 class TextMan { DMEngine *_vm; int16 _messageAreaCursorColumn; // @ G0359_i_MessageAreaCursorColumn int16 _messageAreaCursorRow; // @ G0358_i_MessageAreaCursorRow int32 _messageAreaRowExpirationTime[4]; // @ G0360_al_MessageAreaRowExpirationTime byte *_bitmapMessageAreaNewRow; // @ G0356_puc_Bitmap_MessageAreaNewRow // for scrolling 'em messages bool _isScrolling; int64 _startedScrollingAt; byte *_messageAreaCopy; public: TextScroller _textScroller; explicit TextMan(DMEngine *vm); ~TextMan(); void printTextToBitmap(byte *destBitmap, uint16 destByteWidth, int16 destX, int16 destY, Color textColor, Color bgColor, const char *text, uint16 destHeight); // @ F0040_TEXT_Print void printToLogicalScreen(uint16 destX, uint16 destY, Color textColor, Color bgColor, const char *text); // @ F0053_TEXT_PrintToLogicalScreen void printToViewport(int16 posX, int16 posY, Color textColor, const char *text, Color bgColor = kDMColorDarkestGray); // @ F0052_TEXT_PrintToViewport void printWithTrailingSpaces(byte *destBitmap, int16 destByteWidth, int16 destX, int16 destY, Color textColor, Color bgColor, const char *text, int16 strLenght, int16 destHeight); // @ F0041_TEXT_PrintWithTrailingSpaces void printLineFeed(); // @ F0051_TEXT_MESSAGEAREA_PrintLineFeed void printMessage(Color color, const char *string, bool printWithScroll = true); // @ F0047_TEXT_MESSAGEAREA_PrintMessage void createNewRow(); // @ F0045_TEXT_MESSAGEAREA_CreateNewRow void printString(Color color, const char* string);// @ F0046_TEXT_MESSAGEAREA_PrintString void initialize(); // @ F0054_TEXT_Initialize void moveCursor(int16 column, int16 row); // @ F0042_TEXT_MESSAGEAREA_MoveCursor void clearExpiredRows(); // @ F0044_TEXT_MESSAGEAREA_ClearExpiredRows void printEndGameString(int16 x, int16 y, Color textColor, const char *text); // @ F0443_STARTEND_EndgamePrintString bool isTextScrolling(TextScroller *scroller, bool waitEndOfScrolling) { return false; } // @ F0561_SCROLLER_IsTextScrolling void setScrollerCommand(TextScroller *scroller, int16 command) { } // @ F0560_SCROLLER_SetCommand void clearAllRows(); // @ F0043_TEXT_MESSAGEAREA_ClearAllRows void updateMessageArea(); }; } #endif