/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * Based on the Reverse Engineering work of Christophe Fontanel, * maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/) */ #ifndef DM_TEXT_H #define DM_TEXT_H #include "dm.h" #include "gfx.h" namespace DM { class TextMan { DMEngine *_vm; int16 _g359_messageAreaCursorColumn; // @ G0359_i_MessageAreaCursorColumn int16 _g358_messageAreaCursorRow; // @ G0358_i_MessageAreaCursorRow int32 _g360_messageAreaRowExpirationTime[4]; // @ G0360_al_MessageAreaRowExpirationTime byte *_g356_bitmapMessageAreaNewRow; // @ G0356_puc_Bitmap_MessageAreaNewRow public: explicit TextMan(DMEngine *vm); ~TextMan(); void f40_printTextToBitmap(byte *destBitmap, uint16 destByteWidth, int16 destX, int16 destY, Color textColor, Color bgColor, const char *text, uint16 destHeight); // @ F0040_TEXT_Print void f53_printToLogicalScreen(uint16 destX, uint16 destY, Color textColor, Color bgColor, const char *text); // @ F0053_TEXT_PrintToLogicalScreen void f52_printToViewport(int16 posX, int16 posY, Color textColor, const char *text, Color bgColor = k12_ColorDarkestGray); // @ F0052_TEXT_PrintToViewport void f41_printWithTrailingSpaces(byte *destBitmap, int16 destByteWidth, int16 destX, int16 destY, Color textColor, Color bgColor, const char *text, int16 strLenght, int16 destHeight); // @ F0041_TEXT_PrintWithTrailingSpaces void f51_messageAreaPrintLineFeed(); // @ F0051_TEXT_MESSAGEAREA_PrintLineFeed void f47_messageAreaPrintMessage(Color color, const char *string); // @ F0047_TEXT_MESSAGEAREA_PrintMessage void f45_messageAreaCreateNewRow(); // @ F0045_TEXT_MESSAGEAREA_CreateNewRow void f46_messageAreaPrintString(Color color, const char* string);// @ F0046_TEXT_MESSAGEAREA_PrintString void f54_textInitialize(); // @ F0054_TEXT_Initialize void f42_messageAreaMoveCursor(int16 column, int16 row); // @ F0042_TEXT_MESSAGEAREA_MoveCursor void f44_messageAreaClearExpiredRows(); // @ F0044_TEXT_MESSAGEAREA_ClearExpiredRows void f443_endgamePrintString(int16 x, int16 y, Color textColor, char *text); // @ F0443_STARTEND_EndgamePrintString }; } #endif