/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "draci/screen.h" #include "draci/surface.h" namespace Draci { Surface::Surface(int width, int height) { this->create(width, height, 1); this->markClean(); _transparentColour = kDefaultTransparent; } Surface::~Surface() { this->free(); } /** * @brief Marks a dirty rectangle on the surface * @param r The rectangle to be marked dirty */ void Surface::markDirtyRect(Common::Rect r) { Common::List::iterator it; r.clip(w, h); if (r.isEmpty()) return; it = _dirtyRects.begin(); while (it != _dirtyRects.end()) { if (it->contains(r)) return; if (r.contains(*it)) it = _dirtyRects.erase(it); else ++it; } _dirtyRects.push_back(r); } /** * @brief Clears all dirty rectangles * */ void Surface::clearDirtyRects() { _dirtyRects.clear(); } /** * @brief Marks the whole surface dirty */ void Surface::markDirty() { _fullUpdate = true; } /** * @brief Marks the whole surface clean */ void Surface::markClean() { _fullUpdate = false; _dirtyRects.clear(); } /** * @brief Checks whether the surface needs a full update */ bool Surface::needsFullUpdate() const { return _fullUpdate; } /** * @brief Fetches the surface's dirty rectangles * @return A pointer a list of dirty rectangles */ const Common::List *Surface::getDirtyRects() const { return &_dirtyRects; } /** * @brief Returns the current transparent colour of the surface */ uint Surface::getTransparentColour() const { return _transparentColour; } /** * @brief Sets the surface's transparent colour */ void Surface::setTransparentColour(uint colour) { _transparentColour = colour; } /** * @brief Fills the surface with the specified colour */ void Surface::fill(uint colour) { byte *ptr = (byte *)getBasePtr(0, 0); memset(ptr, colour, w * h); } /** * @brief Calculates horizontal center of an object * * @param x The x coordinate of the center * @param width The width of the object to be centered (in pixels) * * @return The centered x coordinate */ uint Surface::centerOnX(uint x, uint width) const { int newX = x - width / 2; if (newX < 0) newX = 0; if (newX + width >= (uint)w - 1) newX = (w - 1) - width; return newX; } /** * @brief Calculates vertical center of an object * * @param y The y coordinate of the center * @param height The height of the object to be centered (in pixels) * * @return The centered y coordinate */ uint Surface::centerOnY(uint y, uint height) const { int newY = y - height / 2; if (newY < 0) newY = 0; if (newY + height >= (uint)h - 1) newY = (h - 1) - height; return newY; } /** * @brief Returns a Common::Rect corresponding to the surface. */ Common::Rect Surface::getRect() const { return Common::Rect(w, h); } } // End of namespace Draci