/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "drascula/drascula.h" namespace Drascula { void DrasculaEngine::updateAnim(int y, int destX, int destY, int width, int height, int count, byte* src, int delayVal) { int x = 0; for (int n = 0; n < count; n++){ x++; copyBackground(x, y, destX, destY, width, height, src, screenSurface); updateScreen(destX, destY, destX, destY, width, height, screenSurface); x += width; pause(delayVal); } } void DrasculaEngine::updateAnim2(int y, int px, int py, int width, int height, int count, byte* src) { int x = 0; for (int n = 0; n < count; n++) { x++; copyBackground(px, py, px, py, width, height, drawSurface1, screenSurface); copyRect(x, y, px, py, width, height, src, screenSurface); updateScreen(px, py, px, py, width, height, screenSurface); x = x + width; pause(3); } } void DrasculaEngine::animation_1_1() { int l, l2, p; int pixelPos[6]; while (term_int == 0) { playMusic(29); playFLI("logoddm.bin", 9); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; delay(600); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); delay(340); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; playMusic(26); delay(500); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; playFLI("logoalc.bin", 8); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic("cielo.alg", screenSurface, COMPLETE_PAL); black(); updateScreen(); fadeFromBlack(2); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; delay(900); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_abc(kColorRed); centerText(_textmisc[_lang][1], 160, 100); updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; delay(1000); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; delay(1200); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; playFLI("scrollb.bin", 9); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); playSound(5); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("scr2.bin", 17)) break; stopSound(); if (animate("scr3.bin", 17)) break; loadPic("cielo2.alg", screenSurface, COMPLETE_PAL); updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; fadeToBlack(1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic(96, frontSurface, COMPLETE_PAL); loadPic(103, drawSurface1, HALF_PAL); loadPic(104, drawSurface3); loadPic("aux104.alg", drawSurface2); playMusic(4); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; delay(400); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; for (l2 = 0; l2 < 3; l2++) for (l = 0; l < 7; l++) { copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyBackground(interf_x[l], interf_y[l], 156, 45, 63, 31, drawSurface2, screenSurface); updateScreen(); if (getScan() == Common::KEYCODE_ESCAPE) { term_int = 1; break; } pause(3); } if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; l2 = 0; p = 0; pixelPos[3] = 45; pixelPos[4] = 63; pixelPos[5] = 31; for (l = 0; l < 180; l++) { copyBackground(0, 0, 320 - l, 0, l, 200, drawSurface3, screenSurface); copyBackground(l, 0, 0, 0, 320 - l, 200, drawSurface1, screenSurface); pixelPos[0] = interf_x[l2]; pixelPos[1] = interf_y[l2]; pixelPos[2] = 156 - l; copyRectClip(pixelPos, drawSurface2, screenSurface); updateScreen(); p++; if (p == 6) { p = 0; l2++; } if (l2 == 7) l2 = 0; if (getScan() == Common::KEYCODE_ESCAPE) { term_int = 1; break; } } if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; copyBackground(0, 0, 0, 0, 320, 200, screenSurface, drawSurface1); talk_dr_grande(1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic(100, drawSurface1, HALF_PAL); loadPic("auxigor.alg", frontSurface); loadPic("auxdr.alg", backSurface); trackDrascula = 0; drasculaX = 129; drasculaY = 95; trackIgor = 1; igorX = 66; igorY = 97; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); talk_igor(8, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); talk_drascula(2); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_drascula(3); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib.bin", 16)) break; if (animate("lib2.bin", 16)) break; clearRoom(); color_solo = kColorRed; loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); pause(10); talk_solo(_textd[_lang][4],"d4.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan1.alg", screenSurface, HALF_PAL); updateScreen(); talk_solo(_textd[_lang][5], "d5.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) break; clearRoom(); loadPic("plan2.alg", screenSurface, HALF_PAL); updateScreen(); pause(20); talk_solo(_textd[_lang][6], "d6.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lib2.bin", 16)) break; clearRoom(); loadPic("plan3.alg", screenSurface, HALF_PAL); updateScreen(); pause(20); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_solo(_textd[_lang][7], "d7.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("plan3.alg", screenSurface, HALF_PAL); updateScreen(); talk_solo(_textd[_lang][8], "d8.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic(100, drawSurface1, HALF_PAL); MusicFadeout(); stopMusic(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(9, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_drascula(9); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(10, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; playMusic(11); talk_drascula(10); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("rayo1.bin", 16)) break; playSound(5); if (animate("rayo2.bin", 15)) break; if (animate("frel2.bin", 16)) break; if (animate("frel.bin", 16)) break; if (animate("frel.bin", 16)) break; stopSound(); clearRoom(); black(); playMusic(23); fadeFromBlack(0); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 1; talk_igor(1, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_drascula(11, 1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); talk_drascula(12); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 1; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); talk_igor(2, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(13); talk_drascula(13, 1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackDrascula = 3; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); pause(1); trackDrascula = 0; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); placeIgor(); placeDrascula(); updateScreen(); talk_drascula(14); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(3, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_drascula(15); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(4, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_drascula(16); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(5, kIgorDch); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackIgor = 3; talk_drascula(17); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(18); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_igor(6, kIgorFront); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; fadeToBlack(0); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); playMusic(2); pause(5); playFLI("intro.bin", 12); term_int = 1; } clearRoom(); loadPic(96, frontSurface, COMPLETE_PAL); loadPic(99, backSurface); } void DrasculaEngine::animation_2_1() { int l; gotoObject(231, 91); hare_se_ve = 0; term_int = 0; for (;;) { if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("ag.bin", 14)) break; loadPic("an11y13.alg", extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_bartender(22); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic(97, extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(4); playSound(1); hiccup(18); finishSound(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); stopMusic(); musicStopped = 1; memset(screenSurface, 0, 64000); color_solo = kColorWhite; pause(80); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_solo(_textbj[_lang][1], "BJ1.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic("bj.alg", screenSurface, HALF_PAL); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; black(); updateScreen(); fadeFromBlack(1); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorYellow; talk_solo(_text[_lang][214], "214.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; clearRoom(); loadPic(16, drawSurface1, HALF_PAL); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("auxbj.alg", drawSurface3); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; roomNumber = 16; if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; for (l = 0; l < 200; l++) factor_red[l] = 99; bjX = 170; bjY = 90; trackBJ = 0; curX = 91; curY = 95; trackProtagonist = 1; hare_se_ve = 1; if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; loadPic("97g.alg", extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("lev.bin", 15)) break; gotoObject(100 + curWidth / 2, 99 + curHeight); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackProtagonist = 1; curX = 100; curY = 95; talk_bj(2); talk(215); talk_bj(3); talk(216); talk_bj(4); talk_bj(5); talk_bj(6); talk(217); talk_bj(7); talk(218); talk_bj(8); talk(219); talk_bj(9); talk(220); talk(221); talk_bj(10); talk(222); if (animate("gaf.bin", 15)) break; if (animate("bjb.bin", 14)) break; playMusic(9); loadPic(97, extraSurface); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateRoom(); updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(120); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_solo(_text[_lang][223], "223.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; color_solo = kColorWhite; updateRoom(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateScreen(); pause(110); talk_solo(_textbj[_lang][11], "BJ11.als"); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateRoom(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateScreen(); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(118); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; gotoObject(132, 97 + curHeight); pause(60); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk(224); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk_bj(12); gotoObject(157, 98 + curHeight); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; if (animate("bes.bin", 16)) break; playMusic(11); if (animate("rap.bin", 16)) break; trackProtagonist = 3; // The room number was originally changed here to "no_bj.alg", // which doesn't exist. In reality, this was just a hack to // set the room number to a non-existant one, so that BJ does // not appear again when the room is refreshed after the // animation where Count Drascula abducts her. We set the // room number to -1 for the same purpose // Also check animation_9_6(), where the same hack was used by // the original roomNumber = -1; if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; pause(8); updateRoom(); updateScreen(); talk(225); pause(76); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; trackProtagonist = 1; updateRoom(); updateScreen(); talk(226); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; updateRoom(); updateScreen(); pause(30); if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE)) break; talk(227); fadeToBlack(0); break; } } void DrasculaEngine::animation_3_1() { loadPic("an11y13.alg", extraSurface); talk(192); talk_bartender(1); talk(193); talk_bartender(2); talk(194); talk_bartender(3); talk(195); talk_bartender(4); talk(196); talk_bartender(5); talk_bartender(6); talk(197); talk_bartender(7); talk(198); talk_bartender(8); talk(199); talk_bartender(9); talk(200); talk(201); talk(202); flags[0] = 1; loadPic(97, extraSurface); } void DrasculaEngine::animation_4_1() { loadPic("an12.alg", extraSurface); talk(205); updateRefresh_pre(); copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface); updateScreen(228,112, 228,112, 47,60, screenSurface); pause(3); updateRefresh_pre(); copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface); moveCharacters(); updateScreen(); pause(3); stopMusic(); flags[11] = 1; talk_pianist(1); talk(206); talk_pianist(2); talk(207); talk_pianist(3); talk(208); talk_pianist(4); talk(209); flags[11] = 0; loadPic(97, extraSurface); } void DrasculaEngine::animation_1_2() { gotoObject(178, 121); gotoObject(169, 135); } void DrasculaEngine::animation_2_2() { trackProtagonist = 0; copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); moveCharacters(); updateRefresh(); updateScreen(); loadPic("an2_1.alg", frontSurface); loadPic("an2_2.alg", extraSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyBackground(1, 1, 201, 87, 50, 52, frontSurface, screenSurface); updateScreen(); updateAnim(1, 201, 87, 50, 52, 6, frontSurface); updateAnim(55, 201, 87, 50, 52, 6, frontSurface); updateAnim(109, 201, 87, 50, 52, 6, frontSurface); playSound(2); updateAnim(1, 201, 87, 50, 52, 6, extraSurface); updateAnim(55, 201, 87, 50, 52, 6, extraSurface); updateAnim(109, 201, 87, 50, 52, 2, extraSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); finishSound(); pause (4); playSound(1); hipo_sin_nadie(12); finishSound(); } void DrasculaEngine::animation_3_2() { gotoObject(163, 106); gotoObject(287, 101); trackProtagonist = 0; } void DrasculaEngine::animation_4_2() { stopMusic(); flags[9] = 1; pause(12); talk(56); pause(8); clearRoom(); loadPic("ciego1.alg", drawSurface1, HALF_PAL); // ciego = blind loadPic("ciego2.alg", drawSurface3); loadPic("ciego3.alg", extraSurface); loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(10); talk_blind(1); pause(5); talk_hacker(_textd[_lang][57], "d57.als"); pause(6); talk_blind(2); pause(4); talk_hacker(_textd[_lang][58],"d58.als"); talk_blind(3); delay(14); talk_hacker(_textd[_lang][59],"d59.als"); talk_blind(4); talk_hacker(_textd[_lang][60],"d60.als"); talk_blind(5); talk_hacker(_textd[_lang][61],"d61.als"); talk_blind(6); talk_hacker(_textd[_lang][62],"d62.als"); talk_blind(7); talk_hacker(_textd[_lang][63],"d63.als"); talk_blind(8); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); _system->delayMillis(1000); talk_hacker(_textd[_lang][64], "d64.als"); talk_blind(9); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(14); clearRoom(); playMusic(roomMusic); loadPic(9, drawSurface1, HALF_PAL); loadPic("aux9.alg", drawSurface3); loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); withoutVerb(); flags[9] = 0; flags[4] = 1; } void DrasculaEngine::animation_8_2() { talk_pianist(6); talk(358); talk_pianist(7); talk_pianist(8); } void DrasculaEngine::animation_9_2() { talk_pianist(9); talk_pianist(10); talk_pianist(11); } void DrasculaEngine::animation_10_2() { talk_pianist(12); talk(361); pause(40); talk_pianist(13); talk(362); talk_pianist(14); talk(363); talk_pianist(15); talk(364); talk_pianist(16); } void DrasculaEngine::animation_14_2() { int cabinPos[6]; int l = 0; loadPic("an14_2.alg", backSurface); cabinPos[0] = 150; cabinPos[1] = 6; cabinPos[2] = 69; cabinPos[3] = -160; cabinPos[4] = 158; cabinPos[5] = 161; for (int n = -160; n <= 0; n = n + 5 + l) { copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateRefresh_pre(); moveCharacters(); moveVonBraun(); cabinPos[3] = n; copyRectClip(cabinPos, backSurface, screenSurface); updateRefresh(); updateScreen(); l++; } flags[24] = 1; memcpy(drawSurface1, screenSurface, 64000); playSound(7); hiccup(15); finishSound(); loadPic(99, backSurface); } void DrasculaEngine::animation_15_2() { talk_drunk(8); pause(7); talk_drunk(9); talk_drunk(10); talk_drunk(11); } void DrasculaEngine::animation_16_2() { talk_drunk(12); talk(371); clearRoom(); if (_lang == kSpanish) playMusic(30); else playMusic(32); int key = getScan(); if (key != 0) goto asco; if (_lang != kSpanish) color_abc(kColorDarkGreen); loadPic("his1.alg", drawSurface1, HALF_PAL); if (_lang == kSpanish) black(); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); if (_lang != kSpanish) centerText(_texthis[_lang][1], 180, 180); updateScreen(); if (_lang == kSpanish) fadeFromBlack(1); key = getScan(); if (key != 0) goto asco; if (_lang == kSpanish) _system->delayMillis(3000); else _system->delayMillis(4000); key = getScan(); if (key != 0) goto asco; fadeToBlack(1); key = getScan(); if (key != 0) goto asco; clearRoom(); loadPic("his2.alg", drawSurface1, HALF_PAL); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); if (_lang != kSpanish) centerText(_texthis[_lang][2], 180, 180); updateScreen(); key = getScan(); if (key != 0) goto asco; if (_lang == kSpanish) _system->delayMillis(3000); else _system->delayMillis(4000); key = getScan(); if (key != 0) goto asco; fadeToBlack(1); key = getScan(); if (key != 0) goto asco; clearRoom(); loadPic("his3.alg", drawSurface1, HALF_PAL); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); if (_lang != kSpanish) centerText(_texthis[_lang][3], 180, 180); updateScreen(); key = getScan(); if (key != 0) goto asco; if (_lang == kSpanish) _system->delayMillis(3000); else _system->delayMillis(4000); key = getScan(); if (key != 0) goto asco; fadeToBlack(1); clearRoom(); loadPic("his4_1.alg", drawSurface1, HALF_PAL); loadPic("his4_2.alg", drawSurface3); copyBackground(0, 0, 0, 0, 320, 200, drawSurface3, screenSurface); if (_lang != kSpanish) centerText(_texthis[_lang][1], 180, 180); updateScreen(); key = getScan(); if (key != 0) goto asco; if (_lang == kSpanish) _system->delayMillis(2000); else _system->delayMillis(4000); key = getScan(); if (key != 0) goto asco; for (int l = 1; l < 200; l++) { copyBackground(0, 0, 0, l, 320, 200 - l, drawSurface3, screenSurface); copyBackground(0, 200 - l, 0, 0, 320, l, drawSurface1, screenSurface); updateScreen(); key = getScan(); if (key != 0) goto asco; } pause(5); fadeToBlack(2); clearRoom(); asco: loadPic(roomDisk, drawSurface3); loadPic(roomNumber, drawSurface1, HALF_PAL); black(); updateRoom(); updateScreen(); fadeFromBlack(0); if (roomMusic != 0) playMusic(roomMusic); else stopMusic(); } void DrasculaEngine::animation_17_2() { talk_drunk(13); talk_drunk(14); flags[40] = 1; } void DrasculaEngine::animation_19_2() { talk_vonBraunpuerta(5); } void DrasculaEngine::animation_20_2() { talk_vonBraunpuerta(7); talk_vonBraunpuerta(8); talk(383); talk_vonBraunpuerta(9); talk(384); talk_vonBraunpuerta(10); talk(385); talk_vonBraunpuerta(11); if (flags[23] == 0) { talk(350); talk_vonBraunpuerta(57); } else { talk(386); talk_vonBraunpuerta(12); flags[18] = 0; flags[14] = 1; openDoor(15, 1); exitRoom(1); animation_23_2(); exitRoom(0); flags[21] = 0; flags[24] = 0; trackVonBraun = 1; vonBraunX = 120; breakOut = 1; } } void DrasculaEngine::animation_21_2() { talk_vonBraunpuerta(6); } void DrasculaEngine::animation_23_2() { loadPic("an24.alg", frontSurface); flags[21] = 1; if (flags[25] == 0) { talk_vonBraun(13); talk_vonBraun(14); pause(10); talk(387); } talk_vonBraun(15); placeVonBraun(42); trackVonBraun = 1; talk_vonBraun(16); trackVonBraun = 2; gotoObject(157, 147); gotoObject(131, 149); trackProtagonist = 0; animation_14_2(); if (flags[25] == 0) talk_vonBraun(17); pause(8); trackVonBraun = 1; talk_vonBraun(18); if (flags[29] == 0) animation_23_joined(); else animation_23_joined2(); trackVonBraun = 2; animation_25_2(); placeVonBraun(99); if (flags[29] == 0) { talk_vonBraun(19); if (flags[25] == 0) { talk_vonBraun(20); if (removeObject(kItemMoney) == 0) flags[30] = 1; if (removeObject(kItemTwoCoins) == 0) flags[31] = 1; if (removeObject(kItemOneCoin) == 0) flags[32] = 1; } talk_vonBraun(21); } else animation_27_2(); flags[25] = 1; breakOut = 1; } void DrasculaEngine::animation_23_joined() { int p_x = curX + 2, p_y = curY - 3; int x[] = {1, 38, 75, 112, 75, 112, 75, 112, 149, 112, 149, 112, 149, 186, 223, 260, 1, 38, 75, 112, 149, 112, 149, 112, 149, 112, 149, 186, 223, 260, 260, 260, 260, 223}; int y[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 76, 1, 1, 1, 1}; loadPic("an23.alg", backSurface); for (int n = 0; n < 34; n++) { copyRect(p_x, p_y, p_x, p_y, 36, 74, drawSurface1, screenSurface); copyRect(x[n], y[n], p_x, p_y, 36, 74, backSurface, screenSurface); updateRefresh(); updateScreen(p_x, p_y, p_x, p_y, 36, 74, screenSurface); pause(5); } loadPic(99, backSurface); } void DrasculaEngine::animation_23_joined2() { int p_x = curX + 4, p_y = curY; int x[] = {1, 35, 69, 103, 137, 171, 205, 239, 273, 1, 35, 69, 103, 137}; int y[] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 73, 73, 73, 73, 73}; pause(50); loadPic("an23_2.alg", backSurface); for (int n = 0; n < 14; n++) { copyRect(p_x, p_y, p_x, p_y, 33, 71, drawSurface1, screenSurface); copyRect(x[n], y[n], p_x, p_y, 33, 71, backSurface, screenSurface); updateRefresh(); updateScreen(p_x,p_y, p_x,p_y, 33,71, screenSurface); pause(5); } loadPic(99, backSurface); } void DrasculaEngine::animation_25_2() { int cabinPos[6]; loadPic("an14_2.alg", backSurface); loadPic(18, drawSurface1); cabinPos[0] = 150; cabinPos[1] = 6; cabinPos[2] = 69; cabinPos[3] = 0; cabinPos[4] = 158; cabinPos[5] = 161; flags[24] = 0; playSound(6); for (int n = 0; n >= -160; n = n - 8) { copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateRefresh_pre(); moveCharacters(); moveVonBraun(); cabinPos[3] = n; copyRectClip(cabinPos, backSurface, screenSurface); updateRefresh(); updateScreen(); } finishSound(); loadPic(99, backSurface); } void DrasculaEngine::animation_27_2() { flags[22] = 1; withoutVerb(); removeObject(kItemEarWithEarPlug); addObject(kItemEarplugs); talk_vonBraun(23); talk_vonBraun(24); if (flags[30] == 1) addObject(kItemMoney); if (flags[31] == 1) addObject(kItemTwoCoins); if (flags[32] == 1) addObject(kItemOneCoin); talk_vonBraun(25); talk_vonBraun(26); } void DrasculaEngine::animation_28_2() { for(int i = 27; i <= 30; i++) talk_vonBraun(i); } void DrasculaEngine::animation_29_2() { if (flags[33] == 0) { talk_vonBraun(32); talk(398); talk_vonBraun(33); talk(399); talk_vonBraun(34); talk_vonBraun(35); talk(400); talk_vonBraun(36); talk_vonBraun(37); talk(386); talk_vonBraun(38); talk_vonBraun(39); talk(401); talk_vonBraun(40); talk_vonBraun(41); flags[33] = 1; } else talk_vonBraun(43); talk(402); talk_vonBraun(42); if (flags[38] == 0) { talk(403); breakOut = 1; } else talk(386); } void DrasculaEngine::animation_30_2() { talk_vonBraun(31); talk(396); } void DrasculaEngine::animation_31_2() { talk_vonBraun(44); placeVonBraun(-50); pause(15); gotoObject(159, 140); loadPic(99, backSurface); trackProtagonist = 2; updateRoom(); updateScreen(); pause(78); trackProtagonist = 0; updateRoom(); updateScreen(); pause(22); talk(406); placeVonBraun(98); talk_vonBraun(45); talk_vonBraun(46); talk_vonBraun(47); talk(407); talk_vonBraun(48); talk_vonBraun(49); talk(408); talk_vonBraun(50); talk_vonBraun(51); talk(409); talk_vonBraun(52); talk_vonBraun(53); pause(12); talk_vonBraun(54); talk_vonBraun(55); talk(410); talk_vonBraun(56); breakOut = 1; flags[38] = 0; flags[36] = 1; withoutVerb(); removeObject(kItemLeaves); removeObject(kItemBubbleGum); removeObject(kItemTissues); removeObject(kItemCigarettes); removeObject(kItemCandle); addObject(kItemReefer); } void DrasculaEngine::animation_35_2() { gotoObject(96, 165); gotoObject(79, 165); updateRoom(); updateScreen(); loadPic("an35_1.alg", backSurface); loadPic("an35_2.alg", frontSurface); updateAnim(1, 70, 90, 46, 80, 6, backSurface); updateAnim(82, 70, 90, 46, 80, 6, backSurface); updateAnim(1, 70, 90, 46, 80, 6, frontSurface); updateAnim(82, 70, 90, 46, 80, 2, frontSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(19); playSound(1); hipo_sin_nadie(18); finishSound(); pause(10); fadeToBlack(2); } void DrasculaEngine::animation_1_3() { talk(413); grr(); pause(50); talk(414); } void DrasculaEngine::animation_2_3() { flags[0] = 1; playMusic(13); animation_3_3(); playMusic(13); animation_4_3(); flags[1] = 1; updateRoom(); updateScreen(120, 0, 120, 0, 200, 200, screenSurface); animation_5_3(); flags[0] = 0; flags[1] = 1; loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); gotoObject(332, 127); } void DrasculaEngine::animation_3_3() { int px = curX - 20, py = curY - 1; loadPic("an2y_1.alg", frontSurface); loadPic("an2y_2.alg", extraSurface); loadPic("an2y_3.alg", backSurface); updateAnim2(2, px, py, 71, 72, 4, frontSurface); updateAnim2(75, px, py, 71, 72, 4, frontSurface); updateAnim2(2, px, py, 71, 72, 4, extraSurface); updateAnim2(75, px, py, 71, 72, 4, extraSurface); updateAnim2(2, px, py, 71, 72, 4, backSurface); updateAnim2(75, px, py, 71, 72, 4, backSurface); } void DrasculaEngine::animation_4_3() { int px = 120, py = 63; loadPic("any_1.alg", frontSurface); loadPic("any_2.alg", extraSurface); loadPic("any_3.alg", backSurface); updateAnim2(1, px, py, 77, 89, 4, frontSurface); updateAnim2(91, px, py, 77, 89, 4, frontSurface); updateAnim2(1, px, py, 77, 89, 4, extraSurface); updateAnim2(91, px, py, 77, 89, 4, extraSurface); updateAnim2(1, px, py, 77, 89, 4, backSurface); updateAnim2(91, px, py, 77, 89, 4, backSurface); } void DrasculaEngine::animation_5_3() { int px = curX - 20, py = curY - 1; loadPic("an3y_1.alg", frontSurface); loadPic("an3y_2.alg", extraSurface); loadPic("an3y_3.alg", backSurface); updateAnim2(2, px, py, 71, 72, 4, frontSurface); updateAnim2(75, px, py, 71, 72, 4, frontSurface); updateAnim2(2, px, py, 71, 72, 4, extraSurface); updateAnim2(75, px, py, 71, 72, 4, extraSurface); updateAnim2(2, px, py, 71, 72, 4, backSurface); updateAnim2(75, px, py, 71, 72, 4, backSurface); } void DrasculaEngine::animation_6_3() { int frame = 0, px = 112, py = 62; int yoda_x[] = { 3 ,82, 161, 240, 3, 82 }; int yoda_y[] = { 3, 3, 3, 3, 94, 94 }; characterMoved = 0; flags[3] = 1; updateRoom(); updateScreen(); flags[1] = 0; loadPic("an4y.alg", frontSurface); for (frame = 0; frame < 6; frame++) { pause(3); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyRect(yoda_x[frame], yoda_y[frame], px, py, 78, 90, frontSurface, screenSurface); updateScreen(px, py, px, py, 78, 90, screenSurface); } flags[2] = 1; loadPic(96, frontSurface); updateRoom(); updateScreen(); } void DrasculaEngine::animation_ray() { loadPic("anr_1.alg", frontSurface, HALF_PAL); loadPic("anr_2.alg", extraSurface); loadPic("anr_3.alg", backSurface); loadPic("anr_4.alg", drawSurface1); loadPic("anr_5.alg", drawSurface3); updateScreen(0, 0, 0, 0, 320, 200, frontSurface); pause(50); playSound(5); updateScreen(0, 0, 0, 0, 320, 200, extraSurface); pause(3); updateScreen(0, 0, 0, 0, 320, 200, backSurface); pause(3); updateScreen(0, 0, 0, 0, 320, 200, drawSurface1); pause(3); updateScreen(0, 0, 0, 0, 320, 200, backSurface); pause(3); updateScreen(0, 0, 0, 0, 320, 200, drawSurface3); pause(3); updateScreen(0, 0, 0, 0, 320, 200, frontSurface); finishSound(); } void DrasculaEngine::animation_2_4() { talk_igor(16, kIgorSeated); talk(278); talk_igor(17, kIgorSeated); talk(279); talk_igor(18, kIgorSeated); } void DrasculaEngine::animation_3_4() { talk_igor(19, kIgorSeated); talk_igor(20, kIgorSeated); talk(281); } void DrasculaEngine::animation_4_4() { talk(287); talk_igor(21, kIgorSeated); talk(284); talk_igor(22, kIgorSeated); talk(285); talk_igor(23, kIgorSeated); } void DrasculaEngine::animation_7_4() { black(); talk(427); fadeFromBlack(1); removeObject(8); removeObject(10); removeObject(12); removeObject(16); addObject(17); flags[30] = 0; flags[29] = 0; } void DrasculaEngine::animation_1_5() { if (flags[0] == 0) { talk(430); talk_bj(16); talk_bj(17); talk_bj(18); talk(217); talk_bj(19); talk(229); pause(5); gotoObject(114, 170); trackProtagonist = 3; talk(431); talk_bj(20); trackProtagonist = 2; pause(4); talk(438); roomX = 120; roomY = 157; walkToObject = 1; trackFinal = 1; startWalking(); talk_bj(21); for (;;) { if (characterMoved == 0) break; updateRoom(); updateScreen(); } trackProtagonist = 1; talk(229); flags[0] = 1; } trackProtagonist = 1; converse(8); } void DrasculaEngine::animation_2_5() { talk_bj(22); } void DrasculaEngine::animation_3_5() { talk_bj(23); pickObject(10); breakOut = 1; } void DrasculaEngine::animation_4_5() { flags[7] = 1; updateRoom(); updateScreen(); talk(228); talk_werewolf(1); talk_werewolf(2); pause(23); talk(229); talk_werewolf(3); talk_werewolf(4); talk(230); talk_werewolf(5); talk(231); talk_werewolf(6); talk_werewolf(7); pause(33); talk(232); talk_werewolf(8); } void DrasculaEngine::animation_5_5(){ int h; int frame = 0; int boneX[] = {1, 99, 197, 1, 99, 197, 1, 99, 197}; int boneY[] = {1, 1, 1, 66, 66, 66, 131, 131, 131}; int flyX[] = {1, 63, 125, 187, 249}; int pixelX = curX - 53, pixelY = curY - 9; withoutVerb(); removeObject(8); gotoObject(curX - 19, curY + curHeight); trackProtagonist = 1; updateRoom(); updateScreen(); loadPic("3an5_1.alg", backSurface); loadPic("3an5_2.alg", frontSurface); for (frame = 0; frame < 9; frame++) { pause(3); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, backSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97,64, screenSurface); } copyBackground(52, 161, 198, 81, 26, 24, drawSurface3, screenSurface); updateScreen(198, 81, 198, 81, 26, 24, screenSurface); for (frame = 0; frame < 9; frame++) { pause(3); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyRect(boneX[frame], boneY[frame], pixelX, pixelY, 97, 64, frontSurface, screenSurface); updateScreen(pixelX, pixelY, pixelX,pixelY, 97, 64, screenSurface); } flags[6] = 1; updateVisible(); pause(12); loadPic(96, frontSurface); for (h = 0; h < (200 - 18); h++) copyBackground(0, 53, 0, h, 320, 19, frontSurface, screenSurface); updateScreen(); loadPic(101, drawSurface1, HALF_PAL); loadPic("3an5_3.alg", backSurface); loadPic("3an5_4.alg", extraSurface); updateScreen(0, 0, 0, 0, 320, 200, drawSurface1); pause(9); for (frame = 0; frame < 5; frame++) { pause(3); copyBackground(flyX[frame], 1, 174, 79, 61, 109, backSurface, screenSurface); updateScreen(174, 79, 174, 79, 61, 109, screenSurface); } for (frame = 0; frame < 5; frame++) { pause(3); copyBackground(flyX[frame], 1, 174, 79, 61, 109, extraSurface, screenSurface); updateScreen(174, 79, 174, 79, 61, 109, screenSurface); } updateScreen(0, 0, 0, 0, 320, 200, drawSurface1); playSound(1); finishSound(); loadPic(99, backSurface); loadPic(97, extraSurface); clearRoom(); loadPic(49, drawSurface1, HALF_PAL); } void DrasculaEngine::animation_6_5() { talk_werewolf(9); talk(234); } void DrasculaEngine::animation_7_5() { talk_werewolf(10); talk(236); talk_werewolf(11); talk_werewolf(12); talk_werewolf(13); pause(34); talk_werewolf(14); } void DrasculaEngine::animation_8_5() { talk_werewolf(15); talk(238); talk_werewolf(16); } void DrasculaEngine::animation_9_5() { flags[4] = 1; talk(401); withoutVerb(); removeObject(15); } void DrasculaEngine::animation_10_5() { flags[3] = 1; talk(401); withoutVerb(); removeObject(12); } void DrasculaEngine::animation_11_5() { flags[9] = 1; if (flags[2] == 1 && flags[3] == 1 && flags[4] == 1) animation_12_5(); else { flags[9] = 0; talk(33); } } void DrasculaEngine::animation_12_5() { DacPalette256 bgPalette1; DacPalette256 bgPalette2; DacPalette256 bgPalette3; int frame; const int rayX[] = {1, 46, 91, 136, 181, 226, 271, 181}; const int frusky_x[] = {100, 139, 178, 217, 100, 178, 217, 139, 100, 139}; const int elfrusky_x[] = {1, 68, 135, 1, 68, 135, 1, 68, 135, 68, 1, 135, 68, 135, 68}; int color, component; char fade; playMusic(26); updateRoom(); updateScreen(); pause(27); animate("rayo1.bin", 23); playSound(5); animate("rayo2.bin", 17); trackProtagonist = 1; updateRoom(); updateScreen(); setDarkPalette(); for (color = 0; color < 255; color++) for (component = 0; component < 3; component++) { bgPalette1[color][component] = gamePalette[color][component]; bgPalette2[color][component] = gamePalette[color][component]; bgPalette3[color][component] = gamePalette[color][component]; } for (fade = 1; fade >= 0; fade--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) bgPalette1[color][component] = adjustToVGA(bgPalette1[color][component] - 8 + fade); } for (fade = 2; fade >= 0; fade--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) bgPalette2[color][component] = adjustToVGA(bgPalette2[color][component] - 8 + fade); } for (fade = 3; fade >= 0; fade--) { for (color = 0; color < 128; color++) for (component = 0; component < 3; component++) bgPalette3[color][component] = adjustToVGA(bgPalette3[color][component] - 8 + fade); } loadPic("3an11_1.alg", backSurface); for (frame = 0; frame < 8; frame++) { if (frame == 2 || frame == 4 || frame == 8 || frame==10) setPalette((byte *)&bgPalette1); else if (frame == 1 || frame == 5 || frame == 7 || frame == 9) setPalette((byte *)&bgPalette2); else setPalette((byte *)&bgPalette3); pause(4); updateRoom(); copyRect(rayX[frame], 1, 41, 0, 44, 44, backSurface, screenSurface); copyRect(frusky_x[frame], 113, 205, 50, 38, 86, drawSurface3, screenSurface); updateScreen(); } stopSound(); for (frame = 0; frame < 15; frame++) { if (frame == 2 || frame == 4 || frame == 7 || frame == 9) setPalette((byte *)&bgPalette1); else if (frame == 1 || frame == 5) setPalette((byte *)&gamePalette); else setPalette((byte *)&bgPalette2); pause(4); updateRoom(); copyRect(elfrusky_x[frame], 47, 192, 39, 66, 106, backSurface, screenSurface); updateScreen(); } animate("frel.bin", 16); clearRoom(); setBrightPalette(); setPalette((byte *)&gamePalette); flags[1] = 1; animation_13_5(); playSound(1); hiccup(12); finishSound(); loadPic(99, backSurface); gotoObject(40, 169); gotoObject(-14, 175); doBreak = 1; previousMusic = roomMusic; hare_se_ve = 1; clearRoom(); trackProtagonist = 1; characterMoved = 0; curX = -1; objExit = 104; withoutVerb(); enterRoom(57); } void DrasculaEngine::animation_13_5() { int frank_x = 199; int frame = 0; int frus_x[] = {1, 46, 91, 136, 181, 226, 271}; int frus_y[] = {1, 1, 1, 1, 1, 1, 1, 89}; int pos_frusky[6]; loadPic("auxfr.alg", backSurface); pos_frusky[3] = 81; pos_frusky[4] = 44; pos_frusky[5] = 87; pos_frusky[0] = 1; pos_frusky[1] = 1; pos_frusky[2] = frank_x; updateRoom(); copyRectClip(pos_frusky, backSurface, screenSurface); updateScreen(); pause(15); playMusic(18); for (;;) { updateRoom(); pos_frusky[0] = frus_x[frame]; pos_frusky[1] = frus_y[frame]; pos_frusky[2] = frank_x; copyRectClip( pos_frusky, backSurface, screenSurface); updateScreen(); frank_x = frank_x - 5; frame++; if (frank_x <= -45) break; if (frame == 7) { frame = 0; trackProtagonist = 3; } pause(6); } } void DrasculaEngine::animation_14_5() { flags[11] = 1; playSound(3); updateRoom(); updateScreen(0, 0, 0,0 , 320, 200, screenSurface); finishSound(); pause(17); trackProtagonist = 3; talk(246); gotoObject(89, 160); flags[10] = 1; playSound(7); updateRoom(); updateScreen(); finishSound(); pause(14); trackProtagonist = 3; updateRoom(); updateScreen(); talk_solo(_textd[_lang][18], "d18.als"); fadeToBlack(1); } void DrasculaEngine::animation_15_5() { talk_mus(4); talk_mus(5); talk_mus(6); talk(291); talk_mus(7); } void DrasculaEngine::animation_16_5() { talk_mus(8); } void DrasculaEngine::animation_17_5() { talk_mus(9); } void DrasculaEngine::animation_1_6() { int l; trackProtagonist = 0; curX = 103; curY = 108; flags[0] = 1; for (l = 0; l < 200; l++) factor_red[l] = 98; loadPic("auxig2.alg", frontSurface); loadPic("auxdr.alg", drawSurface2); loadPic("car.alg", backSurface); talk_drascula(19, 1); talk(247); talk_drascula(20, 1); talk_drascula(21, 1); talk(248); talk_drascula(22, 1); talk(249); talk_drascula(23, 1); converse(11); talk_drascula(26, 1); animate("fum.bin", 15); talk_drascula(27, 1); talk(254); talk_drascula(28, 1); talk(255); talk_drascula(29, 1); fadeToBlack(1); clearRoom(); loadPic("time1.alg", screenSurface); updateScreen(); delay(930); clearRoom(); black(); hare_se_ve = 0; flags[0] = 0; updateRoom(); updateScreen(); fadeFromBlack(1); talk(256); talk_drascula(30, 1); talk(257); fadeToBlack(0); clearRoom(); loadPic("time1.alg", screenSurface); updateScreen(); delay(900); clearRoom(); black(); updateRoom(); updateScreen(); fadeFromBlack(1); talk(258); talk_drascula(31, 1); animation_5_6(); talk_drascula(32, 1); talk_igor(11, kIgorDch); trackIgor = 3; talk_drascula(33, 1); talk_igor(12, kIgorFront); talk_drascula(34, 1); trackDrascula = 0; talk_drascula(35); clearRoom(); enterRoom(102); activatePendulum(); } void DrasculaEngine::animation_2_6() { talk_drascula(24, 1); } void DrasculaEngine::animation_3_6() { talk_drascula(24, 1); } void DrasculaEngine::animation_4_6() { talk_drascula(25, 1); } void DrasculaEngine::animation_5_6() { int n, pos_pen[6]; pos_pen[0] = 1; pos_pen[1] = 29; pos_pen[2] = 204; pos_pen[3] = -125; pos_pen[4] = 18; pos_pen[5] = 125; animate("man.bin", 14); for (n = -125; n <= 0; n = n + 2) { copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateRefresh_pre(); pos_pen[3] = n; copyRectClip(pos_pen, drawSurface3, screenSurface); updateRefresh(); updateScreen(); pause(2); } flags[3] = 1; } void DrasculaEngine::animation_6_6() { animate("rct.bin", 11); clearRoom(); withoutVerb(); removeObject(20); loadPic(96, frontSurface); loadPic(97, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); doBreak = 1; objExit = 104; curX = -1; withoutVerb(); enterRoom(58); hare_se_ve = 1; trackProtagonist = 1; animate("hbp.bin", 14); trackProtagonist = 3; flags[0] = 1; flags[1] = 0; flags[2] = 1; } void DrasculaEngine::animation_7_6() { flags[8] = 1; updateVisible(); } void DrasculaEngine::animation_9_6() { int v_cd; animate("fin.bin", 14); playMusic(13); flags[5] = 1; animate("drf.bin", 16); fadeToBlack(0); clearRoom(); curX = -1; objExit = 108; enterRoom(59); // The room number was originally changed here to "nada.alg", // which is a non-existant file. In reality, this was just a // hack to set the room number to a non-existant one, so that // room sprites do not appear again when the room is refreshed. // We set the room number to -1 for the same purpose. // Also check animation_2_1(), where the same hack was used // by the original roomNumber = -1; loadPic("nota2.alg", drawSurface1, HALF_PAL); black(); trackProtagonist = 1; curX -= 21; updateRoom(); updateScreen(); fadeFromBlack(0); pause(96); gotoObject(116, 178); trackProtagonist = 2; updateRoom(); updateScreen(); playMusic(9); clearRoom(); loadPic("nota.alg", drawSurface1, COMPLETE_PAL); color_abc(kColorWhite); talk_solo(_textbj[_lang][24], "bj24.als"); talk_solo(_textbj[_lang][25], "bj25.als"); talk_solo(_textbj[_lang][26], "bj26.als"); talk_solo(_textbj[_lang][27], "bj27.als"); talk_solo(_textbj[_lang][28], "bj28.als"); trackProtagonist = 3; clearRoom(); loadPic(96, frontSurface, COMPLETE_PAL); loadPic("nota2.alg", drawSurface1, HALF_PAL); talk(296); talk(297); talk(298); trackProtagonist = 1; talk(299); talk(300); updateRoom(); copyBackground(0, 0, 0, 0, 320, 200, screenSurface, drawSurface1); updateScreen(); color_abc(kColorLightGreen); talk_solo("GOOOOOOOOOOOOOOOL", "s15.als"); loadPic("nota2.alg", drawSurface1); trackProtagonist = 0; updateRoom(); updateScreen(); talk(301); v_cd = _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 16; v_cd = v_cd + 4; playMusic(17); fadeToBlack(1); clearRoom(); playFLI("qpc.bin", 1); MusicFadeout(); stopMusic(); clearRoom(); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, v_cd * 16); playMusic(3); playFLI("crd.bin", 1); stopMusic(); } void DrasculaEngine::animation_10_6() { playSound(14); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateRefresh_pre(); copyBackground(164, 85, 155, 48, 113, 114, drawSurface3, screenSurface); updateScreen(); finishSound(); talk_bartender(23, 1); flags[7] = 1; } void DrasculaEngine::animation_11_6() { talk_bartender(10, 1); talk(268); talk_bartender(11, 1); } void DrasculaEngine::animation_12_6() { talk_bartender(12, 1); talk(270); talk_bartender(13, 1); talk_bartender(14, 1); } void DrasculaEngine::animation_13_6() { talk_bartender(15, 1); } void DrasculaEngine::animation_14_6() { talk_bartender(24, 1); addObject(21); flags[10] = 1; breakOut = 1; } void DrasculaEngine::animation_15_6() { talk_bartender(16, 1); } void DrasculaEngine::animation_18_6() { flags[6] = 1; withoutVerb(); removeObject(21); animate("beb.bin", 10); } void DrasculaEngine::animation_19_6() { copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); copyBackground(140, 23, 161, 69, 35, 80, drawSurface3, screenSurface); updateRefresh_pre(); moveCharacters(); updateScreen(); pause(6); updateRoom(); updateScreen(); playSound(4); pause(6); finishSound(); } void DrasculaEngine::animation_12_2() { loadPic("an12.alg", extraSurface); talk(356); updateRefresh_pre(); copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface); updateScreen(228, 112, 228, 112, 47, 60, screenSurface); pause(3); updateRefresh_pre(); copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface); moveCharacters(); updateScreen(); pause(3); stopMusic(); flags[11] = 1; talk_pianist(5); converse(1); flags[11] = 0; loadPic(974, extraSurface); } void DrasculaEngine::animation_26_2() { loadPic("an12.alg", extraSurface); talk(392); updateRefresh_pre(); copyBackground(1, 139, 228, 112, 47, 60, extraSurface, screenSurface); updateScreen(228, 112, 228, 112, 47, 60, screenSurface); pause(3); updateRefresh_pre(); copyBackground(49, 139, 228, 112, 47, 60, extraSurface, screenSurface); moveCharacters(); updateScreen(); pause(3); stopMusic(); flags[11] = 1; talk_pianist(5); talk(393); talk_pianist(17); talk_pianist(18); talk_pianist(19); loadPic("an26.alg", extraSurface); updateAnim(1, 225, 113, 50, 59, 6, extraSurface); int x = 0; for (int n = 0; n < 6; n++) { x++; copyBackground(x, 61, 225, 113, 50, 59, extraSurface, screenSurface); updateScreen(225, 113, 225, 113, 50, 59, screenSurface); x = x + 50; if (n == 2) playSound(9); pause(3); } stopSound(); updateAnim(121, 225, 113, 50, 59, 6, extraSurface); pickObject(11); removeObject(kItemBook); flags[11] = 0; flags[39] = 1; loadPic(974, extraSurface); roomMusic = 16; } void DrasculaEngine::animation_11_2() { loadPic("an11y13.alg", extraSurface); talk(352); talk_bartender(1); talk(353); talk_bartender(17); talk(354); talk_bartender(18); talk(355); pause(40); talk_bartender(82); loadPic(974, extraSurface); } void DrasculaEngine::animation_13_2() { loadPic("an11y13.alg", frontSurface); if (flags[41] == 0) { talk(103); talk_drunk(4); flags[12] = 1; talk(367); talk_drunk(5); flags[12] = 1; talk(368); talk_drunk(6); talk_drunk(7); flags[41] = 1; } converse(2); loadPic(964, frontSurface); } void DrasculaEngine::animation_18_2() { talk(378); talk_vonBraunpuerta(4); converse(3); } void DrasculaEngine::animation_22_2() { talk(374); trackProtagonist=2; updateRoom(); updateScreen(); playSound(13); finishSound(); trackProtagonist = 1; talk_vonBraunpuerta(1); talk(375); talk_vonBraunpuerta(2); talk(376); talk_vonBraunpuerta(3); flags[18] = 1; } void DrasculaEngine::animation_24_2() { if (curX < 178) gotoObject(208, 136); trackProtagonist = 3; updateRoom(); pause(3); trackProtagonist = 0; talk(356); loadPic("an24.alg", frontSurface); animation_32_2(); flags[21] = 1; talk_vonBraun(22); if (flags[22] == 0) converse(4); else converse(5); exitRoom(0); flags[21] = 0; flags[24] = 0; trackVonBraun = 1; vonBraunX = 120; } void DrasculaEngine::animation_32_2() { loadPic("an32_1.alg", drawSurface3); loadPic("an32_2.alg", backSurface); updateAnim(1, 113, 53, 65, 81, 4, drawSurface3, 4); updateAnim(83, 113, 53, 65, 81, 4, drawSurface3, 4); updateAnim(1, 113, 53, 65, 81, 4, backSurface, 4); int x = 0; for (int n = 0; n < 3; n++) { x++; copyBackground(x, 83, 113, 53, 65, 81, backSurface, screenSurface); updateScreen(113, 53, 113, 53, 65, 81, screenSurface); x = x + 65; if (n < 2) pause(4); } loadPic("aux18.alg", drawSurface3); } void DrasculaEngine::animation_34_2() { trackProtagonist = 1; updateRoom(); updateScreen(); loadPic("an34_1.alg", backSurface); loadPic("an34_2.alg", extraSurface); updateAnim(1, 218, 79, 83, 75, 3, backSurface); updateAnim(77, 218, 79, 83, 75, 3, backSurface); playSound(8); updateAnim(1, 218, 79, 83, 75, 3, extraSurface); finishSound(); pause(30); copyBackground(1, 77, 218, 79, 83, 75, extraSurface, screenSurface); updateScreen(218, 79, 218, 79, 83, 75, screenSurface); pause(3); loadPic(994, backSurface); loadPic(974, extraSurface); } void DrasculaEngine::animation_36_2() { loadPic("an11y13.alg", extraSurface); talk(404); talk_bartender(19); talk_bartender(20); talk_bartender(21); talk(355); pause(40); talk_bartender(82); loadPic(974, extraSurface); } void DrasculaEngine::animation_7_2() { loadPic("an7_1.alg", backSurface); loadPic("an7_2.alg", extraSurface); loadPic("an7_3.alg", frontSurface); if (flags[3] == 1) copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, drawSurface1); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); updateAnim2(1, 80, 64, 51, 73, 6, backSurface); updateAnim2(75, 80, 64, 51, 73, 6, backSurface); updateAnim2(1, 80, 64, 51, 73, 6, extraSurface); updateAnim2(75, 80, 64, 51, 73, 6, extraSurface); updateAnim2(1, 80, 64, 51, 73, 6, frontSurface); loadPic("an7_4.alg", backSurface); loadPic("an7_5.alg", extraSurface); loadPic("an7_6.alg", frontSurface); loadPic("an7_7.alg", drawSurface3); updateAnim2(1, 80, 64, 51, 73, 6, backSurface); updateAnim2(75, 80, 64, 51, 73, 6, backSurface); updateAnim2(1, 80, 64, 51, 73, 6, extraSurface); updateAnim2(75, 80, 64, 51, 73, 6, extraSurface); updateAnim2(1, 80, 64, 51, 73, 6, frontSurface); updateAnim2(75, 80, 64, 51, 73, 6, extraSurface); updateAnim2(1, 80, 64, 51, 73, 6, frontSurface); updateAnim2(75, 80, 64, 51, 73, 6, frontSurface); updateAnim2(1, 80, 64, 51, 73, 6, drawSurface3); updateAnim2(75, 80, 64, 51, 73, 2, drawSurface3); loadPic("an7_8.alg", backSurface); loadPic("an7_9.alg", extraSurface); updateAnim2(1, 80, 64, 51, 73, 6, backSurface); updateAnim2(75, 80, 64, 51, 73, 6, backSurface); updateAnim2(1, 80, 64, 51, 73, 6, extraSurface); copyBackground(80, 64, 80, 64, 51, 73, drawSurface1, screenSurface); copyRect(1, 75, 80, 64, 51, 73, extraSurface, screenSurface); updateScreen(80, 64, 80, 64, 51, 73, screenSurface); flags[37] = 1; if (flags[7] == 1 && flags[26] == 1 && flags[34] == 1 && flags[35] == 1 && flags[37] == 1) flags[38] = 1; loadPic(99, backSurface); loadPic(97, extraSurface); loadPic(96, frontSurface); loadPic("aux3.alg", drawSurface3); } void DrasculaEngine::animation_5_2() { trackProtagonist = 0; updateRoom(); updateScreen(); loadPic("an5_1.alg", backSurface); loadPic("an5_2.alg", extraSurface); loadPic("an5_3.alg", frontSurface); loadPic("an5_4.alg", drawSurface3); copyBackground(1, 1, 213, 66, 53,84, backSurface, screenSurface); updateScreen(); updateAnim(1, 213, 66, 52, 84, 6, backSurface); updateAnim(86, 213, 66, 52, 84, 6, backSurface); updateAnim(1, 213, 66, 52, 84, 6, extraSurface); updateAnim(1, 213, 66, 52, 84, 6, extraSurface); updateAnim(86, 213, 66, 52, 84, 6, extraSurface); updateAnim(1, 213, 66, 52, 84, 6, frontSurface); playSound(1); updateAnim(86, 213, 66, 52, 84, 6, frontSurface); stopSound(); updateAnim(1, 213, 66, 52, 84, 6, drawSurface3); loadPic(994, backSurface); loadPic(974, extraSurface); loadPic(964, frontSurface); loadPic("aux5.alg", drawSurface3); flags[8] = 1; curX = curX - 4; talk_sync(_text[_lang][46], "46.als", "4442444244244"); withoutVerb(); } void DrasculaEngine::animation_6_2() { stopMusic(); flags[9] = 1; clearRoom(); loadPic("ciego1.alg", drawSurface1, HALF_PAL); // ciego = blind loadPic("ciego2.alg", drawSurface3); loadPic("ciego3.alg", extraSurface); loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(1); if (flags[4] == 1) talk_hacker(_textd[_lang][66], "d66.als"); pause(6); talk_blind(11); pause(4); talk_hacker(_textd[_lang][67], "d67.als"); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(10); clearRoom(); playMusic(roomMusic); loadPic(9, drawSurface1, HALF_PAL); loadPic("aux9.alg", drawSurface3); loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); withoutVerb(); flags[9] = 0; } void DrasculaEngine::animation_33_2() { stopMusic(); flags[9] = 1; pause(12); talk(56); pause(8); clearRoom(); loadPic("ciego1.alg", drawSurface1, HALF_PAL); // ciego = blind loadPic("ciego2.alg", drawSurface3); loadPic("ciego3.alg", extraSurface); loadPic("ciego4.alg", backSurface); loadPic("ciego5.alg", frontSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(10); talk_blind(1); pause(5); talk_hacker(_textd[_lang][57], "d57.als"); pause(6); _system->delayMillis(1000); talk_blind(10); talk_hacker(_textd[_lang][65], "d65.als"); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); updateScreen(); pause(14); clearRoom(); playMusic(roomMusic); loadPic(9, drawSurface1, HALF_PAL); loadPic("aux9.alg", drawSurface3); loadPic(96, frontSurface); loadPic(97, extraSurface); loadPic(99, backSurface); withoutVerb(); flags[33] = 1; flags[9] = 0; } void DrasculaEngine::animation_1_4() { if (flags[21] == 0) { strcpy(objName[2], "igor"); talk(275); updateRefresh_pre(); copyBackground(131, 133, 199, 95, 50, 66, drawSurface3, screenSurface); updateScreen(199, 95, 199, 95, 50, 66, screenSurface); pause(3); updateRefresh_pre(); copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface); moveCharacters(); updateScreen(); pause(3); flags[18] = 1; flags[20] = 1; talk_igor(13, kIgorSeated); talk_igor(14, kIgorSeated); talk_igor(15, kIgorSeated); flags[21] = 1; } else { talk(356); updateRefresh_pre(); copyBackground(131, 133, 199, 95, 50, 66, drawSurface3, screenSurface); updateScreen(199, 95, 199, 95, 50, 66, screenSurface); pause(2); updateRefresh_pre(); copyBackground(182, 133, 199, 95, 50, 66, drawSurface3, screenSurface); moveCharacters(); updateScreen(); flags[18] = 1; flags[20] = 1; talk(276); pause(14); talk_igor(6, kIgorSeated); } converse(6); flags[20] = 0; flags[18] = 0; } void DrasculaEngine::animation_5_4(){ trackProtagonist = 3; loadPic("anh_dr.alg", backSurface); gotoObject(99, 160); gotoObject(38, 177); hare_se_ve = 0; updateRoom(); updateScreen(); delay(800); animate("bio.bin", 14); flags[29] = 1; curX = 95; curY = 82; updateRoom(); updateScreen(); openDoor(2, 0); loadPic("auxigor.alg", frontSurface); igorX = 100; igorY = 65; talk_igor(29, kIgorFront); talk_igor(30, kIgorFront); loadPic(96, frontSurface); loadPic(99, backSurface); hare_se_ve = 1; fadeToBlack(0); exitRoom(0); } void DrasculaEngine::animation_6_4() { int prevRoom = roomNumber; roomNumber = 26; clearRoom(); loadPic(26, drawSurface1, HALF_PAL); loadPic("aux26.alg", drawSurface3); loadPic("auxigor.alg", frontSurface); copyBackground(0, 0, 0, 0, 320, 200, drawSurface1, screenSurface); update_26_pre(); igorX = 104; igorY = 71; placeIgor(); updateScreen(); pause(40); talk_igor(26, kIgorFront); roomNumber = prevRoom; clearRoom(); loadPic(96, frontSurface); loadPic(roomDisk, drawSurface3); loadPic(roomNumber, drawSurface1, HALF_PAL); withoutVerb(); updateRoom(); } void DrasculaEngine::animation_8_4() { int frame; int estanteria_x[] = {1, 75, 149, 223, 1, 75, 149, 223, 149, 223, 149, 223, 149, 223}; int estanteria_y[] = {1, 1, 1, 1, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74}; loadPic("an_8.alg", frontSurface); for (frame = 0; frame < 14; frame++) { pause(2); copyBackground(estanteria_x[frame], estanteria_y[frame], 77, 45, 73, 72, frontSurface, screenSurface); updateScreen(77, 45, 77, 45, 73, 72, screenSurface); } loadPic(96, frontSurface); openDoor(7, 2); } void DrasculaEngine::animation_9_4() { animate("st.bin", 14); fadeToBlack(1); } } // End of namespace Drascula