/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "engines/savestate.h" #include "common/file.h" #include "drascula/drascula.h" namespace Drascula { struct DrasculaGameDescription { ADGameDescription desc; }; uint32 DrasculaEngine::getFeatures() const { return _gameDescription->desc.flags; } Common::Language DrasculaEngine::getLanguage() const { return _gameDescription->desc.language; } void DrasculaEngine::loadArchives() { const ADGameFileDescription *ag; if (getFeatures() & GF_PACKED) { for (ag = _gameDescription->desc.filesDescriptions; ag->fileName; ag++) { if (!_archives.hasArchive(ag->fileName)) _archives.registerArchive(ag->fileName, ag->fileType); } } _archives.enableFallback(true); } } static const PlainGameDescriptor drasculaGames[] = { {"drascula", "Drascula: The Vampire Strikes Back"}, {0, 0} }; namespace Drascula { static const DrasculaGameDescription gameDescriptions[] = { { // Drascula English version { "drascula", 0, AD_ENTRY1s("14.ald", "09b2735953edcd43af115c65ae00b10e", 1595), Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0() }, }, { // Drascula English version (original packed files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, // HACK: List packet.001 twice to ensure this detector entry // is ranked just as high as the others (which each have two // detection files). {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {NULL, 0, NULL, 0} }, Common::EN_ANY, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula German version (original packed files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {"packet.003", 1, "e8f4dc6091037329bab4ddb1cba35807", 719728}, {NULL, 0, NULL, 0} }, Common::DE_DEU, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula French version (original packed files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {"packet.002", 1, "4401123400f22f212b89f15fb4b43013", 721122}, {NULL, 0, NULL, 0} }, Common::FR_FRA, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula Spanish version (original packed version) { "drascula", 0, AD_ENTRY1s("packet.001", "3c971aba65a037d29d0b479cad6f5943", 31702652), Common::ES_ESP, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula Spanish version { "drascula", 0, AD_ENTRY1s("14.ald", "0746ed1a5cc8d9728f790c29813f4b43", 23059), Common::ES_ESP, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0() }, }, { // Drascula German version { "drascula", 0, AD_ENTRY1s("14.ald", "72e46089033d56bad1c179ac36e2a9d2", 610), Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0() }, }, { // Drascula French version { "drascula", 0, AD_ENTRY1s("14.ald", "eeeee96b82169003630e08992248296c", 608), Common::FR_FRA, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0() }, }, { // Drascula Italian version (original packed version) { "drascula", 0, AD_ENTRY1s("packet.001", "0253e924af223f5fe52537023385159b", 32564209), Common::IT_ITA, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula Italian version { "drascula", 0, AD_ENTRY1s("14.ald", "02b49a18328d0bf2efe6ba658c9c7a1d", 2098), Common::IT_ITA, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO0() }, }, { // Drascula Spanish version (ScummVM repacked files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {"packet.004", 1, "a289d3cf80d50f25ec569b653248437e", 17205838}, {NULL, 0, NULL, 0} }, Common::ES_ESP, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula Italian version (ScummVM repacked files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {"packet.005", 1, "58caac54b891f5d7f335e710e45e5d29", 16209623}, {NULL, 0, NULL, 0} }, Common::IT_ITA, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { // Drascula French version (ScummVM repacked files) { "drascula", 0, { {"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563}, {"packet.002", 1, "7b83cedb9bb326ed5143e5c459508d43", 722383}, {NULL, 0, NULL, 0} }, Common::FR_FRA, Common::kPlatformPC, GF_PACKED, GUIO0() }, }, { AD_TABLE_END_MARKER } }; } // End of namespace Drascula class DrasculaMetaEngine : public AdvancedMetaEngine { public: DrasculaMetaEngine() : AdvancedMetaEngine(Drascula::gameDescriptions, sizeof(Drascula::DrasculaGameDescription), drasculaGames) { _singleid = "drascula"; _guioptions = GUIO2(GUIO_NOMIDI, GUIO_NOLAUNCHLOAD); } virtual bool hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves); } virtual SaveStateList listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::String pattern = Common::String::format("%s??", target); // Get list of savefiles for target game Common::StringArray filenames = saveFileMan->listSavefiles(pattern); Common::Array slots; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 2 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 2); // Ensure save slot is within valid range if (slotNum >= 1 && slotNum <= 10) { slots.push_back(slotNum); } } // Sort save slot ids Common::sort(slots.begin(), slots.end()); // Load save index Common::String fileEpa = Common::String::format("%s.epa", target); Common::InSaveFile *epa = saveFileMan->openForLoading(fileEpa); // Get savegame names from index Common::String saveDesc; SaveStateList saveList; int line = 1; for (uint i = 0; i < slots.size(); i++) { // ignore lines corresponding to unused saveslots for (; line < slots[i]; line++) epa->readLine(); // copy the name in the line corresponding to the save slot and truncate to 22 characters saveDesc = Common::String(epa->readLine().c_str(), 22); // handle cases where the save directory and save index are detectably out of sync if (saveDesc == "*") saveDesc = "No name specified."; // increment line number to keep it in sync with slot number line++; // Insert savegame name into list saveList.push_back(SaveStateDescriptor(slots[i], saveDesc)); } delete epa; return saveList; } virtual const char *getName() const { return "Drascula"; } virtual const char *getOriginalCopyright() const { return "Drascula Engine (C) 2000 Alcachofa Soft, (C) 1996 Digital Dreams Multimedia, (C) 1994 Emilio de Paz"; } virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; }; bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Drascula::DrasculaGameDescription *gd = (const Drascula::DrasculaGameDescription *)desc; if (gd) { *engine = new Drascula::DrasculaEngine(syst, gd); } return gd != 0; } #if PLUGIN_ENABLED_DYNAMIC(DRASCULA) REGISTER_PLUGIN_DYNAMIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine); #else REGISTER_PLUGIN_STATIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine); #endif