MODULE := engines/drascula MODULE_OBJS = \ actors.o \ animation.o \ converse.o \ detection.o \ drascula.o \ graphics.o \ interface.o \ objects.o \ palette.o \ rooms.o \ saveload.o \ sound.o \ talk.o # This module can be built as a plugin ifeq ($(ENABLE_DRASCULA), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk