/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dreamweb/dreamweb.h" namespace DreamGen { void DreamBase::doBlocks() { uint16 dstOffset = data.word(kMapady) * 320 + data.word(kMapadx); uint16 mapOffset = kMap + data.byte(kMapy) * kMapwidth + data.byte(kMapx); const uint8 *mapData = getSegment(data.word(kMapdata)).ptr(mapOffset, 0); const uint8 *blocks = getSegment(data.word(kBackdrop)).ptr(kBlocks, 0); uint8 *dstBuffer = workspace() + dstOffset; for (size_t i = 0; i < 10; ++i) { for (size_t j = 0; j < 11; ++j) { uint16 blockType = mapData[j]; if (blockType != 0) { uint8 *dst = dstBuffer + i * 320 * 16 + j * 16; const uint8 *block = blocks + blockType * 256; for (size_t k = 0; k < 4; ++k) { memcpy(dst, block, 16); block += 16; dst += 320; } for (size_t k = 0; k < 12; ++k) { memcpy(dst, block, 16); memset(dst + 16, 0xdf, 4); block += 16; dst += 320; } dst += 4; memset(dst, 0xdf, 16); dst += 320; memset(dst, 0xdf, 16); dst += 320; memset(dst, 0xdf, 16); dst += 320; memset(dst, 0xdf, 16); } } mapData += kMapwidth; } } uint8 DreamBase::getXAd(const uint8 *setData, uint8 *result) { uint8 v0 = setData[0]; uint8 v1 = setData[1]; uint8 v2 = setData[2]; if (v0 != 0) return 0; if (v1 < data.byte(kMapx)) return 0; v1 -= data.byte(kMapx); if (v1 >= 11) return 0; *result = (v1 << 4) | v2; return 1; } uint8 DreamBase::getYAd(const uint8 *setData, uint8 *result) { uint8 v0 = setData[3]; uint8 v1 = setData[4]; if (v0 < data.byte(kMapy)) return 0; v0 -= data.byte(kMapy); if (v0 >= 10) return 0; *result = (v0 << 4) | v1; return 1; } uint8 DreamBase::getMapAd(const uint8 *setData, uint16 *x, uint16 *y) { uint8 xad, yad; if (getXAd(setData, &xad) == 0) return 0; *x = xad; if (getYAd(setData, &yad) == 0) return 0; *y = yad; return 1; } void DreamBase::calcFrFrame(const Frame *frameBase, uint16 frameNum, uint8 *width, uint8 *height, uint16 x, uint16 y, ObjPos *objPos) { const Frame *frame = frameBase + frameNum; *width = frame->width; *height = frame->height; objPos->xMin = (x + frame->x) & 0xff; objPos->yMin = (y + frame->y) & 0xff; objPos->xMax = objPos->xMin + frame->width; objPos->yMax = objPos->yMin + frame->height; } void DreamBase::makeBackOb(SetObject *objData, uint16 x, uint16 y) { if (data.byte(kNewobs) == 0) return; uint8 priority = objData->priority; uint8 type = objData->type; Sprite *sprite = makeSprite(x, y, addr_backobject, data.word(kSetframes), 0); uint16 objDataOffset = (uint8 *)objData - getSegment(data.word(kSetdat)).ptr(0, 0); assert(objDataOffset % sizeof(SetObject) == 0); assert(objDataOffset < 128 * sizeof(SetObject)); sprite->_objData = objDataOffset; if (priority == 255) priority = 0; sprite->priority = priority; sprite->type = type; sprite->b16 = 0; sprite->delay = 0; sprite->animFrame = 0; } void DreamBase::showAllObs() { const unsigned int count = 128; _setList.clear(); const Frame *frameBase = (const Frame *)getSegment(data.word(kSetframes)).ptr(0, 0); SetObject *setEntries = (SetObject *)getSegment(data.word(kSetdat)).ptr(0, count * sizeof(SetObject)); for (size_t i = 0; i < count; ++i) { SetObject *setEntry = setEntries + i; uint16 x, y; if (getMapAd(setEntry->mapad, &x, &y) == 0) continue; uint8 currentFrame = setEntry->frames[0]; if (currentFrame == 0xff) continue; uint8 width, height; ObjPos objPos; calcFrFrame(frameBase, currentFrame, &width, &height, x, y, &objPos); setEntry->index = setEntry->frames[0]; if ((setEntry->type == 0) && (setEntry->priority != 5) && (setEntry->priority != 6)) { x += data.word(kMapadx); y += data.word(kMapady); showFrame(frameBase, x, y, currentFrame, 0); } else makeBackOb(setEntry, x, y); objPos.index = i; _setList.push_back(objPos); } } bool DreamBase::addAlong(const uint8 *mapFlags) { for (size_t i = 0; i < 11; ++i) { if (mapFlags[3 * i] != 0) return true; } return false; } bool DreamBase::addLength(const uint8 *mapFlags) { for (size_t i = 0; i < 10; ++i) { if (mapFlags[3 * 11 * i] != 0) return true; } return false; } void DreamBase::getDimension(uint8 *mapXstart, uint8 *mapYstart, uint8 *mapXsize, uint8 *mapYsize) { uint8 yStart = 0; while (! addAlong(_mapFlags + 3 * 11 * yStart)) ++yStart; uint8 xStart = 0; while (! addLength(_mapFlags + 3 * xStart)) ++xStart; uint8 yEnd = 10; while (! addAlong(_mapFlags + 3 * 11 * (yEnd - 1))) --yEnd; uint8 xEnd = 11; while (! addLength(_mapFlags + 3 * (xEnd - 1))) --xEnd; *mapXstart = xStart; *mapYstart = yStart; *mapXsize = xEnd - xStart; *mapYsize = yEnd - yStart; data.word(kMapxstart) = xStart << 4; data.word(kMapystart) = yStart << 4; data.byte(kMapxsize) = *mapXsize << 4; data.byte(kMapysize) = *mapYsize << 4; } void DreamBase::calcMapAd() { uint8 mapXstart, mapYstart; uint8 mapXsize, mapYsize; getDimension(&mapXstart, &mapYstart, &mapXsize, &mapYsize); data.word(kMapadx) = data.word(kMapoffsetx) - 8 * (mapXsize + 2 * mapXstart - 11); data.word(kMapady) = data.word(kMapoffsety) - 8 * (mapYsize + 2 * mapYstart - 10); } void DreamBase::showAllFree() { const unsigned int count = 80; _freeList.clear(); const DynObject *freeObjects = (const DynObject *)getSegment(data.word(kFreedat)).ptr(0, 0); const Frame *frameBase = (const Frame *)getSegment(data.word(kFreeframes)).ptr(0, 0); for (size_t i = 0; i < count; ++i) { uint16 x, y; uint8 mapAd = getMapAd(freeObjects[i].mapad, &x, &y); if (mapAd != 0) { uint8 width, height; ObjPos objPos; uint16 currentFrame = 3 * i; calcFrFrame(frameBase, currentFrame, &width, &height, x, y, &objPos); if ((width != 0) || (height != 0)) { x += data.word(kMapadx); y += data.word(kMapady); assert(currentFrame < 256); showFrame(frameBase, x, y, currentFrame, 0); objPos.index = i; _freeList.push_back(objPos); } } } } void DreamBase::drawFlags() { uint8 *mapFlags = _mapFlags; const uint8 *mapData = getSegment(data.word(kMapdata)).ptr(kMap + data.byte(kMapy) * kMapwidth + data.byte(kMapx), 0); const uint8 *backdropFlags = getSegment(data.word(kBackdrop)).ptr(kFlags, 0); for (size_t i = 0; i < 10; ++i) { for (size_t j = 0; j < 11; ++j) { uint8 tile = mapData[i * kMapwidth + j]; mapFlags[0] = backdropFlags[2 * tile + 0]; mapFlags[1] = backdropFlags[2 * tile + 1]; mapFlags[2] = tile; mapFlags += 3; } } } void DreamBase::showAllEx() { const unsigned int count = 100; _exList.clear(); DynObject *objects = (DynObject *)getSegment(data.word(kExtras)).ptr(kExdata, sizeof(DynObject)); const Frame *frameBase = (const Frame *)getSegment(data.word(kExtras)).ptr(0, 0); for (size_t i = 0; i < count; ++i) { DynObject *object = objects + i; if (object->mapad[0] == 0xff) continue; if (object->currentLocation != data.byte(kReallocation)) continue; uint16 x, y; if (getMapAd(object->mapad, &x, &y) == 0) continue; uint8 width, height; ObjPos objPos; uint16 currentFrame = 3 * i; calcFrFrame(frameBase, currentFrame, &width, &height, x, y, &objPos); if ((width != 0) || (height != 0)) { assert(currentFrame < 256); showFrame(frameBase, x + data.word(kMapadx), y + data.word(kMapady), currentFrame, 0); objPos.index = i; _exList.push_back(objPos); } } } } // End of namespace DreamGen