/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dreamweb/dreamweb.h" namespace DreamGen { struct MonitorKeyEntry { uint8 b0; uint8 b1; char b2[24]; }; void DreamGenContext::useMon() { data.byte(kLasttrigger) = 0; memset(cs.ptr(kCurrentfile+1, 0), ' ', 12); memset(cs.ptr(offset_operand1+1, 0), ' ', 12); MonitorKeyEntry *monitorKeyEntries = (MonitorKeyEntry *)cs.ptr(offset_keys, 0); monitorKeyEntries[0].b0 = 1; monitorKeyEntries[1].b0 = 0; monitorKeyEntries[2].b0 = 0; monitorKeyEntries[3].b0 = 0; createPanel(); showPanel(); showIcon(); drawFloor(); getRidOfAll(); loadIntoTemp("DREAMWEB.G03"); loadPersonal(); loadNews(); loadCart(); loadTempCharset("DREAMWEB.C01"); printOuterMon(); initialMonCols(); printLogo(); workToScreen(); turnOnPower(); fadeupYellows(); fadeupMonFirst(); data.word(kMonadx) = 76; data.word(kMonady) = 141; monMessage(1); hangOnCurs(120); monMessage(2); randomAccess(60); monMessage(3); hangOnCurs(100); printLogo(); scrollMonitor(); data.word(kBufferin) = 0; data.word(kBufferout) = 0; do { di = data.word(kMonadx); bx = data.word(kMonady); push(di); push(bx); input(); bx = pop(); di = pop(); data.word(kMonadx) = di; data.word(kMonady) = bx; execCommand(); if (quitRequested()) //TODO : Check why it crashes when put before the execcommand break; } while (al == 0); getRidOfTemp(); getRidOfTempCharset(); deallocateMem(data.word(kTextfile1)); deallocateMem(data.word(kTextfile2)); deallocateMem(data.word(kTextfile3)); data.byte(kGetback) = 1; playChannel1(26); data.byte(kManisoffscreen) = 0; restoreAll(); redrawMainScrn(); workToScreenM(); } void DreamGenContext::printLogo() { showFrame(tempGraphics(), 56, 32, 0, 0); showCurrentFile(); } void DreamGenContext::input() { char *inputLine = (char *)cs.ptr(kInputline, 64); memset(inputLine, 0, 64); data.word(kCurpos) = 0; printChar(tempCharset(), data.word(kMonadx), data.word(kMonady), '>', 0, NULL, NULL); multiDump(data.word(kMonadx), data.word(kMonady), 6, 8); data.word(kMonadx) += 6; data.word(kCurslocx) = data.word(kMonadx); data.word(kCurslocy) = data.word(kMonady); while (true) { printCurs(); vSync(); delCurs(); readKey(); if (quitRequested()) return; uint8 currentKey = data.byte(kCurrentkey); if (currentKey == 0) continue; if (currentKey == 13) return; if (currentKey == 8) { if (data.word(kCurpos) > 0) delChar(); continue; } if (data.word(kCurpos) == 28) continue; if ((currentKey == 32) && (data.word(kCurpos) == 0)) continue; al = currentKey; makeCaps(); currentKey = al; inputLine[data.word(kCurpos) * 2 + 0] = currentKey; if (currentKey > 'Z') continue; multiGet(getSegment(data.word(kMapstore)).ptr(data.word(kCurpos) * 256, 0), data.word(kMonadx), data.word(kMonady), 8, 8); uint8 charWidth; printChar(tempCharset(), data.word(kMonadx), data.word(kMonady), currentKey, 0, &charWidth, NULL); inputLine[data.word(kCurpos) * 2 + 1] = charWidth; data.word(kMonadx) += charWidth; ++data.word(kCurpos); data.word(kCurslocx) += charWidth; } } void DreamGenContext::printCurs() { uint16 x = data.word(kCurslocx); uint16 y = data.word(kCurslocy); uint16 height; if (data.byte(kForeignrelease)) { y -= 3; height = 11; } else height = 8; multiGet(textUnder(), x, y, 6, height); ++data.word(kMaintimer); if ((data.word(kMaintimer) & 16) == 0) showFrame(tempCharset(), x, y, '/' - 32, 0); multiDump(x - 6, y, 12, height); } void DreamGenContext::delCurs() { uint16 x = data.word(kCurslocx); uint16 y = data.word(kCurslocy); uint16 width = 6; uint16 height; if (data.byte(kForeignrelease)) { y -= 3; height = 11; } else height = 8; multiPut(textUnder(), x, y, width, height); multiDump(x, y, width, height); } void DreamGenContext::hangOnCurs() { hangOnCurs(cx); } void DreamGenContext::scrollMonitor() { printLogo(); printUnderMon(); workToScreenCPP(); playChannel1(25); } void DreamGenContext::showCurrentFile() { uint16 x = 178; // TODO: Looks like this hardcoded constant in the asm doesn't match the frame const char *currentFile = (const char *)cs.ptr(kCurrentfile+1, 0); while (*currentFile) { char c = *currentFile++; c = engine->modifyChar(c); printChar(tempCharset(), &x, 37, c, 0, NULL, NULL); } } void DreamGenContext::accessLightOn() { showFrame(tempGraphics(), 74, 182, 8, 0); multiDump(74, 182, 12, 8); } void DreamGenContext::accessLightOff() { showFrame(tempGraphics(), 74, 182, 7, 0); multiDump(74, 182, 12, 8); } void DreamGenContext::randomAccess() { randomAccess(cx); } void DreamGenContext::randomAccess(uint16 count) { for (uint16 i = 0; i < count; ++i) { vSync(); vSync(); uint16 v = engine->randomNumber() & 15; if (v < 10) accessLightOff(); else accessLightOn(); } accessLightOff(); } void DreamGenContext::monMessage() { monMessage(al); } void DreamGenContext::monMessage(uint8 index) { assert(index > 0); const char *string = (const char *)getSegment(data.word(kTextfile1)).ptr(kTextstart, 0); for (uint8 i = 0; i < index; ++i) { while (*string++ != '+') { } } monPrint(string); } void DreamGenContext::netError() { monMessage(5); scrollMonitor(); } void DreamGenContext::powerLightOn() { showFrame(tempGraphics(), 257+4, 182, 6, 0); multiDump(257+4, 182, 12, 8); } void DreamGenContext::powerLightOff() { showFrame(tempGraphics(), 257+4, 182, 5, 0); multiDump(257+4, 182, 12, 8); } void DreamGenContext::turnOnPower() { for (size_t i = 0; i < 3; ++i) { powerLightOn(); hangOn(30); powerLightOff(); hangOn(30); } powerLightOn(); } } /*namespace dreamgen */