/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/decoders/raw.h" #include "common/config-manager.h" #include "common/debug.h" #include "common/file.h" #include "audio/audiostream.h" #include "dreamweb/dreamweb.h" #include "dreamweb/sound.h" namespace DreamWeb { DreamWebSound::DreamWebSound(DreamWebEngine *vm) : _vm(vm) { _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); _currentSample = 0xff; _channel0Playing = 255; _channel0Repeat = 0; _channel0NewSound = false; _channel1Playing = 255; _channel1NewSound = false; _volume = 0; _volumeTo = 0; _volumeDirection = 0; _volumeCount = 0; } DreamWebSound::~DreamWebSound() { } bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { cancelCh1(); Common::String name = Common::String::format("%c%02d%c%04d.RAW", type1, idx1, type2, idx2); debug(2, "loadSpeech() name:%s", name.c_str()); return loadSpeech(name); } void DreamWebSound::volumeChange(uint8 value, int8 direction) { _volumeTo = value; _volumeDirection = direction; } void DreamWebSound::volumeAdjust() { if (_volumeDirection == 0) return; if (_volume != _volumeTo) { _volumeCount += 64; // Only modify the volume every 256/64 = 4th time around if (_volumeCount == 0) _volume += _volumeDirection; } else { _volumeDirection = 0; } } void DreamWebSound::playChannel0(uint8 index, uint8 repeat) { debug(1, "playChannel0(index:%d, repeat:%d)", index, repeat); _channel0Playing = index; _channel0Repeat = repeat; _channel0NewSound = true; } void DreamWebSound::playChannel1(uint8 index) { debug(1, "playChannel1(index:%d)", index); if (_channel1Playing == 7) return; _channel1Playing = index; _channel1NewSound = true; } void DreamWebSound::cancelCh0() { debug(1, "cancelCh0()"); _channel0Playing = 255; _channel0Repeat = 0; stopSound(0); } void DreamWebSound::cancelCh1() { debug(1, "cancelCh1()"); _channel1Playing = 255; stopSound(1); } void DreamWebSound::loadRoomsSample(uint8 sample) { debug(1, "loadRoomsSample(sample:%d)", sample); if (sample == 255 || _currentSample == sample) return; // loaded already assert(sample < 100); Common::String sampleSuffix = Common::String::format("V%02d", sample); _currentSample = sample; uint8 ch0 = _channel0Playing; if (ch0 >= 12 && ch0 != 255) cancelCh0(); uint8 ch1 = _channel1Playing; if (ch1 >= 12) cancelCh1(); loadSounds(1, sampleSuffix.c_str()); } void DreamWebSound::playSound(uint8 channel, uint8 id, uint8 loops) { debug(1, "playSound(channel:%u, id:%u, loops:%u)", channel, id, loops); int bank = 0; bool speech = false; Audio::Mixer::SoundType type = channel == 0? Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType; if (id >= 12) { id -= 12; bank = 1; if (id == 50) { speech = true; type = Audio::Mixer::kSpeechSoundType; } } const SoundData &data = _soundData[bank]; Audio::SeekableAudioStream *raw; if (!speech) { if (id >= data.samples.size() || data.samples[id].size == 0) { warning("invalid sample #%u played", id); return; } const Sample &sample = data.samples[id]; uint8 *buffer = (uint8 *)malloc(sample.size); if (!buffer) error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size); memcpy(buffer, data.data.begin() + sample.offset, sample.size); raw = Audio::makeRawStream(buffer, sample.size, 22050, Audio::FLAG_UNSIGNED); } else { uint8 *buffer = (uint8 *)malloc(_speechData.size()); if (!buffer) error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size()); memcpy(buffer, _speechData.begin(), _speechData.size()); raw = Audio::makeRawStream(buffer, _speechData.size(), 22050, Audio::FLAG_UNSIGNED); } Audio::AudioStream *stream; if (loops > 1) { stream = new Audio::LoopingAudioStream(raw, (loops < 255) ? loops : 0); } else stream = raw; if (_vm->_mixer->isSoundHandleActive(_channelHandle[channel])) _vm->_mixer->stopHandle(_channelHandle[channel]); _vm->_mixer->playStream(type, &_channelHandle[channel], stream); } void DreamWebSound::stopSound(uint8 channel) { debug(1, "stopSound(%u)", channel); assert(channel == 0 || channel == 1); _vm->_mixer->stopHandle(_channelHandle[channel]); } bool DreamWebSound::loadSpeech(const Common::String &filename) { if (!_vm->hasSpeech()) return false; Common::File file; if (!file.open(_vm->getSpeechDirName() + "/" + filename)) return false; debug(1, "loadSpeech(%s)", filename.c_str()); uint size = file.size(); _speechData.resize(size); file.read(_speechData.begin(), size); file.close(); return true; } void DreamWebSound::soundHandler() { _vm->_subtitles = ConfMan.getBool("subtitles"); volumeAdjust(); uint volume = _volume; //.vol file loaded into soundbuf:0x4000 //volume table at (volume * 0x100 + 0x3f00) //volume value could be from 1 to 7 //1 - 0x10-0xff //2 - 0x1f-0xdf //3 - 0x2f-0xd0 //4 - 0x3e-0xc1 //5 - 0x4d-0xb2 //6 - 0x5d-0xa2 //7 - 0x6f-0x91 if (volume >= 8) volume = 7; volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8; _vm->_mixer->setChannelVolume(_channelHandle[0], volume); if (_channel0NewSound) { _channel0NewSound = false; if (_channel0Playing != 255) { playSound(0, _channel0Playing, _channel0Repeat); } } if (_channel1NewSound) { _channel1NewSound = false; if (_channel1Playing != 255) { playSound(1, _channel1Playing, 1); } } if (!_vm->_mixer->isSoundHandleActive(_channelHandle[0])) { _channel0Playing = 255; } if (!_vm->_mixer->isSoundHandleActive(_channelHandle[1])) { _channel1Playing = 255; } } void DreamWebSound::loadSounds(uint bank, const Common::String &suffix) { Common::String filename = _vm->getDatafilePrefix() + suffix; debug(1, "loadSounds(%u, %s)", bank, filename.c_str()); Common::File file; if (!file.open(filename)) { warning("cannot open %s", filename.c_str()); return; } uint8 header[96]; file.read(header, sizeof(header)); uint tablesize = READ_LE_UINT16(header + 50); debug(1, "table size = %u", tablesize); SoundData &soundData = _soundData[bank]; soundData.samples.resize(tablesize / 6); uint total = 0; for (uint i = 0; i < tablesize / 6; ++i) { uint8 entry[6]; Sample &sample = soundData.samples[i]; file.read(entry, sizeof(entry)); sample.offset = entry[0] * 16384 + READ_LE_UINT16(entry + 1); sample.size = READ_LE_UINT16(entry + 3) * 2048; total += sample.size; debug(1, "offset: %08x, size: %u", sample.offset, sample.size); } soundData.data.resize(total); file.read(soundData.data.begin(), total); file.close(); } } // End of namespace DreamWeb