#include "dreamweb/dreamweb.h" #include "engines/util.h" #include "graphics/surface.h" namespace DreamGen { Common::String getFilename(Context &context) { uint16 name_ptr = context.dx; Common::String name; uint8 c; while((c = context.cs.byte(name_ptr++)) != 0) name += (char)c; return name; } void DreamGenContext::multiget() { unsigned w = (uint8)cl, h = (uint8)ch; unsigned x = (uint16)di, y = (uint16)bx; unsigned src = x + y * kScreenwidth; unsigned dst = (uint16)si; es = ds; ds = data.word(kWorkspace); if (y + h > 200) h = 200 - y; if (x + w > 320) w = 320 - x; //debug(1, "multiget %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es); for(unsigned l = 0; l < h; ++l) { uint8 *src_p = ds.ptr(src + kScreenwidth * l, w); uint8 *dst_p = es.ptr(dst + w * l, w); memcpy(dst_p, src_p, w); } si += w * h; di = src + kScreenwidth * h; cx = 0; } void DreamGenContext::multiput() { unsigned w = (uint8)cl, h = (uint8)ch; unsigned x = (uint16)di, y = (uint16)bx; unsigned src = (uint16)si; unsigned dst = x + y * kScreenwidth; es = data.word(kWorkspace); if (y + h > 200) h = 200 - y; if (x + w > 320) w = 320 - x; //debug(1, "multiput %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es); for(unsigned l = 0; l < h; ++l) { uint8 *src_p = ds.ptr(src + w * l, w); uint8 *dst_p = es.ptr(dst + kScreenwidth * l, w); memcpy(dst_p, src_p, w); } si += w * h; di = dst + kScreenwidth * h; cx = 0; } void DreamGenContext::multidump() { ds = data.word(kWorkspace); int w = (uint8)cl, h = (uint8)ch; int x = (int16)di, y = (int16)bx; unsigned offset = x + y * kScreenwidth; //debug(1, "multidump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset); engine->blit(ds.ptr(offset, w * h), kScreenwidth, x, y, w, h); si = di = offset + h * kScreenwidth; cx = 0; } void DreamGenContext::worktoscreen() { ds = data.word(kWorkspace); uint size = 320 * 200; engine->blit(ds.ptr(0, size), 320, 0, 0, 320, 200); di = si = size; cx = 0; } void DreamGenContext::printundermon() { engine->printUnderMonitor(); } void DreamGenContext::cls() { engine->cls(); } void DreamGenContext::frameoutnm() { unsigned w = (uint8)cl, h = (uint8)ch; unsigned pitch = (uint16)dx; unsigned src = (uint16)si; int x = (uint16)di, y = (uint16)bx; unsigned dst = x + y * pitch; //debug(1, "framenm %ux%u[pitch: %u]-> %d,%d, segment: %04x->%04x", w, h, pitch, x, y, (uint16)ds, (uint16)es); for(unsigned l = 0; l < h; ++l) { uint8 *src_p = ds.ptr(src + w * l, w); uint8 *dst_p = es.ptr(dst + pitch * l, w); memcpy(dst_p, src_p, w); } di += dst + pitch * h; si += w * h; cx = 0; } void DreamGenContext::seecommandtail() { data.word(kSoundbaseadd) = 0x220; data.byte(kSoundint) = 5; data.byte(kSounddmachannel) = 1; data.byte(kBrightness) = 1; data.word(kHowmuchalloc) = 0x9360; } void DreamGenContext::randomnumber() { al = engine->randomNumber(); } void DreamGenContext::quickquit() { engine->quit(); } void DreamGenContext::quickquit2() { engine->quit(); } void DreamGenContext::keyboardread() { ::error("keyboardread"); //this keyboard int handler, must never be called } void DreamGenContext::resetkeyboard() { } void DreamGenContext::setkeyboardint() { } void DreamGenContext::readfromfile() { uint16 dst_offset = dx; uint16 size = cx; debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::closefile() { engine->closeFile(); data.byte(kHandle) = 0; } void DreamGenContext::openforsave() { const char *name = (const char *)ds.ptr(dx, 13); debug(1, "openforsave(%s)", name); engine->openSaveFileForWriting(name); } void DreamGenContext::openfilenocheck() { const char *name = (const char *)ds.ptr(dx, 13); debug(1, "checksavefile(%s)", name); bool ok = engine->openSaveFileForReading(name); flags._c = !ok; } void DreamGenContext::openfilefromc() { openfilenocheck(); } void DreamGenContext::openfile() { Common::String name = getFilename(*this); debug(1, "opening file: %s", name.c_str()); engine->openFile(name); cs.word(kHandle) = 1; //only one handle flags._c = false; } void DreamGenContext::createfile() { ::error("createfile"); } void DreamGenContext::dontloadseg() { ax = es.word(di); _add(di, 2); dx = ax; cx = 0; unsigned pos = engine->skipBytes(dx); dx = pos >> 16; ax = pos & 0xffff; flags._c = false; } void DreamGenContext::mousecall() { engine->mouseCall(); } void DreamGenContext::setmouse() { data.word(kOldpointerx) = 0xffff; } void DreamGenContext::gettime() { TimeDate t; g_system->getTimeAndDate(t); debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec); ch = t.tm_hour; cl = t.tm_min; dh = t.tm_sec; data.byte(kSecondcount) = dh; data.byte(kMinutecount) = cl; data.byte(kHourcount) = ch; } void DreamGenContext::allocatemem() { uint size = (bx + 2) * 16; debug(1, "allocate mem, %u bytes", size); flags._c = false; SegmentRef seg = allocateSegment(size); ax = (uint16)seg; debug(1, "\tsegment address -> %04x", (uint16)ax); } void DreamGenContext::deallocatemem() { uint16 id = (uint16)es; debug(1, "deallocating segment %04x", id); deallocateSegment(id); //fixing invalid entries in the sprite table es = data; uint tsize = 16 * 32; uint16 bseg = data.word(kBuffers); if (!bseg) return; SegmentRef buffers(this); buffers = bseg; uint8 *ptr = buffers.ptr(kSpritetable, tsize); for(uint i = 0; i < tsize; i += 32) { uint16 seg = READ_LE_UINT16(ptr + i + 6); //debug(1, "sprite segment = %04x", seg); if (seg == id) memset(ptr + i, 0xff, 32); } } void DreamGenContext::removeemm() { ::error("removeemm"); } void DreamGenContext::setupemm() { } void DreamGenContext::pitinterupt() { ::error("pitinterupt"); } void DreamGenContext::getridofpit() { ::error("getridofpit"); } void DreamGenContext::setuppit() { ::error("setuppit"); } void DreamGenContext::startdmablock() { ::error("startdmablock"); } void DreamGenContext::dmaend() { ::error("dmaend"); } void DreamGenContext::restoreems() { ::error("restoreems"); } void DreamGenContext::saveems() { ::error("saveems"); } void DreamGenContext::bothchannels() { ::error("bothchannels"); } void DreamGenContext::channel1only() { ::error("channel1only"); } void DreamGenContext::channel0only() { ::error("channel0only"); } void DreamGenContext::out22c() { ::error("out22c"); } void DreamGenContext::soundstartup() {} void DreamGenContext::soundend() {} void DreamGenContext::interupttest() {} void DreamGenContext::disablesoundint() {} void DreamGenContext::enablesoundint() {} void DreamGenContext::checksoundint() { data.byte(kTestresult) = 1; } void DreamGenContext::setsoundoff() { warning("setsoundoff: STUB"); } void DreamGenContext::loadsample() { engine->loadSounds(0, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadsecondsample() { uint8 ch0 = data.byte(kCh0playing); if (ch0 >= 12 && ch0 != 255) cancelch0(); uint8 ch1 = data.byte(kCh1playing); if (ch1 >= 12) cancelch1(); engine->loadSounds(1, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadspeech() { cancelch1(); data.byte(kSpeechloaded) = 0; createname(); const char *name = (const char *)data.ptr(di, 13); //warning("name = %s", name); if (engine->loadSpeech(name)) data.byte(kSpeechloaded) = 1; } void DreamGenContext::saveseg() { cx = es.word(di); _add(di, 2); savefilewrite(); } void DreamGenContext::savefilewrite() { ax = engine->writeToSaveFile(ds.ptr(dx, cx), cx); } void DreamGenContext::savefileread() { ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx); } void DreamGenContext::loadseg() { ax = es.word(di); di += 2; uint16 dst_offset = dx; uint16 size = ax; debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::error() { ::error("error"); } void DreamGenContext::generalerror() { ::error("generalerror"); } void DreamGenContext::dosreturn() { _cmp(data.byte(kCommandtype), 250); if (!flags.z()) { data.byte(kCommandtype) = 250; al = 46; commandonly(); } ax = data.word(kMousebutton); _and(ax, 1); if (flags.z()) return; data.word(kMousebutton) = 0; engine->quit(); } void DreamGenContext::set16colpalette() { //fixme: this is a bit hackish, set16colpalette called after initialization and nearly before main loop. engine->enableSavingOrLoading(); } void DreamGenContext::mode640x480() { // Video mode 12h: 640x480 pixels, 16 colors, I believe al = 0x12 + 128; ah = 0; initGraphics(640, 480, true); } void DreamGenContext::showgroup() { engine->setPalette(); } void DreamGenContext::fadedos() { engine->fadeDos(); } void DreamGenContext::doshake() { uint8 &counter = data.byte(kShakecounter); _cmp(counter, 48); if (flags.z()) return; _add(counter, 1); static const int shakeTable[] = { 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 0, }; int offset = shakeTable[counter]; engine->setShakePos(offset >= 0? offset: -offset); } void DreamGenContext::vsync() { engine->waitForVSync(); } void DreamGenContext::setmode() { vsync(); initGraphics(320, 200, false); } void DreamGenContext::readoneblock() { ds = data.word(kWorkspace); cx = 30000; dx = 0; readfromfile(); } void DreamGenContext::showpcx() { Common::String name = getFilename(*this); Common::File pcxFile; if (!pcxFile.open(name)) { warning("showpcx: Could not open '%s'", name.c_str()); return; } uint8 *maingamepal; int i, j; // Read the 16-color palette into the 'maingamepal' buffer. Note that // the color components have to be adjusted from 8 to 6 bits. pcxFile.seek(16, SEEK_SET); es = data.word(kBuffers); maingamepal = es.ptr(4782, 768); //fixme: hardcoded offset pcxFile.read(maingamepal, 48); memset(maingamepal + 48, 0xff, 720); for (i = 0; i < 48; i++) { maingamepal[i] >>= 2; } // Decode the image data. Graphics::Surface *s = g_system->lockScreen(); Common::Rect rect(640, 480); s->fillRect(rect, 0); pcxFile.seek(128, SEEK_SET); for (int y = 0; y < 480; y++) { byte *dst = (byte *)s->getBasePtr(0, y); int decoded = 0; while (decoded < 320) { byte col = pcxFile.readByte(); byte len; if ((col & 0xc0) == 0xc0) { len = col & 0x3f; col = pcxFile.readByte(); } else { len = 1; } // The image uses 16 colors and is stored as four bit // planes, one for each bit of the color, least // significant bit plane first. for (i = 0; i < len; i++) { int plane = decoded / 80; int pos = decoded % 80; for (j = 0; j < 8; j++) { byte bit = (col >> (7 - j)) & 1; dst[8 * pos + j] |= (bit << plane); } decoded++; } } } g_system->unlockScreen(); pcxFile.close(); } } /*namespace dreamgen */