/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dreamweb/dreamweb.h" #include "engines/util.h" #include "common/config-manager.h" namespace DreamGen { void DreamGenContext::dreamweb() { STACK_CHECK; switch(engine->getLanguage()) { case Common::EN_ANY: case Common::EN_GRB: case Common::EN_USA: // Implicit data.byte(kForeignrelease) = 0 break; default: data.byte(kForeignrelease) = 1; break; } seeCommandTail(); soundStartup(); setKeyboardInt(); allocateBuffers(); setMouse(); fadeDOS(); getTime(); clearBuffers(); clearPalette(); set16ColPalette(); readSetData(); data.byte(kWongame) = 0; dx = 1909; loadSample(); setSoundOff(); bool firstLoop = true; int savegameId = Common::ConfigManager::instance().getInt("save_slot"); while (true) { scanForNames(); bool startNewGame = true; if (firstLoop && savegameId >= 0) { // loading a savegame requested from launcher/command line cls(); setMode(); loadPalFromIFF(); clearPalette(); ax = savegameId; doLoad(); workToScreen(); fadeScreenUp(); startNewGame = false; } else if (al == 0 && firstLoop) { // no savegames found, and we're not restarting. setMode(); loadPalFromIFF(); } else { // "doDecisions" // Savegames found, so ask if we should load one. // (If we're restarting after game over, we also always show these // options.) cls(); setMode(); decide(); if (quitRequested()) return; // exit game if (data.byte(kGetback) == 4) startNewGame = false; // savegame has been loaded } firstLoop = false; if (startNewGame) { // "playGame" titles(); if (quitRequested()) return; // exit game credits(); if (quitRequested()) return; // exit game clearChanges(); setMode(); loadPalFromIFF(); data.byte(kLocation) = 255; data.byte(kRoomafterdream) = 1; data.byte(kNewlocation) = 35; data.byte(kVolume) = 7; loadRoom(); clearSprites(); initMan(); entryTexts(); entryAnims(); data.byte(kDestpos) = 3; initialInv(); data.byte(kLastflag) = 32; startup1(); data.byte(kVolumeto) = 0; data.byte(kVolumedirection) = (uint8)-1; data.byte(kCommandtype) = 255; } // main loop while (true) { if (quitRequested()) return; // exit game screenUpdate(); if (quitRequested()) return; // exit game if (data.byte(kWongame) != 0) { // "endofgame" clearBeforeLoad(); fadeScreenDowns(); hangOn(200); endGame(); quickQuit2(); return; } if (data.byte(kMandead) == 1 || data.byte(kMandead) == 2) break; if (data.word(kWatchingtime) > 0) { if (data.byte(kFinaldest) == data.byte(kManspath)) data.word(kWatchingtime)--; } if (data.word(kWatchingtime) == 0) { // "notWatching" if (data.byte(kMandead) == 4) break; if (data.byte(kNewlocation) != 255) { // "loadNew" clearBeforeLoad(); loadRoom(); clearSprites(); initMan(); entryTexts(); entryAnims(); data.byte(kNewlocation) = 255; startup(); data.byte(kCommandtype) = 255; workToScreenM(); } } } // "gameOver" clearBeforeLoad(); showGun(); fadeScreenDown(); hangOn(100); } } bool DreamGenContext::quitRequested() { return data.byte(kQuitrequested); } void DreamGenContext::screenUpdate() { newPlace(); mainScreen(); if (quitRequested()) return; animPointer(); showPointer(); if ((data.word(kWatchingtime) == 0) && (data.byte(kNewlocation) != 0xff)) return; vSync(); uint16 mouseState = 0; mouseState |= readMouseState(); dumpPointer(); dumpTextLine(); delPointer(); autoLook(); spriteUpdate(); watchCount(); zoom(); showPointer(); if (data.byte(kWongame)) return; vSync(); mouseState |= readMouseState(); dumpPointer(); dumpZoom(); delPointer(); delEverything(); printSprites(); reelsOnScreen(); afterNewRoom(); showPointer(); vSync(); mouseState |= readMouseState(); dumpPointer(); dumpMap(); dumpTimedText(); delPointer(); showPointer(); vSync(); data.word(kOldbutton) = data.word(kMousebutton); mouseState |= readMouseState(); data.word(kMousebutton) = mouseState; dumpPointer(); dumpWatch(); delPointer(); } void DreamGenContext::startup() { data.byte(kCurrentkey) = 0; data.byte(kMainmode) = 0; createPanel(); data.byte(kNewobs) = 1; drawFloor(); showIcon(); getUnderZoom(); spriteUpdate(); printSprites(); underTextLine(); reelsOnScreen(); atmospheres(); } void DreamGenContext::startup1() { clearPalette(); data.byte(kThroughdoor) = 0; startup(); workToScreen(); fadeScreenUp(); } void DreamGenContext::switchRyanOn() { data.byte(kRyanon) = 255; } void DreamGenContext::switchRyanOff() { data.byte(kRyanon) = 1; } static Common::String getFilename(Context &context) { const char *name = (const char *)context.cs.ptr(context.dx, 0); return Common::String(name); } uint8 *DreamGenContext::textUnder() { return segRef(data.word(kBuffers)).ptr(kTextunder, 0); } uint16 DreamGenContext::standardLoad(const char *fileName) { engine->openFile(fileName); engine->readFromFile(cs.ptr(kFileheader, kHeaderlen), kHeaderlen); uint16 sizeInBytes = cs.word(kFiledata); uint16 result = allocateMem((sizeInBytes + 15) / 16); engine->readFromFile(segRef(result).ptr(0, 0), sizeInBytes); engine->closeFile(); return result; } void DreamGenContext::standardLoad() { ax = standardLoad((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadIntoTemp() { loadIntoTemp((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadIntoTemp2() { loadIntoTemp2((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadIntoTemp3() { loadIntoTemp3((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadIntoTemp(const char *fileName) { data.word(kTempgraphics) = standardLoad(fileName); } void DreamGenContext::loadIntoTemp2(const char *fileName) { data.word(kTempgraphics2) = standardLoad(fileName); } void DreamGenContext::loadIntoTemp3(const char *fileName) { data.word(kTempgraphics3) = standardLoad(fileName); } void DreamGenContext::loadTempCharset() { loadTempCharset((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadTempCharset(const char *fileName) { data.word(kTempcharset) = standardLoad(fileName); } Frame *DreamGenContext::tempCharset() { return (Frame *)segRef(data.word(kTempcharset)).ptr(0, 0); } void DreamGenContext::hangOnCurs(uint16 frameCount) { for (uint16 i = 0; i < frameCount; ++i) { printCurs(); vSync(); delCurs(); } } void DreamGenContext::seeCommandTail() { data.word(kSoundbaseadd) = 0x220; data.byte(kSoundint) = 5; data.byte(kSounddmachannel) = 1; data.byte(kBrightness) = 1; data.word(kHowmuchalloc) = 0x9360; } void DreamGenContext::randomNumber() { al = engine->randomNumber(); } void DreamGenContext::quickQuit() { engine->quit(); } void DreamGenContext::quickQuit2() { engine->quit(); } void DreamGenContext::keyboardRead() { ::error("keyboardread"); //this keyboard int handler, must never be called } void DreamGenContext::resetKeyboard() { } void DreamGenContext::setKeyboardInt() { } void DreamGenContext::readFromFile() { uint16 dst_offset = dx; uint16 size = cx; debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::closeFile() { engine->closeFile(); data.byte(kHandle) = 0; } void DreamGenContext::openForSave(unsigned int slot) { //Common::String filename = ConfMan.getActiveDomainName() + Common::String::format(".d%02d", savegameId); Common::String filename = Common::String::format("DREAMWEB.D%02d", slot); debug(1, "openForSave(%s)", filename.c_str()); engine->openSaveFileForWriting(filename); } void DreamGenContext::openForLoad(unsigned int slot) { //Common::String filename = ConfMan.getActiveDomainName() + Common::String::format(".d%02d", savegameId); Common::String filename = Common::String::format("DREAMWEB.D%02d", slot); debug(1, "openForLoad(%s)", filename.c_str()); engine->openSaveFileForReading(filename); } void DreamGenContext::openFileNoCheck() { const char *name = (const char *)ds.ptr(dx, 13); debug(1, "checkSaveFile(%s)", name); bool ok = engine->openSaveFileForReading(name); flags._c = !ok; } void DreamGenContext::openFileFromC() { openFileNoCheck(); } void DreamGenContext::openFile() { Common::String name = getFilename(*this); debug(1, "opening file: %s", name.c_str()); engine->openFile(name); cs.word(kHandle) = 1; //only one handle flags._c = false; } void DreamGenContext::createFile() { ::error("createfile"); } void DreamGenContext::dontLoadSeg() { ax = es.word(di); _add(di, 2); dx = ax; cx = 0; unsigned pos = engine->skipBytes(dx); dx = pos >> 16; ax = pos & 0xffff; flags._c = false; } void DreamGenContext::mouseCall() { uint16 x, y, state; engine->mouseCall(&x, &y, &state); cx = x; dx = y; bx = state; } void DreamGenContext::readMouse() { data.word(kOldbutton) = data.word(kMousebutton); uint16 state = readMouseState(); data.word(kMousebutton) = state; } uint16 DreamGenContext::readMouseState() { data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; return state; } void DreamGenContext::setMouse() { data.word(kOldpointerx) = 0xffff; } void DreamGenContext::dumpTextLine() { if (data.byte(kNewtextline) != 1) return; data.byte(kNewtextline) = 0; uint16 x = data.word(kTextaddressx); uint16 y = data.word(kTextaddressy); if (data.byte(kForeignrelease) != 0) y -= 3; multiDump(x, y, 228, 13); } void DreamGenContext::getUnderTimed() { uint16 y = data.byte(kTimedy); if (data.byte(kForeignrelease)) y -= 3; ds = data.word(kBuffers); si = kUndertimedtext; multiGet(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize); } void DreamGenContext::putUnderTimed() { uint16 y = data.byte(kTimedy); if (data.byte(kForeignrelease)) y -= 3; ds = data.word(kBuffers); si = kUndertimedtext; multiPut(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize); } void DreamGenContext::useTimedText() { if (data.word(kTimecount) == 0) return; --data.word(kTimecount); if (data.word(kTimecount) == 0) { putUnderTimed(); data.byte(kNeedtodumptimed) = 1; return; } if (data.word(kTimecount) == data.word(kCounttotimed)) getUnderTimed(); else if (data.word(kTimecount) > data.word(kCounttotimed)) return; es = data.word(kTimedseg); si = data.word(kTimedoffset); const uint8 *string = es.ptr(si, 0); uint16 y = data.byte(kTimedy); printDirect(&string, data.byte(kTimedx), &y, 237, true); data.byte(kNeedtodumptimed) = 1; } void DreamGenContext::setupTimedTemp() { setupTimedTemp(al, ah, bl, bh, cx, dx); } void DreamGenContext::setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { #if 1 // if cd if (voiceIndex != 0) { push(ax); push(bx); push(cx); push(dx); dl = 'T'; dh = voiceIndex; cl = 'T'; ah = 0; al = textIndex; loadSpeech(); if (data.byte(kSpeechloaded) == 1) { playChannel1(50+12); } dx = pop(); cx = pop(); bx = pop(); ax = pop(); // FIXME: This fallthrough does not properly support subtitles+speech // mode. The parameters to setuptimedtemp() are sometimes different // for speech and for subtitles. See e.g., madmantext() if ((data.byte(kSpeechloaded) == 1) && (data.byte(kSubtitles) != 1)) return; } #endif if (data.word(kTimecount) != 0) return; data.byte(kTimedy) = y; data.byte(kTimedx) = x; data.word(kCounttotimed) = countToTimed; data.word(kTimecount) = timeCount + countToTimed; data.word(kTimedseg) = data.word(kTextfile1); data.word(kTimedoffset) = kTextstart + segRef(data.word(kTextfile1)).word(textIndex * 2); const uint8 *string = segRef(data.word(kTextfile1)).ptr(data.word(kTimedoffset), 0); debug(1, "setupTimedTemp: (%d, %d) => '%s'", textIndex, voiceIndex, string); } void DreamGenContext::dumpTimedText() { if (data.byte(kNeedtodumptimed) != 1) return; uint8 y = data.byte(kTimedy); if (data.byte(kForeignrelease) != 0) y -= 3; multiDump(data.byte(kTimedx), y, 240, kUndertimedysize); data.byte(kNeedtodumptimed) = 0; } void DreamGenContext::getTime() { TimeDate t; g_system->getTimeAndDate(t); debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec); ch = t.tm_hour; cl = t.tm_min; dh = t.tm_sec; data.byte(kSecondcount) = dh; data.byte(kMinutecount) = cl; data.byte(kHourcount) = ch; } void DreamGenContext::allocateMem() { ax = allocateMem(bx); } uint16 DreamGenContext::allocateMem(uint16 paragraphs) { uint size = (paragraphs + 2) * 16; debug(1, "allocate mem, %u bytes", size); flags._c = false; SegmentRef seg = allocateSegment(size); uint16 result = (uint16)seg; debug(1, "\tsegment address -> %04x", result); return result; } void DreamGenContext::deallocateMem() { deallocateMem((uint16)es); } void DreamGenContext::deallocateMem(uint16 segment) { debug(1, "deallocating segment %04x", segment); deallocateSegment(segment); //fixing invalid entries in the sprite table es = data; uint tsize = 16 * 32; uint16 bseg = data.word(kBuffers); if (!bseg) return; SegmentRef buffers(this); buffers = bseg; uint8 *ptr = buffers.ptr(kSpritetable, tsize); for(uint i = 0; i < tsize; i += 32) { uint16 seg = READ_LE_UINT16(ptr + i + 6); //debug(1, "sprite segment = %04x", seg); if (seg == segment) memset(ptr + i, 0xff, 32); } } void DreamGenContext::soundStartup() {} void DreamGenContext::soundEnd() {} void DreamGenContext::interruptTest() {} void DreamGenContext::disableSoundInt() {} void DreamGenContext::enableSoundInt() {} void DreamGenContext::checkSoundInt() { data.byte(kTestresult) = 1; } void DreamGenContext::setSoundOff() { warning("setsoundoff: STUB"); } void DreamGenContext::loadSample() { engine->loadSounds(0, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadSecondSample() { uint8 ch0 = data.byte(kCh0playing); if (ch0 >= 12 && ch0 != 255) cancelCh0(); uint8 ch1 = data.byte(kCh1playing); if (ch1 >= 12) cancelCh1(); engine->loadSounds(1, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadSpeech() { cancelCh1(); data.byte(kSpeechloaded) = 0; createName(); const char *name = (const char *)data.ptr(di, 13); //warning("name = %s", name); if (engine->loadSpeech(name)) data.byte(kSpeechloaded) = 1; } void DreamGenContext::saveFileRead() { ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx); } void DreamGenContext::loadSeg() { ax = es.word(di); di += 2; uint16 dst_offset = dx; uint16 size = ax; debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::error() { ::error("error"); } void DreamGenContext::generalError() { ::error("generalError"); } void DreamGenContext::DOSReturn() { _cmp(data.byte(kCommandtype), 250); if (!flags.z()) { data.byte(kCommandtype) = 250; al = 46; commandOnly(); } ax = data.word(kMousebutton); _and(ax, 1); if (flags.z()) return; data.word(kMousebutton) = 0; engine->quit(); } void DreamGenContext::set16ColPalette() { } void DreamGenContext::mode640x480() { // Video mode 12h: 640x480 pixels, 16 colors, I believe al = 0x12 + 128; ah = 0; initGraphics(640, 480, true); } void DreamGenContext::showGroup() { engine->setPalette(); } void DreamGenContext::fadeDOS() { engine->fadeDos(); } void DreamGenContext::eraseOldObs() { if (data.byte(kNewobs) == 0) return; Sprite *sprites = spriteTable(); for (size_t i = 0; i < 16; ++i) { Sprite &sprite = sprites[i]; if (sprite.objData() != 0xffff) { memset(&sprite, 0xff, sizeof(Sprite)); } } } void DreamGenContext::modifyChar() { al = engine->modifyChar(al); } void DreamGenContext::lockMon() { // Pressing space pauses text output in the monitor. We use the "hard" // key because calling readkey() drains characters from the input // buffer, we we want the user to be able to type ahead while the text // is being printed. if (data.byte(kLasthardkey) == 57) { // Clear the keyboard buffer. Otherwise the space that caused // the pause will be read immediately unpause the game. do { readKey(); } while (data.byte(kCurrentkey) != 0); lockLightOn(); while (!engine->shouldQuit()) { engine->waitForVSync(); readKey(); if (data.byte(kCurrentkey) == ' ') break; } // Forget the last "hard" key, otherwise the space that caused // the unpausing will immediately re-pause the game. data.byte(kLasthardkey) = 0; lockLightOff(); } } void DreamGenContext::cancelCh0() { data.byte(kCh0repeat) = 0; data.word(kCh0blockstocopy) = 0; data.byte(kCh0playing) = 255; engine->stopSound(0); } void DreamGenContext::cancelCh1() { data.word(kCh1blockstocopy) = 0; data.byte(kCh1playing) = 255; engine->stopSound(1); } void DreamGenContext::makeBackOb(SetObject *objData) { if (data.byte(kNewobs) == 0) return; uint8 priority = objData->priority; uint8 type = objData->type; Sprite *sprite = makeSprite(data.word(kObjectx), data.word(kObjecty), addr_backobject, data.word(kSetframes), 0); uint16 objDataOffset = (uint8 *)objData - segRef(data.word(kSetdat)).ptr(0, 0); assert(objDataOffset % sizeof(SetObject) == 0); assert(objDataOffset < 128 * sizeof(SetObject)); sprite->setObjData(objDataOffset); if (priority == 255) priority = 0; sprite->priority = priority; sprite->type = type; sprite->b16 = 0; sprite->delay = 0; sprite->animFrame = 0; } void DreamGenContext::getRoomData() { Room *room = getRoomData(al); bx = (uint8 *)room - cs.ptr(0, 0); } Room *DreamGenContext::getRoomData(uint8 room) { return (Room *)cs.ptr(kRoomdata, 0) + room; } void DreamGenContext::readHeader() { ax = engine->readFromFile(cs.ptr(kFileheader, kHeaderlen), kHeaderlen); es = cs; di = kFiledata; } uint16 DreamGenContext::allocateAndLoad(unsigned int size) { // allocatemem adds 32 bytes, so it doesn't matter that size/16 rounds down uint16 result = allocateMem(size / 16); engine->readFromFile(segRef(result).ptr(0, size), size); return result; } void DreamGenContext::clearAndLoad(uint16 seg, uint8 c, unsigned int size, unsigned int maxSize) { assert(size <= maxSize); uint8 *buf = segRef(seg).ptr(0, maxSize); memset(buf, c, maxSize); engine->readFromFile(buf, size); } void DreamGenContext::startLoading(const Room *room) { data.byte(kCombatcount) = 0; data.byte(kRoomssample) = room->roomsSample; data.byte(kMapx) = room->mapX; data.byte(kMapy) = room->mapY; data.byte(kLiftflag) = room->liftFlag; data.byte(kManspath) = room->b21; data.byte(kDestination) = room->b21; data.byte(kFinaldest) = room->b21; data.byte(kFacing) = room->facing; data.byte(kTurntoface) = room->facing; data.byte(kCounttoopen) = room->countToOpen; data.byte(kLiftpath) = room->liftPath; data.byte(kDoorpath) = room->doorPath; data.byte(kLastweapon) = (uint8)-1; ah = data.byte(kReallocation); data.byte(kReallocation) = room->realLocation; loadRoomData(room, false); findRoomInLoc(); deleteTaken(); setAllChanges(); autoAppear(); Room *newRoom = getRoomData(data.byte(kNewlocation)); bx = (uint8 *)newRoom - cs.ptr(0, 0); data.byte(kLastweapon) = (uint8)-1; data.byte(kMandead) = 0; data.word(kLookcounter) = 160; data.byte(kNewlocation) = 255; data.byte(kLinepointer) = 254; if (room->b27 != 255) { data.byte(kManspath) = room->b27; push(bx); autoSetWalk(); bx = pop(); } findXYFromPath(); } void DreamGenContext::fillSpace() { memset(ds.ptr(dx, cx), al, cx); } void DreamGenContext::dealWithSpecial(uint8 firstParam, uint8 secondParam) { uint8 type = firstParam - 220; if (type == 0) { placeSetObject(secondParam); data.byte(kHavedoneobs) = 1; } else if (type == 1) { removeSetObject(secondParam); data.byte(kHavedoneobs) = 1; } else if (type == 2) { al = secondParam; placeFreeObject(); data.byte(kHavedoneobs) = 1; } else if (type == 3) { al = secondParam; removeFreeObject(); data.byte(kHavedoneobs) = 1; } else if (type == 4) { switchRyanOff(); } else if (type == 5) { data.byte(kTurntoface) = secondParam; data.byte(kFacing) = secondParam; switchRyanOn(); } else if (type == 6) { data.byte(kNewlocation) = secondParam; } else { moveMap(secondParam); } } void DreamGenContext::plotReel() { Reel *reel = getReelStart(); while (reel->x >= 220 && reel->x != 255) { dealWithSpecial(reel->x, reel->y); ++data.word(kReelpointer); reel += 8; } for (size_t i = 0; i < 8; ++i) { if (reel->frame() != 0xffff) showReelFrame(reel); ++reel; } push(es); push(bx); soundOnReels(); bx = pop(); es = pop(); } void DreamGenContext::crosshair() { uint8 frame; if ((data.byte(kCommandtype) != 3) && (data.byte(kCommandtype) < 10)) { frame = 9; } else { frame = 29; } const Frame *src = (const Frame *)segRef(data.word(kIcons1)).ptr(0, 0); showFrame(src, kZoomx + 24, kZoomy + 19, frame, 0); } void DreamGenContext::delTextLine() { uint16 x = data.word(kTextaddressx); uint16 y = data.word(kTextaddressy); if (data.byte(kForeignrelease) != 0) y -= 3; multiPut(textUnder(), x, y, kUndertextsizex, kUndertextsizey); } void DreamGenContext::commandOnly() { commandOnly(al); } void DreamGenContext::commandOnly(uint8 command) { delTextLine(); uint16 index = command * 2; uint16 offset = kTextstart + segRef(data.word(kCommandtext)).word(index); uint16 y = data.word(kTextaddressy); const uint8 *string = segRef(data.word(kCommandtext)).ptr(offset, 0); printDirect(&string, data.word(kTextaddressx), &y, data.byte(kTextlen), (bool)(data.byte(kTextlen) & 1)); data.byte(kNewtextline) = 1; } void DreamGenContext::checkIfPerson() { flags._z = !checkIfPerson(al, ah); } bool DreamGenContext::checkIfPerson(uint8 x, uint8 y) { People *people = (People *)segRef(data.word(kBuffers)).ptr(kPeoplelist, 0); for (size_t i = 0; i < 12; ++i, ++people) { if (people->b4 == 255) continue; data.word(kReelpointer) = people->reelPointer(); Reel *reel = getReelStart(); if (reel->frame() == 0xffff) ++reel; const Frame *frame = getReelFrameAX(reel->frame()); uint8 xmin = reel->x + frame->x; uint8 ymin = reel->y + frame->y; uint8 xmax = xmin + frame->width; uint8 ymax = ymin + frame->height; if (x < xmin) continue; if (y < ymin) continue; if (x >= xmax) continue; if (y >= ymax) continue; data.word(kPersondata) = people->routinePointer(); obName(people->b4, 5); return true; } return false; } void DreamGenContext::checkIfFree() { flags._z = !checkIfFree(al, ah); } bool DreamGenContext::checkIfFree(uint8 x, uint8 y) { const ObjPos *freeList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kFreelist, 80 * sizeof(ObjPos)); for (size_t i = 0; i < 80; ++i) { const ObjPos *objPos = freeList + 79 - i; if (objPos->index == 0xff || !objPos->contains(x,y)) continue; obName(objPos->index, 2); return true; } return false; } void DreamGenContext::checkIfEx() { flags._z = !checkIfEx(al, ah); } bool DreamGenContext::checkIfEx(uint8 x, uint8 y) { const ObjPos *exList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kExlist, 100 * sizeof(ObjPos)); for (size_t i = 0; i < 100; ++i) { const ObjPos *objPos = exList + 99 - i; if (objPos->index == 0xff || !objPos->contains(x,y)) continue; obName(objPos->index, 4); return true; } return false; } const uint8 *DreamGenContext::findObName(uint8 type, uint8 index) { if (type == 5) { uint16 i = 64 * 2 * (index & 127); uint16 offset = segRef(data.word(kPeople)).word(kPersontxtdat + i) + kPersontext; return segRef(data.word(kPeople)).ptr(offset, 0); } else if (type == 4) { uint16 offset = segRef(data.word(kExtras)).word(kExtextdat + index * 2) + kExtext; return segRef(data.word(kExtras)).ptr(offset, 0); } else if (type == 2) { uint16 offset = segRef(data.word(kFreedesc)).word(kFreetextdat + index * 2) + kFreetext; return segRef(data.word(kFreedesc)).ptr(offset, 0); } else if (type == 1) { uint16 offset = segRef(data.word(kSetdesc)).word(kSettextdat + index * 2) + kSettext; return segRef(data.word(kSetdesc)).ptr(offset, 0); } else { uint16 offset = segRef(data.word(kBlockdesc)).word(kBlocktextdat + index * 2) + kBlocktext; return segRef(data.word(kBlockdesc)).ptr(offset, 0); } } void DreamGenContext::copyName() { copyName(ah, al, cs.ptr(di, 0)); } void DreamGenContext::copyName(uint8 type, uint8 index, uint8 *dst) { const uint8 *src = findObName(type, index); size_t i; for (i = 0; i < 28; ++i) { char c = src[i]; if (c == ':') break; if (c == 0) break; dst[i] = c; } dst[i] = 0; } void DreamGenContext::commandWithOb() { commandWithOb(al, bh, bl); } void DreamGenContext::commandWithOb(uint8 command, uint8 type, uint8 index) { uint8 commandLine[64] = "OBJECT NAME ONE "; delTextLine(); uint16 commandText = kTextstart + segRef(data.word(kCommandtext)).word(command * 2); uint8 textLen = data.byte(kTextlen); { const uint8 *string = segRef(data.word(kCommandtext)).ptr(commandText, 0); printDirect(string, data.word(kTextaddressx), data.word(kTextaddressy), textLen, (bool)(textLen & 1)); } copyName(type, index, commandLine); uint16 x = data.word(kLastxpos); if (command != 0) x += 5; printDirect(commandLine, x, data.word(kTextaddressy), textLen, (bool)(textLen & 1)); data.byte(kNewtextline) = 1; } void DreamGenContext::examineObText() { commandWithOb(1, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::showPanel() { Frame *frame = (Frame *)segRef(data.word(kIcons1)).ptr(0, sizeof(Frame)); showFrame(frame, 72, 0, 19, 0); showFrame(frame, 192, 0, 19, 0); } void DreamGenContext::blockNameText() { commandWithOb(0, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::personNameText() { commandWithOb(2, data.byte(kCommandtype), data.byte(kCommand) & 127); } void DreamGenContext::walkToText() { commandWithOb(3, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::findOrMake() { uint8 b0 = al; uint8 b2 = cl; uint8 b3 = ch; findOrMake(b0, b2, b3); } void DreamGenContext::findOrMake(uint8 index, uint8 value, uint8 type) { Change *change = (Change *)segRef(data.word(kBuffers)).ptr(kListofchanges, sizeof(Change)); for (; change->index != 0xff; ++change) { if (index == change->index && data.byte(kReallocation) == change->location && type == change->type) { change->value = value; return; } } change->index = index; change->location = data.byte(kReallocation); change->value = value; change->type = type; } void DreamGenContext::setAllChanges() { Change *change = (Change *)segRef(data.word(kBuffers)).ptr(kListofchanges, sizeof(Change)); for (; change->index != 0xff; ++change) if (change->location == data.byte(kReallocation)) doChange(change->index, change->value, change->type); } DynObject *DreamGenContext::getFreeAd(uint8 index) { return (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0) + index; } DynObject *DreamGenContext::getExAd(uint8 index) { return (DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0) + index; } DynObject *DreamGenContext::getEitherAdCPP() { if (data.byte(kObjecttype) == 4) return getExAd(data.byte(kItemframe)); else return getFreeAd(data.byte(kItemframe)); } void *DreamGenContext::getAnyAd(uint8 *value1, uint8 *value2) { if (data.byte(kObjecttype) == 4) { DynObject *exObject = getExAd(data.byte(kCommand)); *value1 = exObject->b7; *value2 = exObject->b8; return exObject; } else if (data.byte(kObjecttype) == 2) { DynObject *freeObject = getFreeAd(data.byte(kCommand)); *value1 = freeObject->b7; *value2 = freeObject->b8; return freeObject; } else { SetObject *setObject = getSetAd(data.byte(kCommand)); *value1 = setObject->b4; *value2 = setObject->priority; return setObject; } } void *DreamGenContext::getAnyAdDir(uint8 index, uint8 flag) { if (flag == 4) return getExAd(index); else if (flag == 2) return getFreeAd(index); else return getSetAd(index); } SetObject *DreamGenContext::getSetAd(uint8 index) { return (SetObject *)segRef(data.word(kSetdat)).ptr(0, 0) + index; } void DreamGenContext::doChange(uint8 index, uint8 value, uint8 type) { if (type == 0) { //object getSetAd(index)->mapad[0] = value; } else if (type == 1) { //freeObject DynObject *freeObject = getFreeAd(index); if (freeObject->mapad[0] == 0xff) freeObject->mapad[0] = value; } else { //path bx = kPathdata + (type - 100) * 144 + index * 8; es = data.word(kReels); es.byte(bx+6) = value; } } void DreamGenContext::deleteTaken() { const DynObject *extraObjects = (const DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0); DynObject *freeObjects = (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0); for(size_t i = 0; i < kNumexobjects; ++i) { uint8 location = extraObjects[i].initialLocation; if (location == data.byte(kReallocation)) { uint8 index = extraObjects[i].index; freeObjects[index].mapad[0] = 0xfe; } } } void DreamGenContext::getExPos() { es = data.word(kExtras); const DynObject *objects = (const DynObject *)segRef(data.word(kExtras)).ptr(kExdata, sizeof(DynObject)); for (size_t i = 0; i < kNumexobjects; ++i) { if (objects[i].mapad[0] == 0xff) { data.byte(kExpos) = i; di = kExdata + i * sizeof(DynObject); return; } } data.byte(kExpos) = kNumexobjects; di = kExdata + kNumexobjects * sizeof(DynObject); } void DreamGenContext::placeSetObject() { placeSetObject(al); } void DreamGenContext::placeSetObject(uint8 index) { findOrMake(index, 0, 0); getSetAd(index)->mapad[0] = 0; } void DreamGenContext::removeSetObject() { removeSetObject(al); } void DreamGenContext::removeSetObject(uint8 index) { findOrMake(index, 0xff, 0); getSetAd(index)->mapad[0] = 0xff; } void DreamGenContext::finishedWalking() { flags._z = finishedWalkingCPP(); } bool DreamGenContext::finishedWalkingCPP() { return (data.byte(kLinepointer) == 254) && (data.byte(kFacing) == data.byte(kTurntoface)); } void DreamGenContext::getFlagUnderP() { uint8 flag, flagEx; getFlagUnderP(&flag, &flagEx); cl = flag; ch = flagEx; } void DreamGenContext::getFlagUnderP(uint8 *flag, uint8 *flagEx) { uint8 type, flagX, flagY; checkOne(data.word(kMousex) - data.word(kMapadx), data.word(kMousey) - data.word(kMapady), flag, flagEx, &type, &flagX, &flagY); cl = data.byte(kLastflag) = *flag; ch = data.byte(kLastflagex) = *flagEx; } void DreamGenContext::walkAndExamine() { if (!finishedWalkingCPP()) return; data.byte(kCommandtype) = data.byte(kWalkexamtype); data.byte(kCommand) = data.byte(kWalkexamnum); data.byte(kWalkandexam) = 0; if (data.byte(kCommandtype) != 5) examineOb(); } void DreamGenContext::obName() { obName(al, ah); } void DreamGenContext::obName(uint8 command, uint8 commandType) { if (data.byte(kReasseschanges) == 0) { if ((commandType == data.byte(kCommandtype)) && (command == data.byte(kCommand))) { if (data.byte(kWalkandexam) == 1) { walkAndExamine(); return; } else if (data.word(kMousebutton) == 0) return; else if ((data.byte(kCommandtype) == 3) && (data.byte(kLastflag) < 2)) return; else if ((data.byte(kManspath) != data.byte(kPointerspath)) || (data.byte(kCommandtype) == 3)) { setWalk(); data.byte(kReasseschanges) = 1; return; } else if (! finishedWalkingCPP()) return; else if (data.byte(kCommandtype) == 5) { if (data.word(kWatchingtime) == 0) talk(); return; } else { if (data.word(kWatchingtime) == 0) examineOb(); return; } } } else data.byte(kReasseschanges) = 0; data.byte(kCommand) = command; data.byte(kCommandtype) = commandType; if ((data.byte(kLinepointer) != 254) || (data.word(kWatchingtime) != 0) || (data.byte(kFacing) != data.byte(kTurntoface))) { blockNameText(); return; } else if (data.byte(kCommandtype) != 3) { if (data.byte(kManspath) != data.byte(kPointerspath)) { walkToText(); return; } else if (data.byte(kCommandtype) == 3) { blockNameText(); return; } else if (data.byte(kCommandtype) == 5) { personNameText(); return; } else { examineObText(); return; } } if (data.byte(kManspath) == data.byte(kPointerspath)) { uint8 flag, flagEx, type, flagX, flagY; checkOne(data.byte(kRyanx) + 12, data.byte(kRyany) + 12, &flag, &flagEx, &type, &flagX, &flagY); if (flag < 2) { blockNameText(); return; } } getFlagUnderP(); if (data.byte(kLastflag) < 2) { blockNameText(); return; } else if (data.byte(kLastflag) >= 128) { blockNameText(); return; } else { walkToText(); return; } } void DreamGenContext::delPointer() { if (data.word(kOldpointerx) == 0xffff) return; data.word(kDelherex) = data.word(kOldpointerx); data.word(kDelherey) = data.word(kOldpointery); data.byte(kDelxs) = data.byte(kPointerxs); data.byte(kDelys) = data.byte(kPointerys); multiPut(segRef(data.word(kBuffers)).ptr(kPointerback, 0), data.word(kDelherex), data.word(kDelherey), data.byte(kPointerxs), data.byte(kPointerys)); } void DreamGenContext::showBlink() { if (data.byte(kManisoffscreen) == 1) return; ++data.byte(kBlinkcount); if (data.byte(kShadeson) != 0) return; if (data.byte(kReallocation) >= 50) // eyesshut return; if (data.byte(kBlinkcount) != 3) return; data.byte(kBlinkcount) = 0; uint8 blinkFrame = data.byte(kBlinkframe); ++blinkFrame; // Implicit %256 data.byte(kBlinkframe) = blinkFrame; if (blinkFrame > 6) blinkFrame = 6; static const uint8 blinkTab[] = { 16,18,18,17,16,16,16 }; uint8 width, height; showFrame((Frame *)segRef(data.word(kIcons1)).ptr(0, 0), 44, 32, blinkTab[blinkFrame], 0, &width, &height); } void DreamGenContext::dumpBlink() { if (data.byte(kShadeson) != 0) return; if (data.byte(kBlinkcount) != 0) return; if (data.byte(kBlinkframe) >= 6) return; multiDump(44, 32, 16, 12); } void DreamGenContext::dumpPointer() { dumpBlink(); multiDump(data.word(kDelherex), data.word(kDelherey), data.byte(kDelxs), data.byte(kDelys)); if ((data.word(kOldpointerx) != data.word(kDelherex)) || (data.word(kOldpointery) != data.word(kDelherey))) multiDump(data.word(kOldpointerx), data.word(kOldpointery), data.byte(kPointerxs), data.byte(kPointerys)); } void DreamGenContext::checkCoords() { // FIXME: Move all these lists to the callers switch ((uint16)bx) { case offset_talklist: { RectWithCallback talkList[] = { { 273,320,157,198,&DreamGenContext::getBack1 }, { 240,290,2,44,&DreamGenContext::moreTalk }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(talkList); break; } case offset_quitlist: { RectWithCallback quitList[] = { { 273,320,157,198,&DreamGenContext::getBack1 }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(quitList); break; } case offset_destlist: { RectWithCallback destList[] = { { 238,258,4,44,&DreamGenContext::nextDest }, { 104,124,4,44,&DreamGenContext::lastDest }, { 280,308,4,44,&DreamGenContext::lookAtPlace }, { 104,216,138,192,&DreamGenContext::destSelect }, { 273,320,157,198,&DreamGenContext::getBack1 }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(destList); break; } case offset_keypadlist: { RectWithCallback keypadList[] = { { kKeypadx+9,kKeypadx+30,kKeypady+9,kKeypady+22,&DreamGenContext::buttonOne }, { kKeypadx+31,kKeypadx+52,kKeypady+9,kKeypady+22,&DreamGenContext::buttonTwo }, { kKeypadx+53,kKeypadx+74,kKeypady+9,kKeypady+22,&DreamGenContext::buttonThree }, { kKeypadx+9,kKeypadx+30,kKeypady+23,kKeypady+40,&DreamGenContext::buttonFour }, { kKeypadx+31,kKeypadx+52,kKeypady+23,kKeypady+40,&DreamGenContext::buttonFive }, { kKeypadx+53,kKeypadx+74,kKeypady+23,kKeypady+40,&DreamGenContext::buttonSix }, { kKeypadx+9,kKeypadx+30,kKeypady+41,kKeypady+58,&DreamGenContext::buttonSeven }, { kKeypadx+31,kKeypadx+52,kKeypady+41,kKeypady+58,&DreamGenContext::buttonEight }, { kKeypadx+53,kKeypadx+74,kKeypady+41,kKeypady+58,&DreamGenContext::buttonNine }, { kKeypadx+9,kKeypadx+30,kKeypady+59,kKeypady+73,&DreamGenContext::buttonNought }, { kKeypadx+31,kKeypadx+74,kKeypady+59,kKeypady+73,&DreamGenContext::buttonEnter }, { kKeypadx+72,kKeypadx+86,kKeypady+80,kKeypady+94,&DreamGenContext::quitKey }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(keypadList); break; } case offset_menulist: { RectWithCallback menuList[] = { { kMenux+54,kMenux+68,kMenuy+72,kMenuy+88,&DreamGenContext::quitKey }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(menuList); break; } case offset_symbollist: { RectWithCallback symbolList[] = { { kSymbolx+40,kSymbolx+64,kSymboly+2,kSymboly+16,&DreamGenContext::quitSymbol }, { kSymbolx,kSymbolx+52,kSymboly+20,kSymboly+50,&DreamGenContext::setTopLeft }, { kSymbolx+52,kSymbolx+104,kSymboly+20,kSymboly+50,&DreamGenContext::setTopRight }, { kSymbolx,kSymbolx+52,kSymboly+50,kSymboly+80,&DreamGenContext::setBotLeft }, { kSymbolx+52,kSymbolx+104,kSymboly+50,kSymboly+80,&DreamGenContext::setBotRight }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(symbolList); break; } case offset_diarylist: { RectWithCallback diaryList[] = { { kDiaryx+94,kDiaryx+110,kDiaryy+97,kDiaryy+113,&DreamGenContext::diaryKeyN }, { kDiaryx+151,kDiaryx+167,kDiaryy+71,kDiaryy+87,&DreamGenContext::diaryKeyP }, { kDiaryx+176,kDiaryx+192,kDiaryy+108,kDiaryy+124,&DreamGenContext::quitKey }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(diaryList); break; } case offset_opslist: { RectWithCallback opsList[] = { { kOpsx+59,kOpsx+114,kOpsy+30,kOpsy+76,&DreamGenContext::getBackFromOps }, { kOpsx+10,kOpsx+77,kOpsy+10,kOpsy+59,&DreamGenContext::DOSReturn }, { kOpsx+128,kOpsx+190,kOpsy+16,kOpsy+100,&DreamGenContext::discOps }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(opsList); break; } case offset_discopslist: { RectWithCallback discOpsList[] = { { kOpsx+59,kOpsx+114,kOpsy+30,kOpsy+76,&DreamGenContext::loadGame }, { kOpsx+10,kOpsx+79,kOpsy+10,kOpsy+59,&DreamGenContext::saveGame }, { kOpsx+176,kOpsx+192,kOpsy+60,kOpsy+76,&DreamGenContext::getBackToOps }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(discOpsList); break; } case offset_decidelist: { RectWithCallback decideList[] = { { kOpsx+69,kOpsx+124,kOpsy+30,kOpsy+76,&DreamGenContext::newGame }, { kOpsx+20,kOpsx+87,kOpsy+10,kOpsy+59,&DreamGenContext::DOSReturn }, { kOpsx+123,kOpsx+190,kOpsy+10,kOpsy+59,&DreamGenContext::loadOld }, { 0,320,0,200,&DreamGenContext::blank }, { 0xFFFF,0,0,0,0 } }; checkCoords(decideList); break; } default: ::error("Unimplemented checkcoords() call"); } } void DreamGenContext::checkCoords(const RectWithCallback *rectWithCallbacks) { if (data.byte(kNewlocation) != 0xff) return; const RectWithCallback *r; for (r = rectWithCallbacks; r->_xMin != 0xffff; ++r) { if (r->contains(data.word(kMousex), data.word(kMousey))) { (this->*(r->_callback))(); return; } } } void DreamGenContext::showPointer() { showBlink(); const Frame *icons1 = ((const Frame *)segRef(data.word(kIcons1)).ptr(0, 0)); uint16 x = data.word(kMousex); data.word(kOldpointerx) = data.word(kMousex); uint16 y = data.word(kMousey); data.word(kOldpointery) = data.word(kMousey); if (data.byte(kPickup) == 1) { const Frame *frames; if (data.byte(kObjecttype) != 4) frames = (const Frame *)segRef(data.word(kFreeframes)).ptr(0, 0); else frames = (const Frame *)segRef(data.word(kExtras)).ptr(0, 0); const Frame *frame = frames + (3 * data.byte(kItemframe) + 1); uint8 width = frame->width; uint8 height = frame->height; if (width < 12) width = 12; if (height < 12) height = 12; data.byte(kPointerxs) = width; data.byte(kPointerys) = height; uint16 xMin = (x >= width / 2) ? x - width / 2 : 0; uint16 yMin = (y >= height / 2) ? y - height / 2 : 0; data.word(kOldpointerx) = xMin; data.word(kOldpointery) = yMin; multiGet(segRef(data.word(kBuffers)).ptr(kPointerback, 0), xMin, yMin, width, height); showFrame(frames, x, y, 3 * data.byte(kItemframe) + 1, 128); showFrame(icons1, x, y, 3, 128); } else { const Frame *frame = icons1 + (data.byte(kPointerframe) + 20); uint8 width = frame->width; uint8 height = frame->height; if (width < 12) width = 12; if (height < 12) height = 12; data.byte(kPointerxs) = width; data.byte(kPointerys) = height; multiGet(segRef(data.word(kBuffers)).ptr(kPointerback, 0), x, y, width, height); showFrame(icons1, x, y, data.byte(kPointerframe) + 20, 0); } } void DreamGenContext::animPointer() { if (data.byte(kPointermode) == 2) { data.byte(kPointerframe) = 0; if ((data.byte(kReallocation) == 14) && (data.byte(kCommandtype) == 211)) data.byte(kPointerframe) = 5; return; } else if (data.byte(kPointermode) == 3) { if (data.byte(kPointerspeed) != 0) { --data.byte(kPointerspeed); } else { data.byte(kPointerspeed) = 5; ++data.byte(kPointercount); if (data.byte(kPointercount) == 16) data.byte(kPointercount) = 0; } static const uint8 flashMouseTab[] = { 1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2 }; data.byte(kPointerframe) = flashMouseTab[data.byte(kPointercount)]; return; } if (data.word(kWatchingtime) != 0) { data.byte(kPointerframe) = 11; return; } data.byte(kPointerframe) = 0; if (data.byte(kInmaparea) == 0) return; if (data.byte(kPointerfirstpath) == 0) return; uint8 flag, flagEx; getFlagUnderP(&flag, &flagEx); if (flag < 2) return; if (flag >= 128) return; if (flag & 4) { data.byte(kPointerframe) = 3; return; } if (flag & 16) { data.byte(kPointerframe) = 4; return; } if (flag & 2) { data.byte(kPointerframe) = 5; return; } if (flag & 8) { data.byte(kPointerframe) = 6; return; } data.byte(kPointerframe) = 8; } void DreamGenContext::printMessage() { printMessage(di, bx, al, dl, (bool)(dl & 1)); } void DreamGenContext::printMessage(uint16 x, uint16 y, uint8 index, uint8 maxWidth, bool centered) { uint16 offset = kTextstart + segRef(data.word(kCommandtext)).word(index * 2); const uint8 *string = segRef(data.word(kCommandtext)).ptr(offset, 0); printDirect(&string, x, &y, maxWidth, centered); } void DreamGenContext::compare() { char id[4] = { cl, ch, dl, dh }; flags._z = compare(al, ah, id); } bool DreamGenContext::compare(uint8 index, uint8 flag, const char id[4]) { void *ptr = getAnyAdDir(index, flag); const char *objId = (const char *)(((const uint8 *)ptr) + 12); // whether it is a DynObject or a SetObject for (size_t i = 0; i < 4; ++i) { if(id[i] != objId[i] + 'A') return false; } return true; } bool DreamGenContext::isItDescribed(const ObjPos *pos) { uint16 offset = segRef(data.word(kSetdesc)).word(kSettextdat + pos->index * 2); uint8 result = segRef(data.word(kSetdesc)).byte(kSettext + offset); return result != 0; } bool DreamGenContext::isCD() { // The original sources has two codepaths depending if the game is 'if cd' or not // This is a hack to guess which version to use with the assumption that if we have a cd version // we managed to load the speech. At least it is isolated in this function and can be changed. // Maybe detect the version during game id? return (data.byte(kSpeechloaded) == 1); } void DreamGenContext::showIcon() { if (data.byte(kReallocation) < 50) { showPanel(); showMan(); roomName(); panelIcons1(); zoomIcon(); } else { Frame *tempSprites = (Frame *)segRef(data.word(kTempsprites)).ptr(0, 0); showFrame(tempSprites, 72, 2, 45, 0); showFrame(tempSprites, 72+47, 2, 46, 0); showFrame(tempSprites, 69-10, 21, 49, 0); showFrame(tempSprites, 160+88, 2, 45, 4 & 0xfe); showFrame(tempSprites, 160+43, 2, 46, 4 & 0xfe); showFrame(tempSprites, 160+101, 21, 49, 4 & 0xfe); middlePanel(); } } void DreamGenContext::checkIfSet() { flags._z = !checkIfSet(al, ah); } bool DreamGenContext::checkIfSet(uint8 x, uint8 y) { const ObjPos *setList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kSetlist, sizeof(ObjPos) * 128); for (size_t i = 0; i < 128; ++i) { const ObjPos *pos = setList + 127 - i; if (pos->index == 0xff || !pos->contains(x,y)) continue; if (! pixelCheckSet(pos, x, y)) continue; if (! isItDescribed(pos)) continue; obName(pos->index, 1); return true; } return false; } void DreamGenContext::showRyanPage() { Frame *icons1 = (Frame *)segRef(data.word(kIcons1)).ptr(0, 0); showFrame(icons1, kInventx + 167, kInventy - 12, 12, 0); showFrame(icons1, kInventx + 167 + 18 * data.byte(kRyanpage), kInventy - 12, 13 + data.byte(kRyanpage), 0); } void DreamGenContext::findAllRyan() { findAllRyan(es.ptr(di, 60)); } void DreamGenContext::findAllRyan(uint8 *inv) { memset(inv, 0xff, 60); for (size_t i = 0; i < kNumexobjects; ++i) { DynObject *extra = getExAd(i); if (extra->mapad[0] != 4) continue; if (extra->mapad[1] != 0xff) continue; uint8 slot = extra->mapad[2]; assert(slot < 30); inv[2 * slot + 0] = i; inv[2 * slot + 1] = 4; } } void DreamGenContext::hangOn() { hangOn(cx); } void DreamGenContext::hangOn(uint16 frameCount) { while (frameCount) { vSync(); --frameCount; if (quitRequested()) break; } } void DreamGenContext::hangOnW() { hangOnW(cx); } void DreamGenContext::hangOnW(uint16 frameCount) { while (frameCount) { delPointer(); readMouse(); animPointer(); showPointer(); vSync(); dumpPointer(); --frameCount; if (quitRequested()) break; } } void DreamGenContext::hangOnP() { hangOnP(cx); } void DreamGenContext::hangOnP(uint16 count) { data.word(kMaintimer) = 0; uint8 pointerFrame = data.byte(kPointerframe); uint8 pickup = data.byte(kPickup); data.byte(kPointermode) = 3; data.byte(kPickup) = 0; data.byte(kCommandtype) = 255; readMouse(); animPointer(); showPointer(); vSync(); dumpPointer(); count *= 3; for (uint16 i = 0; i < count; ++i) { delPointer(); readMouse(); animPointer(); showPointer(); vSync(); dumpPointer(); if (quitRequested()) break; if (data.word(kMousebutton) != 0 && data.word(kMousebutton) != data.word(kOldbutton)) break; } delPointer(); data.byte(kPointerframe) = pointerFrame; data.byte(kPickup) = pickup; data.byte(kPointermode) = 0; } void DreamGenContext::findNextColon() { uint8 *initialString = es.ptr(si, 0); uint8 *string = initialString; al = findNextColon(&string); si += (string - initialString); } uint8 DreamGenContext::findNextColon(uint8 **string) { uint8 c; do { c = **string; ++(*string); } while ((c != 0) && (c != ':')); return c; } uint8 *DreamGenContext::getObTextStartCPP() { push(es); push(si); getObTextStart(); uint8 *result = es.ptr(si, 0); si = pop(); es = pop(); return result; } void DreamGenContext::zoomOnOff() { if (data.word(kWatchingtime) != 0) { blank(); return; } if (data.byte(kPointermode) == 2) { blank(); return; } if (data.byte(kCommandtype) != 222) { data.byte(kCommandtype) = 222; commandOnly(39); } if (data.word(kMousebutton) == data.word(kOldbutton)) return; if ((data.word(kMousebutton) & 1) == 0) return; data.byte(kZoomon) ^= 1; createPanel(); data.byte(kNewobs) = 0; drawFloor(); printSprites(); reelsOnScreen(); showIcon(); getUnderZoom(); underTextLine(); commandOnly(39); readMouse(); workToScreenM(); } void DreamGenContext::sortOutMap() { const uint8 *src = workspace(); uint8 *dst = (uint8 *)segRef(data.word(kMapdata)).ptr(0, 0); for (uint16 y = 0; y < kMaplength; ++y) { memcpy(dst, src, kMapwidth); dst += kMapwidth; src += 132; } } void DreamGenContext::showCity() { clearWork(); showFrame(tempGraphics(), 57, 32, 0, 0); showFrame(tempGraphics(), 120+57, 32, 1, 0); } void DreamGenContext::mainScreen() { data.byte(kInmaparea) = 0; if (data.byte(kWatchon) == 1) { RectWithCallback mainList[] = { { 44,70,32,46,&DreamGenContext::look }, { 0,50,0,180,&DreamGenContext::inventory }, { 226,244,10,26,&DreamGenContext::zoomOnOff }, { 226,244,26,40,&DreamGenContext::saveLoad }, { 240,260,100,124,&DreamGenContext::madmanRun }, { 0,320,0,200,&DreamGenContext::identifyOb }, { 0xFFFF,0,0,0,0 } }; checkCoords(mainList); } else { RectWithCallback mainList2[] = { { 44,70,32,46,&DreamGenContext::look }, { 0,50,0,180,&DreamGenContext::inventory }, { 226+48,244+48,10,26,&DreamGenContext::zoomOnOff }, { 226+48,244+48,26,40,&DreamGenContext::saveLoad }, { 240,260,100,124,&DreamGenContext::madmanRun }, { 0,320,0,200,&DreamGenContext::identifyOb }, { 0xFFFF,0,0,0,0 } }; checkCoords(mainList2); } if (data.byte(kWalkandexam) != 0) walkAndExamine(); } void DreamGenContext::showWatch() { if (data.byte(kWatchon)) { showFrame((Frame *)segRef(data.word(kIcons1)).ptr(0, 0), 250, 1, 6, 0); showTime(); } } void DreamGenContext::dumpWatch() { if (data.byte(kWatchdump) != 1) return; multiDump(256, 21, 40, 12); data.byte(kWatchdump) = 0; } void DreamGenContext::showTime() { if (data.byte(kWatchon) == 0) return; Frame *charset = (Frame *)segRef(data.word(kCharset1)).ptr(0, 0); int seconds = data.byte(kSecondcount); int minutes = data.byte(kMinutecount); int hours = data.byte(kHourcount); showFrame(charset, 282+5, 21, 91*3+10 + seconds / 10, 0); showFrame(charset, 282+9, 21, 91*3+10 + seconds % 10, 0); showFrame(charset, 270+5, 21, 91*3 + minutes / 10, 0); showFrame(charset, 270+11, 21, 91*3 + minutes % 10, 0); showFrame(charset, 256+5, 21, 91*3 + hours / 10, 0); showFrame(charset, 256+11, 21, 91*3 + hours % 10, 0); showFrame(charset, 267+5, 21, 91*3+20, 0); } void DreamGenContext::watchCount() { if (data.byte(kWatchon) == 0) return; ++data.byte(kTimercount); if (data.byte(kTimercount) == 9) { showFrame((Frame *)segRef(data.word(kCharset1)).ptr(0, 0), 268+4, 21, 91*3+21, 0); data.byte(kWatchdump) = 1; } else if (data.byte(kTimercount) == 18) { data.byte(kTimercount) = 0; ++data.byte(kSecondcount); if (data.byte(kSecondcount) == 60) { data.byte(kSecondcount) = 0; ++data.byte(kMinutecount); if (data.byte(kMinutecount) == 60) { data.byte(kMinutecount) = 0; ++data.byte(kHourcount); if (data.byte(kHourcount) == 24) data.byte(kHourcount) = 0; } } showTime(); data.byte(kWatchdump) = 1; } } void DreamGenContext::roomName() { printMessage(88, 18, 53, 240, false); uint16 textIndex = data.byte(kRoomnum); if (textIndex >= 32) textIndex -= 32; data.word(kLinespacing) = 7; uint8 maxWidth = (data.byte(kWatchon) == 1) ? 120 : 160; uint16 descOffset = segRef(data.word(kRoomdesc)).word(kIntextdat + textIndex * 2); const uint8 *string = segRef(data.word(kRoomdesc)).ptr(kIntext + descOffset, 0); printDirect(string, 88, 25, maxWidth, false); data.word(kLinespacing) = 10; useCharset1(); } void DreamGenContext::zoomIcon() { if (data.byte(kZoomon) == 0) return; showFrame((Frame *)segRef(data.word(kIcons1)).ptr(0, 0), kZoomx, kZoomy-1, 8, 0); } void DreamGenContext::loadRoom() { data.byte(kRoomloaded) = 1; data.word(kTimecount) = 0; data.word(kMaintimer) = 0; data.word(kMapoffsetx) = 104; data.word(kMapoffsety) = 38; data.word(kTextaddressx) = 13; data.word(kTextaddressy) = 182; data.byte(kTextlen) = 240; data.byte(kLocation) = data.byte(kNewlocation); Room *room = getRoomData(data.byte(kNewlocation)); startLoading(room); loadRoomsSample(); switchRyanOn(); drawFlags(); getDimension(); } void DreamGenContext::loadRoomsSample() { uint8 sample = data.byte(kRoomssample); if (sample == 255 || data.byte(kCurrentsample) == sample) return; // loaded already data.byte(kCurrentsample) = sample; cs.byte(kSamplename+10) = '0' + sample / 10; cs.byte(kSamplename+11) = '0' + sample % 10; dx = kSamplename; loadSecondSample(); } void DreamGenContext::readSetData() { data.word(kCharset1) = standardLoad((const char *)cs.ptr(kCharacterset1, 0)); data.word(kIcons1) = standardLoad((const char *)cs.ptr(kIcongraphics0, 0)); data.word(kIcons2) = standardLoad((const char *)cs.ptr(kIcongraphics1, 0)); data.word(kMainsprites) = standardLoad((const char *)cs.ptr(kSpritename1, 0)); data.word(kPuzzletext) = standardLoad((const char *)cs.ptr(kPuzzletextname, 0)); data.word(kCommandtext) = standardLoad((const char *)cs.ptr(kCommandtextname, 0)); ax = data.word(kCharset1); data.word(kCurrentset) = ax; if (data.byte(kSoundint) == 0xff) return; //engine->openFile("DREAMWEB.VOL"); //uint8 *volumeTab = segRef(data.word(kSoundbuffer)).ptr(16384, 0); //engine->readFromFile(volumeTab, 2048-256); //engine->closeFile(); } Frame * DreamGenContext::tempGraphics() { return (Frame *)segRef(data.word(kTempgraphics)).ptr(0, 0); } Frame * DreamGenContext::tempGraphics2() { return (Frame *)segRef(data.word(kTempgraphics2)).ptr(0, 0); } Frame * DreamGenContext::tempGraphics3() { return (Frame *)segRef(data.word(kTempgraphics3)).ptr(0, 0); } void DreamGenContext::playChannel0(uint8 index, uint8 repeat) { if (data.byte(kSoundint) == 255) return; data.byte(kCh0playing) = index; Sound *soundBank; if (index >= 12) { soundBank = (Sound *)segRef(data.word(kSounddata2)).ptr(0, 0); index -= 12; } else soundBank = (Sound *)segRef(data.word(kSounddata)).ptr(0, 0); data.byte(kCh0repeat) = repeat; data.word(kCh0emmpage) = soundBank[index].emmPage; data.word(kCh0offset) = soundBank[index].offset(); data.word(kCh0blockstocopy) = soundBank[index].blockCount(); if (repeat) { data.word(kCh0oldemmpage) = data.word(kCh0emmpage); data.word(kCh0oldoffset) = data.word(kCh0offset); data.word(kCh0oldblockstocopy) = data.word(kCh0blockstocopy); } } void DreamGenContext::playChannel0() { playChannel0(al, ah); } void DreamGenContext::playChannel1(uint8 index) { if (data.byte(kSoundint) == 255) return; if (data.byte(kCh1playing) == 7) return; data.byte(kCh1playing) = index; Sound *soundBank; if (index >= 12) { soundBank = (Sound *)segRef(data.word(kSounddata2)).ptr(0, 0); index -= 12; } else soundBank = (Sound *)segRef(data.word(kSounddata)).ptr(0, 0); data.word(kCh1emmpage) = soundBank[index].emmPage; data.word(kCh1offset) = soundBank[index].offset(); data.word(kCh1blockstocopy) = soundBank[index].blockCount(); } void DreamGenContext::playChannel1() { playChannel1(al); } void DreamGenContext::findRoomInLoc() { uint8 x = data.byte(kMapx) / 11; uint8 y = data.byte(kMapy) / 10; uint8 roomNum = y * 6 + x; data.byte(kRoomnum) = roomNum; } void DreamGenContext::autoLook() { if ((data.word(kMousex) != data.word(kOldx)) || (data.word(kMousey) != data.word(kOldy))) { data.word(kLookcounter) = 1000; return; } --data.word(kLookcounter); if (data.word(kLookcounter)) return; if (data.word(kWatchingtime)) return; doLook(); } void DreamGenContext::look() { if (data.word(kWatchingtime) || (data.byte(kPointermode) == 2)) { blank(); return; } if (data.byte(kCommandtype) != 241) { data.byte(kCommandtype) = 241; commandOnly(25); } if ((data.word(kMousebutton) == 1) && (data.word(kMousebutton) != data.word(kOldbutton))) doLook(); } void DreamGenContext::doLook() { createPanel(); showIcon(); underTextLine(); workToScreenM(); data.byte(kCommandtype) = 255; dumpTextLine(); uint8 index = data.byte(kRoomnum) & 31; uint16 offset = segRef(data.word(kRoomdesc)).word(kIntextdat + index * 2); uint8 *string = segRef(data.word(kRoomdesc)).ptr(kIntext, 0) + offset; findNextColon(&string); uint16 x; if (data.byte(kReallocation) < 50) x = 66; else x = 40; if (printSlow(string, x, 80, 241, true) != 1) hangOnP(400); data.byte(kPointermode) = 0; data.byte(kCommandtype) = 0; redrawMainScrn(); workToScreenM(); } void DreamGenContext::useCharset1() { data.word(kCurrentset) = data.word(kCharset1); } void DreamGenContext::useTempCharset() { data.word(kCurrentset) = data.word(kTempcharset); } // if skipDat, skip clearing and loading Setdat and Freedat void DreamGenContext::loadRoomData(const Room* room, bool skipDat) { engine->openFile(room->name); cs.word(kHandle) = 1; //only one handle flags._c = false; readHeader(); // read segment lengths from room file header int len[15]; for (int i = 0; i < 15; ++i) len[i] = cs.word(kFiledata + 2*i); data.word(kBackdrop) = allocateAndLoad(len[0]); clearAndLoad(data.word(kWorkspace), 0, len[1], 132*66); // 132*66 = maplen sortOutMap(); data.word(kSetframes) = allocateAndLoad(len[2]); if (!skipDat) clearAndLoad(data.word(kSetdat), 255, len[3], kSetdatlen); else engine->skipBytes(len[3]); // NB: The skipDat version of this function as called by restoreall // had a 'call bloc' instead of 'call loadseg' for reel1, // but 'bloc' was not defined. data.word(kReel1) = allocateAndLoad(len[4]); data.word(kReel2) = allocateAndLoad(len[5]); data.word(kReel3) = allocateAndLoad(len[6]); data.word(kReels) = allocateAndLoad(len[7]); data.word(kPeople) = allocateAndLoad(len[8]); data.word(kSetdesc) = allocateAndLoad(len[9]); data.word(kBlockdesc) = allocateAndLoad(len[10]); data.word(kRoomdesc) = allocateAndLoad(len[11]); data.word(kFreeframes) = allocateAndLoad(len[12]); if (!skipDat) clearAndLoad(data.word(kFreedat), 255, len[13], kFreedatlen); else engine->skipBytes(len[13]); data.word(kFreedesc) = allocateAndLoad(len[14]); closeFile(); } void DreamGenContext::restoreAll() { const Room *room = getRoomData(data.byte(kLocation)); loadRoomData(room, true); setAllChanges(); } void DreamGenContext::restoreReels() { if (data.byte(kRoomloaded) == 0) return; const Room *room = getRoomData(data.byte(kReallocation)); engine->openFile(room->name); cs.word(kHandle) = 1; //only one handle flags._c = false; readHeader(); // read segment lengths from room file header int len[15]; for (int i = 0; i < 15; ++i) len[i] = cs.word(kFiledata + 2*i); engine->skipBytes(len[0]); engine->skipBytes(len[1]); engine->skipBytes(len[2]); engine->skipBytes(len[3]); data.word(kReel1) = allocateAndLoad(len[4]); data.word(kReel2) = allocateAndLoad(len[5]); data.word(kReel3) = allocateAndLoad(len[6]); closeFile(); } void DreamGenContext::loadFolder() { loadIntoTemp("DREAMWEB.G09"); loadIntoTemp2("DREAMWEB.G10"); loadIntoTemp3("DREAMWEB.G11"); loadTempCharset("DREAMWEB.C02"); loadTempText("DREAMWEB.T50"); } void DreamGenContext::showFolder() { data.byte(kCommandtype) = 255; if (data.byte(kFolderpage)) { useTempCharset(); createPanel2(); showFrame(tempGraphics(), 0, 0, 0, 0); showFrame(tempGraphics(), 143, 0, 1, 0); showFrame(tempGraphics(), 0, 92, 2, 0); showFrame(tempGraphics(), 143, 92, 3, 0); folderExit(); if (data.byte(kFolderpage) != 1) showLeftPage(); if (data.byte(kFolderpage) != 12) showRightPage(); useCharset1(); underTextLine(); } else { createPanel2(); showFrame(tempGraphics3(), 143-28, 0, 0, 0); showFrame(tempGraphics3(), 143-28, 92, 1, 0); folderExit(); underTextLine(); } } void DreamGenContext::showLeftPage() { showFrame(tempGraphics2(), 0, 12, 3, 0); uint16 y = 12+5; for (size_t i = 0; i < 9; ++i) { showFrame(tempGraphics2(), 0, y, 4, 0); y += 16; } showFrame(tempGraphics2(), 0, y, 5, 0); data.word(kLinespacing) = 8; data.word(kCharshift) = 91; data.byte(kKerning) = 1; uint8 pageIndex = data.byte(kFolderpage) - 2; const uint8 *string = getTextInFile1(pageIndex * 2); y = 48; for (size_t i = 0; i < 2; ++i) { uint8 lastChar; do { lastChar = printDirect(&string, 2, &y, 140, false); y += data.word(kLinespacing); } while (lastChar != '\0'); } data.byte(kKerning) = 0; data.word(kCharshift) = 0; data.word(kLinespacing) = 10; uint8 *bufferToSwap = workspace() + (48*320)+2; for (size_t i = 0; i < 120; ++i) { for (size_t j = 0; j < 65; ++j) { SWAP(bufferToSwap[j], bufferToSwap[130 - j]); } bufferToSwap += 320; } } void DreamGenContext::showRightPage() { showFrame(tempGraphics2(), 143, 12, 0, 0); uint16 y = 12+37; for (size_t i = 0; i < 7; ++i) { showFrame(tempGraphics2(), 143, y, 1, 0); y += 16; } showFrame(tempGraphics2(), 143, y, 2, 0); data.word(kLinespacing) = 8; data.byte(kKerning) = 1; uint8 pageIndex = data.byte(kFolderpage) - 1; const uint8 *string = getTextInFile1(pageIndex * 2); y = 48; for (size_t i = 0; i < 2; ++i) { uint8 lastChar; do { lastChar = printDirect(&string, 152, &y, 140, false); y += data.word(kLinespacing); } while (lastChar != '\0'); } data.byte(kKerning) = 0; data.word(kLinespacing) = 10; } uint8 DreamGenContext::getLocation(uint8 index) { return data.byte(kRoomscango + index); } void DreamGenContext::getLocation() { al = getLocation(al); } void DreamGenContext::setLocation(uint8 index) { data.byte(kRoomscango + index) = 1; } void DreamGenContext::setLocation() { setLocation(al); } const uint8 *DreamGenContext::getTextInFile1(uint16 index) { uint16 offset = segRef(data.word(kTextfile1)).word(index * 2) + kTextstart; const uint8 *string = segRef(data.word(kTextfile1)).ptr(offset, 0); return string; } void DreamGenContext::checkFolderCoords() { RectWithCallback folderList[] = { { 280,320,160,200, &DreamGenContext::quitKey }, { 143,300,6,194, &DreamGenContext::nextFolder }, { 0,143,6,194, &DreamGenContext::lastFolder }, { 0,320,0,200, &DreamGenContext::blank }, { 0xFFFF,0,0,0, 0 } }; checkCoords(folderList); } void DreamGenContext::nextFolder() { if (data.byte(kFolderpage) == 12) { blank(); return; } if (data.byte(kCommandtype) != 201) { data.byte(kCommandtype) = 201; commandOnly(16); } if ((data.word(kMousebutton) == 1) && (data.word(kMousebutton) != data.word(kOldbutton))) { ++data.byte(kFolderpage); folderHints(); delPointer(); showFolder(); data.word(kMousebutton) = 0; checkFolderCoords(); workToScreenM(); } } void DreamGenContext::lastFolder() { if (data.byte(kFolderpage) == 0) { blank(); return; } if (data.byte(kCommandtype) != 202) { data.byte(kCommandtype) = 202; commandOnly(17); } if ((data.word(kMousebutton) == 1) && (data.word(kMousebutton) != data.word(kOldbutton))) { --data.byte(kFolderpage); delPointer(); showFolder(); data.word(kMousebutton) = 0; checkFolderCoords(); workToScreenM(); } } void DreamGenContext::folderHints() { if (data.byte(kFolderpage) == 5) { if ((data.byte(kAidedead) != 1) && (getLocation(13) != 1)) { setLocation(13); showFolder(); const uint8 *string = getTextInFile1(30); printDirect(string, 0, 86, 141, true); workToScreenM(); hangOnP(200); } } else if (data.byte(kFolderpage) == 9) { if (getLocation(7) != 1) { setLocation(7); showFolder(); const uint8 *string = getTextInFile1(31); printDirect(string, 0, 86, 141, true); workToScreenM(); hangOnP(200); } } } void DreamGenContext::folderExit() { showFrame(tempGraphics2(), 296, 178, 6, 0); } void DreamGenContext::loadTravelText() { data.word(kTraveltext) = standardLoad("DREAMWEB.T81"); } void DreamGenContext::loadTempText() { loadTempText((const char *)cs.ptr(dx, 0)); } void DreamGenContext::loadTempText(const char *fileName) { data.word(kTextfile1) = standardLoad(fileName); } void DreamGenContext::drawFloor() { eraseOldObs(); drawFlags(); calcMapAd(); doBlocks(); showAllObs(); showAllFree(); showAllEx(); panelToMap(); initRain(); data.byte(kNewobs) = 0; } void DreamGenContext::allocateBuffers() { data.word(kExtras) = allocateMem(kLengthofextra/16); data.word(kMapdata) = allocateMem(kLengthofmap/16); data.word(kBuffers) = allocateMem(kLengthofbuffer/16); data.word(kFreedat) = allocateMem(kFreedatlen/16); data.word(kSetdat) = allocateMem(kSetdatlen/16); data.word(kMapstore) = allocateMem(kLenofmapstore/16); allocateWork(); data.word(kSounddata) = allocateMem(2048/16); data.word(kSounddata2) = allocateMem(2048/16); } void DreamGenContext::workToScreenM() { animPointer(); readMouse(); showPointer(); vSync(); workToScreen(); delPointer(); } } /*namespace dreamgen */