/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dreamweb/dreamweb.h" #include "engines/util.h" #include "common/config-manager.h" namespace DreamGen { void DreamGenContext::dreamweb() { STACK_CHECK; seecommandtail(); checkbasemem(); soundstartup(); setkeyboardint(); setupemm(); allocatebuffers(); setmouse(); fadedos(); gettime(); clearbuffers(); clearpalette(); set16colpalette(); readsetdata(); data.byte(kWongame) = 0; dx = 1909; loadsample(); setsoundoff(); bool firstLoop = true; int savegameId = Common::ConfigManager::instance().getInt("save_slot"); while (true) { scanfornames(); bool startNewGame = true; if (firstLoop && savegameId >= 0) { // loading a savegame requested from launcher/command line cls(); setmode(); loadpalfromiff(); clearpalette(); ax = savegameId; doload(); worktoscreen(); fadescreenup(); startNewGame = false; } else if (al == 0 && firstLoop) { // no savegames found, and we're not restarting. setmode(); loadpalfromiff(); } else { // "dodecisions" // Savegames found, so ask if we should load one. // (If we're restarting after game over, we also always show these // options.) cls(); setmode(); decide(); if (data.byte(kQuitrequested)) return; // exit game if (data.byte(kGetback) == 4) startNewGame = false; // savegame has been loaded } firstLoop = false; if (startNewGame) { // "playgame" titles(); if (data.byte(kQuitrequested)) return; // exit game credits(); if (data.byte(kQuitrequested)) return; // exit game clearchanges(); setmode(); loadpalfromiff(); data.byte(kLocation) = 255; data.byte(kRoomafterdream) = 1; data.byte(kNewlocation) = 35; data.byte(kVolume) = 7; loadroom(); clearsprites(); initman(); entrytexts(); entryanims(); data.byte(kDestpos) = 3; initialinv(); data.byte(kLastflag) = 32; startup1(); data.byte(kVolumeto) = 0; data.byte(kVolumedirection) = -1; data.byte(kCommandtype) = 255; } // main loop while (true) { if (data.byte(kQuitrequested)) return; // exit game screenupdate(); if (data.byte(kWongame) != 0) { // "endofgame" clearbeforeload(); fadescreendowns(); hangon(200); endgame(); quickquit2(); return; } if (data.byte(kMandead) == 1 || data.byte(kMandead) == 2) break; if (data.word(kWatchingtime) > 0) { if (data.byte(kFinaldest) == data.byte(kManspath)) data.word(kWatchingtime)--; } if (data.word(kWatchingtime) == 0) { // "notwatching" if (data.byte(kMandead) == 4) break; if (data.byte(kNewlocation) != 255) { // "loadnew" clearbeforeload(); loadroom(); clearsprites(); initman(); entrytexts(); entryanims(); data.byte(kNewlocation) = 255; startup(); data.byte(kCommandtype) = 255; worktoscreenm(); } } } // "gameover" clearbeforeload(); showgun(); fadescreendown(); hangon(100); } } static Common::String getFilename(Context &context) { uint16 name_ptr = context.dx; Common::String name; uint8 c; while((c = context.cs.byte(name_ptr++)) != 0) name += (char)c; return name; } void DreamGenContext::seecommandtail() { data.word(kSoundbaseadd) = 0x220; data.byte(kSoundint) = 5; data.byte(kSounddmachannel) = 1; data.byte(kBrightness) = 1; data.word(kHowmuchalloc) = 0x9360; } void DreamGenContext::randomnumber() { al = engine->randomNumber(); } void DreamGenContext::quickquit() { engine->quit(); } void DreamGenContext::quickquit2() { engine->quit(); } void DreamGenContext::keyboardread() { ::error("keyboardread"); //this keyboard int handler, must never be called } void DreamGenContext::resetkeyboard() { } void DreamGenContext::setkeyboardint() { } void DreamGenContext::readfromfile() { uint16 dst_offset = dx; uint16 size = cx; debug(1, "readfromfile(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::closefile() { engine->closeFile(); data.byte(kHandle) = 0; } void DreamGenContext::openforsave() { const char *name = (const char *)ds.ptr(dx, 13); debug(1, "openforsave(%s)", name); engine->openSaveFileForWriting(name); } void DreamGenContext::openfilenocheck() { const char *name = (const char *)ds.ptr(dx, 13); debug(1, "checksavefile(%s)", name); bool ok = engine->openSaveFileForReading(name); flags._c = !ok; } void DreamGenContext::openfilefromc() { openfilenocheck(); } void DreamGenContext::openfile() { Common::String name = getFilename(*this); debug(1, "opening file: %s", name.c_str()); engine->openFile(name); cs.word(kHandle) = 1; //only one handle flags._c = false; } void DreamGenContext::createfile() { ::error("createfile"); } void DreamGenContext::dontloadseg() { ax = es.word(di); _add(di, 2); dx = ax; cx = 0; unsigned pos = engine->skipBytes(dx); dx = pos >> 16; ax = pos & 0xffff; flags._c = false; } void DreamGenContext::mousecall() { uint16 x, y, state; engine->mouseCall(&x, &y, &state); cx = x; dx = y; bx = state; } void DreamGenContext::readmouse() { data.word(kOldbutton) = data.word(kMousebutton); data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; data.word(kMousebutton) = state; } void DreamGenContext::readmouse1() { data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; data.word(kMousebutton1) = state; } void DreamGenContext::readmouse2() { data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; data.word(kMousebutton2) = state; } void DreamGenContext::readmouse3() { data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; data.word(kMousebutton3) = state; } void DreamGenContext::readmouse4() { data.word(kOldbutton) = data.word(kMousebutton); data.word(kOldx) = data.word(kMousex); data.word(kOldy) = data.word(kMousey); uint16 x, y, state; engine->mouseCall(&x, &y, &state); data.word(kMousex) = x; data.word(kMousey) = y; data.word(kMousebutton) = state | data.word(kMousebutton1) | data.word(kMousebutton2) | data.word(kMousebutton3); } void DreamGenContext::setmouse() { data.word(kOldpointerx) = 0xffff; } void DreamGenContext::dumptextline() { if (data.byte(kNewtextline) != 1) return; data.byte(kNewtextline) = 0; uint16 x = data.word(kTextaddressx); uint16 y = data.word(kTextaddressy); if (data.byte(kForeignrelease) != 0) y -= 3; multidump(x, y, 228, 13); } void DreamGenContext::getundertimed() { uint16 y = data.byte(kTimedy); if (data.byte(kForeignrelease)) y -= 3; ds = data.word(kBuffers); si = kUndertimedtext; multiget(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize); } void DreamGenContext::putundertimed() { uint16 y = data.byte(kTimedy); if (data.byte(kForeignrelease)) y -= 3; ds = data.word(kBuffers); si = kUndertimedtext; multiput(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize); } void DreamGenContext::usetimedtext() { if (data.word(kTimecount) == 0) return; --data.word(kTimecount); if (data.word(kTimecount) == 0) { putundertimed(); data.byte(kNeedtodumptimed) = 1; return; } if (data.word(kTimecount) == data.word(kCounttotimed)) getundertimed(); else if (data.word(kTimecount) > data.word(kCounttotimed)) return; es = data.word(kTimedseg); si = data.word(kTimedoffset); const uint8 *string = es.ptr(si, 0); uint16 y = data.byte(kTimedy); printdirect(&string, data.byte(kTimedx), &y, 237, true); data.byte(kNeedtodumptimed) = 1; } void DreamGenContext::setuptimedtemp() { setuptimedtemp(al, ah, bl, bh, cx, dx); } void DreamGenContext::setuptimedtemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { #if 1 // if cd if (voiceIndex != 0) { push(ax); push(bx); push(cx); push(dx); dl = 'T'; dh = voiceIndex; cl = 'T'; ah = 0; loadspeech(); if (data.byte(kSpeechloaded) == 1) { al = 50+12; playchannel1(); } dx = pop(); cx = pop(); bx = pop(); ax = pop(); if ((data.byte(kSpeechloaded) == 1) && (data.byte(kSubtitles) != 1)) return; } #endif if (data.word(kTimecount) != 0) return; data.byte(kTimedy) = y; data.byte(kTimedx) = x; data.word(kCounttotimed) = countToTimed; data.word(kTimecount) = timeCount + countToTimed; data.word(kTimedseg) = data.word(kTextfile1); data.word(kTimedoffset) = kTextstart + segRef(data.word(kTextfile1)).word(textIndex * 2); const uint8 *string = segRef(data.word(kTextfile1)).ptr(data.word(kTimedoffset), 0); debug(1, "setuptimedtemp: (%d, %d) => '%s'", textIndex, voiceIndex, string); } void DreamGenContext::dumptimedtext() { if (data.byte(kNeedtodumptimed) != 1) return; uint8 y = data.byte(kTimedy); if (data.byte(kForeignrelease) != 0) y -= 3; multidump(data.byte(kTimedx), y, 240, kUndertimedysize); data.byte(kNeedtodumptimed) = 0; } void DreamGenContext::gettime() { TimeDate t; g_system->getTimeAndDate(t); debug(1, "\tgettime: %02d:%02d:%02d", t.tm_hour, t.tm_min, t.tm_sec); ch = t.tm_hour; cl = t.tm_min; dh = t.tm_sec; data.byte(kSecondcount) = dh; data.byte(kMinutecount) = cl; data.byte(kHourcount) = ch; } void DreamGenContext::allocatemem() { ax = allocatemem(bx); } uint16 DreamGenContext::allocatemem(uint16 paragraphs) { uint size = (paragraphs + 2) * 16; debug(1, "allocate mem, %u bytes", size); flags._c = false; SegmentRef seg = allocateSegment(size); uint16 result = (uint16)seg; debug(1, "\tsegment address -> %04x", result); return result; } void DreamGenContext::deallocatemem() { uint16 id = (uint16)es; debug(1, "deallocating segment %04x", id); deallocateSegment(id); //fixing invalid entries in the sprite table es = data; uint tsize = 16 * 32; uint16 bseg = data.word(kBuffers); if (!bseg) return; SegmentRef buffers(this); buffers = bseg; uint8 *ptr = buffers.ptr(kSpritetable, tsize); for(uint i = 0; i < tsize; i += 32) { uint16 seg = READ_LE_UINT16(ptr + i + 6); //debug(1, "sprite segment = %04x", seg); if (seg == id) memset(ptr + i, 0xff, 32); } } void DreamGenContext::removeemm() { ::error("removeemm"); } void DreamGenContext::setupemm() { //good place for early initialization switch(engine->getLanguage()) { case Common::EN_ANY: case Common::EN_GRB: case Common::EN_USA: return; default: data.byte(kForeignrelease) = 1; } } void DreamGenContext::pitinterupt() { ::error("pitinterupt"); } void DreamGenContext::getridofpit() { ::error("getridofpit"); } void DreamGenContext::setuppit() { ::error("setuppit"); } void DreamGenContext::startdmablock() { ::error("startdmablock"); } void DreamGenContext::dmaend() { ::error("dmaend"); } void DreamGenContext::restoreems() { ::error("restoreems"); } void DreamGenContext::saveems() { ::error("saveems"); } void DreamGenContext::bothchannels() { ::error("bothchannels"); } void DreamGenContext::channel1only() { ::error("channel1only"); } void DreamGenContext::channel0only() { ::error("channel0only"); } void DreamGenContext::out22c() { ::error("out22c"); } void DreamGenContext::soundstartup() {} void DreamGenContext::soundend() {} void DreamGenContext::interupttest() {} void DreamGenContext::disablesoundint() {} void DreamGenContext::enablesoundint() {} void DreamGenContext::checksoundint() { data.byte(kTestresult) = 1; } void DreamGenContext::setsoundoff() { warning("setsoundoff: STUB"); } void DreamGenContext::loadsample() { engine->loadSounds(0, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadsecondsample() { uint8 ch0 = data.byte(kCh0playing); if (ch0 >= 12 && ch0 != 255) cancelch0(); uint8 ch1 = data.byte(kCh1playing); if (ch1 >= 12) cancelch1(); engine->loadSounds(1, (const char *)data.ptr(dx, 13)); } void DreamGenContext::loadspeech() { cancelch1(); data.byte(kSpeechloaded) = 0; createname(); const char *name = (const char *)data.ptr(di, 13); //warning("name = %s", name); if (engine->loadSpeech(name)) data.byte(kSpeechloaded) = 1; } void DreamGenContext::saveseg() { cx = es.word(di); _add(di, 2); savefilewrite(); } void DreamGenContext::savefilewrite() { ax = engine->writeToSaveFile(ds.ptr(dx, cx), cx); } void DreamGenContext::savefileread() { ax = engine->readFromSaveFile(ds.ptr(dx, cx), cx); } void DreamGenContext::loadseg() { ax = es.word(di); di += 2; uint16 dst_offset = dx; uint16 size = ax; debug(1, "loadseg(%04x:%u, %u)", (uint16)ds, dst_offset, size); ax = engine->readFromFile(ds.ptr(dst_offset, size), size); flags._c = false; } void DreamGenContext::error() { ::error("error"); } void DreamGenContext::generalerror() { ::error("generalerror"); } void DreamGenContext::dosreturn() { _cmp(data.byte(kCommandtype), 250); if (!flags.z()) { data.byte(kCommandtype) = 250; al = 46; commandonly(); } ax = data.word(kMousebutton); _and(ax, 1); if (flags.z()) return; data.word(kMousebutton) = 0; engine->quit(); } void DreamGenContext::set16colpalette() { } void DreamGenContext::mode640x480() { // Video mode 12h: 640x480 pixels, 16 colors, I believe al = 0x12 + 128; ah = 0; initGraphics(640, 480, true); } void DreamGenContext::showgroup() { engine->setPalette(); } void DreamGenContext::fadedos() { engine->fadeDos(); } void DreamGenContext::eraseoldobs() { if (data.byte(kNewobs) == 0) return; Sprite *sprites = spritetable(); for (size_t i=0; i < 16; ++i) { Sprite &sprite = sprites[i]; if (sprite.objData() != 0xffff) { memset(&sprite, 0xff, sizeof(Sprite)); } } } void DreamGenContext::modifychar() { al = engine->modifyChar(al); } void DreamGenContext::lockmon() { // Pressing space pauses text output in the monitor. We use the "hard" // key because calling readkey() drains characters from the input // buffer, we we want the user to be able to type ahead while the text // is being printed. if (data.byte(kLasthardkey) == 57) { // Clear the keyboard buffer. Otherwise the space that caused // the pause will be read immediately unpause the game. do { readkey(); } while (data.byte(kCurrentkey) != 0); locklighton(); while (!engine->shouldQuit()) { engine->waitForVSync(); readkey(); if (data.byte(kCurrentkey) == ' ') break; } // Forget the last "hard" key, otherwise the space that caused // the unpausing will immediately re-pause the game. data.byte(kLasthardkey) = 0; locklightoff(); } } void DreamGenContext::cancelch0() { data.byte(kCh0repeat) = 0; data.word(kCh0blockstocopy) = 0; data.byte(kCh0playing) = 255; engine->stopSound(0); } void DreamGenContext::cancelch1() { data.word(kCh1blockstocopy) = 0; data.byte(kCh1playing) = 255; engine->stopSound(1); } void DreamGenContext::makebackob(SetObject *objData) { if (data.byte(kNewobs) == 0) return; uint8 priority = objData->priority; uint8 type = objData->type; Sprite *sprite = makesprite(data.word(kObjectx), data.word(kObjecty), addr_backobject, data.word(kSetframes), 0); uint16 objDataOffset = (uint8 *)objData - segRef(data.word(kSetdat)).ptr(0, 0); assert(objDataOffset % sizeof(SetObject) == 0); assert(objDataOffset < 128 * sizeof(SetObject)); sprite->setObjData(objDataOffset); if (priority == 255) priority = 0; sprite->priority = priority; sprite->type = type; sprite->b16 = 0; sprite->delay = 0; sprite->frame = 0; } void DreamGenContext::getroomdata() { bx = kRoomdata + sizeof(Room) * al; } void DreamGenContext::startloading() { const Room *room = (Room *)cs.ptr(bx, sizeof(Room)); startloading(room); } void DreamGenContext::readheader() { ax = engine->readFromFile(cs.ptr(kFileheader, kHeaderlen), kHeaderlen); es = cs; di = kFiledata; } void DreamGenContext::startloading(const Room *room) { data.byte(kCombatcount) = 0; data.byte(kRoomssample) = room->roomsSample; data.byte(kMapx) = room->mapX; data.byte(kMapy) = room->mapY; data.byte(kLiftflag) = room->liftFlag; data.byte(kManspath) = room->b21; data.byte(kDestination) = room->b21; data.byte(kFinaldest) = room->b21; data.byte(kFacing) = room->b22; data.byte(kTurntoface) = room->b22; data.byte(kCounttoopen) = room->countToOpen; data.byte(kLiftpath) = room->liftPath; data.byte(kDoorpath) = room->doorPath; data.byte(kLastweapon) = -1; al = room->b27; push(ax); al = room->b31; ah = data.byte(kReallocation); data.byte(kReallocation) = al; dx = bx; Common::String name = getFilename(*this); engine->openFile(name); cs.word(kHandle) = 1; //only one handle flags._c = false; readheader(); allocateload(); ds = ax; data.word(kBackdrop) = ax; dx = (0); loadseg(); ds = data.word(kWorkspace); dx = (0); cx = 132*66; al = 0; fillspace(); loadseg(); sortoutmap(); allocateload(); data.word(kSetframes) = ax; ds = ax; dx = (0); loadseg(); ds = data.word(kSetdat); dx = 0; cx = (64*128); al = 255; fillspace(); loadseg(); allocateload(); data.word(kReel1) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kReel2) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kReel3) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kReels) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kPeople) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kSetdesc) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kBlockdesc) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kRoomdesc) = ax; ds = ax; dx = 0; loadseg(); allocateload(); data.word(kFreeframes) = ax; ds = ax; dx = 0; loadseg(); ds = data.word(kFreedat); dx = 0; cx = (16*80); al = 255; fillspace(); loadseg(); allocateload(); data.word(kFreedesc) = ax; ds = ax; dx = (0); loadseg(); closefile(); findroominloc(); deletetaken(); setallchanges(); autoappear(); al = data.byte(kNewlocation); getroomdata(); data.byte(kLastweapon) = -1; data.byte(kMandead) = 0; data.word(kLookcounter) = 160; data.byte(kNewlocation) = 255; data.byte(kLinepointer) = 254; ax = pop(); if (al != 255) { data.byte(kManspath) = al; push(bx); autosetwalk(); bx = pop(); } findxyfrompath(); } void DreamGenContext::fillspace() { memset(ds.ptr(dx, cx), al, cx); } void DreamGenContext::dealwithspecial(uint8 firstParam, uint8 secondParam) { uint8 type = firstParam - 220; if (type == 0) { placesetobject(secondParam); data.byte(kHavedoneobs) = 1; } else if (type == 1) { removesetobject(secondParam); data.byte(kHavedoneobs) = 1; } else if (type == 2) { al = secondParam; placefreeobject(); data.byte(kHavedoneobs) = 1; } else if (type == 3) { al = secondParam; removefreeobject(); data.byte(kHavedoneobs) = 1; } else if (type == 4) { switchryanoff(); } else if (type == 5) { data.byte(kTurntoface) = secondParam; data.byte(kFacing) = secondParam; switchryanon(); } else if (type == 6) { data.byte(kNewlocation) = secondParam; } else { movemap(secondParam); } } void DreamGenContext::plotreel() { Reel *reel = getreelstart(); while (true) { if (reel->x < 220) break; if (reel->x == 255) break; dealwithspecial(reel->x, reel->y); ++data.word(kReelpointer); reel += 8; } for (size_t i = 0; i < 8; ++i) { if (reel->frame() != 0xffff) showreelframe(reel); ++reel; } push(es); push(bx); soundonreels(); bx = pop(); es = pop(); } void DreamGenContext::crosshair() { uint8 frame; if ((data.byte(kCommandtype) != 3) && (data.byte(kCommandtype) < 10)) { frame = 9; } else { frame = 29; } const Frame *src = (const Frame *)segRef(data.word(kIcons1)).ptr(0, 0); showframe(src, kZoomx + 24, kZoomy + 19, frame, 0); } void DreamGenContext::deltextline() { uint16 x = data.word(kTextaddressx); uint16 y = data.word(kTextaddressy); if (data.byte(kForeignrelease) != 0) y -= 3; multiput(segRef(data.word(kBuffers)).ptr(kTextunder, 0), x, y, kUndertextsizex, kUndertextsizey); } void DreamGenContext::commandonly() { commandonly(al); } void DreamGenContext::commandonly(uint8 command) { deltextline(); uint16 index = command * 2; uint16 offset = kTextstart + segRef(data.word(kCommandtext)).word(index); uint16 y = data.word(kTextaddressy); const uint8 *string = segRef(data.word(kCommandtext)).ptr(offset, 0); printdirect(&string, data.word(kTextaddressx), &y, data.byte(kTextlen), (bool)(data.byte(kTextlen) & 1)); data.byte(kNewtextline) = 1; } void DreamGenContext::checkifperson() { flags._z = not checkifperson(al, ah); } bool DreamGenContext::checkifperson(uint8 x, uint8 y) { People *people = (People *)segRef(data.word(kBuffers)).ptr(kPeoplelist, 0); for (size_t i = 0; i < 12; ++i, ++people) { if (people->b4 == 255) continue; data.word(kReelpointer) = people->reelPointer(); Reel *reel = getreelstart(); if (reel->frame() == 0xffff) ++reel; const Frame *frame = getreelframeax(reel->frame()); uint8 xmin = reel->x + frame->x; uint8 ymin = reel->y + frame->y; uint8 xmax = xmin + frame->width; uint8 ymax = ymin + frame->height; if (x < xmin) continue; if (y < ymin) continue; if (x >= xmax) continue; if (y >= ymax) continue; data.word(kPersondata) = people->routinePointer(); obname(people->b4, 5); return true; } return false; } void DreamGenContext::checkiffree() { flags._z = not checkiffree(al, ah); } bool DreamGenContext::checkiffree(uint8 x, uint8 y) { const ObjPos *freeList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kFreelist, 80 * sizeof(ObjPos)); for (size_t i = 0; i < 80; ++i) { const ObjPos *objPos = freeList + 79 - i; if (objPos->index == 0xff) continue; if (x < objPos->xMin) continue; if (x >= objPos->xMax) continue; if (y < objPos->yMin) continue; if (y >= objPos->yMax) continue; obname(objPos->index, 2); return true; } return false; } void DreamGenContext::checkifex() { flags._z = not checkifex(al, ah); } bool DreamGenContext::checkifex(uint8 x, uint8 y) { const ObjPos *exList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kExlist, 100 * sizeof(ObjPos)); for (size_t i = 0; i < 100; ++i) { const ObjPos *objPos = exList + 99 - i; if (objPos->index == 0xff) continue; if (x < objPos->xMin) continue; if (x >= objPos->xMax) continue; if (y < objPos->yMin) continue; if (y >= objPos->yMax) continue; obname(objPos->index, 4); return true; } return false; } const uint8 *DreamGenContext::findobname(uint8 type, uint8 index) { if (type == 5) { uint16 i = 64 * 2 * (index & 127); uint16 offset = segRef(data.word(kPeople)).word(kPersontxtdat + i) + kPersontext; return segRef(data.word(kPeople)).ptr(offset, 0); } else if (type == 4) { uint16 offset = segRef(data.word(kExtras)).word(kExtextdat + index * 2) + kExtext; return segRef(data.word(kExtras)).ptr(offset, 0); } else if (type == 2) { uint16 offset = segRef(data.word(kFreedesc)).word(kFreetextdat + index * 2) + kFreetext; return segRef(data.word(kFreedesc)).ptr(offset, 0); } else if (type == 1) { uint16 offset = segRef(data.word(kSetdesc)).word(kSettextdat + index * 2) + kSettext; return segRef(data.word(kSetdesc)).ptr(offset, 0); } else { uint16 offset = segRef(data.word(kBlockdesc)).word(kBlocktextdat + index * 2) + kBlocktext; return segRef(data.word(kBlockdesc)).ptr(offset, 0); } } void DreamGenContext::copyname() { copyname(ah, al, cs.ptr(di, 0)); } void DreamGenContext::copyname(uint8 type, uint8 index, uint8 *dst) { const uint8 *src = findobname(type, index); size_t i; for (i = 0; i < 28; ++i) { char c = src[i]; if (c == ':') break; if (c == 0) break; dst[i] = c; } dst[i] = 0; } void DreamGenContext::commandwithob() { commandwithob(al, bh, bl); } void DreamGenContext::commandwithob(uint8 command, uint8 type, uint8 index) { uint8 commandLine[64] = "OBJECT NAME ONE "; deltextline(); uint16 commandText = kTextstart + segRef(data.word(kCommandtext)).word(command * 2); uint8 textLen = data.byte(kTextlen); { const uint8 *string = segRef(data.word(kCommandtext)).ptr(commandText, 0); printdirect(string, data.word(kTextaddressx), data.word(kTextaddressy), textLen, (bool)(textLen & 1)); } copyname(type, index, commandLine); uint16 x = data.word(kLastxpos); if (command != 0) x += 5; printdirect(commandLine, x, data.word(kTextaddressy), textLen, (bool)(textLen & 1)); data.byte(kNewtextline) = 1; } void DreamGenContext::examineobtext() { commandwithob(1, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::showpanel() { Frame *frame = (Frame *)segRef(data.word(kIcons1)).ptr(0, sizeof(Frame)); showframe(frame, 72, 0, 19, 0); showframe(frame, 192, 0, 19, 0); } void DreamGenContext::blocknametext() { commandwithob(0, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::personnametext() { commandwithob(2, data.byte(kCommandtype), data.byte(kCommand) & 127); } void DreamGenContext::walktotext() { commandwithob(3, data.byte(kCommandtype), data.byte(kCommand)); } void DreamGenContext::findormake() { uint8 b0 = al; uint8 b2 = cl; uint8 b3 = ch; findormake(b0, b2, b3); } void DreamGenContext::findormake(uint8 index, uint8 value, uint8 type) { Change *change = (Change *)segRef(data.word(kBuffers)).ptr(kListofchanges, sizeof(Change)); while (true) { if (change->index == 0xff) { change->index = index; change->location = data.byte(kReallocation); change->value = value; change->type = type; return; } if ((index == change->index) && (data.byte(kReallocation) == change->location) && (type == change->type)) { change->value = value; return; } ++change; } } void DreamGenContext::setallchanges() { Change *change = (Change *)segRef(data.word(kBuffers)).ptr(kListofchanges, sizeof(Change)); while (change->index != 0xff) { if (change->location == data.byte(kReallocation)) dochange(change->index, change->value, change->type); ++change; } } DynObject *DreamGenContext::getfreead(uint8 index) { return (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0) + index; } DynObject *DreamGenContext::getexad(uint8 index) { return (DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0) + index; } DynObject *DreamGenContext::geteitheradCPP() { if (data.byte(kObjecttype) == 4) return getexad(data.byte(kItemframe)); else return getfreead(data.byte(kItemframe)); } void *DreamGenContext::getanyad(uint8 *value1, uint8 *value2) { if (data.byte(kObjecttype) == 4) { DynObject *exObject = getexad(data.byte(kCommand)); *value1 = exObject->b7; *value2 = exObject->b8; return exObject; } else if (data.byte(kObjecttype) == 2) { DynObject *freeObject = getfreead(data.byte(kCommand)); *value1 = freeObject->b7; *value2 = freeObject->b8; return freeObject; } else { SetObject *setObject = getsetad(data.byte(kCommand)); *value1 = setObject->b4; *value2 = setObject->priority; return setObject; } } void *DreamGenContext::getanyaddir(uint8 index, uint8 flag) { if (flag == 4) return getexad(index); else if (flag == 2) return getfreead(index); else return getsetad(index); } SetObject *DreamGenContext::getsetad(uint8 index) { return (SetObject *)segRef(data.word(kSetdat)).ptr(0, 0) + index; } void DreamGenContext::dochange() { dochange(al, cl, ch); } void DreamGenContext::dochange(uint8 index, uint8 value, uint8 type) { if (type == 0) { //object getsetad(index)->mapad[0] = value; } else if (type == 1) { //freeobject DynObject *freeObject = getfreead(index); if (freeObject->mapad[0] == 0xff) freeObject->mapad[0] = value; } else { //path bx = kPathdata + (type - 100) * 144 + index * 8; es = data.word(kReels); es.byte(bx+6) = value; } } void DreamGenContext::deletetaken() { const DynObject *extraObjects = (const DynObject *)segRef(data.word(kExtras)).ptr(kExdata, 0); DynObject *freeObjects = (DynObject *)segRef(data.word(kFreedat)).ptr(0, 0); for(size_t i = 0; i < kNumexobjects; ++i) { uint8 location = extraObjects[i].initialLocation; if (location == data.byte(kReallocation)) { uint8 index = extraObjects[i].index; freeObjects[index].mapad[0] = 0xfe; } } } void DreamGenContext::getexpos() { es = data.word(kExtras); const DynObject *objects = (const DynObject *)segRef(data.word(kExtras)).ptr(kExdata, sizeof(DynObject)); for (size_t i = 0; i < kNumexobjects; ++i) { if (objects[i].mapad[0] == 0xff) { data.byte(kExpos) = i; di = kExdata + i * sizeof(DynObject); return; } } data.byte(kExpos) = kNumexobjects; di = kExdata + kNumexobjects * sizeof(DynObject); } void DreamGenContext::placesetobject() { placesetobject(al); } void DreamGenContext::placesetobject(uint8 index) { findormake(index, 0, 0); getsetad(index)->mapad[0] = 0; } void DreamGenContext::removesetobject() { removesetobject(al); } void DreamGenContext::removesetobject(uint8 index) { findormake(index, 0xff, 0); getsetad(index)->mapad[0] = 0xff; } void DreamGenContext::finishedwalking() { flags._z = finishedwalkingCPP(); } bool DreamGenContext::finishedwalkingCPP() { return (data.byte(kLinepointer) == 254) && (data.byte(kFacing) == data.byte(kTurntoface)); } void DreamGenContext::getflagunderp() { uint8 flag, flagEx; getflagunderp(&flag, &flagEx); cl = flag; ch = flagEx; } void DreamGenContext::getflagunderp(uint8 *flag, uint8 *flagEx) { uint8 type, flagX, flagY; checkone(data.word(kMousex) - data.word(kMapadx), data.word(kMousey) - data.word(kMapady), flag, flagEx, &type, &flagX, &flagY); cl = data.byte(kLastflag) = *flag; ch = data.byte(kLastflagex) = *flagEx; } void DreamGenContext::walkandexamine() { if (! finishedwalkingCPP()) return; data.byte(kCommandtype) = data.byte(kWalkexamtype); data.byte(kCommand) = data.byte(kWalkexamnum); data.byte(kWalkandexam) = 0; if (data.byte(kCommandtype) != 5) examineob(); } void DreamGenContext::obname() { obname(al, ah); } void DreamGenContext::obname(uint8 command, uint8 commandType) { if (data.byte(kReasseschanges) == 0) { if ((commandType == data.byte(kCommandtype)) && (command == data.byte(kCommand))) { if (data.byte(kWalkandexam) == 1) { walkandexamine(); return; } else if (data.word(kMousebutton) == 0) return; else if ((data.byte(kCommandtype) == 3) && (data.byte(kLastflag) < 2)) return; else if ((data.byte(kManspath) != data.byte(kPointerspath)) || (data.byte(kCommandtype) == 3)) { setwalk(); data.byte(kReasseschanges) = 1; return; } else if (! finishedwalkingCPP()) return; else if (data.byte(kCommandtype) == 5) { if (data.word(kWatchingtime) == 0) talk(); return; } else { if (data.word(kWatchingtime) == 0) examineob(); return; } } } else data.byte(kReasseschanges) = 0; data.byte(kCommand) = command; data.byte(kCommandtype) = commandType; if ((data.byte(kLinepointer) != 254) || (data.word(kWatchingtime) != 0) || (data.byte(kFacing) != data.byte(kTurntoface))) { blocknametext(); return; } else if (data.byte(kCommandtype) != 3) { if (data.byte(kManspath) != data.byte(kPointerspath)) { walktotext(); return; } else if (data.byte(kCommandtype) == 3) { blocknametext(); return; } else if (data.byte(kCommandtype) == 5) { personnametext(); return; } else { examineobtext(); return; } } if (data.byte(kManspath) == data.byte(kPointerspath)) { uint8 flag, flagEx, type, flagX, flagY; checkone(data.byte(kRyanx) + 12, data.byte(kRyany) + 12, &flag, &flagEx, &type, &flagX, &flagY); if (flag < 2) { blocknametext(); return; } } getflagunderp(); if (data.byte(kLastflag) < 2) { blocknametext(); return; } else if (data.byte(kLastflag) >= 128) { blocknametext(); return; } else { walktotext(); return; } } void DreamGenContext::delpointer() { if (data.word(kOldpointerx) == 0xffff) return; data.word(kDelherex) = data.word(kOldpointerx); data.word(kDelherey) = data.word(kOldpointery); data.byte(kDelxs) = data.byte(kPointerxs); data.byte(kDelys) = data.byte(kPointerys); multiput(segRef(data.word(kBuffers)).ptr(kPointerback, 0), data.word(kDelherex), data.word(kDelherey), data.byte(kPointerxs), data.byte(kPointerys)); } void DreamGenContext::showblink() { if (data.byte(kManisoffscreen) == 1) return; ++data.byte(kBlinkcount); if (data.byte(kShadeson) != 0) return; if (data.byte(kReallocation) >= 50) // eyesshut return; if (data.byte(kBlinkcount) != 3) return; data.byte(kBlinkcount) = 0; uint8 blinkFrame = data.byte(kBlinkframe); ++blinkFrame; // Implicit %256 data.byte(kBlinkframe) = blinkFrame; if (blinkFrame > 6) blinkFrame = 6; static const uint8 blinkTab[] = { 16,18,18,17,16,16,16 }; uint8 width, height; showframe((Frame *)segRef(data.word(kIcons1)).ptr(0, 0), 44, 32, blinkTab[blinkFrame], 0, &width, &height); } void DreamGenContext::dumpblink() { if (data.byte(kShadeson) != 0) return; if (data.byte(kBlinkcount) != 0) return; if (data.byte(kBlinkframe) >= 6) return; multidump(44, 32, 16, 12); } void DreamGenContext::dumppointer() { dumpblink(); multidump(data.word(kDelherex), data.word(kDelherey), data.byte(kDelxs), data.byte(kDelys)); if ((data.word(kOldpointerx) != data.word(kDelherex)) || (data.word(kOldpointery) != data.word(kDelherey))) multidump(data.word(kOldpointerx), data.word(kOldpointery), data.byte(kPointerxs), data.byte(kPointerys)); } void DreamGenContext::checkcoords() { checkcoords((const RectWithCallback *)cs.ptr(bx, 0)); } void DreamGenContext::checkcoords(const RectWithCallback *rectWithCallbacks) { if (data.byte(kNewlocation) != 0xff) return; const RectWithCallback *rectWithCallback = rectWithCallbacks; while (rectWithCallback->xMin() != 0xffff) { if (rectWithCallback->contains(data.word(kMousex), data.word(kMousey))) { uint16 callback = rectWithCallback->callback(); // common if(callback == addr_blank) blank(); else if(callback == addr_getbackfromob) getbackfromob(); else if(callback == addr_incryanpage) incryanpage(); else if(callback == addr_getback1) getback1(); else if(callback == addr_quitkey) quitkey(); else if(callback == addr_dosreturn) dosreturn(); else if(callback == addr_getbacktoops) getbacktoops(); else if(callback == addr_selectslot) selectslot(); // examlist else if(callback == addr_useobject) useobject(); else if(callback == addr_selectopenob) selectopenob(); else if(callback == addr_setpickup) setpickup(); else if(callback == addr_examinventory) examinventory(); // invlist1 else if(callback == addr_dropobject) dropobject(); else if(callback == addr_useopened) useopened(); else if(callback == addr_setpickup) setpickup(); else if(callback == addr_intoinv) intoinv(); // withlist1 else if(callback == addr_selectob) selectob(); // talklist else if(callback == addr_moretalk) moretalk(); // quitlist // destlist else if(callback == addr_nextdest) nextdest(); else if(callback == addr_lastdest) lastdest(); else if(callback == addr_lookatplace) lookatplace(); else if(callback == addr_destselect) destselect(); // keypadlist else if(callback == addr_buttonone) buttonone(); else if(callback == addr_buttontwo) buttontwo(); else if(callback == addr_buttonthree) buttonthree(); else if(callback == addr_buttonfour) buttonfour(); else if(callback == addr_buttonfive) buttonfive(); else if(callback == addr_buttonsix) buttonsix(); else if(callback == addr_buttonseven) buttonseven(); else if(callback == addr_buttoneight) buttoneight(); else if(callback == addr_buttonnine) buttonnine(); else if(callback == addr_buttonnought) buttonnought(); else if(callback == addr_buttonenter) buttonenter(); // menulist // folderlist else if(callback == addr_nextfolder) nextfolder(); else if(callback == addr_lastfolder) lastfolder(); // symbollist else if(callback == addr_quitsymbol) quitsymbol(); else if(callback == addr_settopleft) settopleft(); else if(callback == addr_settopright) settopright(); else if(callback == addr_setbotleft) setbotleft(); else if(callback == addr_setbotright) setbotright(); // diarylist else if(callback == addr_diarykeyn) diarykeyn(); else if(callback == addr_diarykeyp) diarykeyp(); else if(callback == addr_quitkey) quitkey(); // opslist else if(callback == addr_getbackfromops) getbackfromops(); else if(callback == addr_discops) discops(); // discopslist else if(callback == addr_loadgame) loadgame(); else if(callback == addr_savegame) savegame(); // mainlist, mainlist2 else if(callback == addr_look) look(); else if(callback == addr_inventory) inventory(); else if(callback == addr_zoomonoff) zoomonoff(); else if(callback == addr_saveload) saveload(); else if(callback == addr_madmanrun) madmanrun(); else if(callback == addr_identifyob) identifyob(); // decidelist else if(callback == addr_newgame) newgame(); else if(callback == addr_loadold) loadold(); // loadlist else if(callback == addr_actualload) actualload(); // savelist else if(callback == addr_actualsave) actualsave(); else { debug("__dispatch_call remaining in checkcoords! %d", (int)callback); __dispatch_call(callback); } return; } ++rectWithCallback; } } void DreamGenContext::showpointer() { showblink(); const Frame *icons1 = ((const Frame *)segRef(data.word(kIcons1)).ptr(0, 0)); uint16 x = data.word(kMousex); data.word(kOldpointerx) = data.word(kMousex); uint16 y = data.word(kMousey); data.word(kOldpointery) = data.word(kMousey); if (data.byte(kPickup) == 1) { const Frame *frames; if (data.byte(kObjecttype) != 4) frames = (const Frame *)segRef(data.word(kFreeframes)).ptr(0, 0); else frames = (const Frame *)segRef(data.word(kExtras)).ptr(0, 0); const Frame *frame = frames + (3 * data.byte(kItemframe) + 1); uint8 width = frame->width; uint8 height = frame->height; if (width < 12) width = 12; if (height < 12) height = 12; data.byte(kPointerxs) = width; data.byte(kPointerys) = height; uint16 xMin = (x >= width / 2) ? x - width / 2 : 0; uint16 yMin = (y >= height / 2) ? y - height / 2 : 0; data.word(kOldpointerx) = xMin; data.word(kOldpointery) = yMin; multiget(segRef(data.word(kBuffers)).ptr(kPointerback, 0), xMin, yMin, width, height); showframe(frames, x, y, 3 * data.byte(kItemframe) + 1, 128); showframe(icons1, x, y, 3, 128); } else { const Frame *frame = icons1 + (data.byte(kPointerframe) + 20); uint8 width = frame->width; uint8 height = frame->height; if (width < 12) width = 12; if (height < 12) height = 12; data.byte(kPointerxs) = width; data.byte(kPointerys) = height; multiget(segRef(data.word(kBuffers)).ptr(kPointerback, 0), x, y, width, height); showframe(icons1, x, y, data.byte(kPointerframe) + 20, 0); } } void DreamGenContext::animpointer() { if (data.byte(kPointermode) == 2) { data.byte(kPointerframe) = 0; if ((data.byte(kReallocation) == 14) && (data.byte(kCommandtype) == 211)) data.byte(kPointerframe) = 5; return; } else if (data.byte(kPointermode) == 3) { if (data.byte(kPointerspeed) != 0) { --data.byte(kPointerspeed); } else { data.byte(kPointerspeed) = 5; ++data.byte(kPointercount); if (data.byte(kPointercount) == 16) data.byte(kPointercount) = 0; } static const uint8 flashMouseTab[] = { 1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2 }; data.byte(kPointerframe) = flashMouseTab[data.byte(kPointercount)]; return; } if (data.word(kWatchingtime) != 0) { data.byte(kPointerframe) = 11; return; } data.byte(kPointerframe) = 0; if (data.byte(kInmaparea) == 0) return; if (data.byte(kPointerfirstpath) == 0) return; uint8 flag, flagEx; getflagunderp(&flag, &flagEx); if (flag < 2) return; if (flag >= 128) return; if (flag & 4) { data.byte(kPointerframe) = 3; return; } if (flag & 16) { data.byte(kPointerframe) = 4; return; } if (flag & 2) { data.byte(kPointerframe) = 5; return; } if (flag & 8) { data.byte(kPointerframe) = 6; return; } data.byte(kPointerframe) = 8; } void DreamGenContext::printmessage() { printmessage(di, bx, al, dl, (bool)(dl & 1)); } void DreamGenContext::printmessage(uint16 x, uint16 y, uint8 index, uint8 maxWidth, bool centered) { uint16 offset = kTextstart + segRef(data.word(kCommandtext)).word(index * 2); const uint8 *string = segRef(data.word(kCommandtext)).ptr(offset, 0); printdirect(&string, x, &y, maxWidth, centered); } void DreamGenContext::obpicture() { if (data.byte(kObjecttype) == 1) return; Frame *frames; if (data.byte(kObjecttype) == 4) frames = (Frame *)segRef(data.word(kExtras)).ptr(0, 0); else frames = (Frame *)segRef(data.word(kFreeframes)).ptr(0, 0); uint8 frame = 3 * data.byte(kCommand) + 1; showframe(frames, 160, 68, frame, 0x80); } void DreamGenContext::obicons() { uint8 value1, value2; getanyad(&value1, &value2); if (value1 == 0xff) { showframe((Frame *)segRef(data.word(kIcons2)).ptr(0, 0), 260, 1, 1, 0); } else { showframe((Frame *)segRef(data.word(kIcons2)).ptr(0, 0), 210, 1, 4, 0); } } void DreamGenContext::compare() { char id[4] = { cl, ch, dl, dh }; flags._z = compare(al, ah, id); } bool DreamGenContext::compare(uint8 index, uint8 flag, const char id[4]) { void *ptr = getanyaddir(index, flag); const char *objId = (const char *)(((const uint8 *)ptr) + 12); // whether it is a DynObject or a SetObject for (size_t i = 0; i < 4; ++i) { if(id[i] != objId[i] + 'A') return false; } return true; } bool DreamGenContext::isitdescribed(const ObjPos *pos) { uint16 offset = segRef(data.word(kSetdesc)).word(kSettextdat + pos->index * 2); uint8 result = segRef(data.word(kSetdesc)).byte(kSettext + offset); return result != 0; } bool DreamGenContext::isCD() { // The original sources has two codepaths depending if the game is 'if cd' or not // This is a hack to guess which version to use with the assumption that if we have a cd version // we managed to load the speech. At least it is isolated in this function and can be changed. // Maybe detect the version during game id? return (data.byte(kSpeechloaded) == 1); } void DreamGenContext::checkifset() { flags._z = !checkifset(al, ah); } bool DreamGenContext::checkifset(uint8 x, uint8 y) { const ObjPos *setList = (const ObjPos *)segRef(data.word(kBuffers)).ptr(kSetlist, sizeof(ObjPos) * 128); for (size_t i = 0; i < 128; ++i) { const ObjPos *pos = setList + 127 - i; if (pos->index == 0xff) continue; if (x < pos->xMin) continue; if (x >= pos->xMax) continue; if (y < pos->yMin) continue; if (y >= pos->yMax) continue; if (! pixelcheckset(pos, x, y)) continue; if (! isitdescribed(pos)) continue; obname(pos->index, 1); return true; } return false; } void DreamGenContext::isitworn() { flags._z = isitworn((const DynObject *)es.ptr(bx, sizeof(DynObject))); } bool DreamGenContext::isitworn(const DynObject *object) { return (object->id[0] == 'W'-'A') && (object->id[1] == 'E'-'A'); } void DreamGenContext::makeworn() { makeworn((DynObject *)es.ptr(bx, sizeof(DynObject))); } void DreamGenContext::makeworn(DynObject *object) { object->id[0] = 'W'-'A'; object->id[1] = 'E'-'A'; } void DreamGenContext::obtoinv() { obtoinv(al, ah, di, bx); } void DreamGenContext::obtoinv(uint8 index, uint8 flag, uint16 x, uint16 y) { Frame *icons1 = (Frame *)segRef(data.word(kIcons1)).ptr(0, 0); showframe(icons1, x - 2, y - 1, 10, 0); if (index == 0xff) return; Frame *extras = (Frame *)segRef(data.word(kExtras)).ptr(0, 0); Frame *frees = (Frame *)segRef(data.word(kFreeframes)).ptr(0, 0); Frame *frames = (flag == 4) ? extras : frees; showframe(frames, x + 18, y + 19, 3 * index + 1, 128); const DynObject *object = (const DynObject *)getanyaddir(index, flag); bool worn = isitworn(object); if (worn) showframe(icons1, x - 3, y - 2, 7, 0); } void DreamGenContext::showryanpage() { Frame *icons1 = (Frame *)segRef(data.word(kIcons1)).ptr(0, 0); showframe(icons1, kInventx + 167, kInventy - 12, 12, 0); showframe(icons1, kInventx + 167 + 18 * data.byte(kRyanpage), kInventy - 12, 13 + data.byte(kRyanpage), 0); } void DreamGenContext::findallryan() { findallryan(es.ptr(di, 60)); } void DreamGenContext::findallryan(uint8 *inv) { memset(inv, 0xff, 60); for (size_t i = 0; i < kNumexobjects; ++i) { DynObject *extra = getexad(i); if (extra->mapad[0] != 4) continue; if (extra->mapad[1] != 0xff) continue; uint8 slot = extra->mapad[2]; assert(slot < 30); inv[2 * slot + 0] = i; inv[2 * slot + 1] = 4; } } void DreamGenContext::fillryan() { uint8 *inv = segRef(data.word(kBuffers)).ptr(kRyaninvlist, 60); findallryan(inv); inv += data.byte(kRyanpage) * 2 * 10; for (size_t i = 0; i < 2; ++i) { for (size_t j = 0; j < 5; ++j) { uint8 objIndex = *inv++; uint8 objType = *inv++; obtoinv(objIndex, objType, kInventx + j * kItempicsize, kInventy + i * kItempicsize); } } showryanpage(); } void DreamGenContext::hangon() { hangon(cx); } void DreamGenContext::hangon(uint16 frameCount) { while (frameCount) { vsync(); --frameCount; if (data.byte(kQuitrequested)) break; } } void DreamGenContext::hangonp() { hangonp(cx); } void DreamGenContext::hangonp(uint16 count) { data.word(kMaintimer) = 0; uint8 pointerFrame = data.byte(kPointerframe); uint8 pickup = data.byte(kPickup); data.byte(kPointermode) = 3; data.byte(kPickup) = 0; data.byte(kCommandtype) = 255; readmouse(); animpointer(); showpointer(); vsync(); dumppointer(); for (size_t i = 0; i < count * 3; ++i) { delpointer(); readmouse(); animpointer(); showpointer(); vsync(); dumppointer(); if (data.byte(kQuitrequested)) break; if (data.word(kMousebutton) == 0) continue; if (data.word(kMousebutton) != data.word(kOldbutton)) break; } delpointer(); data.byte(kPointerframe) = pointerFrame; data.byte(kPickup) = pickup; data.byte(kPointermode) = 0; } void DreamGenContext::findnextcolon() { uint8 *initialString = es.ptr(si, 0); uint8 *string = initialString; al = findnextcolon(&string); si += (string - initialString); } uint8 DreamGenContext::findnextcolon(uint8 **string) { uint8 c; do { c = **string; ++(*string); } while ((c != 0) && (c != ':')); return c; } uint8 *DreamGenContext::getobtextstartCPP() { push(es); push(si); getobtextstart(); uint8 *result = es.ptr(si, 0); si = pop(); es = pop(); return result; } } /*namespace dreamgen */