/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "dreamweb/dreamweb.h" #include "engines/util.h" #include "graphics/surface.h" namespace DreamWeb { const uint16 kZoomx = 8; const uint16 kZoomy = 132; void DreamWebEngine::multiGet(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h) { assert(x < 320); assert(y < 200); const uint8 *src = workspace() + x + y * kScreenwidth; if (y + h > 200) h = 200 - y; if (x + w > 320) w = 320 - x; //debug(1, "multiGet %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es); for (unsigned l = 0; l < h; ++l) { const uint8 *src_p = src + kScreenwidth * l; uint8 *dst_p = dst + w * l; memcpy(dst_p, src_p, w); } } void DreamWebEngine::multiPut(const uint8 *src, uint16 x, uint16 y, uint8 w, uint8 h) { assert(x < 320); assert(y < 200); uint8 *dst = workspace() + x + y * kScreenwidth; if (y + h > 200) h = 200 - y; if (x + w > 320) w = 320 - x; //debug(1, "multiPut %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es); for (unsigned l = 0; l < h; ++l) { const uint8 *src_p = src + w * l; uint8 *dst_p = dst + kScreenwidth * l; memcpy(dst_p, src_p, w); } } void DreamWebEngine::multiDump(uint16 x, uint16 y, uint8 width, uint8 height) { unsigned offset = x + y * kScreenwidth; //debug(1, "multiDump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset); blit(workspace() + offset, kScreenwidth, x, y, width, height); } void DreamWebEngine::workToScreen() { blit(workspace(), 320, 0, 0, 320, 200); } void DreamWebEngine::frameOutNm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) { dst += pitch * y + x; for (uint16 j = 0; j < height; ++j) { memcpy(dst, src, width); dst += pitch; src += width; } } void DreamWebEngine::frameOutBh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) { uint16 stride = pitch - width; dst += y * pitch + x; for (uint16 i = 0; i < height; ++i) { for (uint16 j = 0; j < width; ++j) { if (*dst == 0xff) { *dst = *src; } ++src; ++dst; } dst += stride; } } void DreamWebEngine::frameOutFx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) { uint16 stride = pitch - width; dst += y * pitch + x; dst -= width; for (uint16 j = 0; j < height; ++j) { for (uint16 i = 0; i < width; ++i) { uint8 pixel = src[width - i - 1]; if (pixel) *dst = pixel; ++dst; } src += width; dst += stride; } } void DreamWebEngine::doShake() { uint8 &counter = _vars._shakeCounter; if (counter == 48) return; ++counter; static const int shakeTable[] = { 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 2, 0, -2, 3, -2, 0, 2, 4, -1, 1, -3, 3, 0, }; assert(counter < ARRAYSIZE(shakeTable)); int offset = shakeTable[counter]; setShakePos(offset >= 0 ? offset : -offset); } void DreamWebEngine::vSync() { waitForVSync(); } void DreamWebEngine::setMode() { waitForVSync(); initGraphics(320, 200, false); } void DreamWebEngine::showPCX(const Common::String &suffix) { Common::String name = getDatafilePrefix() + suffix; Common::File pcxFile; if (!pcxFile.open(name)) { warning("showpcx: Could not open '%s'", name.c_str()); return; } uint8 *mainGamePal; int i, j; // Read the 16-color palette into the 'maingamepal' buffer. Note that // the color components have to be adjusted from 8 to 6 bits. pcxFile.seek(16, SEEK_SET); mainGamePal = _mainPal; pcxFile.read(mainGamePal, 48); memset(mainGamePal + 48, 0xff, 720); for (i = 0; i < 48; i++) { mainGamePal[i] >>= 2; } // Decode the image data. Graphics::Surface *s = g_system->lockScreen(); Common::Rect rect(640, 480); s->fillRect(rect, 0); pcxFile.seek(128, SEEK_SET); for (int y = 0; y < 480; y++) { byte *dst = (byte *)s->getBasePtr(0, y); int decoded = 0; while (decoded < 320) { byte col = pcxFile.readByte(); byte len; if ((col & 0xc0) == 0xc0) { len = col & 0x3f; col = pcxFile.readByte(); } else { len = 1; } // The image uses 16 colors and is stored as four bit // planes, one for each bit of the color, least // significant bit plane first. for (i = 0; i < len; i++) { int plane = decoded / 80; int pos = decoded % 80; for (j = 0; j < 8; j++) { byte bit = (col >> (7 - j)) & 1; dst[8 * pos + j] |= (bit << plane); } decoded++; } } } g_system->unlockScreen(); pcxFile.close(); } void DreamWebEngine::frameOutV(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, int16 x, int16 y) { // NB : These resilience checks were not in the original engine, but did they result in undefined behaviour // or was something broken during porting to C++? assert(pitch == 320); if (x < 0) { assert(width >= -x); width -= -x; src += -x; x = 0; } if (y < 0) { assert(height >= -y); height -= -y; src += (-y) * width; y = 0; } if (x >= 320) return; if (y >= 200) return; if (x + width > 320) { width = 320 - x; } if (y + height > 200) { height = 200 - y; } uint16 stride = pitch - width; dst += pitch * y + x; for (uint16 j = 0; j < height; ++j) { for (uint16 i = 0; i < width; ++i) { uint8 pixel = *src++; if (pixel) *dst = pixel; ++dst; } dst += stride; } } void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag) { uint8 width, height; showFrame(frameData, x, y, frameNumber, effectsFlag, &width, &height); } void DreamWebEngine::showFrameInternal(const uint8 *pSrc, uint16 x, uint16 y, uint8 effectsFlag, uint8 width, uint8 height) { if (effectsFlag) { if (effectsFlag & 128) { //centred x -= width / 2; y -= height / 2; } if (effectsFlag & 64) { // diffDest error("Unsupported DreamWebEngine::showFrame effectsFlag %d", effectsFlag); /* frameOutFx(es.ptr(0, dx * *height), pSrc, dx, *width, *height, x, y); return; */ } if (effectsFlag & 8) { // printList //addToPrintList(x - _mapAdX, y - _mapAdY); // NB: Commented in the original asm } if (effectsFlag & 4) { // flippedX frameOutFx(workspace(), pSrc, 320, width, height, x, y); return; } if (effectsFlag & 2) { // noMask frameOutNm(workspace(), pSrc, 320, width, height, x, y); return; } if (effectsFlag & 32) { frameOutBh(workspace(), pSrc, 320, width, height, x, y); return; } } // "noEffects" frameOutV(workspace(), pSrc, 320, width, height, x, y); } void DreamWebEngine::showFrame(const GraphicsFile &frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) { const Frame *frame = &frameData._frames[frameNumber]; if ((frame->width == 0) && (frame->height == 0)) { *width = 0; *height = 0; return; } // "notBlankShow" if ((effectsFlag & 128) == 0) { x += frame->x; y += frame->y; } // "skipOffsets" *width = frame->width; *height = frame->height; const uint8 *pSrc = frameData.getFrameData(frameNumber); showFrameInternal(pSrc, x, y, effectsFlag, *width, *height); } void DreamWebEngine::clearWork() { memset(workspace(), 0, 320*200); } void DreamWebEngine::dumpZoom() { if (_vars._zoomOn == 1) multiDump(kZoomx + 5, kZoomy + 4, 46, 40); } void DreamWebEngine::crosshair() { uint8 frame; if ((_commandType != 3) && (_commandType < 10)) { frame = 9; } else { frame = 29; } showFrame(_icons1, kZoomx + 24, kZoomy + 19, frame, 0); } void DreamWebEngine::getUnderZoom() { multiGet(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40); } void DreamWebEngine::putUnderZoom() { multiPut(_zoomSpace, kZoomx + 5, kZoomy + 4, 46, 40); } void DreamWebEngine::zoomIcon() { if (_vars._zoomOn == 0) return; showFrame(_icons1, kZoomx, kZoomy-1, 8, 0); } void DreamWebEngine::zoom() { if (_vars._watchingTime != 0) return; if (_vars._zoomOn != 1) return; if (_commandType >= 199) { putUnderZoom(); return; } uint16 srcOffset = (_oldPointerY - 9) * 320 + (_oldPointerX - 11); uint16 dstOffset = (kZoomy + 4) * 320 + (kZoomx + 5); const uint8 *src = workspace() + srcOffset; uint8 *dst = workspace() + dstOffset; for (size_t i = 0; i < 20; ++i) { for (size_t j = 0; j < 23; ++j) { uint8 v = src[j]; dst[2*j+0] = v; dst[2*j+1] = v; dst[2*j+320] = v; dst[2*j+321] = v; } src += 320; dst += 320*2; } crosshair(); _didZoom = 1; } void DreamWebEngine::panelToMap() { multiGet(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize); } void DreamWebEngine::mapToPanel() { multiPut(_mapStore, _mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize); } void DreamWebEngine::dumpMap() { multiDump(_mapXStart + _mapAdX, _mapYStart + _mapAdY, _mapXSize, _mapYSize); } bool DreamWebEngine::pixelCheckSet(const ObjPos *pos, uint8 x, uint8 y) { x -= pos->xMin; y -= pos->yMin; SetObject *setObject = getSetAd(pos->index); const Frame &frame = _setFrames._frames[setObject->index]; const uint8 *ptr = _setFrames.getFrameData(setObject->index) + y * frame.width + x; return *ptr != 0; } void DreamWebEngine::loadPalFromIFF() { Common::File palFile; uint8* buf = new uint8[2000]; palFile.open("DREAMWEB.PAL"); palFile.read(buf, 2000); palFile.close(); const uint8 *src = buf + 0x30; uint8 *dst = _mainPal; for (size_t i = 0; i < 256*3; ++i) { uint8 c = src[i] / 4; if (_brightness == 1) { if (c) { c = c + c / 2 + c / 4; if (c > 63) c = 63; } } dst[i] = c; } delete[] buf; } void DreamWebEngine::createPanel() { showFrame(_icons2, 0, 8, 0, 2); showFrame(_icons2, 160, 8, 0, 2); showFrame(_icons2, 0, 104, 0, 2); showFrame(_icons2, 160, 104, 0, 2); } void DreamWebEngine::createPanel2() { createPanel(); showFrame(_icons2, 0, 0, 5, 2); showFrame(_icons2, 160, 0, 5, 2); } void DreamWebEngine::showPanel() { showFrame(_icons1, 72, 0, 19, 0); showFrame(_icons1, 192, 0, 19, 0); } void DreamWebEngine::transferFrame(uint8 from, uint8 to, uint8 offset) { const Frame &freeFrame = _freeFrames._frames[3*from + offset]; Frame &exFrame = _exFrames._frames[3*to + offset]; exFrame.width = freeFrame.width; exFrame.height = freeFrame.height; exFrame.x = freeFrame.x; exFrame.y = freeFrame.y; uint16 byteCount = freeFrame.width * freeFrame.height; const uint8 *src = _freeFrames.getFrameData(3*from + offset); uint8 *dst = _exFrames._data + _vars._exFramePos; memcpy(dst, src, byteCount); exFrame.setPtr(_vars._exFramePos); _vars._exFramePos += byteCount; } } // End of namespace DreamWeb