/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef FULLPIPE_CONSTANTS_H #define FULLPIPE_CONSTANTS_H namespace Fullpipe { #define ANI_BALLDROP 2685 #define ANI_BATUTA 737 #define ANI_BIGBALL 4923 #define ANI_BIGLUK 909 #define ANI_BOOT_1 4231 #define ANI_BUTTON 598 #define ANI_BUTTON_6 2988 #define ANI_CLOCK 588 #define ANI_CLOCK_8 2989 #define ANI_CORNERSITTER 71 #define ANI_DOMINO_3 2732 #define ANI_DADAYASHIK 306 #define ANI_EGGEATER 334 #define ANI_EGGIE 4929 #define ANI_GUM 978 #define ANI_HAND 601 #define ANI_HANDLE 622 #define ANI_HOOLIGAN 808 #define ANI_IN1MAN 5110 #define ANI_INV_COIN 875 #define ANI_INV_EGGAPL 1564 #define ANI_INV_EGGBOOT 1570 #define ANI_INV_EGGCOIN 1567 #define ANI_INV_EGGDOM 1561 #define ANI_INV_EGGGLS 1573 #define ANI_INV_HANDLE 893 #define ANI_INV_MAP 5321 #define ANI_KOZAWKA 495 #define ANI_LIFTBUTTON 2751 #define ANI_LUKE 803 #define ANI_MAMASHA 656 #define ANI_MAMASHA_4 660 #define ANI_MAN 322 #define ANI_NADUVATEL 944 #define ANI_NEWBALL 1073 #define ANI_OTMOROZ 419 #define ANI_PACHKA 975 #define ANI_PACHKA2 3008 #define ANI_PLANK 501 #define ANI_PLUSMINUS 2938 #define ANI_SC2_BOX 1020 #define ANI_SC4_BOOT 1035 #define ANI_SC4_COIN 690 #define ANI_SC7_BOX 791 #define ANI_SPEAKER_4 3275 #define ANI_SPRING 542 #define ANI_VMYATS 764 #define MSG_CLICKBOTTLE 569 #define MSG_CLICKBUTTON 609 #define MSG_CLICKPLANK 549 #define MSG_CMN_WINARCADE 4778 #define MSG_DISABLESAVES 5201 #define MSG_ENABLESAVES 5202 #define MSG_HMRKICK_METAL 4764 #define MSG_HMRKICK_STUCCO 4765 #define MSG_INTR_ENDINTRO 5139 #define MSG_INTR_GETUPMAN 5135 #define MSG_INTR_SWITCHTO1 5145 #define MSG_INTR_SWITCHTO2 5134 #define MSG_KOZAWRESTART 546 #define MSG_LIFT_CLICKBUTTON 2780 #define MSG_LIFT_CLOSEDOOR 5194 #define MSG_LIFT_EXITLIFT 5187 #define MSG_LIFT_GO 1065 #define MSG_LIFT_STARTEXITQUEUE 5186 #define MSG_LOWERPLANK 540 #define MSG_MANSHADOWSOFF 5196 #define MSG_MANSHADOWSON 5197 #define MSG_RAISEPLANK 547 #define MSG_RESTARTGAME 4767 #define MSG_SC1_SHOWOSK 1019 #define MSG_SC1_SHOWOSK2 468 #define MSG_SC1_UTRUBACLICK 1100 #define MSG_SC2_HIDELADDER 1023 #define MSG_SC2_LADDERCLICK 1101 #define MSG_SC2_PUTMANUP 1026 #define MSG_SC2_SHOWLADDER 1027 #define MSG_SC3_HIDEDOMINO 3177 #define MSG_SC3_ONTAKECOIN 5338 #define MSG_SC3_RELEASEEGG 2681 #define MSG_SC3_TAKEEGG 1583 #define MSG_SC3_TESTFAT 1582 #define MSG_SC3_UTRUBACLICK 1103 #define MSG_SC4_COINOUT 2895 #define MSG_SC4_COINPUT 1032 #define MSG_SC4_CLICKLADDER 1439 #define MSG_SC4_DROPBOTTLE 2896 #define MSG_SC4_HANDOVER 2960 #define MSG_SC4_HIDEBOOT 4563 #define MSG_SC4_KOZAWFALL 2858 #define MSG_SC4_MANFROMBOTTLE 2854 #define MSG_SC4_MANTOBOTTLE 2852 #define MSG_SC5_BGRSOUNDOFF 5315 #define MSG_SC5_BGRSOUNDON 5314 #define MSG_SC5_HANDLEDOWN 916 #define MSG_SC5_HANDLEUP 915 #define MSG_SC5_HIDEHANDLE 917 #define MSG_SC5_MAKEMANFLIGHT 1136 #define MSG_SC5_MAKEOTMFEEDBACK 1169 #define MSG_SC5_SHOWHANDLE 918 #define MSG_SC5_TESTLUK 914 #define MSG_SC6_BTNPUSH 1017 #define MSG_SC6_ENABLEDROPS 687 #define MSG_SC6_INSTHANDLE 1012 #define MSG_SC6_JUMPBK 2900 #define MSG_SC6_JUMPFW 2901 #define MSG_SC6_RESTORESCROLL 2906 #define MSG_SC6_SHOWNEXTBALL 790 #define MSG_SC6_STARTDROPS 2897 #define MSG_SC6_TAKEBALL 682 #define MSG_SC6_TESTNUMBALLS 2904 #define MSG_SC6_UTRUBACLICK 1105 #define MSG_SC7_CLOSELUKE 822 #define MSG_SC7_HIDEBOX 817 #define MSG_SC7_HIDELUKE 821 #define MSG_SC7_OPENLUKE 823 #define MSG_SC7_PULL 2943 #define MSG_SC7_SHOWBOX 816 #define MSG_SC8_ARCADENOW 1044 #define MSG_SC8_ENTERUP 3037 #define MSG_SC8_GETHIMUP 789 #define MSG_SC8_HIDELADDER_D 1107 #define MSG_SC8_RESUMEFLIGHT 784 #define MSG_SC8_STANDUP 2976 #define MSG_SC10_CLICKGUM 992 #define MSG_SC10_HIDEGUM 993 #define MSG_SC10_LADDERTOBACK 3002 #define MSG_SC10_LADDERTOFORE 3004 #define MSG_SC10_SHOWGUM 994 #define MSG_GOTOLADDER 618 #define MSG_SHAKEBOTTLE 584 #define MSG_SHOOTKOZAW 557 #define MSG_SHOWCOIN 1033 #define MSG_SPINHANDLE 2398 #define MSG_STARTARCADE 781 #define MSG_STARTHAND 612 #define MSG_TAKEBOTTLE 614 #define MSG_TAKEKOZAW 611 #define MSG_TESTPLANK 538 #define MSG_UPDATEBOTTLE 613 #define MV_BLK_CLOSE 911 #define MV_BLK_OPEN 910 #define MV_CLK8_GO 2990 #define MV_CST_CLOSELUKE 807 #define MV_EGTR_FATASK 5332 #define MV_IN1MAN_SLEEP 5111 #define MV_BDG_OPEN 1379 #define MV_BTN_CLICK 599 #define MV_CLK_GO 589 #define MV_HND_POINT 602 #define MV_KZW_GOR 564 #define MV_KZW_JUMP 558 #define MV_KZW_JUMPROTATE 561 #define MV_KZW_TOHOLERV 537 #define MV_KZW_WALKPLANK 500 #define MV_KZW_JUMPHIT 2857 #define MV_KZW_JUMPOUT 586 #define MV_KZW_RAISEHEAD 577 #define MV_KZW_STANDUP 563 #define MV_KZW_TURN 562 #define MV_MAN_FROMLADDER 493 #define MV_MAN_FROMLADDERUP 1522 #define MV_MAN_GOD 481 #define MV_MAN_GOLADDER 451 #define MV_MAN_GOLADDER2 2844 #define MV_MAN_GOU 460 #define MV_MAN_JUMPONPLANK 551 #define MV_MAN_LOOKLADDER 520 #define MV_MAN_LOOKLADDERRV 556 #define MV_MAN_LOOKUP 4773 #define MV_MAN_PLANKTOLADDER 553 #define MV_MAN_STARTLADDER 452 #define MV_MAN_STARTLADDER2 2842 #define MV_MAN_STARTLADDERD 457 #define MV_MAN_STOPLADDER 454 #define MV_MAN_STOPLADDER2 2845 #define MV_MAN_TOLADDER 448 #define MV_MAN_TOLADDERD 1524 #define MV_MAN_TOLADDER2 2841 #define MV_MAN_TURN_LU 486 #define MV_MAN_TURN_SUD 1089 #define MV_MAN6_TAKEBALL 2691 #define MV_MAN6_THROWBALL 2692 #define MV_MAN8_BADLUCK 783 #define MV_MAN8_DRYGDOWN 770 #define MV_MAN8_DRYGUP 768 #define MV_MAN8_HANDSDOWN 772 #define MV_MAN8_HANDSUP 777 #define MV_MAN8_JUMP 775 #define MV_MAN8_JUMPOFF 2969 #define MV_MAN8_SITDOWN 2968 #define MV_MANHDL_HANDLEDOWN 630 #define MV_MANHDL_HANDLEUP 631 #define MV_MOM_CYCLEBK 3012 #define MV_MOM_JUMPBK 662 #define MV_MOM_JUMPFW 661 #define MV_MOM_STARTBK 3010 #define MV_MOM_STOPBK 3013 #define MV_MOM_TAKE1 2885 #define MV_MOM_TAKE2 2886 #define MV_MOM_TAKE3 2887 #define MV_MOM_TAKE4 2888 #define MV_MOM_TAKE5 2889 #define MV_NDV_BLOW2 2855 #define MV_NDV_DENIES 952 #define MV_NDV_DENY_NOGUM 3022 #define MV_OTM_BOXHANDLEDOWN 626 #define MV_OTM_BOXHANDLEUP 627 #define MV_OTM_HANDLEDOWN 620 #define MV_OTM_HANDLEUP 621 #define MV_PNK_WEIGHTLEFT 541 #define MV_PNK_WEIGHTRIGHT 502 #define MV_SC4_COIN_default 1029 #define MV_SC7_BOX_default 792 #define MV_SPK4_PLAY 3276 #define MV_SPR_LOWER 543 #define MV_VMT_DEF 765 #define PIC_CMN_EVAL 3468 #define PIC_CSR_DEFAULT 4891 #define PIC_CSR_DEFAULT_INV 4892 #define PIC_CSR_ITN 4893 #define PIC_CSR_ITN_INV 4894 #define PIC_CSR_GOFAR_L 4895 #define PIC_CSR_GOFAR_R 4896 #define PIC_CSR_ARCADE1 4901 #define PIC_CSR_ARCADE2 4902 #define PIC_CSR_ARCADE2_D 4903 #define PIC_CSR_ARCADE3 4904 #define PIC_CSR_ARCADE4 4905 #define PIC_CSR_ARCADE5 4906 #define PIC_CSR_ARCADE6 4907 #define PIC_CSR_ARCADE6_D 4908 #define PIC_CSR_ARCADE7 4909 #define PIC_CSR_ARCADE7_D 4910 #define PIC_CSR_ARCADE8 4911 #define PIC_CSR_DEFAULT 4891 #define PIC_CSR_DEFAULT_INV 4892 #define PIC_CSR_GOD 4900 #define PIC_CSR_GOFAR_L 4895 #define PIC_CSR_GOFAR_R 4896 #define PIC_CSR_GOL 4897 #define PIC_CSR_GOR 4898 #define PIC_CSR_GOU 4899 #define PIC_CSR_HELPERBGR 5331 #define PIC_CSR_ITN 4893 #define PIC_CSR_ITN_GREEN 5330 #define PIC_CSR_ITN_INV 4894 #define PIC_CSR_ITN_RED 5329 #define PIC_CSR_LIFT 5176 #define PIC_CSR_MAP 5339 #define PIC_IN1_GAMETITLE 5169 #define PIC_IN1_PIPETITLE 5167 #define PIC_INV_MENU 991 #define PIC_MAP_A13 5275 #define PIC_MAP_P03 5279 #define PIC_MAP_S01 5223 #define PIC_SC1_KUCHKA 1321 #define PIC_SC1_LADDER 1091 #define PIC_SC1_OSK 1018 #define PIC_SC1_OSK2 2932 #define PIC_SC2_DTRUBA 841 #define PIC_SC2_LADDER 412 #define PIC_SC3_DOMIN 5182 #define PIC_SC3_LADDER 1102 #define PIC_SC4_BOTTLE 568 #define PIC_SC4_BOTTLE2 2936 #define PIC_SC4_DOWNTRUBA 619 #define PIC_SC4_LADDER 1438 #define PIC_SC4_LRTRUBA 616 #define PIC_SC4_MASK 585 #define PIC_SC4_PLANK 5183 #define PIC_SC6_LADDER 1104 #define PIC_SC8_ARCADENOW 1043 #define PIC_SC8_LADDER 754 #define PIC_SC8_LADDER_D 755 #define PIC_SC8_LADDERD 1106 #define PIC_SC10_DTRUBA 974 #define PIC_SC10_LADDER 995 #define QU_BALL_WALKL 4920 #define QU_BALL_WALKR 4919 #define QU_CST_CLOSELUKE 820 #define QU_EGG6_GOL 4936 #define QU_EGG6_GOR 4935 #define QU_EGTR_MD2_SHOW 4698 #define QU_EGTR_MD1_SHOW 4697 #define QU_EGTR_SLIMSHOW 4883 #define QU_HND_TAKE0 1440 #define QU_HND_TAKE1 1441 #define QU_HND_TAKE2 1442 #define QU_HND_TAKEBOTTLE 1443 #define QU_IN2_DO 5144 #define QU_INTR_FINISH 5138 #define QU_INTR_GETUPMAN 5136 #define QU_INTR_STARTINTRO 5133 #define QU_KOZAW_WALK 505 #define QU_MOM_JUMPBK 671 #define QU_MOM_JUMPFW 670 #define QU_MOM_PUTBALL 2903 #define QU_MOM_SITDOWN 685 #define QU_MOM_STANDUP 2899 #define QU_MOM_TOLIFT 2902 #define QU_PNK_CLICK 550 #define QU_SC3_ENTERLIFT 2779 #define QU_SC3_EXITLIFT 2808 #define QU_SC6_FALLHANDLE 2995 #define QU_SC4_GOCLOCK 595 #define QU_SC4_MANFROMBOTTLE 2851 #define QU_SC4_MANTOBOTTLE 2850 #define QU_SC5_MANBUMP 1167 #define QU_SC5_MANFLY 1168 #define QU_SC6_DROPS 2898 #define QU_SC6_DROPS3 2955 #define QU_SC6_ENTERLIFT 1054 #define QU_SC6_EXITLIFT 1055 #define QU_SC6_FALLBALL 2690 #define QU_SC6_SHOWHANDLE 1689 #define QU_SC6_SHOWNEXTBALL 2689 #define QU_SC8_FINISH 788 #define QU_SC8_STANDUP 2975 #define QU_SC10_ENTERLIFT 1067 #define QU_SC10_EXITLIFT 2809 #define QU_SC10_TAKEGUM 3026 #define SC_1 301 #define SC_10 653 #define SC_11 654 #define SC_12 655 #define SC_13 1137 #define SC_14 1138 #define SC_15 1139 #define SC_16 1140 #define SC_17 1141 #define SC_18 1142 #define SC_19 1143 #define SC_2 302 #define SC_20 1144 #define SC_21 1546 #define SC_22 1547 #define SC_23 1548 #define SC_24 1549 #define SC_25 1550 #define SC_26 1551 #define SC_27 1552 #define SC_28 2062 #define SC_29 2063 #define SC_3 303 #define SC_30 2064 #define SC_31 2065 #define SC_32 2066 #define SC_33 2067 #define SC_34 2068 #define SC_35 2069 #define SC_36 2070 #define SC_37 2071 #define SC_38 2072 #define SC_4 304 #define SC_5 305 #define SC_6 649 #define SC_7 650 #define SC_8 651 #define SC_9 652 #define SC_COMMON 321 #define SC_DBGMENU 726 #define SC_FINAL1 4999 #define SC_FINAL2 5000 #define SC_FINAL3 5001 #define SC_FINAL4 2460 #define SC_INTRO1 3896 #define SC_INTRO2 3907 #define SC_INV 858 #define SC_LDR 635 #define SC_MAINMENU 4620 #define SC_MAP 5222 #define SC_TEST 903 #define SC_TITLES 5166 #define SND_4_010 3125 #define SND_4_012 3127 #define SND_4_033 4990 #define SND_5_026 5316 #define SND_8_014 3624 #define SND_CMN_031 3516 #define SND_CMN_070 5199 #define SND_INTR_019 5220 #define ST_BLK_CLOSED 912 #define ST_BLK_OPEN 913 #define ST_BTT_CHESHET 746 #define ST_BTT_NOSPOON 739 #define ST_BTT_SLEEPS 748 #define ST_BTT_SPOON 741 #define ST_CLK_CLOSED 590 #define ST_CST_HANDLELESS 794 #define ST_DYAS_LIES 318 #define ST_EGTR_MID1 2863 #define ST_EGTR_MID2 2869 #define ST_EGTR_SLIM 336 #define ST_HGN_LOOK 811 #define ST_HGN_LUKE 810 #define ST_HDL_BROKEN 3342 #define ST_HDL_DOWN 625 #define ST_HDL_PLUGGED 2397 #define ST_HDL_UP 624 #define ST_HND_EMPTY 603 #define ST_IN1MAN_SLEEP 5112 #define ST_KZW_EMPTY 498 #define ST_KZW_JUMPOUT 587 #define ST_KZW_RIGHT 559 #define ST_KZW_SIT 560 #define ST_LBN_0N 2832 #define ST_LBN_0P 2833 #define ST_LBN_1N 2753 #define ST_LBN_1P 2754 #define ST_LBN_2N 2756 #define ST_LBN_2P 2757 #define ST_LBN_3N 2759 #define ST_LBN_3P 2760 #define ST_LBN_4N 2762 #define ST_LBN_4P 2763 #define ST_LBN_5N 2765 #define ST_LBN_5P 2766 #define ST_LBN_6N 2768 #define ST_LBN_6P 2769 #define ST_LBN_7N 2771 #define ST_LBN_7P 2772 #define ST_LBN_8N 2774 #define ST_LBN_8P 2775 #define ST_LBN_9N 2777 #define ST_LBN_9P 2778 #define ST_LUK_CLOSED 805 #define ST_LUK_OPEN 806 #define ST_MAN_GOLADDER 450 #define ST_MAN_GOLADDER2 2843 #define ST_MAN_EMPTY 476 #define ST_MAN_LADDERDOWN 521 #define ST_MAN_LOOKPLANK 555 #define ST_MAN_ONPLANK 552 #define ST_MAN_RIGHT 325 #define ST_MAN_SIT 1164 #define ST_MAN_STANDLADDER 453 #define ST_MAN_UP 449 #define ST_MAN6_BALL 2688 #define ST_MAN8_FLYDOWN 771 #define ST_MAN8_FLYUP 769 #define ST_MAN8_HANDSUP 773 #define ST_MAN8_STAND 774 #define ST_MOM_SITS 659 #define ST_MOM_STANDS 658 #define ST_NBL_NORM 1076 #define ST_NDV_SIT 946 #define ST_OTM_BOX_LEFT 429 #define ST_OTM_GLS_LEFT 421 #define ST_OTM_VNT_LEFT 434 #define ST_PMS_MINUS 2942 #define ST_PMS_PLUS 2941 #define ST_PNK_WEIGHTLEFT 503 #define ST_PNK_WEIGHTRIGHT 504 #define ST_SPR_UP 544 #define ST_VMT_MIN 766 #define TrubaDown 697 #define TrubaLeft 474 #define TrubaRight 696 #define TrubaUp 680 #define rMV_MAN_LOOKUP 4775 #define rMV_KZW_GOR 566 // Scene 11 #define ANI_BOOTS_11 2704 #define ANI_KACHELI 1094 #define ANI_MAN11 1108 #define ANI_SWINGER 1113 #define MSG_SC11_HITMAN 3019 #define MSG_SC11_MANCRY 4691 #define MSG_SC11_MANTOSWING 1128 #define MSG_SC11_PUTBOOT 1117 #define MSG_SC11_RESTARTMAN 1133 #define MSG_SC11_SHOWSWING 1124 #define MSG_SC11_SITSWINGER 5198 #define MV_KCH_MOVE2 1099 #define MV_KCH_START 1121 #define MV_MAN11_JUMPHIT 1129 #define MV_MAN11_JUMPFROMSWING 5209 #define MV_MAN11_JUMPOVER 1131 #define MV_MAN11_SWING_0 1109 #define MV_MAN11_SWING_1 1111 #define MV_MAN11_SWING_2 1112 #define PIC_SC11_HINT 5170 #define QU_SC11_MANFALL 3017 #define QU_SC11_PUTBOOT1 2709 #define QU_SC11_PUTBOOT2 2710 #define QU_SC11_RESTARTMAN 1134 #define QU_SWR_JUMPDOWN 1123 #define SND_11_020 3704 #define SND_11_022 3706 #define SND_11_024 3708 #define SND_11_031 5171 #define ST_BTS11_2 2707 #define ST_BTS11_ONE 2706 #define ST_KCH_0 1096 #define ST_KCH_EMPTY 1132 #define ST_KCH_STATIC 1122 #define ST_MAN_1PIX 518 #define ST_MAN11_EMPTY 1110 #define ST_MAN11_SWING 1127 #define ST_SWR_SIT 1147 #define ST_SWR_SITBALD 1153 #define ST_SWR_STAND3 3014 // Scene 13 #define ANI_BRIDGE 1378 #define ANI_HANDLE_L 1209 #define ANI_HANDLE_R 1196 #define ANI_STOROZH 1172 #define ANI_WHIRLGIG_13 1383 #define MSG_SC13_CHEW 1220 #define MSG_SC13_CLOSEBRIDGE 3046 #define MSG_SC13_CLOSEFAST 1267 #define MSG_SC13_EATGUM 1219 #define MSG_SC13_OPENBRIDGE 3064 #define MSG_SC13_OPENFAST 1266 #define MSG_SC13_SHOWGUM 1215 #define MSG_SC13_STARTWHIRLGIG 1388 #define MSG_SC13_STOPWHIRLGIG 1387 #define MSG_SC13_TESTCLOSE 3065 #define MSG_SC13_TESTOPEN 3048 #define MSG_SC13_UNEATGUM 1218 #define MSG_SC13_UPDATEBRIDGE 1217 #define MV_BDG_CLOSE 1382 #define MV_BDG_OPEN 1379 #define MV_WHR13_SPIN 1384 #define QU_SC13_CLOSEFAIL 3063 #define QU_SC13_CLOSESUCCESS 3062 #define QU_SC13_OPENFAIL 3042 #define QU_SC13_OPENSUCCESS 3047 #define QU_SC13_SHOWGUM 1216 #define QU_STR_CHEW 1190 #define QU_STR_LTOR 3054 #define QU_STR_PLUU 1189 #define QU_STR_RTOL 3053 #define QU_STR_TURNR 1186 #define QU_STR_TURNR_L 3059 #define SND_13_018 3763 #define SND_13_033 4685 #define SND_13_034 4686 #define SND_13_037 5335 #define ST_BDG_CLOSED 1380 #define ST_BDG_OPEN2 1381 #define ST_HDLL_FIRECAN 1310 #define ST_HDLL_HAMMER 3205 #define ST_HDLL_UP 1211 #define ST_HDLR_DOWN 1199 #define ST_HDLR_DOWN_GUM 3044 #define ST_HDLR_GUM 1201 #define ST_STR_LEFT 1175 #define ST_STR_RIGHT 1174 // Scene 14 #define ANI_BALL14 1246 #define ANI_GRANDMA 1227 #define MSG_SC14_ENDARCADE 3250 #define MSG_SC14_GMAJUMP 1250 #define MSG_SC14_GMATOTRUBA 3249 #define MSG_SC14_HIDEBALLLAST 3251 #define MSG_SC14_HIDEPINK 3248 #define MSG_SC14_MANKICKBALL 1257 #define MSG_SC14_RESTORESCROLL 4769 #define MSG_SC14_SCROLLLEFT 4768 #define MSG_SC14_SHOWBALLFLY 1253 #define MSG_SC14_SHOWBALLGMADIVE 1260 #define MSG_SC14_SHOWBALLGMAHIT 1259 #define MSG_SC14_SHOWBALLGMAHIT2 3245 #define MSG_SC14_SHOWBALLLAST 3246 #define MSG_SC14_SHOWBALLMAN 1254 #define MSG_SC14_STARTARCADE 3252 #define MV_BAL14_FALL 1258 #define MV_BAL14_SPIN 1247 #define MV_BAL14_TOGMA 3214 #define MV_GMA_BACKOFF 1233 #define MV_GMA_BACKOFF2 3217 #define MV_GMA_JUMPFW 1230 #define MV_GMA_THROW 1232 #define MV_MAN14_DECLINE 1239 #define MV_MAN14_FALL 1236 #define MV_MAN14_KICK 1237 #define MV_MAN14_KICKAIR 1256 #define MV_MAN14_STEPFW 1240 #define PIC_SC14_RTRUBA 1221 #define ST_GMA_SIT 1229 #define QU_GMA_BLINK 1252 #define QU_GMA_JUMPBK 1251 #define QU_GMA_JUMPFW 1249 #define QU_GMA_THROW 1255 #define QU_SC14_ENDARCADE 1391 #define QU_SC14_ENTERLIFT 1225 #define QU_SC14_EXITLIFT 1226 #define QU_SC14_STARTARCADE 1390 #define QU_SC14_WINARCADE 3247 // Scene 15 #define ANI_BOOT_15 4779 #define ANI_INV_BOOT 881 #define ANI_GRANDMA_ASS 1265 #define MSG_SC15_ASSDRYG 4755 #define MSG_SC15_LADDERTOBACK 3259 #define MSG_SC15_PULL 2940 #define MSG_SC15_STOPCHANTING 4753 #define MV_SWR_SWING 1114 #define PIC_SC15_DTRUBA 1263 #define PIC_SC15_LADDER 3253 #define PIC_SC15_LTRUBA 1261 #define QU_SC15_ENTERLIFT 2811 #define QU_SC15_EXITLIFT 2812 #define SND_15_001 3798 #define SND_15_006 3808 #define SND_15_011 4754 #define ST_GMS_BOOT 1270 #define ST_GMS_BOOTLESS2 3316 // Scene 16 #define ANI_BEARDED_CMN 3420 #define ANI_BOOT_16 3285 #define ANI_BOY 1327 #define ANI_GIRL 1328 #define ANI_JETTIE 1392 #define ANI_MUG 1296 #define ANI_WIRE16 1344 #define MSG_SC16_FILLMUG 1363 #define MSG_SC16_HIDEMAN 1357 #define MSG_SC16_HIDEMUG 1351 #define MSG_SC16_HIDEWIRE 1349 #define MSG_SC16_LAUGHSOUND 4993 #define MSG_SC16_MUGCLICK 1366 #define MSG_SC16_SHOWBEARDED 4956 #define MSG_SC16_SHOWMAN 1358 #define MSG_SC16_SHOWMUG 1352 #define MSG_SC16_SHOWMUGFULL 1396 #define MSG_SC16_SHOWWIRE 1350 #define MSG_SC16_STARTLAUGH 1374 #define MV_GRL_LAUGH_POPA 3278 #define PIC_SC16_TUMBA 1368 #define SND_16_034 3854 #define ST_MUG_EMPTY 1298 #define ST_MUG_FULL 1360 // Scene 24 #define ANI_DROP_24 3505 #define ANI_JET24 1837 #define ANI_WATER24 1834 #define MV_MAN_TURN_RL 332 #define MV_WTR24_FLOW 1835 #define MV_WTR24_FLOWLOWER 1844 #define MV_JET24_FLOW 1838 #define QU_DRP24_TOFLOOR 3510 #define QU_DRP24_TOWATER 3509 #define QU_DRP24_TOWATER2 4046 #define SND_24_006 4041 #define SND_24_007 4042 #define ST_DRP24_EMPTY 3507 #define ST_WTR24_FLOWLOWER 1843 // Debug scene #define PIC_SCD_1 727 #define PIC_SCD_2 728 #define PIC_SCD_3 729 #define PIC_SCD_4 730 #define PIC_SCD_5 731 #define PIC_SCD_6 732 #define PIC_SCD_7 733 #define PIC_SCD_8 756 #define PIC_SCD_9 907 #define PIC_SCD_10 981 #define PIC_SCD_11 1098 #define PIC_SCD_12 857 #define PIC_SCD_13 1195 #define PIC_SCD_14 1224 #define PIC_SCD_15 1278 #define PIC_SCD_16 1299 #define PIC_SCD_17 1305 #define PIC_SCD_18 1306 #define PIC_SCD_19 1319 #define PIC_SCD_20 1622 #define PIC_SCD_21 1623 #define PIC_SCD_22 1624 #define PIC_SCD_23 1625 #define PIC_SCD_24 1845 #define PIC_SCD_25 1846 #define PIC_SCD_26 1847 #define PIC_SCD_27 1916 #define PIC_SCD_28 2098 #define PIC_SCD_29 2099 #define PIC_SCD_30 2359 #define PIC_SCD_31 2566 #define PIC_SCD_32 2312 #define PIC_SCD_33 2636 #define PIC_SCD_34 2389 #define PIC_SCD_35 2412 #define PIC_SCD_36 2567 #define PIC_SCD_37 2568 #define PIC_SCD_38 2228 #define PIC_SCD_FIN 5026 #define PIC_SCD_SEL 734 } // End of namespace Fullpipe #endif /* FULLPIPE_CONSTANTS_H */