/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "fullpipe/fullpipe.h" #include "fullpipe/constants.h" namespace Fullpipe { int FullpipeEngine::lift_getButtonIdP(int objid) { switch (objid) { case ST_LBN_0N: return ST_LBN_0P; break; case ST_LBN_1N: return ST_LBN_1P; break; case ST_LBN_2N: return ST_LBN_2P; break; case ST_LBN_3N: return ST_LBN_3P; break; case ST_LBN_4N: return ST_LBN_4P; break; case ST_LBN_5N: return ST_LBN_5P; break; case ST_LBN_6N: return ST_LBN_6P; break; case ST_LBN_7N: return ST_LBN_7P; break; case ST_LBN_8N: return ST_LBN_8P; break; case ST_LBN_9N: return ST_LBN_9P; break; default: return 0; break; } } } // End of namespace Fullpipe