/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef FULLPIPE_MOTION_H #define FULLPIPE_MOTION_H namespace Fullpipe { int startWalkTo(int objId, int objKey, int x, int y, int a5); int doSomeAnimation(int objId, int objKey, int a3); int doSomeAnimation2(int objId, int objKey); class MotionController : public CObject { public: int _field_4; bool _isEnabled; public: MotionController() : _isEnabled(true) {} virtual bool load(MfcArchive &file); void setEnabled() { _isEnabled = true; } void clearEnabled() { _isEnabled = false; } virtual void addObject(StaticANIObject *obj) {} virtual void freeItems() {} }; class MctlCompoundArray : public Common::Array, public CObject { public: virtual bool load(MfcArchive &file); }; class MctlConnectionPointsArray : public Common::Array, public CObject { public: virtual bool load(MfcArchive &file); }; class MctlCompound : public MotionController { MctlCompoundArray _motionControllers; public: virtual bool load(MfcArchive &file); virtual void addObject(StaticANIObject *obj); void initMovGraph2(); MessageQueue *method34(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); MessageQueue *method4C(StaticANIObject *subj, int xpos, int ypos, int flag, int staticsId); }; class Unk2 : public CObject { int _items; int _count; public: Unk2() : _items(0), _count(0) {} }; class MovGraphNode : public CObject { public: int _x; int _y; int _distance; int16 _field_10; int _field_14; public: MovGraphNode() : _x(0), _y(0), _distance(0), _field_10(0), _field_14(0) {} virtual bool load(MfcArchive &file); }; class MovGraphReact : public CObject { // Empty }; class MctlCompoundArrayItem : public CObject { friend class MctlCompound; protected: MotionController *_motionControllerObj; MovGraphReact *_movGraphReactObj; MctlConnectionPointsArray _connectionPoints; int _field_20; int _field_24; int _field_28; public: MctlCompoundArrayItem() : _movGraphReactObj(0) {} }; class ReactParallel : public MovGraphReact { //CRgn _rgn; int _x1; int _y1; int _x2; int _y2; int _dx; int _dy; Common::Point **_points; public: ReactParallel(); virtual bool load(MfcArchive &file); void createRegion(); }; class ReactPolygonal : public MovGraphReact { //CRgn _rgn; int _field_C; int _field_10; int _pointCount; Common::Point **_points; public: ReactPolygonal(); virtual bool load(MfcArchive &file); void createRegion(); }; class MovGraphLink : public CObject { public: MovGraphNode *_movGraphNode1; MovGraphNode *_movGraphNode2; DWordArray _dwordArray1; DWordArray _dwordArray2; int _flags; int _field_38; int _field_3C; double _distance; double _angle; MovGraphReact *_movGraphReact; char *_name; public: MovGraphLink(); virtual bool load(MfcArchive &file); }; class MovGraph : public MotionController { public: ObList _nodes; ObList _links; int _field_44; int _items; int _itemsCount; int (*_callback1)(int, int, int); Unk2 _unk2; public: MovGraph(); virtual bool load(MfcArchive &file); virtual void addObject(StaticANIObject *obj); double calcDistance(Common::Point *point, MovGraphLink *link, int flag); MovGraphNode *calcOffset(int ox, int oy); }; class MctlConnectionPoint : public CObject { int _connectionX; int _connectionY; int _field_C; int _field_10; int16 _field_14; int16 _field_16; int _messageQueueObj; int _motionControllerObj; }; } // End of namespace Fullpipe #endif /* FULLPIPE_MOTION_H */