/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "fullpipe/fullpipe.h" #include "fullpipe/objectnames.h" #include "fullpipe/constants.h" #include "fullpipe/gameloader.h" #include "fullpipe/motion.h" #include "fullpipe/scenes.h" #include "fullpipe/statics.h" #include "fullpipe/interaction.h" #include "fullpipe/behavior.h" namespace Fullpipe { void scene01_fixEntrance() { GameVar *var = g_fp->getGameLoaderGameVar()->getSubVarByName("OBJSTATES")->getSubVarByName("SAVEGAME"); if (var->getSubVarAsInt("Entrance") == TrubaLeft) var->setSubVarAsInt("Entrance", TrubaRight); } void scene01_initScene(Scene *sc, int entrance) { g_vars->scene01_picSc01Osk = sc->getPictureObjectById(PIC_SC1_OSK, 0); g_vars->scene01_picSc01Osk->_flags &= 0xFFFB; g_vars->scene01_picSc01Osk2 = sc->getPictureObjectById(PIC_SC1_OSK2, 0); g_vars->scene01_picSc01Osk2->_flags &= 0xFFFB; if (g_fp->getObjectState(sO_EggCracker) == g_fp->getObjectEnumState(sO_EggCracker, sO_DidNotCrackEgg)) { PictureObject *pic = sc->getPictureObjectById(PIC_SC1_KUCHKA, 0); if (pic) pic->_flags &= 0xFFFB; } if (entrance != TrubaLeft) { StaticANIObject *bootAnim = sc->getStaticANIObject1ById(ANI_BOOT_1, -1); if (bootAnim) bootAnim->_flags &= ~0x04; } g_fp->lift_setButton(sO_Level2, ST_LBN_2N); } int sceneHandler01(ExCommand *cmd) { int res = 0; if (cmd->_messageKind != 17) return 0; if (cmd->_messageNum > MSG_SC1_SHOWOSK) { if (cmd->_messageNum == MSG_SC1_UTRUBACLICK) handleObjectInteraction(g_fp->_aniMan, g_fp->_currentScene->getPictureObjectById(PIC_SC1_LADDER, 0), 0); return 0; } if (cmd->_messageNum == MSG_SC1_SHOWOSK) { g_vars->scene01_picSc01Osk->_flags |= 4; g_vars->scene01_picSc01Osk->_priority = 20; g_vars->scene01_picSc01Osk2->_priority = 21; return 0; } if (cmd->_messageNum != 0x21) { if (cmd->_messageNum == MSG_SC1_SHOWOSK2) { g_vars->scene01_picSc01Osk2->_flags |= 4; g_vars->scene01_picSc01Osk2->_priority = 20; g_vars->scene01_picSc01Osk->_priority = 21; return 0; } return 0; } if (g_fp->_aniMan2) { if (g_fp->_aniMan2->_ox < g_fp->_sceneRect.left + 200) { g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.left - 300; } if (g_fp->_aniMan2->_ox > g_fp->_sceneRect.right - 200) g_fp->_currentScene->_x = g_fp->_aniMan2->_ox - g_fp->_sceneRect.right + 300; res = 1; } g_fp->_behaviorManager->updateBehaviors(); g_fp->startSceneTrack(); return res; } } // End of namespace Fullpipe