/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "fullpipe/fullpipe.h" #include "fullpipe/objectnames.h" #include "fullpipe/constants.h" #include "fullpipe/gameloader.h" #include "fullpipe/motion.h" #include "fullpipe/scenes.h" #include "fullpipe/statics.h" #include "fullpipe/interaction.h" #include "fullpipe/behavior.h" namespace Fullpipe { void scene22_initScene(Scene *sc) { g_vars->scene22_var01 = 200; g_vars->scene22_var02 = 200; g_vars->scene22_var03 = 300; g_vars->scene22_var04 = 300; g_vars->scene22_bag = sc->getStaticANIObject1ById(ANI_MESHOK, -1); Scene *oldsc = g_fp->_currentScene; g_fp->_currentScene = sc; g_vars->scene22_giraffeMiddle = sc->getStaticANIObject1ById(ANI_GIRAFFE_MIDDLE, -1); g_vars->scene22_var07 = 0; g_vars->scene22_var08 = 0; g_vars->scene22_var09 = 0; g_vars->scene22_var10 = 1; if (g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_NotFallen)) g_vars->scene22_var11 = 0; else if (g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_FallenOnce)) g_vars->scene22_var11 = 1; else if ( g_fp->getObjectState(sO_Bag_22) == g_fp->getObjectEnumState(sO_Bag_22, sO_FallenTwice)) g_vars->scene22_var11 = 2; else { g_vars->scene22_var11 = 3; g_vars->scene22_var10 = 0; } if ( g_fp->getObjectState(sO_LowerPipe_21) == g_fp->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_AFTER); else g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_NORM); g_fp->_currentScene = oldsc; g_fp->initArcadeKeys("SC_22"); } int scene22_updateCursor() { g_fp->updateCursorCommon(); if (g_fp->_objectIdAtCursor != ANI_HANDLE_L) return g_fp->_cursorId; int sel = g_fp->_inventory->getSelectedItemId(); if (!sel) { g_fp->_cursorId = PIC_CSR_ITN; return g_fp->_cursorId; } if (g_vars->scene22_var07 || (sel != ANI_INV_STOOL && sel != ANI_INV_BOX)) ; //empty else g_fp->_cursorId = PIC_CSR_ITN_INV; return g_fp->_cursorId; } void scene22_setBagState() { if (g_vars->scene22_var10) { g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); } else { g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 0); g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 1); } } void sceneHandler22_showStool() { chainQueue(QU_SC22_SHOWSTOOL, 0); } void sceneHandler22and23_hideStool() { g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1)->hide(); } void sceneHandler22_handleDown() { if (g_vars->scene22_bag->_statics->_staticsId == ST_MSH_SIT) { chainQueue(QU_MSH_CRANEOUT, 1); g_vars->scene22_var08 = 0; } else { ++g_vars->scene22_var11; int qid; if (g_vars->scene22_var11 == 3) { chainQueue(QU_SC22_FALLSACK_GMA, 1); qid = QU_SC22_FALLBROOM; } else { qid = QU_SC22_FALLSACK; } chainQueue(qid, 1); int state; if (g_vars->scene22_var11) { if (g_vars->scene22_var11 == 1) { state = g_fp->getObjectEnumState(sO_Bag_22, sO_FallenOnce); } else if (g_vars->scene22_var11 == 2) { state = g_fp->getObjectEnumState(sO_Bag_22, sO_FallenTwice); } else { state = g_fp->getObjectEnumState(sO_Bag_22, sO_BrushHasFallen); } } else { state = g_fp->getObjectEnumState(sO_Bag_22, sO_NotFallen); } g_fp->setObjectState(sO_Bag_22, state); } g_vars->scene22_var10 = 1; g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); g_fp->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); } void sceneHandler22_fromStool(ExCommand *cmd) { if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) { MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC22_FROMSTOOL), 0, 0); mq->addExCommandToEnd(new ExCommand(cmd)); mq->setFlags(mq->getFlags() | 1); mq->chain(0); } } void sceneHandler22_stoolLogic(ExCommand *cmd) { StaticANIObject *ani; MessageQueue *mq; int xpos; int manId; if (g_fp->_aniMan->isIdle() && !(g_fp->_aniMan->_flags & 0x100)) { if (cmd->_keyCode == ANI_INV_STOOL) { if (abs(841 - g_fp->_aniMan->_ox) <= 1) { if (abs(449 - g_fp->_aniMan->_oy) <= 1) { chainQueue(QU_SC22_PUTSTOOL, 1); g_vars->scene22_var08 = 1; return; } } goto LABEL_13; } if (cmd->_keyCode == ANI_INV_BOX) { ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); if (!ani || !(ani->_flags & 4)) { if (abs(841 - g_fp->_aniMan->_ox) <= 1) { if (abs(449 - g_fp->_aniMan->_oy) <= 1) { chainObjQueue(g_fp->_aniMan, QU_SC22_TRYBOX, 1); return; } } LABEL_13: xpos = 841; manId = ST_MAN_RIGHT; LABEL_31: mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, xpos, 449, 1, manId); if (!mq) return; mq->addExCommandToEnd(new ExCommand(cmd)); postExCommand(g_fp->_aniMan->_id, 2, 841, 449, 0, -1); return; } } else { if (cmd->_keyCode) return; if (g_vars->scene22_var07) { if (g_fp->_aniMan->_movement) return; chainQueue(QU_SC22_HANDLEDOWN, 1); g_vars->scene22_var08 = 1; return; } ani = g_fp->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); if (ani && (ani->_flags & 4)) { int x = g_fp->_aniMan->_ox; int y = g_fp->_aniMan->_ox; if (sqrt((double)((841 - x) * (841 - x) + (449 - y) * (449 - y))) < sqrt((double)((1075 - x) * (1075 - x) + (449 - y) * (449 - y)))) { if (abs(841 - x) <= 1) { if (abs(449 - y) <= 1) { chainQueue(QU_SC22_TOSTOOL, 1); g_vars->scene22_var08 = 1; return; } } goto LABEL_13; } if (abs(1075 - x) > 1 || abs(449 - y) > 1) { xpos = 1075; manId = ST_MAN_RIGHT | 0x4000; goto LABEL_31; } MGM mgm; MGMInfo mgminfo; mgm.addItem(ANI_MAN); mgminfo.ani = g_fp->_aniMan; mgminfo.staticsId2 = ST_MAN_RIGHT; mgminfo.x1 = 934; mgminfo.y1 = 391; mgminfo.field_1C = 10; mgminfo.staticsId1 = 0x4145; mgminfo.x2 = 981; mgminfo.y2 = 390; mgminfo.field_10 = 1; mgminfo.flags = 127; mgminfo.movementId = rMV_MAN_TURN_SRL; mq = mgm.genMovement(&mgminfo); ExCommand *ex = mq->getExCommandByIndex(0); mq->deleteExCommandByIndex(0, 0); if (mq) delete mq; mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC22_TOSTOOL_R), 0, 0); mq->insertExCommandAt(2, ex); mq->setFlags(mq->getFlags() | 1); mq->chain(0); g_vars->scene22_var08 = 1; } else { if (abs(1010 - g_fp->_aniMan->_ox) <= 1) { if (abs(443 - g_fp->_aniMan->_oy) <= 1) { chainQueue(QU_SC22_TRYHANDLE, 1); return; } } mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 1010, 443, 1, ST_MAN_UP); if (mq) { mq->addExCommandToEnd(new ExCommand(cmd)); postExCommand(g_fp->_aniMan->_id, 2, 1010, 443, 0, -1); return; } } } } } int sceneHandler22(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_SC22_CRANEOUT_GMA: chainQueue(QU_MSH_CRANEOUT_GMA, 1); break; case MSG_SC22_CHECKGMABOOT: if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_15)) g_fp->setObjectState(sO_Boot_15, g_fp->getObjectEnumState(sO_Boot_15, sO_IsPresent)); break; case MSG_SC22_SHOWSTOOL: sceneHandler22_showStool(); break; case MSG_SC22_HIDESTOOL: sceneHandler22and23_hideStool(); break; case MSG_SC22_FROMSTOOL: g_vars->scene22_var07 = 0; g_vars->scene22_var08 = 0; getCurrSceneSc2MotionController()->setEnabled(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 1); break; case MSG_SC22_ONSTOOL: g_vars->scene22_var07 = 1; getCurrSceneSc2MotionController()->clearEnabled(); g_fp->_behaviorManager->setFlagByStaticAniObject(g_fp->_aniMan, 0); break; case MSG_SC22_HANDLEDOWN: sceneHandler22_handleDown(); break; case 29: if (!g_vars->scene22_var08) { StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY); if (ani && ani->_id == ANI_HANDLE_L) { sceneHandler22_stoolLogic(cmd); return 0; } if (!g_vars->scene22_var07) { if (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode)) { int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0); if (!pic || !canInteractAny(g_fp->_aniMan, pic, cmd->_keyCode)) { if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1) || (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) { g_fp->processArcade(cmd); return 0; } } } return 0; } if (g_fp->_aniMan->_statics->_staticsId == ST_MAN_RIGHT && !g_fp->_aniMan->_movement) { sceneHandler22_fromStool(cmd); return 0; } } cmd->_messageKind = 0; break; case 33: if (g_fp->_aniMan2) { int x = g_fp->_aniMan2->_ox; if (x <= g_fp->_sceneWidth - 460) { if (x < g_fp->_sceneRect.left + g_vars->scene22_var01) g_fp->_currentScene->_x = x - g_vars->scene22_var03 - g_fp->_sceneRect.left; } else { g_fp->_currentScene->_x = g_fp->_sceneWidth - x; } if (x > g_fp->_sceneRect.right - g_vars->scene22_var01) g_fp->_currentScene->_x = x + g_vars->scene22_var03 - g_fp->_sceneRect.right; g_fp->_behaviorManager->updateBehaviors(); g_fp->startSceneTrack(); } break; } return 0; } } // End of namespace Fullpipe