/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "fullpipe/fullpipe.h" #include "fullpipe/objectnames.h" #include "fullpipe/constants.h" #include "fullpipe/gameloader.h" #include "fullpipe/motion.h" #include "fullpipe/scenes.h" #include "fullpipe/statics.h" #include "fullpipe/interaction.h" #include "fullpipe/behavior.h" namespace Fullpipe { void scene31_initScene(Scene *sc) { g_vars->scene31_chantingCountdown = 0; g_vars->scene31_cactus = sc->getStaticANIObject1ById(ANI_CACTUS_31, -1); if (g_fp->getObjectState(sO_Cactus) == g_fp->getObjectEnumState(sO_Cactus, sO_HasGrown)) { Scene *oldsc = g_fp->_currentScene; g_fp->_currentScene = sc; g_vars->scene31_cactus->changeStatics2(ST_CTS31_GROWN2); g_vars->scene31_cactus->_priority = 22; g_fp->_currentScene = oldsc; } else { g_vars->scene31_cactus->hide(); } g_vars->scene31_plusMinus = sc->getStaticANIObject1ById(ANI_PLUSMINUS, -1); if (g_fp->getObjectState(sO_Guard_3) == g_fp->getObjectEnumState(sO_Guard_3, sO_Off)) g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS); else g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS); } void sceneHandler31_testCactus(ExCommand *cmd) { if ((g_vars->scene31_cactus->_flags & 4) && g_vars->scene31_cactus->_statics->_staticsId == ST_CTS31_GROWN2) { MessageQueue *mq = g_fp->_globalMessageQueueList->getMessageQueueById(cmd->_parId); if (mq) { mq->getExCommandByIndex(0)->_messageKind = 0; mq->getExCommandByIndex(0)->_excFlags |= 1; mq->getExCommandByIndex(1)->_messageKind = 0; mq->getExCommandByIndex(1)->_excFlags |= 1; } } } int sceneHandler31(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_SC31_TESTCACTUS: sceneHandler31_testCactus(cmd); break; case MSG_SC15_STOPCHANTING: g_fp->stopAllSoundInstances(SND_31_001); g_vars->scene31_chantingCountdown = 120; break; case MSG_SC31_PULL: if ( g_vars->scene31_plusMinus->_statics->_staticsId == ST_PMS_MINUS) g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS); else g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS); break; case 33: if (g_fp->_aniMan2) { int x = g_fp->_aniMan2->_ox; if (x < g_fp->_sceneRect.left + 200) g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; if (x > g_fp->_sceneRect.right - 200) g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; } if (g_vars->scene31_chantingCountdown > 0) { --g_vars->scene31_chantingCountdown; if (!g_vars->scene31_chantingCountdown) g_fp->playSound(SND_31_001, 1); } g_fp->_behaviorManager->updateBehaviors(); break; } return 0; } } // End of namespace Fullpipe