/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "fullpipe/fullpipe.h" #include "fullpipe/objectnames.h" #include "fullpipe/constants.h" #include "fullpipe/gameloader.h" #include "fullpipe/motion.h" #include "fullpipe/scenes.h" #include "fullpipe/statics.h" #include "fullpipe/interaction.h" #include "fullpipe/behavior.h" namespace Fullpipe { void scene38_setBottleState(Scene *sc) { ExCommand *ex = sc->getMessageQueueById(QU_SC38_SHOWBOTTLE_ONTABLE)->getExCommandByIndex(0); if (g_vars->scene38_bottle->_ox == ex->_x && g_vars->scene38_bottle->_oy == ex->_y) { if (g_fp->lift_checkButton(sO_Level5) ) { ex = sc->getMessageQueueById(QU_SC38_SHOWBOTTLE)->getExCommandByIndex(0); g_vars->scene38_bottle->setOXY(ex->_x, ex->_y); g_vars->scene38_bottle->_priority = ex->_field_14; g_fp->setObjectState(sO_Bottle_38, g_fp->getObjectEnumState(sO_Bottle_38, sO_Blocked)); } } } void scene38_initScene(Scene *sc) { g_vars->scene38_boss = sc->getStaticANIObject1ById(ANI_GLAVAR, -1); g_vars->scene38_tally = sc->getStaticANIObject1ById(ANI_DYLDA, -1); g_vars->scene38_shorty = sc->getStaticANIObject1ById(ANI_MALYSH, -1); g_vars->scene38_domino0 = sc->getStaticANIObject1ById(ANI_DOMINO38, 0); g_vars->scene38_dominos = sc->getStaticANIObject1ById(ANI_DOMINOS, 0); g_vars->scene38_domino1 = sc->getStaticANIObject1ById(ANI_DOMINO38, 1); g_vars->scene38_bottle = sc->getStaticANIObject1ById(ANI_BOTTLE38, 0); g_vars->scene38_bossCounter = 0; g_vars->scene38_lastBossAnim = 0; g_vars->scene38_bossAnimCounter = 0; g_vars->scene38_tallyCounter = 15; g_vars->scene38_lastTallyAnim = 0; g_vars->scene38_tallyAnimCounter = 0; g_vars->scene38_shortyCounter = 30; g_vars->scene38_lastShortyAnim = 0; g_vars->scene38_shortyAnimCounter = 0; scene38_setBottleState(sc); if (g_fp->getObjectState(sO_Boss) == g_fp->getObjectEnumState(sO_Boss, sO_IsSleeping)) { g_vars->scene38_shorty->_flags &= 0xFFFB; g_vars->scene38_tally->stopAnim_maybe(); g_vars->scene38_tally->_flags &= 0xFFFB; g_vars->scene38_domino0->_flags &= 0xFFFB; g_vars->scene38_dominos->_flags &= 0xFFFB; g_vars->scene38_domino1->_flags &= 0xFFFB; } g_fp->lift_init(sc, QU_SC38_ENTERLIFT, QU_SC38_EXITLIFT); g_fp->lift_setButtonStatics(sc, ST_LBN_0N); } void sceneHandler38_tryTakeBottle() { g_vars->scene38_boss->changeStatics2(ST_GLV_NOHAMMER); g_vars->scene38_boss->startAnim(MV_GLV_LOOKMAN, 0, -1); g_vars->scene38_bossCounter = 0; } void sceneHandler38_postHammerKick() { g_vars->scene38_domino1->setOXY(g_vars->scene38_domino1->_ox, g_vars->scene38_domino1->_oy + 2); } void sceneHandler38_propose() { if (!g_vars->scene38_tally->_movement) { if (g_vars->scene38_tally->_flags & 4) { if (!(g_vars->scene38_tally->_flags & 2) && g_vars->scene38_tallyCounter > 0 && g_fp->_rnd->getRandomNumber(32767) < 32767) { chainQueue(QU_DLD_DENY, 0); g_vars->scene38_tallyCounter = 0; } } } } void sceneHandler38_point() { if ((!g_vars->scene38_boss->_movement && ((g_vars->scene38_boss->_flags & 4) || !(g_vars->scene38_boss->_flags & 2))) && g_vars->scene38_bossCounter > 0 && g_fp->_rnd->getRandomNumber(32767) < 32767) { if (g_vars->scene38_boss->_statics->_staticsId == ST_GLV_HAMMER) { chainQueue(QU_GLV_TOSMALL, 0); g_vars->scene38_bossCounter = 0; } else { if (g_vars->scene38_boss->_statics->_staticsId == ST_GLV_NOHAMMER) chainQueue(QU_GLV_TOSMALL_NOHMR, 0); g_vars->scene38_bossCounter = 0; } } } void sceneHandler38_hammerKick() { if (!g_vars->scene38_shorty->_movement) { if (g_vars->scene38_shorty->_flags & 4) { if (!(g_vars->scene38_shorty->_flags & 2) && g_vars->scene38_shortyCounter > 1 && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2 && g_fp->_rnd->getRandomNumber(32767) < 3276) { chainQueue(QU_MLS_TURNR, 0); g_vars->scene38_shortyCounter = 0; } } } g_vars->scene38_domino1->setOXY(g_vars->scene38_domino1->_ox, g_vars->scene38_domino1->_oy - 2); if (g_vars->scene38_dominos->_statics->_staticsId == ST_DMS_3) g_vars->scene38_dominos->startAnim(MV_DMS_THREE, 0, -1); else if (g_vars->scene38_dominos->_statics->_staticsId == ST_DMS_4) g_vars->scene38_dominos->startAnim(MV_DMS_FOUR, 0, -1); } void sceneHandler38_drink() { if (!g_vars->scene38_shorty->_movement) { if (g_vars->scene38_shorty->_flags & 4) { if (!(g_vars->scene38_shorty->_flags & 2) && g_vars->scene38_shortyCounter > 0 && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2 && g_fp->_rnd->getRandomNumber(32767) < 3276) { chainQueue(QU_MLS_TURNR, 0); g_vars->scene38_shortyCounter = 0; } } } } void sceneHandler38_animateAlcoholics() { MessageQueue *mq; if (g_vars->scene38_boss->_movement || !(g_vars->scene38_boss->_flags & 4) || (g_vars->scene38_boss->_flags & 2)) { g_vars->scene38_bossCounter = 0; } else { g_vars->scene38_bossCounter++; } if (g_vars->scene38_bossCounter >= 50) { int bossSt = g_vars->scene38_boss->_statics->_staticsId; if (bossSt == ST_GLV_SLEEP2) { g_vars->scene38_bossCounter = 0; } else if ((g_vars->scene38_domino0->_flags & 4) && g_vars->scene38_domino0->_statics->_staticsId == ST_DMN38_6) { if (bossSt == ST_GLV_HAMMER) { chainQueue(QU_GLV_TAKEDOMINO, 1); g_vars->scene38_bossCounter = 0; } if (bossSt == ST_GLV_NOHAMMER) { chainQueue(QU_GLV_TAKEDOMINO_NOHMR, 1); g_vars->scene38_bossCounter = 0; } } else { if ((g_vars->scene38_bottle->_flags & 4) && g_vars->scene38_bottle->_statics->_staticsId == ST_BTL38_FULL && bossSt == ST_GLV_NOHAMMER) { chainQueue(QU_GLV_DRINKBOTTLE, 1); g_vars->scene38_bossCounter = 0; } else { int bossAnim = 0; if (g_fp->_rnd->getRandomNumber(32767) >= 1310 || g_vars->scene38_boss->_statics->_staticsId != ST_GLV_HAMMER) { if (g_fp->_rnd->getRandomNumber(32767) >= 1310) { if (g_fp->_rnd->getRandomNumber(32767) < 1310) { if (bossSt == ST_GLV_HAMMER) bossAnim = QU_GLV_DRINK; else if (bossSt == ST_GLV_NOHAMMER) bossAnim = QU_GLV_DRINK_NOHMR; } } else { if (bossSt == ST_GLV_HAMMER) bossAnim = QU_GLV_PROPOSE; else if (bossSt == ST_GLV_NOHAMMER) bossAnim = QU_GLV_PROPOSE_NOHMR; } } else { bossAnim = QU_GLV_HMRKICK; } if (g_vars->scene38_lastBossAnim == bossAnim) { g_vars->scene38_bossAnimCounter++; if (g_vars->scene38_bossAnimCounter > 2) bossAnim = 0; } else { g_vars->scene38_lastBossAnim = bossAnim; g_vars->scene38_bossAnimCounter = 1; } if (bossAnim > 0) { mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(bossAnim), 0, 0); mq->chain(0); g_vars->scene38_bossCounter = 0; } } } } if (g_vars->scene38_tally->_movement || !(g_vars->scene38_tally->_flags & 4) || (g_vars->scene38_tally->_flags & 2)) { g_vars->scene38_tallyCounter = 0; } else { g_vars->scene38_tallyCounter++; } if (g_vars->scene38_tallyCounter >= 50) { int tallyAnim = 0; if (g_fp->_rnd->getRandomNumber(32767) >= 1310) { if (g_fp->_rnd->getRandomNumber(32767) >= 1310) { if (g_fp->_rnd->getRandomNumber(32767) >= 1310) { if (g_fp->_rnd->getRandomNumber(32767) < 1310) tallyAnim = QU_DLD_ICK; } else { tallyAnim = QU_DLD_GLOT; } } else { tallyAnim = QU_DLD_BLINK; } } else { if (g_vars->scene38_domino1->_statics->_staticsId == ST_DMN38_NORM3) { tallyAnim = QU_DLD_TAKE1; } else if (g_vars->scene38_domino1->_statics->_staticsId == ST_DMN38_NORM4) { tallyAnim = QU_DLD_TAKE2; } } if (g_vars->scene38_lastTallyAnim == tallyAnim) { g_vars->scene38_tallyAnimCounter++; if (g_vars->scene38_tallyAnimCounter++ > 2) tallyAnim = 0; } else { g_vars->scene38_lastTallyAnim = tallyAnim; g_vars->scene38_tallyAnimCounter = 1; } if (tallyAnim > 0) { mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(tallyAnim), 0, 0); mq->chain(0); g_vars->scene38_tallyCounter = 0; } } if (g_vars->scene38_shorty->_movement || !(g_vars->scene38_shorty->_flags & 4) || (g_vars->scene38_shorty->_flags & 2)) { g_vars->scene38_shortyCounter = 0; return; } g_vars->scene38_shortyCounter++; if (g_vars->scene38_shortyCounter < 50) return; int shortyAnim = 0; if (g_fp->_rnd->getRandomNumber(32767) >= 1310) { if (g_fp->_rnd->getRandomNumber(32767) >= 1310 || g_vars->scene38_shorty->_statics->_staticsId != ST_MLS_LEFT2) { if (g_vars->scene38_boss->_statics->_staticsId != ST_GLV_SLEEP2 && g_vars->scene38_bossCounter > 30 && g_fp->_rnd->getRandomNumber(32767) < 0x3FFF && g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2) shortyAnim = QU_MLS_HAND; } else { shortyAnim = QU_MLS_BLINK; } } else { if (g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_RIGHT2) { shortyAnim = QU_MLS_TURNL; } else if (g_vars->scene38_shorty->_statics->_staticsId == ST_MLS_LEFT2) { shortyAnim = QU_MLS_TURNR; } } if (g_vars->scene38_lastShortyAnim == shortyAnim) { g_vars->scene38_shortyAnimCounter++; if (g_vars->scene38_shortyAnimCounter > 2) return; } else { g_vars->scene38_lastShortyAnim = shortyAnim; g_vars->scene38_shortyAnimCounter = 1; } if (shortyAnim > 0) { mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(shortyAnim), 0, 0); mq->chain(0); g_vars->scene38_shortyCounter = 0; } } int sceneHandler38(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_LIFT_EXITLIFT: g_fp->lift_exitSeq(cmd); break; case MSG_LIFT_CLOSEDOOR: g_fp->lift_closedoorSeq(); break; case MSG_LIFT_STARTEXITQUEUE: g_fp->lift_startExitQueue(); break; case MSG_SC38_TRYTAKEBOTTLE: sceneHandler38_tryTakeBottle(); break; case MSG_SC38_POSTHMRKICK: sceneHandler38_postHammerKick(); break; case MSG_SC38_PROPOSE: sceneHandler38_propose(); break; case MSG_LIFT_CLICKBUTTON: g_fp->lift_clickButton(); break; case MSG_SC38_POINT: sceneHandler38_point(); break; case MSG_LIFT_GO: g_fp->lift_goAnimation(); break; case MSG_SC38_HMRKICK: sceneHandler38_hammerKick(); break; case MSG_SC38_DRINK: sceneHandler38_drink(); break; case 64: g_fp->lift_hoverButton(cmd); break; case 29: { StaticANIObject *ani = g_fp->_currentScene->getStaticANIObjectAtPos(g_fp->_sceneRect.left + cmd->_x, g_fp->_sceneRect.top + cmd->_y); if (ani && ani->_id == ANI_LIFTBUTTON) { g_fp->lift_animateButton(ani); cmd->_messageKind = 0; } break; } case 33: if (g_fp->_aniMan2) { int x = g_fp->_aniMan2->_ox; if (x < g_fp->_sceneRect.left + 200) g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left; if (x > g_fp->_sceneRect.right - 200) g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right; } sceneHandler38_animateAlcoholics(); g_fp->_behaviorManager->updateBehaviors(); g_fp->startSceneTrack(); break; } return 0; } } // End of namespace Fullpipe