/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef FULLPIPE_UTILS_H #define FULLPIPE_UTILS_H #include "common/hash-str.h" #include "common/array.h" namespace Fullpipe { class CObject; typedef Common::HashMap ClassMap; class MfcArchive : public Common::File { ClassMap _classMap; Common::Array _objectMap; Common::Array _objectIdMap; int _lastIndex; int _level; public: MfcArchive(); char *readPascalString(bool twoByte = false); int readCount(); CObject *parseClass(bool *isCopyReturned); CObject *readClass(); void incLevel() { _level++; } void decLevel() { _level--; } int getLevel() { return _level; } }; } // End of namespace Fullpipe #endif /* FULLPIPE_UTILS_H */