/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef FULLPIPE_UTILS_H #define FULLPIPE_UTILS_H #include "common/hash-str.h" #include "common/array.h" #include "common/file.h" namespace Fullpipe { class CObject; class NGIArchive; struct Pointer_EqualTo { bool operator()(const void *x, const void *y) const { return x == y; } }; struct Pointer_Hash { uint operator()(const void *x) const { #ifdef SCUMM_64BITS uint64 v = (uint64)x; return (v >> 32) ^ (v & 0xffffffff); #else return (uint)x; #endif } }; typedef Common::HashMap ObjHash; typedef Common::HashMap ClassMap; class MfcArchive : public Common::SeekableReadStream, public Common::WriteStream { ClassMap _classMap; Common::Array _objectMap; Common::Array _objectIdMap; ObjHash _objectHash; int _lastIndex; int _level; Common::SeekableReadStream *_stream; Common::WriteStream *_wstream; public: MfcArchive(Common::SeekableReadStream *file); MfcArchive(Common::WriteStream *file); char *readPascalString(bool twoByte = false); void writePascalString(const char *str, bool twoByte = false); int readCount(); double readDouble(); CObject *parseClass(bool *isCopyReturned); CObject *readClass(); void writeObject(CObject *obj); void incLevel() { _level++; } void decLevel() { _level--; } int getLevel() { return _level; } virtual bool eos() const { return _stream->eos(); } virtual uint32 read(void *dataPtr, uint32 dataSize) { return _stream->read(dataPtr, dataSize); } virtual int32 pos() const { return _stream ? _stream->pos() : _wstream->pos(); } virtual int32 size() const { return _stream->size(); } virtual bool seek(int32 offset, int whence = SEEK_SET) { return _stream->seek(offset, whence); } virtual uint32 write(const void *dataPtr, uint32 dataSize) { return _wstream->write(dataPtr, dataSize); } private: void init(); }; enum ObjType { kObjTypeDefault, kObjTypeExCommand, kObjTypeExCommand2, kObjTypeModalSaveGame, kObjTypeMovGraph, kObjTypeMovGraphLink, kObjTypeMovGraphNode, kObjTypeMctlCompound, kObjTypeObjstateCommand, kObjTypePictureObject, kObjTypeStaticANIObject, kObjTypeGameVar }; class CObject { public: ObjType _objtype; CObject() : _objtype(kObjTypeDefault) {} virtual bool load(MfcArchive &in) { return true; } virtual void save(MfcArchive &out) { error("Not implemented for obj type: %d", _objtype); } virtual ~CObject() {} bool loadFile(const char *fname); }; class ObList : public Common::List, public CObject { public: virtual bool load(MfcArchive &file); }; class MemoryObject : CObject { friend class Picture; friend class Scene; protected: char *_memfilename; int _mfield_8; int _mfield_C; int _mfield_10; char _mfield_14; byte *_data; int _dataSize; int _mflags; NGIArchive *_libHandle; public: MemoryObject(); virtual ~MemoryObject(); virtual bool load(MfcArchive &file); void loadFile(char *filename); void load() { loadFile(_memfilename); } byte *getData(); byte *loadData(); int getDataSize() const { return _dataSize; } bool testFlags(); void freeData(); }; class MemoryObject2 : public MemoryObject { friend class Picture; protected: byte **_rows; public: MemoryObject2(); virtual ~MemoryObject2(); virtual bool load(MfcArchive &file); void copyData(byte *src, int dataSize); }; class ObArray : public Common::Array, public CObject { public: virtual bool load(MfcArchive &file); }; class DWordArray : public Common::Array, public CObject { public: virtual bool load(MfcArchive &file); }; char *genFileName(int superId, int sceneId, const char *ext); byte *transCyrillic(byte *s); } // End of namespace Fullpipe #endif /* FULLPIPE_UTILS_H */