/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GARGOYLE_CONF_H #define GARGOYLE_CONF_H #include "gargoyle/glk_types.h" #include "gargoyle/fonts.h" #include "gargoyle/windows.h" namespace Gargoyle { class Conf { private: /** * Get a string */ void get(const Common::String &key, Common::String &field, const char *defaultVal = nullptr); /** * Get a color */ void get(const Common::String &key, byte *color, const byte *defaultColor = nullptr); /** * Get a font name into a font Id */ void get(const Common::String &key, FACES &field, FACES defaultFont); /** * Get a numeric value */ void get(const Common::String &key, int &field, int defaultVal = 0); /** * Get a numeric value */ void get(const Common::String &key, bool &field, bool defaultVal = false); /** * Get a double */ void get(const Common::String &key, double &field, double defaultVal = 0.0); /** * Parse a color */ void parseColor(const Common::String &str, byte *color); public: Common::String _morePrompt; byte _moreColor[3], _moreSave[3]; FACES _moreFont; int _moreAlign; double _monoAspect; double _propAspect; double _monoSize; Common::String _monoR; Common::String _monoB; Common::String _monoI; Common::String _monoZ; Common::String _monoFont; double _propSize; Common::String _propR; Common::String _propB; Common::String _propI; Common::String _propZ; Common::String _propFont; int _leading; int _baseLine; int _cols, _rows; int _lockCols, _lockRows; int _wMarginX, _wMarginY; int _wMarginSaveX, _wMarginSaveY; int _wPaddingX, _wPaddingY; int _wBorderX, _wBorderY; int _tMarginX, _tMarginY; double _gamma; byte _caretColor[3], _caretSave[3]; byte _linkColor[3], _linkSave[3]; byte _borderColor[3], _borderSave[3]; byte _windowColor[3], _windowSave[3]; int _lcd; int _caretShape; int _linkStyle; int _scrollWidth; byte _scrollBg[3], _scrollFg[3]; int _justify; int _quotes; int _dashes; int _spaces; int _caps; bool _graphics; bool _sound; bool _speak; bool _speakInput; Common::String _speakLanguage; int _styleHint; bool _safeClicks; WindowStyle _tStyles[style_NUMSTYLES]; WindowStyle _gStyles[style_NUMSTYLES]; WindowStyle _tStylesDefault[style_NUMSTYLES]; WindowStyle _gStylesDefault[style_NUMSTYLES]; int _imageW, _imageH; int _cellW, _cellH; public: /** * Constructor */ Conf(); }; extern Conf *g_conf; } // End of namespace Gargoyle #endif