/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gargoyle/frotz/detection_tables.h" namespace Gargoyle { namespace Frotz { const char *const AMFV_DESC = "A Mind Forever Voyaging"; const char *const ARTHUR_DESC = "Arthur: The Quest for Excalibur"; const char *const BALLYHOO_DESC = "Ballyhoo"; const char *const BEYONDZORK_DESC = "Beyond Zork"; const char *const BORDERZONE_DESC = "Border Zone"; const char *const BUREAUCRACY_DESC = "Bureaucracy"; const char *const CUTTHROATS_DESC = "Cutthroats"; const char *const DEADLINE_DESC = "Deadline"; const char *const ENCHANTER_DESC = "Enchanter"; const char *const HHGTTG_DESC = "The Hitchhiker's Guide to the Galaxy"; const char *const HIJINX_DESC = "Hollywood Hijinx"; const char *const INFIDEL_DESC = "Infidel"; const char *const JOURNEY_DESC = "Journey"; const char *const LGOP_DESC = "Leather Goddesses of Phobos"; const char *const LGOP2_DESC = "Leather Goddesses of Phobos 2"; const char *const LURKING_DESC = "The Lurking Horror"; const char *const MINIZORK1_DESC = "Mini Zork I: The Great Underground Empire"; const char *const MOONMIST_DESC = "Moonmist"; const char *const NORDBERT_DESC = "Nord and Bert Couldn't Make Head or Tail of It"; const char *const PLANETFALL_DESC = "Planetfall"; const char *const PLUNDERED_DESC = "Plundered Hearts"; const char *const SAMPLER1_DESC = "Infocom Sampler 1"; const char *const SAMPLER2_DESC = "Infocom Sampler 2"; const char *const SEASTALKER_DESC = "Seastalker"; const char *const SHERLOCKRIDDLE_DESC = "Sherlock: The Riddle of the Crown Jewels"; const char *const SHOGUN_DESC = "James Clavell's Shogun"; const char *const SORCERER_DESC = "Sorcerer"; const char *const SPELLBREAKER_DESC = "Spellbreaker"; const char *const STARCROSS_DESC = "Starcross"; const char *const STATIONFALL_DESC = "Stationfall"; const char *const SUSPECT_DESC = "Suspect"; const char *const SUSPENDED_DESC = "Suspended"; const char *const TRINITY_DESC = "Trinity"; const char *const WISHBRINGER_DESC = "Wishbringer"; const char *const WITNESS_DESC = "The Witness"; const char *const ZORK0_DESC = "Zork Zero: The Revenge of Megaboz"; const char *const ZORK1_DESC = "Zork I: The Great Underground Empire"; const char *const ZORK2_DESC = "Zork II: The Wizard of Frobozz"; const char *const ZORK3_DESC = "Zork III: The Dungeon Master"; const char *const ZTUU_DESC = "Zork: The Undiscovered Underground"; #define NONE GUIO4(GUIO_NOSPEECH, GUIO_NOSFX, GUIO_NOMUSIC, GUIO_NOSUBTITLES) #define ENTRY0(ID, DESCRIPTION, VERSION, MD5, FILESIZE) { ID, DESCRIPTION##_DESC, VERSION, MD5, FILESIZE, Common::EN_ANY, NONE } #define FROTZ_TABLE_END_MARKER { nullptr, nullptr, nullptr, nullptr, 0, Common::EN_ANY, "" } const FrotzGameDescription FROTZ_GAMES[] = { ENTRY0("hhgttg", HHGTTG, "v31 Solid Gold", "379022bcd4ec74b90274c6100c33f579", 158412), ENTRY0("hhgttg", HHGTTG, "v47", "fdda8f4239819402c62db866bb61a648", 112622), ENTRY0("hhgttg", HHGTTG, "v56", "a214fcb42bc9f554d07d983a12f6a062", 113444), ENTRY0("hhgttg", HHGTTG, "v58", "e867d49ad1fb9406ff4e0678a4ee2ac9", 113332), ENTRY0("hhgttg", HHGTTG, "v59", "34f6abc1f2a42be127ef434fc475f0ee", 113334), FROTZ_TABLE_END_MARKER }; } // End of namespace Frotz } // End of namespace Gargoyle