/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GARGOYLE_FROTZ_MEM #define GARGOYLE_FROTZ_MEM #include "gargoyle/frotz/frotz_types.h" #include "gargoyle/frotz/err.h" namespace Gargoyle { namespace Frotz { #define SET_WORD(addr,v) zmp[addr] = hi(v); zmp[addr+1] = lo(v) #define LOW_WORD(addr,v) v = READ_BE_UINT16(&zmp[addr]) #define HIGH_WORD(addr,v) v = READ_BE_UINT16(&zmp[addr]) #define HIGH_LONG(addr,v) v = READ_BE_UINT32(&zmp[addr]) #define SET_BYTE(addr,v) zmp[addr] = v #define LOW_BYTE(addr,v) v = zmp[addr] enum HeaderByte { H_VERSION = 0, H_CONFIG = 1, H_RELEASE = 2, H_RESIDENT_SIZE = 4, H_START_PC = 6, H_DICTIONARY = 8, H_OBJECTS = 10, H_GLOBALS = 12, H_DYNAMIC_SIZE = 14, H_FLAGS = 16, H_SERIAL = 18, H_ABBREVIATIONS = 24, H_FILE_SIZE = 26, H_CHECKSUM = 28, H_INTERPRETER_NUMBER = 30, H_INTERPRETER_VERSION = 31, H_SCREEN_ROWS = 32, H_SCREEN_COLS = 33, H_SCREEN_WIDTH = 34, H_SCREEN_HEIGHT = 36, H_FONT_HEIGHT = 38, ///< this is the font width in V5 H_FONT_WIDTH = 39, ///< this is the font height in V5 H_FUNCTIONS_OFFSET = 40, H_STRINGS_OFFSET = 42, H_DEFAULT_BACKGROUND = 44, H_DEFAULT_FOREGROUND = 45, H_TERMINATING_KEYS = 46, H_LINE_WIDTH = 48, H_STANDARD_HIGH = 50, H_STANDARD_LOW = 51, H_ALPHABET = 52, H_EXTENSION_TABLE = 54, H_USER_NAME = 56 }; enum { HX_TABLE_SIZE = 0, HX_MOUSE_X = 1, HX_MOUSE_Y = 2, HX_UNICODE_TABLE = 3, HX_FLAGS = 4, HX_FORE_COLOUR = 5, HX_BACK_COLOUR = 6 }; /** * Stores undo information */ struct undo_struct { undo_struct *next; undo_struct *prev; long pc; long diff_size; zword frame_count; zword stack_size; zword frame_offset; // undo diff and stack data follow }; typedef undo_struct undo_t; /** * Story file header data */ struct Header { private: struct StoryEntry { Story _storyId; zword _release; char _serial[7]; }; static const StoryEntry RECORDS[25]; public: zbyte h_version; zbyte h_config; zword h_release; zword h_resident_size; zword h_start_pc; zword h_dictionary; zword h_objects; zword h_globals; zword h_dynamic_size; zword h_flags; zbyte h_serial[6]; zword h_abbreviations; zword h_file_size; zword h_checksum; zbyte h_interpreter_number; zbyte h_interpreter_version; zbyte h_screen_rows; zbyte h_screen_cols; zword h_screen_width; zword h_screen_height; zbyte h_font_height = 1; zbyte h_font_width = 1; zword h_functions_offset; zword h_strings_offset; zbyte h_default_background; zbyte h_default_foreground; zword h_terminating_keys; zword h_line_width; zbyte h_standard_high; zbyte h_standard_low; zword h_alphabet; zword h_extension_table; zbyte h_user_name[8]; zword hx_table_size; zword hx_mouse_x; zword hx_mouse_y; zword hx_unicode_table; zword hx_flags; zword hx_fore_colour; zword hx_back_colour; Story _storyId; /** * Constructor */ Header() : h_version(0), h_config(0), h_release(0), h_resident_size(0), h_start_pc(0), h_dictionary(0), h_objects(0), h_globals(0), h_dynamic_size(0), h_flags(0), h_abbreviations(0), h_file_size(0), h_checksum(0), h_interpreter_number(0), h_interpreter_version(0), h_screen_rows(0), h_screen_cols(0), h_screen_width(0), h_screen_height(0), h_font_height(1), h_font_width(1), h_functions_offset(0), h_strings_offset(0), h_default_background(0), h_default_foreground(0), h_terminating_keys(0), h_line_width(0), h_standard_high(1), h_standard_low(1), h_alphabet(0), h_extension_table(0), hx_table_size(0), hx_mouse_x(0), hx_mouse_y(0), hx_unicode_table(0), hx_flags(0), hx_fore_colour(0), hx_back_colour(0), _storyId(UNKNOWN) { Common::fill(&h_serial[0], &h_serial[6], '\0'); Common::fill(&h_user_name[0], &h_user_name[8], '\0'); } /** * Load the header */ void loadHeader(Common::SeekableReadStream &f); }; class Mem : public Header, public virtual UserOptions { protected: Common::SeekableReadStream *story_fp; uint blorb_ofs, blorb_len; uint story_size; byte *pcp; byte *zmp; undo_t *first_undo, *last_undo, *curr_undo; zbyte *undo_mem, *prev_zmp, *undo_diff; int undo_count; int reserve_mem; private: /** * Handles setting the story file, parsing it if it's a Blorb file */ void initializeStoryFile(); /** * Setup undo data */ void initializeUndo(); /** * Handles loading the game header */ void loadGameHeader(); protected: /** * Read a value from the header extension (former mouse table). */ zword get_header_extension(int entry); /** * Set an entry in the header extension (former mouse table). */ void set_header_extension(int entry, zword val); /** * Set all header fields which hold information about the interpreter. */ void restart_header(); /** * Write a byte value to the dynamic Z-machine memory. */ void storeb(zword addr, zbyte value); /** * Write a word value to the dynamic Z-machine memory. */ void storew(zword addr, zword value); /** * Free count undo blocks from the beginning of the undo list */ void free_undo(int count); /** * Generates a runtime error */ virtual void runtimeError(ErrorCode errNum) = 0; /** * Called when the flags are changed */ virtual void flagsChanged(zbyte value) = 0; /** * Close the story file and deallocate memory. */ void reset_memory(); /** * Set diff to a Quetzal-like difference between a and b, * copying a to b as we go. It is assumed that diff points to a * buffer which is large enough to hold the diff. * mem_size is the number of bytes to compare. * Returns the number of bytes copied to diff. * */ long mem_diff(zbyte *a, zbyte *b, zword mem_size, zbyte *diff); /** * Applies a quetzal-like diff to dest */ void mem_undiff(zbyte *diff, long diff_length, zbyte *dest); public: /** * Constructor */ Mem(); /** * Initialize */ void initialize(); }; } // End of namespace Frotz } // End of namespace Gargoyle #endif