/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gargoyle/frotz/processor.h" namespace Gargoyle { namespace Frotz { void Processor::z_dec() { zword value; if (zargs[0] == 0) (*_sp)--; else if (zargs[0] < 16) (*(_fp - zargs[0]))--; else { zword addr = h_globals + 2 * (zargs[0] - 16); LOW_WORD(addr, value); value--; SET_WORD(addr, value); } } void Processor::z_dec_chk() { zword value; if (zargs[0] == 0) value = --(*_sp); else if (zargs[0] < 16) value = --(*(_fp - zargs[0])); else { zword addr = h_globals + 2 * (zargs[0] - 16); LOW_WORD(addr, value); value--; SET_WORD(addr, value); } branch((short)value < (short)zargs[1]); } void Processor::z_inc() { zword value; if (zargs[0] == 0) (*_sp)++; else if (zargs[0] < 16) (*(_fp - zargs[0]))++; else { zword addr = h_globals + 2 * (zargs[0] - 16); LOW_WORD(addr, value); value++; SET_WORD(addr, value); } } void Processor::z_inc_chk() { zword value; if (zargs[0] == 0) value = ++(*_sp); else if (zargs[0] < 16) value = ++(*(_fp - zargs[0])); else { zword addr = h_globals + 2 * (zargs[0] - 16); LOW_WORD(addr, value); value++; SET_WORD(addr, value); } branch((short)value > (short)zargs[1]); } void Processor::z_load() { zword value; if (zargs[0] == 0) value = *_sp; else if (zargs[0] < 16) value = *(_fp - zargs[0]); else { zword addr = h_globals + 2 * (zargs[0] - 16); LOW_WORD(addr, value); } store(value); } void Processor::z_pop() { _sp++; } void Processor::z_pop_stack() { if (zargc == 2) { // it's a user stack zword size; zword addr = zargs[1]; LOW_WORD(addr, size); size += zargs[0]; storew(addr, size); } else { // it's the game stack _sp += zargs[0]; } } void Processor::z_pull() { zword value; if (h_version != V6) { // not a V6 game, pop stack and write value = *_sp++; if (zargs[0] == 0) *_sp = value; else if (zargs[0] < 16) *(_fp - zargs[0]) = value; else { zword addr = h_globals + 2 * (zargs[0] - 16); SET_WORD(addr, value); } } else { // it's V6, but is there a user stack? if (zargc == 1) { // it's a user stack zword size; zword addr = zargs[0]; LOW_WORD(addr, size); size++; storew(addr, size); addr += 2 * size; LOW_WORD(addr, value); } else { // it's the game stack value = *_sp++; } store(value); } } void Processor::z_push() { *--_sp = zargs[0]; } void Processor::z_push_stack() { zword size; zword addr = zargs[1]; LOW_WORD(addr, size); if (size != 0) { storew((zword)(addr + 2 * size), zargs[0]); size--; storew(addr, size); } branch(size); } void Processor::z_store() { zword value = zargs[1]; if (zargs[0] == 0) *_sp = value; else if (zargs[0] < 16) *(_fp - zargs[0]) = value; else { zword addr = h_globals + 2 * (zargs[0] - 16); SET_WORD(addr, value); } } } // End of namespace Scott } // End of namespace Gargoyle