/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GARGOYLE_FROTZ_QUETZAL #define GARGOYLE_FROTZ_QUETZAL #include "gargoyle/glk_types.h" #include "gargoyle/frotz/frotz_types.h" namespace Gargoyle { namespace Frotz { enum QueztalTag { ID_FORM = MKTAG('F', 'O', 'R', 'M'), ID_IFZS = MKTAG('I', 'F', 'Z', 'S'), ID_IFhd = MKTAG('I', 'F', 'h', 'd'), ID_UMem = MKTAG('U', 'M', 'e', 'm'), ID_CMem = MKTAG('C', 'M', 'e', 'm'), ID_Stks = MKTAG('S', 't', 'k', 's'), ID_ANNO = MKTAG('A', 'N', 'N', 'O') }; class Processor; class Quetzal { private: Common::SeekableReadStream *_storyFile; Common::WriteStream *_out; size_t _blorbOffset; int _slot; zword frames[STACK_SIZE / 4 + 1]; private: /** * Read a 16-bit value from the file */ bool read_word(Common::ReadStream *f, zword *result); /** * Read 32-bit value from the file */ bool read_long(Common::ReadStream *f, uint *result); void write_byte(zbyte b) { _out->writeByte(b); } void write_bytx(zword b) { _out->writeByte(b & 0xFF); } void write_word(zword w) { _out->writeUint16BE(w); } void write_long(uint l) { _out->writeUint32BE(l); } void write_run(zword run) { _out->writeUint16LE(run); } void write_chnk(QueztalTag id, zword len) { _out->writeUint32BE(id); _out->writeUint32BE(len); } public: /** * Constructor */ Quetzal(Common::SeekableReadStream *storyFile, size_t blorbOffset, int slot) : _storyFile(storyFile), _blorbOffset(blorbOffset), _slot(slot) {} /* * Save a game using Quetzal format. * @param svf Savegame file * @returns Returns true if OK, false if failed */ bool save(Common::WriteStream *svf, Processor *proc); /** * Restore a saved game using Quetzal format * @param svf Savegame file * @returns Return 2 if OK, 0 if an error occurred before any damage was done, * -1 on a fatal error */ int restore(Common::SeekableReadStream *svf, Processor *proc); }; } // End of namespace Frotz } // End of namespace Gargoyle #endif