/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gargoyle/scott/detection.h" #include "common/file.h" #include "common/md5.h" namespace Gargoyle { namespace Scott { struct ScottGame { const char *_md5; const char *_gameId; int32 _filesize; const char *_desc; }; const ScottGame SCOTT_GAMES[] = { { "ae541fc1085da2f7d561b72ed20a6bc1", "adventureland", 18003, "Adventureland" }, { "cbd47ab4fcfe00231ffd71d52378d410", "pirateadventure", 18482, "Pirate Adventure" }, { "9251ab2c64e63559d8a6e9e6246760a5", "missionimpossible", 17227, "Mission Impossible" }, { "be849c5747c7fc3b201984afb4403b8e", "voodoocastle", 18140, "Voodoo Castle" }, { "85b75b6079b5ee572b5259b29a0e5d21", "thecount", 19999, "The Count" }, { "c423cae841ac1927b5b2e503607b21bc", "strangeodyssey", 20115, "Strange Odyssey" }, { "326b98b991d401605074e64d474ce566", "mysteryfunhouse", 19700, "Mystery Fun House" }, { "8ef9010399f055da9adb15ce7745a11c", "pyramidofdoom", 20320, "Pyramid Of Doom" }, { "fcdcca8b2acf76ba2d0006cefa3630a1", "ghosttown", 20687, "Ghost Town" }, { "c8aaa80f07c40fa8e4b17432644919dc", "savageisland1", 22669, "Savage Island, Part 1" }, { "2add0f28d9b236c866890cdf8d86ee60", "savageisland2", 21169, "Savage Island, Part 2" }, { "675126bd0477e8ed9230ad3db5afc45f", "goldenvoyage", 21401, "The Golden Voyage" }, { "0ef0def798d895ed766041fa99dd28a0", "adventure13", 22346, "Adventure 13" }, { "0bf1bcc649422798332a38c88588fdff", "adventure14", 22087, "Adventure 14" }, { "a0a5423967287dae9cbeb9abe8324479", "buckaroobonzai", 21038, "Buckaroo Banzai" }, { nullptr, nullptr, 0, nullptr } }; void ScottMetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) { Common::File gameFile; Common::String md5; // Loop through the files of the folder for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (file->isDirectory() || !file->getName().hasSuffix(".saga")) continue; if (gameFile.open(*file)) { md5 = Common::computeStreamMD5AsString(gameFile, 5000); // Scan through the Scott game list for a match const ScottGame *p = SCOTT_GAMES; while (p->_md5 && p->_filesize != gameFile.size() && md5 != p->_md5) ++p; if (p->_filesize) { // Found a match DetectedGame gd(p->_gameId, p->_desc, Common::EN_ANY, Common::kPlatformUnknown); gd.addExtraEntry("filename", file->getName()); gameList.push_back(gd); } gameFile.close(); } } } } // End of namespace Scott } // End of namespace Gargoyle