/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software{} you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation{} either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY{} without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program{} if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "gargoyle/streams.h" #include "gargoyle/conf.h" #include "gargoyle/events.h" #include "gargoyle/gargoyle.h" #include "gargoyle/windows.h" #include "gui/saveload.h" #include "common/file.h" #include "common/savefile.h" #include "common/translation.h" namespace Gargoyle { Stream::Stream(Streams *streams, bool readable, bool writable, uint32 rock, bool unicode) : _streams(streams), _readable(readable), _writable(writable), _readCount(0), _writeCount(0), _prev(nullptr), _next(nullptr), _rock(0) { } Stream::~Stream() { _streams->removeStream(this); } Stream *Stream::getNext(uint32 *rock) const { Stream *stream = _next; if (rock) *rock = stream ? stream->_rock : 0; return stream; } void Stream::fillResult(StreamResult *result) { if (result) { result->_readCount = _readCount; result->_writeCount = _writeCount; } } void Stream::close(StreamResult *result) { // Get the read/write totals fillResult(result); // Remove the stream delete this; } /*--------------------------------------------------------------------------*/ void WindowStream::close(StreamResult *result) { warning("cannot close window stream"); } void WindowStream::putChar(unsigned char ch) { if (!_writable) return; ++_writeCount; if (_window->_lineRequest || _window->_lineRequestUni) { if (g_conf->_safeClicks && g_vm->_events->_forceClick) { _window->cancelLineEvent(nullptr); g_vm->_events->_forceClick = false; } else { warning("putChar: window has pending line request"); } } _window->putCharUni(ch); if (_window->_echoStream) _window->_echoStream->putChar(ch); } void WindowStream::putCharUni(uint32 ch) { if (!_writable) return; ++_writeCount; if (_window->_lineRequest || _window->_lineRequestUni) { if (g_conf->_safeClicks && g_vm->_events->_forceClick) { _window->cancelLineEvent(nullptr); g_vm->_events->_forceClick = false; } else { warning("putCharUni: window has pending line request"); } } _window->putCharUni(ch); if (_window->_echoStream) _window->_echoStream->putCharUni(ch); } void WindowStream::putBuffer(const char *buf, size_t len) { if (!_writable) return; _writeCount += len; if (_window->_lineRequest || _window->_lineRequestUni) { if (g_conf->_safeClicks && g_vm->_events->_forceClick) { _window->cancelLineEvent(nullptr); g_vm->_events->_forceClick = false; } else { warning("putBuffer: window has pending line request"); } } for (size_t lx = 0; lx < len; lx++, buf++) _window->putCharUni(*buf); if (_window->_echoStream) _window->_echoStream->putBuffer(buf, len); } void WindowStream::putBufferUni(const uint32 *buf, size_t len) { if (!_writable) return; _writeCount += len; if (_window->_lineRequest || _window->_lineRequestUni) { if (g_conf->_safeClicks && g_vm->_events->_forceClick) { _window->cancelLineEvent(nullptr); g_vm->_events->_forceClick = false; } else { warning("putBuffer: window has pending line request"); } } for (size_t lx = 0; lx < len; lx++, buf++) _window->putCharUni(*buf); if (_window->_echoStream) _window->_echoStream->putBufferUni(buf, len); } void WindowStream::setStyle(glui32 val) { if (!_writable) return; if (val >= style_NUMSTYLES) val = 0; _window->_attr.style = val; if (_window->_echoStream) _window->_echoStream->setStyle(val); } void WindowStream::setHyperlink(glui32 linkVal) { if (_writable) _window->_attr.hyper = linkVal; } /*--------------------------------------------------------------------------*/ MemoryStream::MemoryStream(Streams *streams, void *buf, size_t buflen, FileMode mode, uint32 rock, bool unicode) : Stream(streams, mode != filemode_Write, mode != filemode_Read, rock, unicode), _buf(buf), _bufLen(buflen), _bufPtr(buf) { assert(_buf && _bufLen); assert(mode == filemode_Read || mode == filemode_Write || mode == filemode_ReadWrite); if (unicode) _bufEnd = (uint32 *)buf + buflen; else _bufEnd = (byte *)buf + buflen; _bufEof = mode == filemode_Write ? _buf : _bufEnd; } void MemoryStream::putChar(unsigned char ch) { if (!_writable) return; ++_writeCount; if (_bufPtr < _bufEnd) { if (_unicode) { *((glui32 *)_bufPtr) = ch; _bufPtr = ((glui32 *)_bufPtr) + 1; } else { *((unsigned char *)_bufPtr) = ch; _bufPtr = ((unsigned char *)_bufPtr) + 1; } if (_bufPtr > _bufEof) _bufEof = _bufPtr; } } void MemoryStream::putCharUni(uint32 ch) { if (!_writable) return; ++_writeCount; if (_bufPtr < _bufEnd) { if (_unicode) { *((glui32 *)_bufPtr) = ch; _bufPtr = ((glui32 *)_bufPtr) + 1; } else { *((unsigned char *)_bufPtr) = (unsigned char)ch; _bufPtr = ((unsigned char *)_bufPtr) + 1; } if (_bufPtr > _bufEof) _bufEof = _bufPtr; } } void MemoryStream::putBuffer(const char *buf, size_t len) { size_t lx; if (!_writable) return; _writeCount += len; if (_bufPtr >= _bufEnd) { len = 0; } else { if (!_unicode) { unsigned char *bp = (unsigned char *)_bufPtr; if (bp + len > (unsigned char *)_bufEnd) { lx = (bp + len) - (unsigned char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { memmove(bp, buf, len); bp += len; if (bp >(unsigned char *)_bufEof) _bufEof = bp; } _bufPtr = bp; } else { glui32 *bp = (glui32 *)_bufPtr; if (bp + len > (glui32 *)_bufEnd) { lx = (bp + len) - (glui32 *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { glui32 i; for (i = 0; i < len; i++) bp[i] = buf[i]; bp += len; if (bp >(glui32 *)_bufEof) _bufEof = bp; } _bufPtr = bp; } } } void MemoryStream::putBufferUni(const uint32 *buf, size_t len) { size_t lx; if (!_writable) return; _writeCount += len; if (_bufPtr >= _bufEnd) { len = 0; } else { if (!_unicode) { unsigned char *bp = (unsigned char *)_bufPtr; if (bp + len > (unsigned char *)_bufEnd) { lx = (bp + len) - (unsigned char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { glui32 i; for (i = 0; i < len; i++) { glui32 ch = buf[i]; if (ch > 0xff) ch = '?'; bp[i] = (unsigned char)ch; } bp += len; if (bp > (unsigned char *)_bufEof) _bufEof = bp; } _bufPtr = bp; } else { glui32 *bp = (glui32 *)_bufPtr; if (bp + len > (glui32 *)_bufEnd) { lx = (bp + len) - (glui32 *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { memmove(bp, buf, len * 4); bp += len; if (bp >(glui32 *)_bufEof) _bufEof = bp; } _bufPtr = bp; } } } glui32 MemoryStream::getPosition() const { if (_unicode) return ((glui32 *)_bufPtr - (glui32 *)_buf); else return ((unsigned char *)_bufPtr - (unsigned char *)_buf); } void MemoryStream::setPosition(glui32 pos, glui32 seekMode) { if (!_unicode) { if (seekMode == seekmode_Current) pos = ((unsigned char *)_bufPtr - (unsigned char *)_buf) + pos; else if (seekMode == seekmode_End) pos = ((unsigned char *)_bufEof - (unsigned char *)_buf) + pos; else /* pos = pos */; if (pos < 0) pos = 0; if (pos > (glui32)((unsigned char *)_bufEof - (unsigned char *)_buf)) pos = ((unsigned char *)_bufEof - (unsigned char *)_buf); _bufPtr = (unsigned char *)_buf + pos; } else { if (seekMode == seekmode_Current) pos = ((glui32 *)_bufPtr - (glui32 *)_buf) + pos; else if (seekMode == seekmode_End) pos = ((glui32 *)_bufEof - (glui32 *)_buf) + pos; if (pos < 0) pos = 0; if (pos > (glui32)((glui32 *)_bufEof - (glui32 *)_buf)) pos = ((glui32 *)_bufEof - (glui32 *)_buf); _bufPtr = (glui32 *)_buf + pos; } } glsi32 MemoryStream::getChar() { if (!_readable) return -1; if (_bufPtr < _bufEnd) { if (!_unicode) { unsigned char ch; ch = *((unsigned char *)_bufPtr); _bufPtr = ((unsigned char *)_bufPtr) + 1; _readCount++; return ch; } else { glui32 ch; ch = *((glui32 *)_bufPtr); _bufPtr = ((glui32 *)_bufPtr) + 1; _readCount++; if (ch > 0xff) ch = '?'; return ch; } } else { return -1; } } glsi32 MemoryStream::getCharUni() { if (!_readable) return -1; if (_bufPtr < _bufEnd) { if (!_unicode) { unsigned char ch; ch = *((unsigned char *)_bufPtr); _bufPtr = ((unsigned char *)_bufPtr) + 1; _readCount++; return ch; } else { glui32 ch; ch = *((glui32 *)_bufPtr); _bufPtr = ((glui32 *)_bufPtr) + 1; _readCount++; return ch; } } else { return -1; } } glui32 MemoryStream::getBuffer(char *buf, glui32 len) { if (!_readable) return 0; if (_bufPtr >= _bufEnd) { len = 0; } else { if (!_unicode) { unsigned char *bp = (unsigned char *)_bufPtr; if (bp + len > (unsigned char *)_bufEnd) { glui32 lx; lx = (bp + len) - (unsigned char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { memcpy(buf, bp, len); bp += len; if (bp >(unsigned char *)_bufEof) _bufEof = bp; } _readCount += len; _bufPtr = bp; } else { glui32 *bp = (glui32 *)_bufPtr; if (bp + len > (glui32 *)_bufEnd) { glui32 lx; lx = (bp + len) - (glui32 *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { glui32 i; for (i = 0; i < len; i++) { glui32 ch = *bp++; if (ch > 0xff) ch = '?'; *buf++ = (char)ch; } if (bp > (glui32 *)_bufEof) _bufEof = bp; } _readCount += len; _bufPtr = bp; } } return len; } glui32 MemoryStream::getBufferUni(glui32 *buf, glui32 len) { if (!_readable) return 0; if (_bufPtr >= _bufEnd) { len = 0; } else { if (!_unicode) { unsigned char *bp = (unsigned char *)_bufPtr; if (bp + len > (unsigned char *)_bufEnd) { glui32 lx; lx = (bp + len) - (unsigned char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { glui32 i; for (i = 0; i < len; i++) buf[i] = bp[i]; bp += len; if (bp >(unsigned char *)_bufEof) _bufEof = bp; } _readCount += len; _bufPtr = bp; } else { glui32 *bp = (glui32 *)_bufPtr; if (bp + len > (glui32 *)_bufEnd) { glui32 lx; lx = (bp + len) - (glui32 *)_bufEnd; if (lx < len) len -= lx; else len = 0; } if (len) { memcpy(buf, bp, len * 4); bp += len; if (bp >(glui32 *)_bufEof) _bufEof = bp; } _readCount += len; _bufPtr = bp; } } return len; } glui32 MemoryStream::getLine(char *buf, glui32 len) { glui32 lx; bool gotNewline; if (len == 0) return 0; len -= 1; /* for the terminal null */ if (!_unicode) { if (_bufPtr >= _bufEnd) { len = 0; } else { if ((char *)_bufPtr + len > (char *)_bufEnd) { lx = ((char *)_bufPtr + len) - (char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } } gotNewline = false; for (lx = 0; lx < len && !gotNewline; lx++) { buf[lx] = ((char *)_bufPtr)[lx]; gotNewline = (buf[lx] == '\n'); } buf[lx] = '\0'; _bufPtr = ((char *)_bufPtr) + lx; } else { if (_bufPtr >= _bufEnd) { len = 0; } else { if ((char *)_bufPtr + len > (char *)_bufEnd) { lx = ((char *)_bufPtr + len) - (char *)_bufEnd; if (lx < len) len -= lx; else len = 0; } } gotNewline = false; for (lx = 0; lx < len && !gotNewline; lx++) { glui32 ch; ch = ((glui32 *)_bufPtr)[lx]; if (ch >= 0x100) ch = '?'; buf[lx] = (char)ch; gotNewline = (ch == '\n'); } buf[lx] = '\0'; _bufPtr = ((glui32 *)_bufPtr) + lx; } _readCount += lx; return lx; } glui32 MemoryStream::getLineUni(glui32 *ubuf, glui32 len) { bool gotNewline; int lx; if (!_readable || len == 0) return 0; len -= 1; // for the terminal null if (!_unicode) { if (_bufPtr >= _bufEnd) { len = 0; } else { if ((char *)_bufPtr + len > (char *)_bufEnd) { lx = ((char *)_bufPtr + len) - (char *)_bufEnd; if (lx < (int)len) len -= lx; else len = 0; } } gotNewline = false; for (lx = 0; lx < (int)len && !gotNewline; lx++) { ubuf[lx] = ((unsigned char *)_bufPtr)[lx]; gotNewline = (ubuf[lx] == '\n'); } ubuf[lx] = '\0'; _bufPtr = ((unsigned char *)_bufPtr) + lx; } else { if (_bufPtr >= _bufEnd) { len = 0; } else { if ((glui32 *)_bufPtr + len > (glui32 *)_bufEnd) { lx = ((glui32 *)_bufPtr + len) - (glui32 *)_bufEnd; if (lx < (int)len) len -= lx; else len = 0; } } gotNewline = false; for (lx = 0; lx < (int)len && !gotNewline; lx++) { glui32 ch; ch = ((glui32 *)_bufPtr)[lx]; ubuf[lx] = ch; gotNewline = (ch == '\n'); } ubuf[lx] = '\0'; _bufPtr = ((glui32 *)_bufPtr) + lx; } _readCount += lx; return lx; } /*--------------------------------------------------------------------------*/ FileStream::FileStream(Streams *streams, frefid_t fref, glui32 fmode, glui32 rock, bool unicode) : Stream(streams, fmode == filemode_Read, fmode != filemode_Read, rock, unicode), _lastOp(0), _textFile(fref->_textMode), _inFile(nullptr), _outFile(nullptr), _inStream(nullptr) { Common::String fname = fref->_slotNumber == -1 ? fref->_filename : fref->getSaveName(); if (fmode == filemode_Write || fmode == filemode_ReadWrite || fmode == filemode_WriteAppend) { _outFile = g_system->getSavefileManager()->openForSaving(fname, fref->_slotNumber != -1); if (!_outFile) error("Could open file for writing - %s", fname.c_str()); if (fref->_slotNumber != -1) writeSavegameHeader(_outFile, fref->_description); } else if (fmode == filemode_Read) { if (_file.open(fname)) { _inStream = &_file; } else { _inFile = g_system->getSavefileManager()->openForLoading(fname); _inStream = _inFile; } if (!_inStream) error("Could not open for reading - %s", fname.c_str()); if (_inFile) { // It's a save file, so skip over the header SavegameHeader header; if (!readSavegameHeader(_inStream, header)) error("Invalid savegame"); if (header._interpType != g_vm->getInterpreterType() || header._language != g_vm->getLanguage() || header._md5 != g_vm->getGameMD5()) error("Savegame is for a different game"); g_vm->_events->setTotalPlayTicks(header._totalFrames); } } } FileStream::~FileStream() { _file.close(); delete _inFile; if (_outFile) { _outFile->finalize(); delete _outFile; } } void FileStream::ensureOp(FileMode mode) { // No implementation } void FileStream::putChar(unsigned char ch) { if (!_writable) return; ++_writeCount; ensureOp(filemode_Write); if (!_unicode) { _outFile->writeByte(ch); } else if (_textFile) { putCharUtf8((glui32)ch); } else { _outFile->writeUint32BE(ch); } _outFile->flush(); } void FileStream::putCharUni(uint32 ch) { if (!_writable) return; ++_writeCount; ensureOp(filemode_Write); if (!_unicode) { if (ch >= 0x100) ch = '?'; _outFile->writeByte(ch); } else if (_textFile) { putCharUtf8(ch); } else { _outFile->writeUint32BE(ch); } _outFile->flush(); } void FileStream::putBuffer(const char *buf, size_t len) { if (!_writable) return; _writeCount += len; ensureOp(filemode_Write); for (size_t lx = 0; lx < len; lx++) { unsigned char ch = ((unsigned char *)buf)[lx]; if (!_unicode) { _outFile->writeByte(ch); } else if (_textFile) { putCharUtf8((glui32)ch); } else { _outFile->writeUint32BE(ch); } } _outFile->flush(); } void FileStream::putBufferUni(const uint32 *buf, size_t len) { if (!_writable) return; _writeCount += len; ensureOp(filemode_Write); for (size_t lx = 0; lx= 0x100) ch = '?'; _outFile->writeByte(ch); } else if (_textFile) { putCharUtf8(ch); } else { _outFile->writeUint32BE(ch); } } _outFile->flush(); } void FileStream::putCharUtf8(glui32 val) { if (val < 0x80) { _outFile->writeByte(val); } else if (val < 0x800) { _outFile->writeByte((0xC0 | ((val & 0x7C0) >> 6))); _outFile->writeByte((0x80 | (val & 0x03F))); } else if (val < 0x10000) { _outFile->writeByte((0xE0 | ((val & 0xF000) >> 12))); _outFile->writeByte((0x80 | ((val & 0x0FC0) >> 6))); _outFile->writeByte((0x80 | (val & 0x003F))); } else if (val < 0x200000) { _outFile->writeByte((0xF0 | ((val & 0x1C0000) >> 18))); _outFile->writeByte((0x80 | ((val & 0x03F000) >> 12))); _outFile->writeByte((0x80 | ((val & 0x000FC0) >> 6))); _outFile->writeByte((0x80 | (val & 0x00003F))); } else { _outFile->writeByte('?'); } } glsi32 FileStream::getCharUtf8() { glui32 res; glui32 val0, val1, val2, val3; if (_inStream->eos()) return -1; val0 = _inStream->readByte(); if (val0 < 0x80) { res = val0; return res; } if ((val0 & 0xe0) == 0xc0) { if (_inStream->eos()) { warning("incomplete two-byte character"); return -1; } val1 = _inStream->readByte(); if ((val1 & 0xc0) != 0x80) { warning("malformed two-byte character"); return '?'; } res = (val0 & 0x1f) << 6; res |= (val1 & 0x3f); return res; } if ((val0 & 0xf0) == 0xe0) { val1 = _inStream->readByte(); val2 = _inStream->readByte(); if (_inStream->eos()) { warning("incomplete three-byte character"); return -1; } if ((val1 & 0xc0) != 0x80) { warning("malformed three-byte character"); return '?'; } if ((val2 & 0xc0) != 0x80) { warning("malformed three-byte character"); return '?'; } res = (((val0 & 0xf) << 12) & 0x0000f000); res |= (((val1 & 0x3f) << 6) & 0x00000fc0); res |= (((val2 & 0x3f)) & 0x0000003f); return res; } if ((val0 & 0xf0) == 0xf0) { if ((val0 & 0xf8) != 0xf0) { warning("malformed four-byte character"); return '?'; } val1 = _inStream->readByte(); val2 = _inStream->readByte(); val3 = _inStream->readByte(); if (_inStream->eos()) { warning("incomplete four-byte character"); return -1; } if ((val1 & 0xc0) != 0x80) { warning("malformed four-byte character"); return '?'; } if ((val2 & 0xc0) != 0x80) { warning("malformed four-byte character"); return '?'; } if ((val3 & 0xc0) != 0x80) { warning("malformed four-byte character"); return '?'; } res = (((val0 & 0x7) << 18) & 0x1c0000); res |= (((val1 & 0x3f) << 12) & 0x03f000); res |= (((val2 & 0x3f) << 6) & 0x000fc0); res |= (((val3 & 0x3f)) & 0x00003f); return res; } warning("malformed character"); return '?'; } glui32 FileStream::getPosition() const { return _outFile ? _outFile->pos() : _inStream->pos(); } void FileStream::setPosition(glui32 pos, glui32 seekMode) { _lastOp = 0; if (_unicode) pos *= 4; if (_inStream) { _inStream->seek(pos, SEEK_SET); } else { error("seek not supported for writing files"); } } glsi32 FileStream::getChar() { if (!_readable) return -1; ensureOp(filemode_Read); int res; if (!_unicode) { res = _inStream->readByte(); } else if (_textFile) { res = getCharUtf8(); } else { glui32 ch; res = _inStream->readByte(); if (_inStream->eos()) return -1; ch = (res & 0xFF); res = _inStream->readByte(); if (_inStream->eos()) return -1; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (_inStream->eos()) return -1; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (_inStream->eos()) return -1; ch = (ch << 8) | (res & 0xFF); res = ch; } if (res != -1) { _readCount++; if (res >= 0x100) return '?'; return (glsi32)res; } else { return -1; } } glsi32 FileStream::getCharUni() { if (!_readable) return -1; ensureOp(filemode_Read); int res; if (!_unicode) { res = _inStream->readByte(); } else if (_textFile) { res = getCharUtf8(); } else { glui32 ch; res = _inStream->readByte(); if (res == -1) return -1; ch = (res & 0xFF); res = _inStream->readByte(); if (res == -1) return -1; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) return -1; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) return -1; ch = (ch << 8) | (res & 0xFF); res = ch; } if (res != -1) { _readCount++; return (glsi32)res; } else { return -1; } } glui32 FileStream::getBuffer(char *buf, glui32 len) { ensureOp(filemode_Read); if (!_unicode) { glui32 res; res = _inStream->read(buf, len); _readCount += res; return res; } else if (_textFile) { glui32 lx; for (lx = 0; lx= 0x100) ch = '?'; buf[lx] = (char)ch; } return lx; } else { glui32 lx; for (lx = 0; lx < len; lx++) { int res; glui32 ch; res = _inStream->readByte(); if (res == -1) break; ch = (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); _readCount++; if (ch >= 0x100) ch = '?'; buf[lx] = (char)ch; } return lx; } } glui32 FileStream::getBufferUni(glui32 *buf, glui32 len) { if (!_readable) return 0; ensureOp(filemode_Read); if (!_unicode) { glui32 lx; for (lx = 0; lxreadByte(); if (res == -1) break; ch = (res & 0xFF); _readCount++; buf[lx] = ch; } return lx; } else if (_textFile) { glui32 lx; for (lx = 0; lxreadByte(); if (res == -1) break; ch = (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); _readCount++; buf[lx] = ch; } return lx; } } glui32 FileStream::getLine(char *buf, glui32 len) { glui32 lx; bool gotNewline; if (len == 0) return 0; ensureOp(filemode_Read); if (!_unicode) { char *res = buf; for (; len > 0; ++res, --len) { *res = _inStream->readByte(); if (*res == '\n') break; } *res = '\0'; lx = strlen(buf); _readCount += lx; return lx; } else if (_textFile) { len -= 1; // for the terminal null gotNewline = false; for (lx = 0; lx < len && !gotNewline; lx++) { glui32 ch; ch = getCharUtf8(); if (ch == -1) break; _readCount++; if (ch >= 0x100) ch = '?'; buf[lx] = (char)ch; gotNewline = (ch == '\n'); } buf[lx] = '\0'; return lx; } else { len -= 1; // for the terminal null gotNewline = false; for (lx = 0; lx < len && !gotNewline; lx++) { int res; glui32 ch; res = _inStream->readByte(); if (res == -1) break; ch = (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); _readCount++; if (ch >= 0x100) ch = '?'; buf[lx] = (char)ch; gotNewline = (ch == '\n'); } buf[lx] = '\0'; return lx; } } glui32 FileStream::getLineUni(glui32 *ubuf, glui32 len) { bool gotNewline; int lx; if (!_readable || len == 0) return 0; ensureOp(filemode_Read); if (!_unicode) { len -= 1; // for the terminal null gotNewline = false; for (lx = 0; lx < (int)len && !gotNewline; lx++) { int res; glui32 ch; res = _inStream->readByte(); if (res == -1) break; ch = (res & 0xFF); _readCount++; ubuf[lx] = ch; gotNewline = (ch == '\n'); } ubuf[lx] = '\0'; return lx; } else if (_textFile) { len -= 1; /* for the terminal null */ gotNewline = false; for (lx = 0; lx < (int)len && !gotNewline; lx++) { glui32 ch; ch = getCharUtf8(); if (ch == -1) break; _readCount++; ubuf[lx] = ch; gotNewline = (ch == '\n'); } ubuf[lx] = '\0'; return lx; } else { len -= 1; // for the terminal null gotNewline = false; for (lx = 0; lx < (int)len && !gotNewline; lx++) { int res; glui32 ch; res = _inStream->readByte(); if (res == -1) break; ch = (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); res = _inStream->readByte(); if (res == -1) break; ch = (ch << 8) | (res & 0xFF); _readCount++; ubuf[lx] = ch; gotNewline = (ch == '\n'); } ubuf[lx] = '\0'; return lx; } } static Common::String readString(Common::ReadStream *src) { char c; Common::String result; while ((c = src->readByte()) != 0) result += c; return result; } bool FileStream::readSavegameHeader(Common::SeekableReadStream *stream, SavegameHeader &header) { header._totalFrames = 0; // Validate the header Id if (stream->readUint32BE() != MKTAG('G', 'A', 'R', 'G')) return false; // Check the savegame version header._version = stream->readByte(); if (header._version > SAVEGAME_VERSION) error("Savegame is too recent"); // Read the interpreter, language, and game Id header._interpType = stream->readByte(); header._language = stream->readByte(); header._md5 = readString(stream); // Read in name header._saveName = readString(stream); // Read in save date/time header._year = stream->readUint16LE(); header._month = stream->readUint16LE(); header._day = stream->readUint16LE(); header._hour = stream->readUint16LE(); header._minute = stream->readUint16LE(); header._totalFrames = stream->readUint32LE(); return true; } void FileStream::writeSavegameHeader(Common::WriteStream *stream, const Common::String &saveName) { // Write out a savegame header stream->writeUint32BE(MKTAG('G', 'A', 'R', 'G')); stream->writeByte(SAVEGAME_VERSION); // Write out intrepreter type, language, and game Id stream->writeByte(g_vm->getInterpreterType()); stream->writeByte(g_vm->getLanguage()); Common::String md5 = g_vm->getGameMD5(); stream->write(md5.c_str(), md5.size()); stream->writeByte('\0'); // Write savegame name stream->write(saveName.c_str(), saveName.size()); stream->writeByte('\0'); // Write out the save date/time TimeDate td; g_system->getTimeAndDate(td); stream->writeUint16LE(td.tm_year + 1900); stream->writeUint16LE(td.tm_mon + 1); stream->writeUint16LE(td.tm_mday); stream->writeUint16LE(td.tm_hour); stream->writeUint16LE(td.tm_min); stream->writeUint32LE(g_vm->_events->getTotalPlayTicks()); } /*--------------------------------------------------------------------------*/ Streams::Streams() : _streamList(nullptr), _currentStream(nullptr) { } Streams::~Streams() { while (_streamList) delete _streamList; } FileStream *Streams::openFileStream(frefid_t fref, glui32 fmode, glui32 rock, bool unicode) { FileStream *stream = new FileStream(this, fref, fmode, rock, unicode); addStream(stream); return stream; } WindowStream *Streams::openWindowStream(Window *window) { WindowStream *stream = new WindowStream(this, window); addStream(stream); return stream; } MemoryStream *Streams::openMemoryStream(void *buf, size_t buflen, FileMode mode, uint32 rock, bool unicode) { MemoryStream *stream = new MemoryStream(this, buf, buflen, mode, rock, unicode); addStream(stream); return stream; } void Streams::addStream(Stream *stream) { stream->_next = _streamList; _streamList = stream; if (stream->_next) stream->_next->_prev = stream; } void Streams::removeStream(Stream *stream) { Stream *prev = stream->_prev; Stream *next = stream->_next; if (prev) prev->_next = next; else _streamList = next; if (next) next->_prev = prev; // Remove the stream as the echo stream of any window for (Windows::iterator i = g_vm->_windows->begin(); i != g_vm->_windows->end(); ++i) { if ((*i)->_echoStream == stream) (*i)->_echoStream = nullptr; } } Stream *Streams::getFirst(uint32 *rock) { if (rock) *rock = _streamList ? _streamList->_rock : 0; return _streamList; } frefid_t Streams::createByPrompt(glui32 usage, FileMode fmode, glui32 rock) { switch (usage & fileusage_TypeMask) { case fileusage_SavedGame: { if (fmode == filemode_Write) { // Select a savegame slot GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true); int slot = dialog->runModalWithCurrentTarget(); if (slot >= 0) { Common::String desc = dialog->getResultString(); return createRef(slot, desc, usage, rock); } } else if (fmode == filemode_Read) { // Load a savegame slot GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false); int slot = dialog->runModalWithCurrentTarget(); if (slot >= 0) { return createRef(slot, "", usage, rock); } } else { error("Unsupport file mode"); } break; } case fileusage_Transcript: return createRef("transcript.txt", fmode, rock); default: error("Unsupport file mode"); break; } return nullptr; } frefid_t Streams::createRef(int slot, const Common::String &desc, glui32 usage, glui32 rock) { frefid_t fref = new FileReference(); fref->_slotNumber = slot; fref->_description = desc; fref->_textMode = ((usage & fileusage_TextMode) != 0); fref->_fileType = (FileUsage)(usage & fileusage_TypeMask); _fileReferences.push_back(FileRefArray::value_type(fref)); return fref; } frefid_t Streams::createRef(const Common::String &filename, glui32 usage, glui32 rock) { frefid_t fref = new FileReference(); fref->_filename = filename; fref->_textMode = ((usage & fileusage_TextMode) != 0); fref->_fileType = (FileUsage)(usage & fileusage_TypeMask); _fileReferences.push_back(FileRefArray::value_type(fref)); return fref; } frefid_t Streams::createTemp(glui32 usage, glui32 rock) { return createRef(Common::String::format("%s.tmp", g_vm->getTargetName().c_str()), usage, rock); } frefid_t Streams::createFromRef(frefid_t fref, glui32 usage, glui32 rock) { return createRef(fref->_filename, usage, rock); } void Streams::deleteRef(frefid_t fref) { for (uint idx = 0; idx < _fileReferences.size(); ++idx) { if (_fileReferences[idx].get() == fref) { _fileReferences.remove_at(idx); return; } } } frefid_t Streams::iterate(frefid_t fref, glui32 *rock) { // Find reference following the specified one int index = -1; for (uint idx = 0; idx < _fileReferences.size(); ++idx) { if (fref == nullptr || _fileReferences[idx].get() == fref) { if (idx < (_fileReferences.size() - 1)) index = idx + 1; break; } } if (index != -1) { if (rock) *rock = _fileReferences[index].get()->_rock; return _fileReferences[index].get(); } if (rock) *rock = 0; return nullptr; } /*--------------------------------------------------------------------------*/ const Common::String FileReference::getSaveName() const { assert(_slotNumber != -1); return Common::String::format("%s.%.3d", g_vm->getTargetName().c_str(), _slotNumber); } bool FileReference::exists() const { Common::String filename; if (_slotNumber == -1) { if (Common::File::exists(_filename)) return true; filename = _filename; } else { filename = getSaveName(); } // Check for a savegame (or other file in the save folder) with that name Common::InSaveFile *inSave = g_system->getSavefileManager()->openForLoading(filename); bool result = inSave != nullptr; delete inSave; return result; } void FileReference::deleteFile() { Common::String filename = (_slotNumber == -1) ? _filename : getSaveName(); g_system->getSavefileManager()->removeSavefile(filename); } } // End of namespace Gargoyle