/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GARGOYLE_WINDOW_GRAPHICS_H #define GARGOYLE_WINDOW_GRAPHICS_H #include "gargoyle/windows.h" #include "gargoyle/picture.h" namespace Gargoyle { /** * Graphics window */ class GraphicsWindow : public Window { private: void touch(); void drawPicture(Picture *src, int x0, int y0, int width, int height, glui32 linkval); public: unsigned char _bgnd[3]; bool _dirty; glui32 _w, _h; Graphics::ManagedSurface *_surface; public: /** * Constructor */ GraphicsWindow(Windows *windows, uint32 rock); /** * Destructor */ virtual ~GraphicsWindow(); glui32 drawPicture(glui32 image, glsi32 xpos, glsi32 ypos, int scale, glui32 imagewidth, glui32 imageheight); /** * Rearranges the window */ virtual void rearrange(const Rect &box) override; /** * Get window split size within parent pair window */ virtual glui32 getSplit(glui32 size, bool vertical) const override { return size; } /** * Click the window */ virtual void click(const Point &newPos) override; /** * Cancel a mouse event */ virtual void cancelMouseEvent() override { _mouseRequest = false; } /** * Cancel a hyperlink event */ virtual void cancelHyperlinkEvent() override { _hyperRequest = false; } virtual void requestMouseEvent() override { _mouseRequest = true; } virtual void requestHyperlinkEvent() override { _hyperRequest = true; } /** * Redraw the window */ virtual void redraw() override; virtual void eraseRect(bool whole, const Rect &box) override; virtual void fillRect(glui32 color, const Rect &box) override; virtual void getSize(glui32 *width, glui32 *height) const override; virtual void setBackgroundColor(glui32 color) override; }; } // End of namespace Gargoyle #endif