/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/advsys/glk_interface.h" namespace Glk { namespace AdvSys { bool GlkInterface::initialize() { _window = glk_window_open(0, 0, 0, wintype_TextBuffer, 1); return _window != nullptr; } void GlkInterface::print(const Common::String &msg) { glk_put_string_stream(glk_window_get_stream(_window), msg.c_str()); } void GlkInterface::print(int number) { Common::String s = Common::String::format("%d", number); print(s); } Common::String GlkInterface::readLine() { event_t ev; char line[200]; glk_request_line_event(_window, line, 199, 0); do { glk_select(&ev); if (ev.type == evtype_Quit) return ""; else if (ev.type == evtype_LineInput) break; } while (!shouldQuit() && ev.type != evtype_Quit); line[199] = '\0'; return Common::String(line); } } // End of namespace AdvSys } // End of namespace Glk