/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/agt/agility.h" #include "glk/agt/interp.h" namespace Glk { namespace AGT { uchar DIAG, interp_arg, debug_da1, RAW_CMD_OUT; int ERR_LEVEL; rbool agx_file; rbool have_opt; rbool skip_descr; rbool no_auxsyn; rbool BATCH_MODE, make_test; rbool have_meta; rbool debug_mode, freeze_mode, milltime_mode, bold_mode; uchar score_mode, statusmode; rbool intro_first; rbool box_title; rbool mars_fix; rbool fix_ascii_flag; rbool dbg_nomsg; rbool irun_mode; rbool verboseflag; int font_status; rbool MASTERS_OR; integer FLAG_NUM, CNT_NUM, VAR_NUM; integer MAX_USTR; integer MAX_SUB; integer DVERB; integer NUM_ERR; integer num_rflags, num_nflags, num_cflags; integer num_rprops, num_nprops, num_cprops; integer oprop_cnt, oflag_cnt; integer maxroom, maxnoun, maxcreat; long MaxQuestion; integer first_room, first_noun, first_creat, last_obj; long last_message, last_cmd; long numglobal; long maxpict, maxpix, maxfont, maxsong; long num_prep; int num_auxcomb; int num_comb; integer exitmsg_base; integer start_room, treas_room, resurrect_room, max_lives; long max_score; integer startup_time, delta_time; int ver, aver; long game_sig; int vm_size; int min_ver; room_rec *room; creat_rec *creature; noun_rec *noun; cmd_rec *command; unsigned char *objflag; long *objprop; attrdef_rec *attrtable; propdef_rec *proptable; vardef_rec *vartable; flagdef_rec *flagtable; const char **propstr; long propstr_size; tline *userstr; word *sub_name; verbentry_rec *verbinfo; short *verbptr, *verbend; slist *synlist; slist *comblist; word *old_agt_verb; slist *userprep; word flag_noun[MAX_FLAG_NOUN], *globalnoun; word pix_name[MAX_PIX]; filename *pictlist, *pixlist, *fontlist, *songlist; uchar opt_data[14]; slist *auxsyn; slist *preplist; uchar *verbflag; slist *auxcomb; #ifdef PATH_SEP char **gamepath; #endif rbool stable_random; rbool DEBUG_MEM; rbool debug_parse; rbool DEBUG_EXEC_VERB; rbool DEBUG_DISAMBIG; rbool DEBUG_SMSG; rbool debug_disambig, debug_any; rbool DEBUG_OUT; Common::DumpFile *debugfile; rbool notify_flag, listexit_flag, menu_mode; rbool cmd_saveable; rbool can_undo; uchar *restart_state, *undo_state; char doing_restore; rbool do_look; rbool do_autoverb; rbool script_on; genfile scriptfile; signed char logflag; int logdelay; genfile log_in, log_out; rbool fast_replay; rbool sound_on; integer *pictable; fc_type hold_fc; unsigned short compass_rose; rbool quitflag, deadflag, winflag, endflag; rbool first_visit_flag, newlife_flag, room_firstdesc; rbool start_of_turn; rbool end_of_turn; rbool actor_in_scope; integer loc; integer player_contents, player_worn; long totwt, totsize; integer curr_lives; long tscore, old_score; long objscore; integer turncnt; integer curr_time; rbool *flag; short *agt_counter; #ifdef AGT_16BIT short *agt_var; #else long *agt_var; #endif long agt_number; rbool agt_answer; tline l_stat, r_stat; rbool nomatch_aware; rbool smart_look; int vm_width; menuentry *verbmenu; int vb; integer actor, dobj, iobj; parse_rec *actor_rec, *dobj_rec, *iobj_rec; word prep; parse_rec *curr_creat_rec; int disambig_score; word input[MAXINPUT]; words in_text[MAXINPUT]; short ip, ep; short ap, vp, np, pp, op; word ext_code[wabout + 1]; short last_he, last_she, last_it, last_they; volatile int screen_width, status_width; int screen_height; volatile int curr_x; rbool par_fill_on, center_on; rbool textbold; uchar trans_ascii[256]; rbool rm_acct; long rfree_cnt, ralloc_cnt; long rm_size, rm_freesize; words *verblist; /*-----------------------------------------------------------------*/ uchar do_disambig; rbool beforecmd; rbool supress_debug; rbool was_metaverb; integer oldloc; integer subcall_arg; integer *creat_fix; /*-----------------------------------------------------------------*/ rbool *dbgflagptr; long *dbgvarptr; short *dbgcntptr; rbool PURE_DOT; } // End of namespace AGT } // End of namespace Glk