/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include #include "glk/alan2/alan2.h" #include "glk/alan2/args.h" #include "glk/alan2/glkio.h" #include "glk/alan2/main.h" #include "glk/alan2/sysdep.h" namespace Glk { namespace Alan2 { static void switches(unsigned argc, char *argv[]) { } void args(int argc, char *argv[]) { char *prgnam; if ((prgnam = strrchr(argv[0], '\\')) == NULL && (prgnam = strrchr(argv[0], '/')) == NULL && (prgnam = strrchr(argv[0], ':')) == NULL) prgnam = argv[0]; else prgnam++; if (strlen(prgnam) > 4 && (strcmp(&prgnam[strlen(prgnam) - 4], ".EXE") == 0 || strcmp(&prgnam[strlen(prgnam) - 4], ".exe") == 0)) prgnam[strlen(prgnam) - 4] = '\0'; /* Now look at the switches and arguments */ switches(argc, argv); if (advnam[0] == '\0') /* No game given, try program name */ if (stricmp(prgnam, PROGNAME) != 0 && strstr(prgnam, PROGNAME) == 0) advnam = strdup(argv[0]); } } // End of namespace Alan2 } // End of namespace Glk