/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/alan2/acode.h" #include "glk/alan2/interpreter.h" #include "glk/alan2/rules.h" #include "glk/alan2/types.h" #include "common/debug.h" namespace Glk { namespace Alan2 { // TODO: Refactor these into debug flags const bool trcflg = false; const bool stpflg = false; void Rules::parseRules() { bool change = true; int i; for (i = 1; !endOfTable(&_ruls[i - 1]); i++) _ruls[i - 1].run = false; while (change) { change = false; for (i = 1; !endOfTable(&_ruls[i - 1]); i++) { if (!_ruls[i - 1].run) { if (trcflg) { debug("\n\n"); } _interpreter->interpret(_ruls[i - 1].exp); if (_stack->pop()) { change = true; _ruls[i - 1].run = true; if (trcflg) if (!stpflg) debug(", Executing:>\n"); else { debug("\nRULE %d (at ", i); //debugsay(cur.loc); // TODO debug("), Executing:>\n"); } _interpreter->interpret(_ruls[i - 1].stms); } else if (trcflg && !stpflg) { debug(":>\n"); } } } } } bool Rules::endOfTable(RulElem *addr) { Aword *x = (Aword *)addr; return *x == EOF; } } // End of namespace Alan2 } // End of namespace Glk