/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/game.h" #include "common/gui_options.h" #include "common/language.h" namespace Glk { namespace Alan3 { const PlainGameDescriptor ALAN3_GAME_LIST[] = { { "alan3", "Alan3 Game" }, { "christmasparty", "The Christmas Party" }, { "deadleaves", "City of Dead Leaves" }, { "fishmess", "Fish Mess" }, { "hwmurders", "Hollywood Murders" }, { "misguided", "Mis/Guided" }, { "room206", "Room 206" }, { nullptr, nullptr } }; const GlkDetectionEntry ALAN3_GAMES[] = { DT_ENTRY0("christmasparty", "86b87969d124c213632398980ec87c23", 94892), DT_ENTRY0("deadleaves", "7c228698507508043d1d3938695e28cd", 90139), DT_ENTRY0("fishmess", "e9952cfbe2adef5dcef82abd57661f60", 312561), DT_ENTRY0("hwmurders", "abadbb15faf7f0b7324222fdea6bd495", 213539), DT_ENTRY0("misguided", "cc2c6e724d599e731efa9b7a34ae4f51", 672613), DT_ENTRY0("room206", "eb5711ecfad102ee4d9fda7fcb3ddf78", 364156), DT_END_MARKER }; } // End of namespace Alan3 } // End of namespace Glk