/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/alan3/memory.h" #include "glk/alan3/types.h" #include "glk/alan3/syserr.h" namespace Glk { namespace Alan3 { /* PUBLIC DATA */ Aword *memory = NULL; static ACodeHeader dummyHeader; /* Dummy to use until memory allocated */ ACodeHeader *header = &dummyHeader; int memTop = 0; /* Top of load memory */ /*======================================================================*/ void *allocate(unsigned long lengthInBytes) { void *p = (void *)calloc((size_t)lengthInBytes, 1); if (p == NULL) syserr("Out of memory."); return p; } /*======================================================================*/ void deallocate(void *ptr) { free(ptr); } /*======================================================================*/ void *duplicate(void *original, unsigned long len) { void *p = allocate(len + 1); memcpy(p, original, len); return p; } typedef struct { Aptr aptr; void *voidp; } PointerMapEntry; static PointerMapEntry *pointerMap = NULL; static int pointerMapSize = 0; static int nextAptr = 1; /*======================================================================*/ void resetPointerMap(void) { if (pointerMap != NULL) free(pointerMap); pointerMap = NULL; pointerMapSize = 0; } /*======================================================================*/ void *fromAptr(Aptr aptr) { int index; for (index = 0; index < pointerMapSize && pointerMap[index].aptr != aptr; index++) ; if (index == pointerMapSize) syserr("No pointerMap entry for Aptr"); return pointerMap[index].voidp; } /*======================================================================*/ Aptr toAptr(void *ptr) { int index; if (pointerMap == NULL) { pointerMap = (PointerMapEntry *)allocate(sizeof(PointerMapEntry)); pointerMapSize = 1; } for (index = 0; index < pointerMapSize && pointerMap[index].voidp != NULL; index++) ; if (index == pointerMapSize) { pointerMap = (PointerMapEntry *)realloc(pointerMap, (index + 1) * sizeof(PointerMapEntry)); pointerMapSize++; } pointerMap[index].voidp = ptr; pointerMap[index].aptr = nextAptr++; return pointerMap[index].aptr; } } // End of namespace Alan3 } // End of namespace Glk