/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_ALAN3_MSG #define GLK_ALAN3_MSG #include "glk/alan3/acode.h" #include "glk/jumps.h" #include "glk/alan3/types.h" #include "glk/alan3/params.h" namespace Glk { namespace Alan3 { /* TYPES */ typedef struct MessageEntry { /* MESSAGE TABLE */ Aaddr stms; /* Address to statements*/ } MessageEntry; /* DATA */ extern MessageEntry *msgs; /* Message table pointer */ /* FUNCTIONS */ extern void setErrorHandler(void (*handler)(MsgKind)); extern void abortPlayerCommand(CONTEXT); extern void error(CONTEXT, MsgKind msg); extern bool confirm(CONTEXT, MsgKind msgno); extern void printMessage(MsgKind msg); extern void printMessageWithParameters(MsgKind msg, Parameter *messageParameters); extern void printMessageWithInstanceParameter(MsgKind message, int i); extern void printMessageUsing2InstanceParameters(MsgKind message, int instance1, int instance2); } // End of namespace Alan3 } // End of namespace Glk #endif