/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef GLK_ALAN3_SYSDEP #define GLK_ALAN3_SYSDEP /* System dependencies file for Alan Adventure Language system N.B. The test for symbols used here should really be of three types - processor name (like PC, x86, ...) - os name (DOS, WIN32, Solaris2, ...) - compiler name and version (DJGPP, CYGWIN, GCC271, THINK-C, ...) The set symbols should indicate if a feature is on or off like the GNU AUTOCONFIG package does. This is not completely done yet! */ #include "common/util.h" namespace Glk { namespace Alan3 { #define GLK #define HAVE_GLK #undef isspace #define isspace Common::isSpace #undef isdigit #define isdigit Common::isDigit #undef isalpha #define isalpha Common::isAlpha #undef stricmp #define stricmp scumm_stricmp #undef strdup #define strdup scumm_strdup #undef strcasecmp #define strcasecmp scumm_stricmp #undef strncasecmp #define strncasecmp scumm_strnicmp #undef rand #define rand() g_vm->getRandomNumber(0x7fffffff) /*---------------------------------------------------------------------- Below follows OS and compiler dependent settings. They should not be changed except for introducing new sections when porting to new environments. */ /***********************/ /* ISO character sets? */ /***********************/ /* Common case first */ #define ISO 1 #define NATIVECHARSET 0 #undef ISO #define ISO 1 #undef NATIVECHARSET #define NATIVECHARSET 0 /**************************/ /* Strings for file modes */ /**************************/ #define READ_MODE "rb" #define WRITE_MODE "wb" /****************/ /* don't need TERMIO */ #undef HAVE_TERMIO /* don't need ANSI */ #undef HAVE_ANSI #define USE_READLINE /* Native character functions */ extern int isSpace(unsigned int c); /* IN - Native character to test */ extern int isLower(unsigned int c); /* IN - Native character to test */ extern int isUpper(unsigned int c); /* IN - Native character to test */ extern int isLetter(unsigned int c); /* IN - Native character to test */ extern int toLower(unsigned int c); /* IN - Native character to convert */ extern int toUpper(unsigned int c); /* IN - Native character to convert */ extern char *strlow(char str[]); /* INOUT - Native string to convert */ extern char *strupp(char str[]); /* INOUT - Native string to convert */ /* ISO character functions */ extern int isISOLetter(int c); /* IN - ISO character to test */ extern char IsoToLowerCase(int c); /* IN - ISO character to convert */ extern char IsoToUpperCase(int c); /* IN - ISO character to convert */ extern char *stringLower(char str[]); /* INOUT - ISO string to convert */ extern char *stringUpper(char str[]); /* INOUT - ISO string to convert */ extern int compareStrings(char str1[], char str2[]); /* Case-insensitive compare */ /* ISO string conversion functions */ extern void toIso(char copy[], /* OUT - Mapped string */ char original[], /* IN - string to convert */ int charset); /* IN - The current character set */ extern void fromIso(char copy[], /* OUT - Mapped string */ char original[]); /* IN - string to convert */ extern void toNative(char copy[], /* OUT - Mapped string */ char original[], /* IN - string to convert */ int charset); /* IN - current character set */ extern char *baseNameStart(char *fullPathName); } // End of namespace Alan3 } // End of namespace Glk #endif