/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "glk/alan3/syserr.h" #include "glk/alan3/current.h" #include "glk/alan3/debug.h" #include "glk/alan3/glkio.h" #include "glk/alan3/output.h" #include "glk/alan3/utils.h" #include "common/textconsole.h" namespace Glk { namespace Alan3 { static void (*handler)(const char *); /*----------------------------------------------------------------------*/ static void runtimeError(CONTEXT, const char *errorClassification, const char *errorDescription, const char *blurb) { output("$n$nAs you enter the twilight zone of Adventures, you stumble \ and fall to your knees. In front of you, you can vaguely see the outlines \ of an Adventure that never was.$n$n"); output(errorClassification); output(errorDescription); newline(); if (current.sourceLine != 0) { printf("At source line %d in '%s':\n", current.sourceLine, sourceFileName(current.sourceFile)); printf("%s", readSourceLine(current.sourceFile, current.sourceLine)); } newline(); output(blurb); terminate(context, 2); } static void runtimeError(const char *errorClassification, const char *errorDescription, const char *blurb) { ::error("%s%s %s", errorClassification, errorDescription, blurb); } /*======================================================================*/ void setSyserrHandler(void (*f)(const char *)) { handler = f; } /*======================================================================*/ // TODO Make syserr() use ... as printf() void syserr(const char *description) { lin = 0; if (handler == NULL) { const char *blurb = ""; runtimeError("SYSTEM ERROR: ", description, blurb); } else handler(description); } /*======================================================================*/ void apperr(const char *description) { if (handler == NULL) { const char *blurb = ""; runtimeError("APPLICATION ERROR: ", description, blurb); } else handler(description); } /*======================================================================*/ void playererr(CONTEXT, const char *description) { if (handler == NULL) { const char *blurb = ""; runtimeError(context, "PLAYER ERROR: ", description, blurb); } else handler(description); } } // End of namespace Alan3 } // End of namespace Glk